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remove gverb from externals
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e4321a8f18
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6 changed files with 0 additions and 904 deletions
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@ -1,234 +0,0 @@
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/*
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Copyright (C) 1999 Juhana Sadeharju
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kouhia at nic.funet.fi
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef GVERB_H
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#define GVERB_H
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#include <stdlib.h>
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#include <math.h>
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#include <string.h>
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#include "gverbdsp.h"
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#include "gverb.h"
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#include "ladspa-util.h"
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#define FDNORDER 4
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typedef struct {
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int rate;
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float inputbandwidth;
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float taillevel;
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float earlylevel;
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ty_damper *inputdamper;
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float maxroomsize;
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float roomsize;
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float revtime;
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float maxdelay;
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float largestdelay;
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ty_fixeddelay **fdndels;
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float *fdngains;
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int *fdnlens;
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ty_damper **fdndamps;
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float fdndamping;
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ty_diffuser **ldifs;
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ty_diffuser **rdifs;
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ty_fixeddelay *tapdelay;
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int *taps;
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float *tapgains;
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float *d;
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float *u;
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float *f;
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double alpha;
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} ty_gverb;
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ty_gverb *gverb_new(int, float, float, float, float, float, float, float, float);
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void gverb_free(ty_gverb *);
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void gverb_flush(ty_gverb *);
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static void gverb_do(ty_gverb *, float, float *, float *);
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static void gverb_set_roomsize(ty_gverb *, float);
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static void gverb_set_revtime(ty_gverb *, float);
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static void gverb_set_damping(ty_gverb *, float);
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static void gverb_set_inputbandwidth(ty_gverb *, float);
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static void gverb_set_earlylevel(ty_gverb *, float);
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static void gverb_set_taillevel(ty_gverb *, float);
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/*
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* This FDN reverb can be made smoother by setting matrix elements at the
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* diagonal and near of it to zero or nearly zero. By setting diagonals to zero
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* means we remove the effect of the parallel comb structure from the
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* reverberation. A comb generates uniform impulse stream to the reverberation
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* impulse response, and thus it is not good. By setting near diagonal elements
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* to zero means we remove delay sequences having consequtive delays of the
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* similar lenths, when the delays are in sorted in length with respect to
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* matrix element index. The matrix described here could be generated by
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* differencing Rocchesso's circulant matrix at max diffuse value and at low
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* diffuse value (approaching parallel combs).
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*
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* Example 1:
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* Set a(k,k), for all k, equal to 0.
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*
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* Example 2:
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* Set a(k,k), a(k,k-1) and a(k,k+1) equal to 0.
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*
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* Example 3: The transition to zero gains could be smooth as well.
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* a(k,k-1) and a(k,k+1) could be 0.3, and a(k,k-2) and a(k,k+2) could
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* be 0.5, say.
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*/
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static __inline void gverb_fdnmatrix(float *a, float *b)
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{
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const float dl0 = a[0], dl1 = a[1], dl2 = a[2], dl3 = a[3];
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b[0] = 0.5f*(+dl0 + dl1 - dl2 - dl3);
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b[1] = 0.5f*(+dl0 - dl1 - dl2 + dl3);
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b[2] = 0.5f*(-dl0 + dl1 - dl2 + dl3);
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b[3] = 0.5f*(+dl0 + dl1 + dl2 + dl3);
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}
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static __inline void gverb_do(ty_gverb *p, float x, float *yl, float *yr)
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{
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float z;
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unsigned int i;
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float lsum,rsum,sum,sign;
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if ((x != x) || fabsf(x) > 100000.0f) {
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x = 0.0f;
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}
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z = damper_do(p->inputdamper, x);
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z = diffuser_do(p->ldifs[0],z);
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for(i = 0; i < FDNORDER; i++) {
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p->u[i] = p->tapgains[i]*fixeddelay_read(p->tapdelay,p->taps[i]);
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}
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fixeddelay_write(p->tapdelay,z);
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for(i = 0; i < FDNORDER; i++) {
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p->d[i] = damper_do(p->fdndamps[i],
