mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-09 11:07:52 +02:00
Added OverlayRenderer class and moved displayOverlay from Application to
OverlayRenderer.
This commit is contained in:
parent
6817c9682e
commit
d4f66a4a3d
5 changed files with 281 additions and 191 deletions
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@ -102,15 +102,6 @@ const int STARTUP_JITTER_SAMPLES = NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL / 2
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// Startup optimistically with small jitter buffer that
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// Startup optimistically with small jitter buffer that
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// will start playback on the second received audio packet.
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// will start playback on the second received audio packet.
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const int MIRROR_VIEW_TOP_PADDING = 5;
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const int MIRROR_VIEW_LEFT_PADDING = 10;
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const int MIRROR_VIEW_WIDTH = 265;
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const int MIRROR_VIEW_HEIGHT = 215;
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const float MIRROR_FULLSCREEN_DISTANCE = 0.35f;
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const float MIRROR_REARVIEW_DISTANCE = 0.65f;
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const float MIRROR_REARVIEW_BODY_DISTANCE = 2.3f;
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const float MIRROR_FIELD_OF_VIEW = 30.0f;
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const QString CHECK_VERSION_URL = "https://highfidelity.io/latestVersion.xml";
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const QString CHECK_VERSION_URL = "https://highfidelity.io/latestVersion.xml";
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const QString SKIP_FILENAME = QStandardPaths::writableLocation(QStandardPaths::DataLocation) + "/hifi.skipversion";
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const QString SKIP_FILENAME = QStandardPaths::writableLocation(QStandardPaths::DataLocation) + "/hifi.skipversion";
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@ -172,7 +163,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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_nodeBoundsDisplay(this),
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_nodeBoundsDisplay(this),
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_previousScriptLocation(),
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_previousScriptLocation(),
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_runningScriptsWidget(new RunningScriptsWidget(_window)),
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_runningScriptsWidget(new RunningScriptsWidget(_window)),
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_runningScriptsWidgetWasVisible(false)
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_runningScriptsWidgetWasVisible(false),
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_overlayRenderer()
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{
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{
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// read the ApplicationInfo.ini file for Name/Version/Domain information
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// read the ApplicationInfo.ini file for Name/Version/Domain information
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QSettings applicationInfo(Application::resourcesPath() + "info/ApplicationInfo.ini", QSettings::IniFormat);
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QSettings applicationInfo(Application::resourcesPath() + "info/ApplicationInfo.ini", QSettings::IniFormat);
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@ -627,10 +619,12 @@ void Application::paintGL() {
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if (OculusManager::isConnected()) {
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if (OculusManager::isConnected()) {
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OculusManager::display(whichCamera);
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OculusManager::display(whichCamera);
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} else if (TV3DManager::isConnected()) {
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} else if (TV3DManager::isConnected()) {
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_glowEffect.prepare();
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_glowEffect.prepare();
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TV3DManager::display(whichCamera);
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TV3DManager::display(whichCamera);
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_glowEffect.render();
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_glowEffect.render();
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} else {
