diff --git a/BUILD.md b/BUILD.md index 00b17743e9..25bbc89951 100644 --- a/BUILD.md +++ b/BUILD.md @@ -13,7 +13,7 @@ ### CMake External Project Dependencies -These dependencies need not be installed manually. They are automatically downloaded on the platforms where they are required. +These dependencies need not be installed manually. They are automatically downloaded on the platforms where they are required. - [Bullet Physics Engine](https://github.com/bulletphysics/bullet3/releases): 2.83 - [glm](https://glm.g-truc.net/0.9.8/index.html): 0.9.8 - [Oculus SDK](https://developer.oculus.com/downloads/): 1.11 (Win32) / 0.5 (Mac) @@ -22,7 +22,7 @@ These dependencies need not be installed manually. They are automatically downlo - [QuaZip](https://sourceforge.net/projects/quazip/files/quazip/): 0.7.3 - [SDL2](https://www.libsdl.org/download-2.0.php): 2.0.3 - [Intel Threading Building Blocks](https://www.threadingbuildingblocks.org/): 4.3 -- [vcpkg](https://github.com/highfidelity/vcpkg): +- [vcpkg](https://github.com/highfidelity/vcpkg): - [VHACD](https://github.com/virneo/v-hacd) - [zlib](http://www.zlib.net/): 1.28 (Win32 only) - [nvtt](https://github.com/highfidelity/nvidia-texture-tools): 2.1.1 (customized) @@ -48,6 +48,18 @@ The path it needs to be set to will depend on where and how Qt5 was installed. e export QT_CMAKE_PREFIX_PATH=/usr/local/Cellar/qt5/5.10.1/lib/cmake export QT_CMAKE_PREFIX_PATH=/usr/local/opt/qt5/lib/cmake +#### Vcpkg + +Hifi uses vcpkg to download and build dependencies. +You do not need to install vcpkg. + +Building the dependencies can be lengthy and the resulting files will be stored in your OS temp directory. +However, those files can potentially get cleaned up by the OS, so in order to avoid this and having to redo the lengthy build step, you can set the following environment variable: + +export HIFI_VCPKG_BASE=/path/to/directory + +Where /path/to/directory is the path to a directory where you wish the build files to get stored. + #### Generating build files Create a build directory in the root of your checkout and then run the CMake build from there. This will keep the rest of the directory clean. @@ -80,7 +92,7 @@ In the examples below the variable $NAME would be replaced by the name of the de ### Optional Components -#### Build Options +#### Build Options The following build options can be used when running CMake @@ -89,7 +101,7 @@ The following build options can be used when running CMake * BUILD_TESTS * BUILD_TOOLS -#### Developer Build Options +#### Developer Build Options * USE_GLES * DISABLE_UI diff --git a/BUILD_WIN.md b/BUILD_WIN.md index 073b048911..a81fca5900 100644 --- a/BUILD_WIN.md +++ b/BUILD_WIN.md @@ -19,7 +19,7 @@ If you do not wish to use the Python installation bundled with Visual Studio, yo ### Step 2. Installing CMake -Download and install the latest version of CMake 3.9. +Download and install the latest version of CMake 3.9. Download the file named win64-x64 Installer from the [CMake Website](https://cmake.org/download/). You can access the installer on this [3.9 Version page](https://cmake.org/files/v3.9/). During installation, make sure to check "Add CMake to system PATH for all users" when prompted. @@ -35,20 +35,7 @@ Go to `Control Panel > System > Advanced System Settings > Environment Variables * Set "Variable name": `QT_CMAKE_PREFIX_PATH` * Set "Variable value": `C:\Qt\5.10.1\msvc2017_64\lib\cmake` -### Step 5. Installing [vcpkg](https://github.com/Microsoft/vcpkg) - - * Clone the VCPKG [repository](https://github.com/Microsoft/vcpkg) - * Follow the instructions in the [readme](https://github.com/Microsoft/vcpkg/blob/master/README.md) to bootstrap vcpkg - * Note, you may need to do these in a _Developer Command Prompt_ - * Set an environment variable VCPKG_ROOT to the location of the cloned repository - * Close and re-open any command prompts after setting the environment variable so that they will pick up the change - -### Step 6. Installing OpenSSL via vcpkg - - * In the vcpkg directory, install the 64 bit OpenSSL package with the command `.