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p->fdngains[i]*fixeddelay_read(p->fdndels[i],
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p->fdnlens[i]));
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}
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sum = 0.0f;
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sign = 1.0f;
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for(i = 0; i < FDNORDER; i++) {
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sum += sign*(p->taillevel*p->d[i] + p->earlylevel*p->u[i]);
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sign = -sign;
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}
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sum += x*p->earlylevel;
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lsum = sum;
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rsum = sum;
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gverb_fdnmatrix(p->d,p->f);
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for(i = 0; i < FDNORDER; i++) {
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fixeddelay_write(p->fdndels[i],p->u[i]+p->f[i]);
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}
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lsum = diffuser_do(p->ldifs[1],lsum);
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lsum = diffuser_do(p->ldifs[2],lsum);
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lsum = diffuser_do(p->ldifs[3],lsum);
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rsum = diffuser_do(p->rdifs[1],rsum);
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rsum = diffuser_do(p->rdifs[2],rsum);
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rsum = diffuser_do(p->rdifs[3],rsum);
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*yl = lsum;
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*yr = rsum;
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}
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static __inline void gverb_set_roomsize(ty_gverb *p, const float a)
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{
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unsigned int i;
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if (a <= 1.0 || (a != a)) {
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p->roomsize = 1.0;
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} else {
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p->roomsize = a;
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}
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p->largestdelay = p->rate * p->roomsize * 0.00294f;
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p->fdnlens[0] = f_round(1.000000f*p->largestdelay);
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p->fdnlens[1] = f_round(0.816490f*p->largestdelay);
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p->fdnlens[2] = f_round(0.707100f*p->largestdelay);
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p->fdnlens[3] = f_round(0.632450f*p->largestdelay);
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for(i = 0; i < FDNORDER; i++) {
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p->fdngains[i] = -powf((float)p->alpha, p->fdnlens[i]);
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}
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p->taps[0] = 5+f_round(0.410f*p->largestdelay);
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p->taps[1] = 5+f_round(0.300f*p->largestdelay);
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p->taps[2] = 5+f_round(0.155f*p->largestdelay);
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p->taps[3] = 5+f_round(0.000f*p->largestdelay);
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for(i = 0; i < FDNORDER; i++) {
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p->tapgains[i] = powf((float)p->alpha, p->taps[i]);
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}
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}
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static __inline void gverb_set_revtime(ty_gverb *p,float a)
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{
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float ga,gt;
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double n;
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unsigned int i;
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p->revtime = a;
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ga = 60.0;
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gt = p->revtime;
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ga = powf(10.0f,-ga/20.0f);
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n = p->rate*gt;
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p->alpha = (double)powf(ga,1.0f/n);
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for(i = 0; i < FDNORDER; i++) {
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p->fdngains[i] = -powf((float)p->alpha, p->fdnlens[i]);
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}
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}
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static __inline void gverb_set_damping(ty_gverb *p,float a)
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{
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unsigned int i;
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p->fdndamping = a;
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for(i = 0; i < FDNORDER; i++) {
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damper_set(p->fdndamps[i],p->fdndamping);
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}
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}
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static __inline void gverb_set_inputbandwidth(ty_gverb *p,float a)
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{
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p->inputbandwidth = a;
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damper_set(p->inputdamper,1.0 - p->inputbandwidth);
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}
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static __inline void gverb_set_earlylevel(ty_gverb *p,float a)
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{
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p->earlylevel = a;
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}
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static __inline void gverb_set_taillevel(ty_gverb *p,float a)
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{
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p->taillevel = a;
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}
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#endif
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@ -1,85 +0,0 @@
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#ifndef GVERBDSP_H
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#define GVERBDSP_H
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#include "ladspa-util.h"
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typedef struct {
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int size;
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int idx;
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float *buf;
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} ty_fixeddelay;
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typedef struct {
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int size;
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float coeff;
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int idx;
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float *buf;
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} ty_diffuser;
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typedef struct {
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float damping;
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float delay;
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} ty_damper;
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ty_diffuser *diffuser_make(int, float);
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void diffuser_free(ty_diffuser *);
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void diffuser_flush(ty_diffuser *);