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} else {
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_glowEffect.prepare();
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_glowEffect.prepare();
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@ -649,7 +643,7 @@ void Application::paintGL() {
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_rearMirrorTools->render(true);
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_rearMirrorTools->render(true);
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}
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}
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displayOverlay();
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_overlayRenderer.displayOverlay(&_overlays);
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}
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}
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_frameCount++;
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_frameCount++;
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@ -2578,183 +2572,6 @@ void Application::computeOffAxisFrustum(float& left, float& right, float& bottom
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_viewFrustum.computeOffAxisFrustum(left, right, bottom, top, nearVal, farVal, nearClipPlane, farClipPlane);
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_viewFrustum.computeOffAxisFrustum(left, right, bottom, top, nearVal, farVal, nearClipPlane, farClipPlane);
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}
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}
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const float WHITE_TEXT[] = { 0.93f, 0.93f, 0.93f };
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void Application::displayOverlay() {
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PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), "Application::displayOverlay()");
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// Render 2D overlay: I/O level bar graphs and text
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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glLoadIdentity();
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gluOrtho2D(0, _glWidget->width(), _glWidget->height(), 0);
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_LIGHTING);
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// Display a single screen-size quad to create an alpha blended 'collision' flash
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if (_audio.getCollisionFlashesScreen()) {
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float collisionSoundMagnitude = _audio.getCollisionSoundMagnitude();
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const float VISIBLE_COLLISION_SOUND_MAGNITUDE = 0.5f;
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if (collisionSoundMagnitude > VISIBLE_COLLISION_SOUND_MAGNITUDE) {
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renderCollisionOverlay(_glWidget->width(), _glWidget->height(), _audio.getCollisionSoundMagnitude());
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}
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}
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// Audio VU Meter and Mute Icon
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const int MUTE_ICON_SIZE = 24;
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const int AUDIO_METER_INSET = 2;
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const int MUTE_ICON_PADDING = 10;
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const int AUDIO_METER_WIDTH = MIRROR_VIEW_WIDTH - MUTE_ICON_SIZE - AUDIO_METER_INSET - MUTE_ICON_PADDING;
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const int AUDIO_METER_SCALE_WIDTH = AUDIO_METER_WIDTH - 2 * AUDIO_METER_INSET;
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const int AUDIO_METER_HEIGHT = 8;
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const int AUDIO_METER_GAP = 5;
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const int AUDIO_METER_X = MIRROR_VIEW_LEFT_PADDING + MUTE_ICON_SIZE + AUDIO_METER_INSET + AUDIO_METER_GAP;
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int audioMeterY;
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if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
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audioMeterY = MIRROR_VIEW_HEIGHT + AUDIO_METER_GAP + MUTE_ICON_PADDING;
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} else {
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audioMeterY = AUDIO_METER_GAP + MUTE_ICON_PADDING;
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}
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const float AUDIO_METER_BLUE[] = {0.0, 0.0, 1.0};
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const float AUDIO_METER_GREEN[] = {0.0, 1.0, 0.0};
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const float AUDIO_METER_RED[] = {1.0, 0.0, 0.0};
