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deleted unused stuff that caused conflict with myAvatar change
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2 changed files with 0 additions and 4 deletions
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interface/src/Head.cpp
Executable file → Normal file
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interface/src/Head.cpp
Executable file → Normal file
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@ -844,10 +844,6 @@ void display(void)
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if (audioScope.getState()) audioScope.render();
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#endif
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//drawvec3(100, 100, 0.15, 0, 1.0, 0, myHead.getPos(), 0, 1, 0);
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//glPointParameterfvARB( GL_POINT_DISTANCE_ATTENUATION_ARB, pointer_attenuation_quadratic );
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if (displayHeadMouse && !displayHead && statsOn)
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{
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// Display small target box at center or head mouse target that can also be used to measure LOD
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