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//float diffuser_do(ty_diffuser *, float);
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ty_damper *damper_make(float);
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void damper_free(ty_damper *);
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void damper_flush(ty_damper *);
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//void damper_set(ty_damper *, float);
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//float damper_do(ty_damper *, float);
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ty_fixeddelay *fixeddelay_make(int);
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void fixeddelay_free(ty_fixeddelay *);
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void fixeddelay_flush(ty_fixeddelay *);
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//float fixeddelay_read(ty_fixeddelay *, int);
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//void fixeddelay_write(ty_fixeddelay *, float);
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int isprime(int);
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int nearest_prime(int, float);
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static __inline float diffuser_do(ty_diffuser *p, float x)
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{
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float y,w;
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w = x - p->buf[p->idx]*p->coeff;
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w = flush_to_zero(w);
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y = p->buf[p->idx] + w*p->coeff;
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p->buf[p->idx] = w;
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p->idx = (p->idx + 1) % p->size;
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return(y);
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}
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static __inline float fixeddelay_read(ty_fixeddelay *p, int n)
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{
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int i;
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i = (p->idx - n + p->size) % p->size;
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return(p->buf[i]);
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}
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static __inline void fixeddelay_write(ty_fixeddelay *p, float x)
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{
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p->buf[p->idx] = x;
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p->idx = (p->idx + 1) % p->size;
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}
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static __inline void damper_set(ty_damper *p, float damping)
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{
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p->damping = damping;
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}
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static __inline float damper_do(ty_damper *p, float x)
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{
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float y;
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y = x*(1.0-p->damping) + p->delay*p->damping;
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p->delay = y;
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return(y);
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}
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#endif
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@ -1,234 +0,0 @@
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/* Some misc util functions for audio DSP work, written by Steve Harris,
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* December 2000
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*
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* steve@plugin.org.uk
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*/
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#ifndef LADSPA_UTIL_H
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#define LADSPA_UTIL_H
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#include <math.h>
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#include <stdint.h>
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#include <string.h>
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#define buffer_write(a, b) a=(b)
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// 16.16 fixpoint
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typedef union {
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int32_t all;
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struct {
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#ifdef WORDS_BIGENDIAN
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int16_t in;
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uint16_t fr;
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#else
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uint16_t fr;
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int16_t in;
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#endif
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} part;
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} fixp16;
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// 32.32 fixpoint
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typedef union {
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int64_t all;
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struct {
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#ifdef WORDS_BIGENDIAN
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int32_t in;
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uint32_t fr;
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#else
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uint32_t fr;
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int32_t in;
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#endif
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} part;
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} fixp32;
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/* 32 bit "pointer cast" union */
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typedef union {
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float f;
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int32_t i;
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} ls_pcast32;
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// Sometimes it doesn't get defined, even though it eists and C99 is declared
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long int lrintf (float x);
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// 1.0 / ln(2)
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#define LN2R 1.442695041f
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/* detet floating point denormal numbers by comparing them to the smallest
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* normal, crap, but reliable */
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#define DN_CHECK(x, l) if (fabs(x) < 1e-38) printf("DN: " l"\n")
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// Denormalise floats, only actually needed for PIII and recent PowerPC
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//#define FLUSH_TO_ZERO(fv) (((*(unsigned int*)&(fv))&0x7f800000)==0)?0.0f:(fv)
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static __inline float flush_to_zero(float f)
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{
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ls_pcast32 v;
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v.f = f;
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// original: return (v.i & 0x7f800000) == 0 ? 0.0f : f;
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// version from Tim Blechmann
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return (v.i & 0x7f800000) < 0x08000000 ? 0.0f : f;
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}
