From daf803e8eae45f3c1c4bc8eabf69f05a883286ca Mon Sep 17 00:00:00 2001 From: Brad Davis Date: Tue, 29 Sep 2015 09:52:41 -0700 Subject: [PATCH] Disabling vertex attrib format due to crashes --- libraries/gpu/src/gpu/GLBackendInput.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/libraries/gpu/src/gpu/GLBackendInput.cpp b/libraries/gpu/src/gpu/GLBackendInput.cpp index 866459a158..a70e91d7fa 100755 --- a/libraries/gpu/src/gpu/GLBackendInput.cpp +++ b/libraries/gpu/src/gpu/GLBackendInput.cpp @@ -88,7 +88,8 @@ void GLBackend::syncInputStateCache() { // Core 41 doesn't expose the features to really separate the vertex format from the vertex buffers binding // Core 43 does :) -#if (GPU_INPUT_PROFILE == GPU_CORE_41) +// FIXME crashing problem with glVertexBindingDivisor / glVertexAttribFormat +#if 1 || (GPU_INPUT_PROFILE == GPU_CORE_41) #define NO_SUPPORT_VERTEX_ATTRIB_FORMAT #else #define SUPPORT_VERTEX_ATTRIB_FORMAT