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const float AUDIO_GREEN_START = 0.25 * AUDIO_METER_SCALE_WIDTH;
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const float AUDIO_RED_START = 0.80 * AUDIO_METER_SCALE_WIDTH;
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const float CLIPPING_INDICATOR_TIME = 1.0f;
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const float AUDIO_METER_AVERAGING = 0.5;
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const float LOG2 = log(2.f);
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const float METER_LOUDNESS_SCALE = 2.8f / 5.f;
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const float LOG2_LOUDNESS_FLOOR = 11.f;
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float audioLevel = 0.f;
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float loudness = _audio.getLastInputLoudness() + 1.f;
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_trailingAudioLoudness = AUDIO_METER_AVERAGING * _trailingAudioLoudness + (1.f - AUDIO_METER_AVERAGING) * loudness;
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float log2loudness = log(_trailingAudioLoudness) / LOG2;
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if (log2loudness <= LOG2_LOUDNESS_FLOOR) {
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audioLevel = (log2loudness / LOG2_LOUDNESS_FLOOR) * METER_LOUDNESS_SCALE * AUDIO_METER_SCALE_WIDTH;
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} else {
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audioLevel = (log2loudness - (LOG2_LOUDNESS_FLOOR - 1.f)) * METER_LOUDNESS_SCALE * AUDIO_METER_SCALE_WIDTH;
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}
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if (audioLevel > AUDIO_METER_SCALE_WIDTH) {
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audioLevel = AUDIO_METER_SCALE_WIDTH;
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}
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bool isClipping = ((_audio.getTimeSinceLastClip() > 0.f) && (_audio.getTimeSinceLastClip() < CLIPPING_INDICATOR_TIME));
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if ((_audio.getTimeSinceLastClip() > 0.f) && (_audio.getTimeSinceLastClip() < CLIPPING_INDICATOR_TIME)) {
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const float MAX_MAGNITUDE = 0.7f;
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float magnitude = MAX_MAGNITUDE * (1 - _audio.getTimeSinceLastClip() / CLIPPING_INDICATOR_TIME);
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renderCollisionOverlay(_glWidget->width(), _glWidget->height(), magnitude, 1.0f);
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}
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_audio.renderToolBox(MIRROR_VIEW_LEFT_PADDING + AUDIO_METER_GAP,
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audioMeterY,
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Menu::getInstance()->isOptionChecked(MenuOption::Mirror));
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_audio.renderScope(_glWidget->width(), _glWidget->height());
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glBegin(GL_QUADS);
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if (isClipping) {
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glColor3f(1, 0, 0);
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} else {
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glColor3f(0.475f, 0.475f, 0.475f);
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}
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audioMeterY += AUDIO_METER_HEIGHT;
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glColor3f(0, 0, 0);
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// Draw audio meter background Quad
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glVertex2i(AUDIO_METER_X, audioMeterY);
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glVertex2i(AUDIO_METER_X + AUDIO_METER_WIDTH, audioMeterY);
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glVertex2i(AUDIO_METER_X + AUDIO_METER_WIDTH, audioMeterY + AUDIO_METER_HEIGHT);
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glVertex2i(AUDIO_METER_X, audioMeterY + AUDIO_METER_HEIGHT);
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if (audioLevel > AUDIO_RED_START) {
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if (!isClipping) {
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glColor3fv(AUDIO_METER_RED);
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} else {
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glColor3f(1, 1, 1);
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}
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// Draw Red Quad
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + AUDIO_RED_START, audioMeterY + AUDIO_METER_INSET);
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_INSET);
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + AUDIO_RED_START, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
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audioLevel = AUDIO_RED_START;