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static __inline void round_to_zero(volatile float *f)
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{
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*f += 1e-18;
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*f -= 1e-18;
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}
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/* A set of branchless clipping operations from Laurent de Soras */
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static __inline float f_max(float x, float a)
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{
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x -= a;
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x += fabs(x);
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x *= 0.5;
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x += a;
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return x;
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}
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static __inline float f_min(float x, float b)
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{
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x = b - x;
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x += fabs(x);
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x *= 0.5;
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x = b - x;
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return x;
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}
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static __inline float f_clamp(float x, float a, float b)
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{
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const float x1 = fabs(x - a);
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const float x2 = fabs(x - b);
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x = x1 + a + b;
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x -= x2;
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x *= 0.5;
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return x;
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}
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// Limit a value to be l<=v<=u
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#define LIMIT(v,l,u) ((v)<(l)?(l):((v)>(u)?(u):(v)))
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// Truncate-to-zero modulo (ANSI C doesn't specify) will only work
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// if -m < v < 2m
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#define MOD(v,m) (v<0?v+m:(v>=m?v-m:v))
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// Truncate-to-zero modulo (ANSI C doesn't specify) will only work
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// if v > -m and v < m
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#define NEG_MOD(v,m) ((v)<0?((v)+(m)):(v))
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// Convert a value in dB's to a coefficent
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#define DB_CO(g) ((g) > -90.0f ? powf(10.0f, (g) * 0.05f) : 0.0f)
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#define CO_DB(v) (20.0f * log10f(v))
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// Linearly interpolate [ = a * (1 - f) + b * f]
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#define LIN_INTERP(f,a,b) ((a) + (f) * ((b) - (a)))
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// Cubic interpolation function
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static __inline float cube_interp(const float fr, const float inm1, const float
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in, const float inp1, const float inp2)
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{
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return in + 0.5f * fr * (inp1 - inm1 +
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fr * (4.0f * inp1 + 2.0f * inm1 - 5.0f * in - inp2 +
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fr * (3.0f * (in - inp1) - inm1 + inp2)));
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}
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/* fast sin^2 aproxiamtion, adapted from jan AT rpgfan's posting to the
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* music-dsp list */
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static __inline float f_sin_sq(float angle)
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{
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const float asqr = angle * angle;
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float result = -2.39e-08f;
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result *= asqr;
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result += 2.7526e-06f;
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result *= asqr;
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result -= 1.98409e-04f;
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result *= asqr;
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result += 8.3333315e-03f;
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result *= asqr;
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result -= 1.666666664e-01f;
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result *= asqr;
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result += 1.0f;
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result *= angle;
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|
||||
return result * result;
|
||||
}
|
||||
|
||||
#ifdef HAVE_LRINTF
|
||||
|
||||
#define f_round(f) lrintf(f)
|
||||
|
||||
#else
|
||||
|
||||
// Round float to int using IEEE int* hack
|
||||
static __inline int f_round(float f)
|
||||
{
|
||||
ls_pcast32 p;
|
||||
|
||||
p.f = f;
|
||||
p.f += (3<<22);
|
||||
|
||||
return p.i - 0x4b400000;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// Truncate float to int
|
||||
static __inline int f_trunc(float f)
|
||||
{
|
||||
return f_round(floorf(f));
|
||||
}
|
||||
|
||||
/* Andrew Simper's pow(2, x) aproximation from the music-dsp list */
|
||||
|
||||
#if 0
|
||||
|
||||
/* original */
|
||||
static __inline float f_pow2(float x)
|
||||
{
|
||||
long *px = (long*)(&x); // store address of float as long pointer
|
||||
const float tx = (x-0.5f) + (3<<22); // temporary value for truncation
|
||||
const long lx = *((long*)&tx) - 0x4b400000; // integer power of 2
|
||||
const float dx = x-(float)(lx); // float remainder of power of 2
|
||||
|
||||
x = 1.0f + dx*(0.6960656421638072f + // cubic apporoximation of 2^x
|
||||
dx*(0.224494337302845f + // for x in the range [0, 1]
|
||||
dx*(0.07944023841053369f)));
|
||||
*px += (lx<<23); // add integer power of 2 to exponent
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
/* union version */
|
||||
static __inline float f_pow2(float x)
|
||||
{
|
||||
ls_pcast32 *px, tx, lx;
|
||||
float dx;
|
||||
|
||||
px = (ls_pcast32 *)&x; // store address of float as long pointer
|
||||
tx.f = (x-0.5f) + (3<<22); // temporary value for truncation
|
||||
lx.i = tx.i - 0x4b400000; // integer power of 2
|
||||
dx = x - (float)lx.i; // float remainder of power of 2
|
||||
|
||||
x = 1.0f + dx * (0.6960656421638072f + // cubic apporoximation of 2^x
|
||||
dx * (0.224494337302845f + // for x in the range [0, 1]
|
||||
dx * (0.07944023841053369f)));
|
||||
(*px).i += (lx.i << 23); // add integer power of 2 to exponent
|
||||
|
||||
return (*px).f;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/* Fast exponentiation function, y = e^x */
|
||||
#define f_exp(x) f_pow2(x * LN2R)
|
||||
|
||||
#endif
|
14
libraries/audio-client/external/gverb/readme.txt
vendored
14
libraries/audio-client/external/gverb/readme.txt
vendored
|
@ -1,14 +0,0 @@
|
|||
Instructions for adding the Gverb library to Interface
|
||||
(This is a required library)
|
||||
Clément Brisset, October 22nd, 2014
|
||||
|
||||
1. Go to https://github.com/highfidelity/gverb
|
||||
Or download the sources directly via this link:
|
||||
https://github.com/highfidelity/gverb/archive/master.zip
|
||||
|
||||
2. Extract the archive
|
||||
|
||||
3. Place the directories “include” and “src” in libraries/audio-client/external/gverb
|
||||
(Normally next to this readme)
