Merge branch 'gpu-error-tweak' into overlay

This commit is contained in:
Brad Davis 2015-06-18 00:54:48 -07:00
commit d9452cfd2e
8 changed files with 76 additions and 35 deletions

View file

@ -12,6 +12,8 @@
#include "GLBackendShared.h"
#include <glm/gtc/type_ptr.hpp>
using namespace gpu;
GLBackend::CommandCall GLBackend::_commandCalls[Batch::NUM_COMMANDS] =
{
(&::gpu::GLBackend::do_draw),
@ -141,6 +143,14 @@ bool GLBackend::checkGLError(const char* name) {
}
}
bool GLBackend::checkGLErrorDebug(const char* name) {
#ifdef DEBUG
checkGLError(name);
#else
Q_UNUSED(name);
return false;
#endif
}
void GLBackend::syncCache() {
syncTransformStateCache();

View file

@ -49,6 +49,9 @@ public:
static bool checkGLError(const char* name = nullptr);
// Only checks in debug builds
static bool checkGLErrorDebug(const char* name = nullptr);
static bool makeProgram(Shader& shader, const Shader::BindingSet& bindings = Shader::BindingSet());

View file

@ -11,6 +11,7 @@
#include "GPULogging.h"
#include "GLBackendShared.h"
using namespace gpu;
GLBackend::GLFramebuffer::GLFramebuffer() {}

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@ -17,9 +17,7 @@
#include "Batch.h"
using namespace gpu;
static const GLenum _primitiveToGLmode[NUM_PRIMITIVES] = {
static const GLenum _primitiveToGLmode[gpu::NUM_PRIMITIVES] = {
GL_POINTS,
GL_LINES,
GL_LINE_STRIP,
@ -30,7 +28,7 @@ static const GLenum _primitiveToGLmode[NUM_PRIMITIVES] = {
GL_QUAD_STRIP,
};
static const GLenum _elementTypeToGLType[NUM_TYPES]= {
static const GLenum _elementTypeToGLType[gpu::NUM_TYPES] = {
GL_FLOAT,
GL_INT,
GL_UNSIGNED_INT,
@ -49,10 +47,8 @@ static const GLenum _elementTypeToGLType[NUM_TYPES]= {
GL_UNSIGNED_BYTE
};
#if _DEBUG
#define CHECK_GL_ERROR() ::gpu::GLBackend::checkGLError(__FUNCTION__)
#else
#define CHECK_GL_ERROR() false
#endif
// Stupid preprocessor trick to turn the line macro into a string
#define CHECK_GL_ERROR_HELPER(x) #x
#define CHECK_GL_ERROR() gpu::GLBackend::checkGLErrorDebug(__FUNCTION__ ":" CHECK_GL_ERROR_HELPER(__LINE__))
#endif

View file

@ -11,6 +11,7 @@
#include "GPULogging.h"
#include "GLBackendShared.h"
using namespace gpu;
GLBackend::GLTexture::GLTexture() :
_storageStamp(0),

View file

@ -384,11 +384,13 @@ bool OctreePacketData::appendValue(const glm::vec3& value) {
bool OctreePacketData::appendValue(const QVector<glm::vec3>& value) {
uint16_t qVecSize = value.size();
bool success = appendValue(qVecSize);
if (success) {
success = append((const unsigned char*)value.constData(), qVecSize * sizeof(glm::vec3));
if (success) {
_bytesOfValues += qVecSize * sizeof(glm::vec3);
_totalBytesOfValues += qVecSize * sizeof(glm::vec3);
}
}
return success;
}

View file

@ -13,35 +13,61 @@
#include "SharedLogging.h"
#include "VariantMapToScriptValue.h"
QScriptValue variantToScriptValue(QVariant& qValue, QScriptEngine& scriptEngine) {
switch(qValue.type()) {
case QVariant::Bool:
return qValue.toBool();
break;
case QVariant::Int:
return qValue.toInt();
break;
case QVariant::Double:
return qValue.toDouble();
break;
case QVariant::String: {
return scriptEngine.newVariant(qValue);
break;
}
case QVariant::Map: {
QVariantMap childMap = qValue.toMap();
return variantMapToScriptValue(childMap, scriptEngine);
break;
}
case QVariant::List: {
QVariantList childList = qValue.toList();
return variantListToScriptValue(childList, scriptEngine);
break;
}
default:
qCDebug(shared) << "unhandled QScript type" << qValue.type();
break;
}
return QScriptValue();
}
QScriptValue variantMapToScriptValue(QVariantMap& variantMap, QScriptEngine& scriptEngine) {
QScriptValue scriptValue = scriptEngine.newObject();
for (QVariantMap::const_iterator iter = variantMap.begin(); iter != variantMap.end(); ++iter) {
QString key = iter.key();
QVariant qValue = iter.value();
switch(qValue.type()) {
case QVariant::Bool:
scriptValue.setProperty(key, qValue.toBool());
break;
case QVariant::Int:
scriptValue.setProperty(key, qValue.toInt());
break;
case QVariant::Double:
scriptValue.setProperty(key, qValue.toDouble());
break;
case QVariant::String: {
scriptValue.setProperty(key, scriptEngine.newVariant(qValue));
break;
}
case QVariant::Map: {
QVariantMap childMap = qValue.toMap();
scriptValue.setProperty(key, variantMapToScriptValue(childMap, scriptEngine));
break;
}
default:
qCDebug(shared) << "unhandled QScript type" << qValue.type();
}
scriptValue.setProperty(key, variantToScriptValue(qValue, scriptEngine));
}
return scriptValue;
}
QScriptValue variantListToScriptValue(QVariantList& variantList, QScriptEngine& scriptEngine) {
QScriptValue scriptValue = scriptEngine.newObject();
scriptValue.setProperty("length", variantList.size());
int i = 0;
foreach (QVariant v, variantList) {
scriptValue.setProperty(i++, variantToScriptValue(v, scriptEngine));
}
return scriptValue;

View file

@ -13,4 +13,6 @@
#include <QScriptValue>
#include <QScriptEngine>
QScriptValue variantToScriptValue(QVariant& qValue, QScriptEngine& scriptEngine);
QScriptValue variantMapToScriptValue(QVariantMap& variantMap, QScriptEngine& scriptEngine);
QScriptValue variantListToScriptValue(QVariantList& variantList, QScriptEngine& scriptEngine);