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}
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if (audioLevel > AUDIO_GREEN_START) {
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if (!isClipping) {
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glColor3fv(AUDIO_METER_GREEN);
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} else {
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glColor3f(1, 1, 1);
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}
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// Draw Green Quad
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + AUDIO_GREEN_START, audioMeterY + AUDIO_METER_INSET);
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_INSET);
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + AUDIO_GREEN_START, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
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audioLevel = AUDIO_GREEN_START;
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}
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// Draw Blue Quad
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if (!isClipping) {
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glColor3fv(AUDIO_METER_BLUE);
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} else {
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glColor3f(1, 1, 1);
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}
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// Draw Blue (low level) quad
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET, audioMeterY + AUDIO_METER_INSET);
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_INSET);
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
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glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
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glEnd();
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if (Menu::getInstance()->isOptionChecked(MenuOption::HeadMouse)) {
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_myAvatar->renderHeadMouse(_glWidget->width(), _glWidget->height());
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}
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// Display stats and log text onscreen
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glLineWidth(1.0f);
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glPointSize(1.0f);
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if (Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
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// let's set horizontal offset to give stats some margin to mirror
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int horizontalOffset = MIRROR_VIEW_WIDTH + MIRROR_VIEW_LEFT_PADDING * 2;
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int voxelPacketsToProcess = _voxelProcessor.packetsToProcessCount();
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// Onscreen text about position, servers, etc
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Stats::getInstance()->display(WHITE_TEXT, horizontalOffset, _fps, _packetsPerSecond, _bytesPerSecond, voxelPacketsToProcess);
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// Bandwidth meter
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if (Menu::getInstance()->isOptionChecked(MenuOption::Bandwidth)) {
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Stats::drawBackground(0x33333399, _glWidget->width() - 296, _glWidget->height() - 68, 296, 68);
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_bandwidthMeter.render(_glWidget->width(), _glWidget->height());
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}
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}
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// Show on-screen msec timer
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if (Menu::getInstance()->isOptionChecked(MenuOption::FrameTimer)) {
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char frameTimer[10];
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quint64 mSecsNow = floor(usecTimestampNow() / 1000.0 + 0.5);
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sprintf(frameTimer, "%d\n", (int)(mSecsNow % 1000));
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int timerBottom =
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(Menu::getInstance()->isOptionChecked(MenuOption::Stats) &&
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Menu::getInstance()->isOptionChecked(MenuOption::Bandwidth))
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? 80 : 20;
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drawText(_glWidget->width() - 100, _glWidget->height() - timerBottom, 0.30f, 0.0f, 0, frameTimer, WHITE_TEXT);
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}
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_nodeBoundsDisplay.drawOverlay();
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// give external parties a change to hook in