|
||||
|
||||
4. Clear your build directory, run cmake, build and you should be all set.
|
207
libraries/audio-client/external/gverb/src/gverb.c
vendored
207
libraries/audio-client/external/gverb/src/gverb.c
vendored
|
@ -1,207 +0,0 @@
|
|||
/*
|
||||
|
||||
Copyright (C) 1999 Juhana Sadeharju
|
||||
kouhia at nic.funet.fi
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include "gverbdsp.h"
|
||||
#include "gverb.h"
|
||||
#include "../include/ladspa-util.h"
|
||||
|
||||
ty_gverb *gverb_new(int srate, float maxroomsize, float roomsize,
|
||||
float revtime,
|
||||
float damping, float spread,
|
||||
float inputbandwidth, float earlylevel,
|
||||
float taillevel)
|
||||
{
|
||||
ty_gverb *p;
|
||||
float ga,gb,gt;
|
||||
int i,n;
|
||||
float r;
|
||||
float diffscale;
|
||||
int a,b,c,cc,d,dd,e;
|
||||
float spread1,spread2;
|
||||
|
||||
p = (ty_gverb *)malloc(sizeof(ty_gverb));
|
||||
p->rate = srate;
|
||||
p->fdndamping = damping;
|
||||
p->maxroomsize = maxroomsize;
|
||||
p->roomsize = roomsize;
|
||||
p->revtime = revtime;
|
||||
p->earlylevel = earlylevel;
|
||||
p->taillevel = taillevel;
|
||||
|
||||
p->maxdelay = p->rate*p->maxroomsize/340.0;
|
||||
p->largestdelay = p->rate*p->roomsize/340.0;
|
||||
|
||||
|
||||
/* Input damper */
|
||||
|
||||
p->inputbandwidth = inputbandwidth;
|
||||
p->inputdamper = damper_make(1.0 - p->inputbandwidth);
|
||||
|
||||
|
||||
/* FDN section */
|
||||
|
||||
|
||||
p->fdndels = (ty_fixeddelay **)calloc(FDNORDER, sizeof(ty_fixeddelay *));
|
||||
for(i = 0; i < FDNORDER; i++) {
|
||||
p->fdndels[i] = fixeddelay_make((int)p->maxdelay+1000);
|
||||
}
|
||||
p->fdngains = (float *)calloc(FDNORDER, sizeof(float));
|
||||
p->fdnlens = (int *)calloc(FDNORDER, sizeof(int));
|
||||
|
||||
p->fdndamps = (ty_damper **)calloc(FDNORDER, sizeof(ty_damper *));
|
||||
for(i = 0; i < FDNORDER; i++) {
|
||||
p->fdndamps[i] = damper_make(p->fdndamping);
|
||||
}
|
||||
|
||||
ga = 60.0;
|
||||
gt = p->revtime;
|
||||
ga = powf(10.0f,-ga/20.0f);
|
||||
n = p->rate*gt;
|
||||
p->alpha = pow((double)ga, 1.0/(double)n);
|
||||
|
||||
gb = 0.0;
|
||||
for(i = 0; i < FDNORDER; i++) {
|
||||
if (i == 0) gb = 1.000000*p->largestdelay;
|
||||
if (i == 1) gb = 0.816490*p->largestdelay;
|
||||
if (i == 2) gb = 0.707100*p->largestdelay;
|
||||
if (i == 3) gb = 0.632450*p->largestdelay;
|
||||
|
||||
#if 0
|
||||
p->fdnlens[i] = nearest_prime((int)gb, 0.5);
|
||||
#else
|
||||
p->fdnlens[i] = f_round(gb);
|
||||
#endif
|
||||
p->fdngains[i] = -powf((float)p->alpha,p->fdnlens[i]);
|
||||
}
|
||||
|
||||
p->d = (float *)calloc(FDNORDER, sizeof(float));
|
||||
p->u = (float *)calloc(FDNORDER, sizeof(float));
|
||||
p->f = (float *)calloc(FDNORDER, sizeof(float));
|
||||
|
||||
/* Diffuser section */
|
||||
|
||||
diffscale = (float)p->fdnlens[3]/(210+159+562+410);
|
||||
spread1 = spread;
|
||||
spread2 = 3.0*spread;
|
||||
|
||||
b = 210;
|
||||
r = 0.125541;
|
||||
a = spread1*r;
|
||||
c = 210+159+a;
|
||||
cc = c-b;
|
||||
r = 0.854046;
|
||||
a = spread2*r;
|
||||
d = 210+159+562+a;
|
||||
dd = d-c;
|
||||
e = 1341-d;
|
||||
|
||||
p->ldifs = (ty_diffuser **)calloc(4, sizeof(ty_diffuser *));
|
||||
p->ldifs[0] = diffuser_make((int)(diffscale*b),0.75);
|
||||
p->ldifs[1] = diffuser_make((int)(diffscale*cc),0.75);
|
||||
p->ldifs[2] = diffuser_make((int)(diffscale*dd),0.625);
|
||||
p->ldifs[3] = diffuser_make((int)(diffscale*e),0.625);
|
||||
|
||||
b = 210;
|
||||
r = -0.568366;
|
||||
a = spread1*r;
|
||||
c = 210+159+a;
|
||||
cc = c-b;
|
||||
r = -0.126815;
|
||||
a = spread2*r;
|
||||
d = 210+159+562+a;
|
||||
dd = d-c;
|
||||
e = 1341-d;
|
||||
|
||||
p->rdifs = (ty_diffuser **)calloc(4, sizeof(ty_diffuser *));
|
||||
p->rdifs[0] = diffuser_make((int)(diffscale*b),0.75);
|
||||
p->rdifs[1] = diffuser_make((int)(diffscale*cc),0.75);
|
||||
p->rdifs[2] = diffuser_make((int)(diffscale*dd),0.625);
|
||||
p->rdifs[3] = diffuser_make((int)(diffscale*e),0.625);
|
||||
|
||||
|
||||
|
||||
/* Tapped delay section */
|
||||
|
||||
p->tapdelay = fixeddelay_make(44000);
|
||||
p->taps = (int *)calloc(FDNORDER, sizeof(int));
|
||||
p->tapgains = (float *)calloc(FDNORDER, sizeof(float));
|
||||
|
||||
p->taps[0] = 5+0.410*p->largestdelay;
|
||||
p->taps[1] = 5+0.300*p->largestdelay;
|
||||
p->taps[2] = 5+0.155*p->largestdelay;
|
||||
p->taps[3] = 5+0.000*p->largestdelay;
|
||||
|
||||
for(i = 0; i < FDNORDER; i++) {
|
||||
p->tapgains[i] = pow(p->alpha,(double)p->taps[i]);
|
||||
}
|
||||
|
||||
return(p);
|
||||
}
|
||||
|
||||
void gverb_free(ty_gverb *p)
|
||||
{
|
||||
int i;
|
||||
|
||||
damper_free(p->inputdamper);
|
||||
for(i = 0; i < FDNORDER; i++) {
|
||||
fixeddelay_free(p->fdndels[i]);
|
||||
damper_free(p->fdndamps[i]);
|
||||
diffuser_free(p->ldifs[i]);
|
||||
diffuser_free(p->rdifs[i]);
|
||||
}
|
||||
free(p->fdndels);
|
||||
free(p->fdngains);
|
||||
free(p->fdnlens);
|
||||
free(p->fdndamps);
|
||||
free(p->d);
|
||||
free(p->u);
|
||||
free(p->f);
|
||||
free(p->ldifs);
|
||||
free(p->rdifs);
|
||||
free(p->taps);
|
||||
free(p->tapgains);
|
||||
fixeddelay_free(p->tapdelay);
|
||||
free(p);
|
||||
}
|
||||
|
||||
void gverb_flush(ty_gverb *p)
|
||||
{
|
||||
int i;
|
||||
|
||||
damper_flush(p->inputdamper);
|
||||
for(i = 0; i < FDNORDER; i++) {
|
||||
fixeddelay_flush(p->fdndels[i]);
|
||||
damper_flush(p->fdndamps[i]);
|
||||
diffuser_flush(p->ldifs[i]);
|
||||
diffuser_flush(p->rdifs[i]);
|
||||
}
|
||||
memset(p->d, 0, FDNORDER * sizeof(float));
|
||||
memset(p->u, 0, FDNORDER * sizeof(float));
|
||||
memset(p->f, 0, FDNORDER * sizeof(float));
|
||||
fixeddelay_flush(p->tapdelay);
|
||||
}
|