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emit renderingOverlay();
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_overlays.render2D();
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glPopMatrix();
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}
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glm::vec2 Application::getScaledScreenPoint(glm::vec2 projectedPoint) {
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glm::vec2 Application::getScaledScreenPoint(glm::vec2 projectedPoint) {
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float horizontalScale = _glWidget->width() / 2.0f;
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float horizontalScale = _glWidget->width() / 2.0f;
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float verticalScale = _glWidget->height() / 2.0f;
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float verticalScale = _glWidget->height() / 2.0f;
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@ -82,6 +82,7 @@
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#include "ui/LogDialog.h"
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#include "ui/LogDialog.h"
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#include "ui/UpdateDialog.h"
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#include "ui/UpdateDialog.h"
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#include "ui/overlays/Overlays.h"
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#include "ui/overlays/Overlays.h"
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#include "ui/overlays/OverlayRenderer.h"
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#include "ui/RunningScriptsWidget.h"
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#include "ui/RunningScriptsWidget.h"
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#include "voxels/VoxelFade.h"
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#include "voxels/VoxelFade.h"
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#include "voxels/VoxelHideShowThread.h"
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#include "voxels/VoxelHideShowThread.h"
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@ -115,6 +116,15 @@ static const QString CUSTOM_URL_SCHEME = "hifi:";
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static const float BILLBOARD_FIELD_OF_VIEW = 30.0f; // degrees
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static const float BILLBOARD_FIELD_OF_VIEW = 30.0f; // degrees
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static const float BILLBOARD_DISTANCE = 5.0f; // meters
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static const float BILLBOARD_DISTANCE = 5.0f; // meters
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static const int MIRROR_VIEW_TOP_PADDING = 5;
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static const int MIRROR_VIEW_LEFT_PADDING = 10;
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static const int MIRROR_VIEW_WIDTH = 265;
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static const int MIRROR_VIEW_HEIGHT = 215;
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static const float MIRROR_FULLSCREEN_DISTANCE = 0.35f;
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static const float MIRROR_REARVIEW_DISTANCE = 0.65f;
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static const float MIRROR_REARVIEW_BODY_DISTANCE = 2.3f;
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static const float MIRROR_FIELD_OF_VIEW = 30.0f;
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class Application : public QApplication {
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class Application : public QApplication {
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Q_OBJECT
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Q_OBJECT
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@ -181,6 +191,7 @@ public:
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ViewFrustum* getShadowViewFrustum() { return &_shadowViewFrustum; }
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ViewFrustum* getShadowViewFrustum() { return &_shadowViewFrustum; }
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VoxelSystem* getVoxels() { return &_voxels; }
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VoxelSystem* getVoxels() { return &_voxels; }
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VoxelTree* getVoxelTree() { return _voxels.getTree(); }
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VoxelTree* getVoxelTree() { return _voxels.getTree(); }
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const VoxelPacketProcessor& getVoxelPacketProcessor() const { return _voxelProcessor; }
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ParticleTreeRenderer* getParticles() { return &_particles; }
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ParticleTreeRenderer* getParticles() { return &_particles; }
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MetavoxelSystem* getMetavoxels() { return &_metavoxels; }