||||
|
||||
/* swh: other functions are now in the .h file for inlining */
|
130
libraries/audio-client/external/gverb/src/gverbdsp.c
vendored
130
libraries/audio-client/external/gverb/src/gverbdsp.c
vendored
|
@ -1,130 +0,0 @@
|
|||
|
||||
|
||||
/*
|
||||
|
||||
Copyright (C) 1999 Juhana Sadeharju
|
||||
kouhia at nic.funet.fi
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "gverbdsp.h"
|
||||
|
||||
#define TRUE 1
|
||||
#define FALSE 0
|
||||
|
||||
ty_diffuser *diffuser_make(int size, float coeff)
|
||||
{
|
||||
ty_diffuser *p;
|
||||
int i;
|
||||
|
||||
p = (ty_diffuser *)malloc(sizeof(ty_diffuser));
|
||||
p->size = size;
|
||||
p->coeff = coeff;
|
||||
p->idx = 0;
|
||||
p->buf = (float *)malloc(size*sizeof(float));
|
||||
for (i = 0; i < size; i++) p->buf[i] = 0.0;
|
||||
return(p);
|
||||
}
|
||||
|
||||
void diffuser_free(ty_diffuser *p)
|
||||
{
|
||||
free(p->buf);
|
||||
free(p);
|
||||
}
|
||||
|
||||
void diffuser_flush(ty_diffuser *p)
|
||||
{
|
||||
memset(p->buf, 0, p->size * sizeof(float));
|
||||
}
|
||||
|
||||
ty_damper *damper_make(float damping)
|
||||
{
|
||||
ty_damper *p;
|
||||
|
||||
p = (ty_damper *)malloc(sizeof(ty_damper));
|
||||
p->damping = damping;
|
||||
p->delay = 0.0f;
|
||||
return(p);
|
||||
}
|
||||
|
||||
void damper_free(ty_damper *p)
|
||||
{
|
||||
free(p);
|
||||
}
|
||||
|
||||
void damper_flush(ty_damper *p)
|
||||
{
|
||||
p->delay = 0.0f;
|
||||
}
|
||||
|
||||
ty_fixeddelay *fixeddelay_make(int size)
|
||||
{
|
||||
ty_fixeddelay *p;
|
||||
int i;
|
||||
|
||||
p = (ty_fixeddelay *)malloc(sizeof(ty_fixeddelay));
|
||||
p->size = size;
|
||||
p->idx = 0;
|
||||
p->buf = (float *)malloc(size*sizeof(float));
|
||||
for (i = 0; i < size; i++) p->buf[i] = 0.0;
|
||||
return(p);
|
||||
}
|
||||
|
||||
void fixeddelay_free(ty_fixeddelay *p)
|
||||
{
|
||||
free(p->buf);
|
||||
free(p);
|
||||
}
|
||||
|
||||
void fixeddelay_flush(ty_fixeddelay *p)
|
||||
{
|
||||
memset(p->buf, 0, p->size * sizeof(float));
|
||||
}
|
||||
|
||||
int isprime(int n)
|
||||
{
|
||||
unsigned int i;
|
||||
const unsigned int lim = (int)sqrtf((float)n);
|
||||
|
||||
if (n == 2) return(TRUE);
|
||||
if ((n & 1) == 0) return(FALSE);
|
||||
for(i = 3; i <= lim; i += 2)
|
||||
if ((n % i) == 0) return(FALSE);
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
int nearest_prime(int n, float rerror)
|
||||
/* relative error; new prime will be in range
|
||||
* [n-n*rerror, n+n*rerror];
|
||||
*/
|
||||
{
|
||||
int bound,k;
|
||||
|
||||
if (isprime(n)) return(n);
|
||||
/* assume n is large enough and n*rerror enough smaller than n */
|
||||
bound = n*rerror;
|
||||
for(k = 1; k <= bound; k++) {
|
||||
if (isprime(n+k)) return(n+k);
|
||||
if (isprime(n-k)) return(n-k);
|
||||
}
|
||||
return(-1);
|
||||
}
|
Loading…
Reference in a new issue