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MetavoxelSystem* getMetavoxels() { return &_metavoxels; }
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ModelTreeRenderer* getModels() { return &_models; }
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ModelTreeRenderer* getModels() { return &_models; }
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BandwidthMeter* getBandwidthMeter() { return &_bandwidthMeter; }
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BandwidthMeter* getBandwidthMeter() { return &_bandwidthMeter; }
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QUndoStack* getUndoStack() { return &_undoStack; }
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QUndoStack* getUndoStack() { return &_undoStack; }
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float getFps() const { return _fps; }
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float getPacketsPerSecond() const { return _packetsPerSecond; }
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float getBytesPerSecond() const { return _bytesPerSecond; }
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/// if you need to access the application settings, use lockSettings()/unlockSettings()
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/// if you need to access the application settings, use lockSettings()/unlockSettings()
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QSettings* lockSettings() { _settingsMutex.lock(); return _settings; }
|
QSettings* lockSettings() { _settingsMutex.lock(); return _settings; }
|
||||||
void unlockSettings() { _settingsMutex.unlock(); }
|
void unlockSettings() { _settingsMutex.unlock(); }
|
||||||
|
@ -375,7 +390,6 @@ private:
|
||||||
glm::vec3 getSunDirection();
|
glm::vec3 getSunDirection();
|
||||||
|
|
||||||
void updateShadowMap();
|
void updateShadowMap();
|
||||||
void displayOverlay();
|
|
||||||
void renderRearViewMirror(const QRect& region, bool billboard = false);
|
void renderRearViewMirror(const QRect& region, bool billboard = false);
|
||||||
void renderViewFrustum(ViewFrustum& viewFrustum);
|
void renderViewFrustum(ViewFrustum& viewFrustum);
|
||||||
|
|
||||||
|
@ -549,6 +563,7 @@ private:
|
||||||
TouchEvent _lastTouchEvent;
|
TouchEvent _lastTouchEvent;
|
||||||
|
|
||||||
Overlays _overlays;
|
Overlays _overlays;
|
||||||
|
OverlayRenderer _overlayRenderer;
|
||||||
|
|
||||||
AudioReflector _audioReflector;
|
AudioReflector _audioReflector;
|
||||||
RunningScriptsWidget* _runningScriptsWidget;
|
RunningScriptsWidget* _runningScriptsWidget;
|
||||||
|
|
|
@ -139,8 +139,7 @@ QOpenGLFramebufferObject* GlowEffect::render(bool toTexture) {
|
||||||
if (_isEmpty && _renderMode != DIFFUSE_ADD_MODE) {
|
if (_isEmpty && _renderMode != DIFFUSE_ADD_MODE) {
|
||||||
// copy the primary to the screen
|
// copy the primary to the screen
|
||||||
if (QOpenGLFramebufferObject::hasOpenGLFramebufferBlit()) {
|
if (QOpenGLFramebufferObject::hasOpenGLFramebufferBlit()) {
|
||||||
QOpenGLFramebufferObject::blitFramebuffer(destFBO, primaryFBO);
|
QOpenGLFramebufferObject::blitFramebuffer(destFBO, primaryFBO);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
maybeBind(destFBO);
|
maybeBind(destFBO);
|
||||||
glEnable(GL_TEXTURE_2D);
|
glEnable(GL_TEXTURE_2D);
|
||||||
|
|
231
interface/src/ui/overlays/OverlayRenderer.cpp
Normal file
231
interface/src/ui/overlays/OverlayRenderer.cpp
Normal file
|
@ -0,0 +1,231 @@
|
||||||
|
//
|
||||||
|
// OverlayRenderer.cpp
|
||||||
|
// interface/src/ui/overlays
|
||||||
|
//
|
||||||
|
// Created by Benjamin Arnold on 5/27/14.
|
||||||
|
// Copyright 2014 High Fidelity, Inc.
|
||||||
|
//
|
||||||
|
// Distributed under the Apache License, Version 2.0.
|
||||||
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||||
|
//
|
||||||
|
|
||||||
|
#include <PerfStat.h>
|
||||||
|
|
||||||
|
#include "OverlayRenderer.h"
|
||||||
|
|
||||||
|
|
||||||
|
#include "InterfaceVersion.h"
|
||||||
|
#include "Menu.h"
|
||||||
|
#include "ModelUploader.h"
|
||||||
|
#include "Util.h"
|
||||||
|
#include "devices/OculusManager.h"
|
||||||
|
#include "devices/TV3DManager.h"
|
||||||
|
#include "renderer/ProgramObject.h"
|
||||||
|
|
||||||
|
#include "scripting/AudioDeviceScriptingInterface.h"
|
||||||
|
#include "scripting/ClipboardScriptingInterface.h"
|
||||||
|
#include "scripting/MenuScriptingInterface.h"
|
||||||
|
#include "scripting/SettingsScriptingInterface.h"
|
||||||
|
#include "scripting/WindowScriptingInterface.h"
|
||||||
|
#include "scripting/LocationScriptingInterface.h"
|
||||||
|
|
||||||
|
#include "ui/InfoView.h"
|
||||||
|
#include "ui/OAuthWebViewHandler.h"
|
||||||
|
#include "ui/Snapshot.h"
|
||||||
|
#include "ui/Stats.h"
|
||||||
|
#include "ui/TextRenderer.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
OverlayRenderer::OverlayRenderer() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
OverlayRenderer::~OverlayRenderer() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
const float WHITE_TEXT[] = { 0.93f, 0.93f, 0.93f };
|
||||||
|
|
||||||
|
void OverlayRenderer::displayOverlay(Overlays* overlays) {
|
||||||
|
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), "OverlayRenderer::displayOverlay()");
|
||||||
|
|
||||||
|
Application* application = Application::getInstance();
|
||||||
|
|
||||||
|
QGLWidget* glWidget = application->getGLWidget();
|
||||||
|
MyAvatar* myAvatar = application->getAvatar();
|
||||||
|
Audio* audio = application->getAudio();
|
||||||
|
const VoxelPacketProcessor& voxelPacketProcessor = application->getVoxelPacketProcessor();
|
||||||
|
BandwidthMeter* bandwidthMeter = application->getBandwidthMeter();
|
||||||
|
NodeBounds& nodeBoundsDisplay = application->getNodeBoundsDisplay();
|
||||||
|
// Render 2D overlay: I/O level bar graphs and text
|
||||||
|
glMatrixMode(GL_PROJECTION);
|
||||||
|
glPushMatrix();
|
||||||
|
|
||||||
|
glLoadIdentity();
|
||||||
|
gluOrtho2D(0, glWidget->width(), glWidget->height(), 0);
|
||||||
|
glDisable(GL_DEPTH_TEST);
|
||||||
|
glDisable(GL_LIGHTING);
|
||||||
|
|
||||||
|
// Display a single screen-size quad to create an alpha blended 'collision' flash
|
||||||
|
if (audio->getCollisionFlashesScreen()) {
|
||||||
|
float collisionSoundMagnitude = audio->getCollisionSoundMagnitude();
|
||||||
|
const float VISIBLE_COLLISION_SOUND_MAGNITUDE = 0.5f;
|
||||||
|
if (collisionSoundMagnitude > VISIBLE_COLLISION_SOUND_MAGNITUDE) {
|
||||||
|
renderCollisionOverlay(glWidget->width(), glWidget->height(), audio->getCollisionSoundMagnitude());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Audio VU Meter and Mute Icon
|
||||||
|
const int MUTE_ICON_SIZE = 24;
|
||||||
|
const int AUDIO_METER_INSET = 2;
|
||||||
|
const int MUTE_ICON_PADDING = 10;
|
||||||
|
const int AUDIO_METER_WIDTH = MIRROR_VIEW_WIDTH - MUTE_ICON_SIZE - AUDIO_METER_INSET - MUTE_ICON_PADDING;
|
||||||
|
const int AUDIO_METER_SCALE_WIDTH = AUDIO_METER_WIDTH - 2 * AUDIO_METER_INSET;
|
||||||
|
const int AUDIO_METER_HEIGHT = 8;
|
||||||
|
const int AUDIO_METER_GAP = 5;
|
||||||
|
const int AUDIO_METER_X = MIRROR_VIEW_LEFT_PADDING + MUTE_ICON_SIZE + AUDIO_METER_INSET + AUDIO_METER_GAP;
|
||||||
|
|
||||||
|
int audioMeterY;
|
||||||
|
if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
|
||||||
|
audioMeterY = MIRROR_VIEW_HEIGHT + AUDIO_METER_GAP + MUTE_ICON_PADDING;
|
||||||
|
} else {
|
||||||
|
audioMeterY = AUDIO_METER_GAP + MUTE_ICON_PADDING;
|
||||||
|
}
|
||||||
|
|
||||||
|
const float AUDIO_METER_BLUE[] = { 0.0, 0.0, 1.0 };
|
||||||
|
const float AUDIO_METER_GREEN[] = { 0.0, 1.0, 0.0 };
|
||||||
|
const float AUDIO_METER_RED[] = { 1.0, 0.0, 0.0 };
|
||||||
|
const float AUDIO_GREEN_START = 0.25 * AUDIO_METER_SCALE_WIDTH;
|
||||||
|
const float AUDIO_RED_START = 0.80 * AUDIO_METER_SCALE_WIDTH;
|
||||||
|
const float CLIPPING_INDICATOR_TIME = 1.0f;
|
||||||
|
const float AUDIO_METER_AVERAGING = 0.5;
|
||||||
|
const float LOG2 = log(2.f);
|
||||||
|
const float METER_LOUDNESS_SCALE = 2.8f / 5.f;
|
||||||
|
const float LOG2_LOUDNESS_FLOOR = 11.f;
|
||||||
|
float audioLevel = 0.f;
|
||||||
|
float loudness = audio->getLastInputLoudness() + 1.f;
|
||||||
|
|
||||||
|
_trailingAudioLoudness = AUDIO_METER_AVERAGING * _trailingAudioLoudness + (1.f - AUDIO_METER_AVERAGING) * loudness;
|
||||||
|
float log2loudness = log(_trailingAudioLoudness) / LOG2;
|
||||||
|
|
||||||
|
if (log2loudness <= LOG2_LOUDNESS_FLOOR) {
|
||||||
|
audioLevel = (log2loudness / LOG2_LOUDNESS_FLOOR) * METER_LOUDNESS_SCALE * AUDIO_METER_SCALE_WIDTH;
|
||||||
|
} else {
|
||||||
|
audioLevel = (log2loudness - (LOG2_LOUDNESS_FLOOR - 1.f)) * METER_LOUDNESS_SCALE * AUDIO_METER_SCALE_WIDTH;
|
||||||
|
}
|
||||||
|
if (audioLevel > AUDIO_METER_SCALE_WIDTH) {
|
||||||
|
audioLevel = AUDIO_METER_SCALE_WIDTH;
|
||||||
|
}
|
||||||
|
bool isClipping = ((audio->getTimeSinceLastClip() > 0.f) && (audio->getTimeSinceLastClip() < CLIPPING_INDICATOR_TIME));
|
||||||
|
|
||||||
|
if ((audio->getTimeSinceLastClip() > 0.f) && (audio->getTimeSinceLastClip() < CLIPPING_INDICATOR_TIME)) {
|
||||||
|
const float MAX_MAGNITUDE = 0.7f;
|
||||||
|
float magnitude = MAX_MAGNITUDE * (1 - audio->getTimeSinceLastClip() / CLIPPING_INDICATOR_TIME);
|
||||||
|
renderCollisionOverlay(glWidget->width(), glWidget->height(), magnitude, 1.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
audio->renderToolBox(MIRROR_VIEW_LEFT_PADDING + AUDIO_METER_GAP,
|
||||||
|
audioMeterY,
|
||||||
|
Menu::getInstance()->isOptionChecked(MenuOption::Mirror));
|
||||||
|
|
||||||
|
audio->renderScope(glWidget->width(), glWidget->height());
|
||||||
|
|
||||||
|
glBegin(GL_QUADS);
|
||||||
|
if (isClipping) {
|
||||||
|
glColor3f(1, 0, 0);
|
||||||
|
} else {
|
||||||
|
glColor3f(0.475f, 0.475f, 0.475f);
|
||||||
|
}
|
||||||
|
|
||||||
|
audioMeterY += AUDIO_METER_HEIGHT;
|
||||||
|
|
||||||
|
glColor3f(0, 0, 0);
|
||||||
|
// Draw audio meter background Quad
|
||||||
|
glVertex2i(AUDIO_METER_X, audioMeterY);
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_WIDTH, audioMeterY);
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_WIDTH, audioMeterY + AUDIO_METER_HEIGHT);
|
||||||
|
glVertex2i(AUDIO_METER_X, audioMeterY + AUDIO_METER_HEIGHT);
|
||||||
|
|
||||||
|
|
||||||
|
if (audioLevel > AUDIO_RED_START) {
|
||||||
|
if (!isClipping) {
|
||||||
|
glColor3fv(AUDIO_METER_RED);
|
||||||
|
} else {
|
||||||
|
glColor3f(1, 1, 1);
|
||||||
|
}
|
||||||
|
// Draw Red Quad
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + AUDIO_RED_START, audioMeterY + AUDIO_METER_INSET);
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_INSET);
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + AUDIO_RED_START, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
|
||||||
|
audioLevel = AUDIO_RED_START;
|
||||||
|
}
|
||||||
|
if (audioLevel > AUDIO_GREEN_START) {
|
||||||
|
if (!isClipping) {
|
||||||
|
glColor3fv(AUDIO_METER_GREEN);
|
||||||
|
} else {
|
||||||
|
glColor3f(1, 1, 1);
|
||||||
|
}
|
||||||
|
// Draw Green Quad
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + AUDIO_GREEN_START, audioMeterY + AUDIO_METER_INSET);
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_INSET);
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + AUDIO_GREEN_START, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
|
||||||
|
audioLevel = AUDIO_GREEN_START;
|
||||||
|
}
|
||||||
|
// Draw Blue Quad
|
||||||
|
if (!isClipping) {
|
||||||
|
glColor3fv(AUDIO_METER_BLUE);
|
||||||
|
} else {
|
||||||
|
glColor3f(1, 1, 1);
|
||||||
|
}
|
||||||
|
// Draw Blue (low level) quad
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET, audioMeterY + AUDIO_METER_INSET);
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_INSET);
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET + audioLevel, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
|
||||||
|
glVertex2i(AUDIO_METER_X + AUDIO_METER_INSET, audioMeterY + AUDIO_METER_HEIGHT - AUDIO_METER_INSET);
|
||||||
|
glEnd();
|
||||||
|
|
||||||
|
|
||||||
|
if (Menu::getInstance()->isOptionChecked(MenuOption::HeadMouse)) {
|
||||||
|
myAvatar->renderHeadMouse(glWidget->width(), glWidget->height());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Display stats and log text onscreen
|
||||||
|
glLineWidth(1.0f);
|
||||||
|
glPointSize(1.0f);
|
||||||
|
|
||||||
|
if (Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
|
||||||
|
// let's set horizontal offset to give stats some margin to mirror
|
||||||
|
int horizontalOffset = MIRROR_VIEW_WIDTH + MIRROR_VIEW_LEFT_PADDING * 2;
|
||||||
|
int voxelPacketsToProcess = voxelPacketProcessor.packetsToProcessCount();
|
||||||
|
// Onscreen text about position, servers, etc
|
||||||
|
Stats::getInstance()->display(WHITE_TEXT, horizontalOffset, application->getFps(), application->getPacketsPerSecond(), application->getBytesPerSecond(), voxelPacketsToProcess);
|
||||||
|
// Bandwidth meter
|
||||||
|
if (Menu::getInstance()->isOptionChecked(MenuOption::Bandwidth)) {
|
||||||
|
Stats::drawBackground(0x33333399, glWidget->width() - 296, glWidget->height() - 68, 296, 68);
|
||||||
|
bandwidthMeter->render(glWidget->width(), glWidget->height());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Show on-screen msec timer
|
||||||
|
if (Menu::getInstance()->isOptionChecked(MenuOption::FrameTimer)) {
|
||||||
|
char frameTimer[10];
|
||||||
|
quint64 mSecsNow = floor(usecTimestampNow() / 1000.0 + 0.5);
|
||||||
|
sprintf(frameTimer, "%d\n", (int)(mSecsNow % 1000));
|
||||||
|
int timerBottom =
|
||||||
|
(Menu::getInstance()->isOptionChecked(MenuOption::Stats) &&
|
||||||
|
Menu::getInstance()->isOptionChecked(MenuOption::Bandwidth))
|
||||||
|
? 80 : 20;
|
||||||
|
drawText(glWidget->width() - 100, glWidget->height() - timerBottom, 0.30f, 0.0f, 0, frameTimer, WHITE_TEXT);
|
||||||
|
}
|
||||||
|
nodeBoundsDisplay.drawOverlay();
|
||||||
|
|
||||||
|
// give external parties a change to hook in
|
||||||
|
emit application->renderingOverlay();
|
||||||
|
|
||||||
|
overlays->render2D();
|
||||||
|
|
||||||
|
glPopMatrix();
|
||||||
|
}
|
28
interface/src/ui/overlays/OverlayRenderer.h
Normal file
28
interface/src/ui/overlays/OverlayRenderer.h
Normal file
|
@ -0,0 +1,28 @@
|
||||||
|
//
|
||||||
|
// OverlayRenderer.h
|
||||||
|
// interface/src/ui/overlays
|
||||||
|
//
|
||||||
|
// Created by Benjamin Arnold on 5/27/14.
|
||||||
|
// Copyright 2014 High Fidelity, Inc.
|
||||||
|
//
|
||||||
|
// Distributed under the Apache License, Version 2.0.
|
||||||
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||||
|
//
|
||||||
|
|
||||||
|
#ifndef hifi_OverlayRenderer_h
|
||||||
|
#define hifi_OverlayRenderer_h
|
||||||
|
|
||||||
|
// Handles the drawing of the overlays to the scree
|
||||||
|
class OverlayRenderer {
|
||||||
|
public:
|
||||||
|
|
||||||
|
OverlayRenderer();
|
||||||
|
~OverlayRenderer();
|
||||||
|
void displayOverlay(class Overlays* overlays);
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
float _trailingAudioLoudness;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // hifi_OverlayRenderer_h
|
Loading…
Reference in a new issue