\vcpkg install openssl:x64-windows` - * Once the build completes you should have a file `ssl.h` in `${VCPKG_ROOT}/installed/x64-windows/include/openssl` - -### Step 7. Running CMake to Generate Build Files +### Step 5. Running CMake to Generate Build Files Run Command Prompt from Start and run the following commands: ``` @@ -58,9 +45,9 @@ cd build cmake .. -G "Visual Studio 15 Win64" ``` -Where `%HIFI_DIR%` is the directory for the highfidelity repository. +Where `%HIFI_DIR%` is the directory for the highfidelity repository. -### Step 8. Making a Build +### Step 6. Making a Build Open `%HIFI_DIR%\build\hifi.sln` using Visual Studio. @@ -68,7 +55,7 @@ Change the Solution Configuration (menu ribbon under the menu bar, next to the g Run from the menu bar `Build > Build Solution`. -### Step 9. Testing Interface +### Step 7. Testing Interface Create another environment variable (see Step #4) * Set "Variable name": `_NO_DEBUG_HEAP` diff --git a/assignment-client/src/Agent.cpp b/assignment-client/src/Agent.cpp index 88897a0fed..bd368ef7c2 100644 --- a/assignment-client/src/Agent.cpp +++ b/assignment-client/src/Agent.cpp @@ -656,6 +656,8 @@ void Agent::queryAvatars() { ViewFrustum view; view.setPosition(scriptedAvatar->getWorldPosition()); view.setOrientation(scriptedAvatar->getHeadOrientation()); + view.setProjection(DEFAULT_FIELD_OF_VIEW_DEGREES, DEFAULT_ASPECT_RATIO, + DEFAULT_NEAR_CLIP, DEFAULT_FAR_CLIP); view.calculate(); ConicalViewFrustum conicalView { view }; @@ -876,18 +878,30 @@ void Agent::aboutToFinish() { DependencyManager::destroy(); // destroy all other created dependencies - DependencyManager::destroy(); - DependencyManager::destroy(); DependencyManager::destroy(); - DependencyManager::destroy(); DependencyManager::destroy(); - DependencyManager::destroy(); + DependencyManager::destroy(); + DependencyManager::destroy(); + DependencyManager::destroy(); + DependencyManager::destroy(); + + DependencyManager::destroy(); + DependencyManager::destroy(); + DependencyManager::destroy(); + DependencyManager::destroy(); DependencyManager::destroy(); DependencyManager::destroy(); + DependencyManager::destroy(); + DependencyManager::destroy(); + DependencyManager::destroy(); + DependencyManager::destroy(); + + DependencyManager::destroy(); + // drop our shared pointer to the script engine, then ask ScriptEngines to shutdown scripting // this ensures that the ScriptEngine goes down before ScriptEngines _scriptEngine.clear(); diff --git a/assignment-client/src/AssignmentClient.cpp b/assignment-client/src/AssignmentClient.cpp index 76ff5ab2ed..c1943de2cc 100644 --- a/assignment-client/src/AssignmentClient.cpp +++ b/assignment-client/src/AssignmentClient.cpp @@ -129,17 +129,12 @@ void AssignmentClient::stopAssignmentClient() { QThread* currentAssignmentThread = _currentAssignment->thread(); // ask the current assignment to stop - BLOCKING_INVOKE_METHOD(_currentAssignment, "stop"); + QMetaObject::invokeMethod(_currentAssignment, "stop"); - // ask the current assignment to delete itself on its thread - _currentAssignment->deleteLater(); - - // when this thread is destroyed we don't need to run our assignment complete method - disconnect(currentAssignmentThread, &QThread::destroyed, this, &AssignmentClient::assignmentCompleted); - - // wait on the thread from that assignment - it will be gone once the current assignment deletes - currentAssignmentThread->quit(); - currentAssignmentThread->wait(); + auto PROCESS_EVENTS_INTERVAL_MS = 100; + while (!currentAssignmentThread->wait(PROCESS_EVENTS_INTERVAL_MS)) { + QCoreApplication::processEvents(); + } } } diff --git a/assignment-client/src/avatars/AvatarMixerClientData.cpp b/assignment-client/src/avatars/AvatarMixerClientData.cpp index 76cdf13986..5e36d8beaf 100644 --- a/assignment-client/src/avatars/AvatarMixerClientData.cpp +++ b/assignment-client/src/avatars/AvatarMixerClientData.cpp @@ -152,6 +152,8 @@ void AvatarMixerClientData::processSetTraitsMessage(ReceivedMessage& message, if (packetTraitVersion > instanceVersionRef) { if (traitSize == AvatarTraits::DELETED_TRAIT_SIZE) { _avatar->processDeletedTraitInstance(traitType, instanceID); + // Mixer doesn't need deleted IDs. + _avatar->getAndClearRecentlyDetachedIDs(); // to track a deleted instance but keep version information // the avatar mixer uses the negative value of the sent version diff --git a/assignment-client/src/avatars/ScriptableAvatar.cpp b/assignment-client/src/avatars/ScriptableAvatar.cpp index 51038a782f..6188971e1c 100644 --- a/assignment-client/src/avatars/ScriptableAvatar.cpp +++ b/assignment-client/src/avatars/ScriptableAvatar.cpp @@ -19,9 +19,12 @@ #include #include #include +#include +#include + ScriptableAvatar::ScriptableAvatar() { - _clientTraitsHandler = std::unique_ptr(new ClientTraitsHandler(this)); + _clientTraitsHandler.reset(new ClientTraitsHandler(this)); } QByteArray ScriptableAvatar::toByteArrayStateful(AvatarDataDetail dataDetail, bool dropFaceTracking) { @@ -62,11 +65,28 @@ AnimationDetails ScriptableAvatar::getAnimationDetails() { return _animationDetails; } +int ScriptableAvatar::getJointIndex(const QString& name) const { + // Faux joints: + int result = AvatarData::getJointIndex(name); + if (result != -1) { + return result; + } + QReadLocker readLock(&_jointDataLock); + return _fstJointIndices.value(name) - 1; +} + +QStringList ScriptableAvatar::getJointNames() const { + QReadLocker readLock(&_jointDataLock); + return _fstJointNames; + return QStringList(); +} + void ScriptableAvatar::setSkeletonModelURL(const QUrl& skeletonModelURL) { _bind.reset(); _animSkeleton.reset(); AvatarData::setSkeletonModelURL(skeletonModelURL); + updateJointMappings(); } static AnimPose composeAnimPose(const HFMJoint& joint, const glm::quat rotation, const glm::vec3 translation) { @@ -77,10 +97,6 @@ static AnimPose composeAnimPose(const HFMJoint& joint, const glm::quat rotation, } void ScriptableAvatar::update(float deltatime) { - if (_bind.isNull() && !_skeletonFBXURL.isEmpty()) { // AvatarData will parse the .fst, but not get the .fbx skeleton. - _bind = DependencyManager::get()->getAnimation(_skeletonFBXURL); - } - // Run animation if (_animation && _animation->isLoaded() && _animation->getFrames().size() > 0 && !_bind.isNull() && _bind->isLoaded()) { if (!_animSkeleton) { @@ -146,6 +162,82 @@ void ScriptableAvatar::update(float deltatime) { _clientTraitsHandler->sendChangedTraitsToMixer(); } +void ScriptableAvatar::updateJointMappings() { + { + QWriteLocker writeLock(&_jointDataLock); + _fstJointIndices.clear(); + _fstJointNames.clear(); + _jointData.clear(); + } + + if (_skeletonModelURL.fileName().toLower().endsWith(".fst")) { + //// + // TODO: Should we rely upon HTTPResourceRequest for ResourceRequestObserver instead? + // HTTPResourceRequest::doSend() covers all of the following and + // then some. It doesn't cover the connect() call, so we may + // want to add a HTTPResourceRequest::doSend() method that does + // connects. + QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance(); + QNetworkRequest networkRequest = QNetworkRequest(_skeletonModelURL); + networkRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true); + networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT); + DependencyManager::get()->update( + _skeletonModelURL, -1, "AvatarData::updateJointMappings"); + QNetworkReply* networkReply = networkAccessManager.get(networkRequest); + // + //// + connect(networkReply, &QNetworkReply::finished, this, &ScriptableAvatar::setJointMappingsFromNetworkReply); + } +} + +void ScriptableAvatar::setJointMappingsFromNetworkReply() { + QNetworkReply* networkReply = static_cast(sender()); + // before we process this update, make sure that the skeleton model URL hasn't changed + // since we made the FST request + if (networkReply->url() != _skeletonModelURL) { + qCDebug(avatars) << "Refusing to set joint mappings for FST URL that does not match the current URL"; + networkReply->deleteLater(); + return; + } + { + QWriteLocker writeLock(&_jointDataLock); + QByteArray line; + while (!(line = networkReply->readLine()).isEmpty()) { + line = line.trimmed(); + if (line.startsWith("filename")) { + int filenameIndex = line.indexOf('=') + 1; + if (filenameIndex > 0) { + _skeletonFBXURL = _skeletonModelURL.resolved(QString(line.mid(filenameIndex).trimmed())); + } + } + if (!line.startsWith("jointIndex")) { + continue; + } + int jointNameIndex = line.indexOf('=') + 1; + if (jointNameIndex == 0) { + continue; + } + int secondSeparatorIndex = line.indexOf('=', jointNameIndex); + if (secondSeparatorIndex == -1) { + continue; + } + QString jointName = line.mid(jointNameIndex, secondSeparatorIndex - jointNameIndex).trimmed(); + bool ok; + int jointIndex = line.mid(secondSeparatorIndex + 1).trimmed().toInt(&ok); + if (ok) { + while (_fstJointNames.size() < jointIndex + 1) { + _fstJointNames.append(QString()); + } + _fstJointNames[jointIndex] = jointName; + } + } + for (int i = 0; i < _fstJointNames.size(); i++) { + _fstJointIndices.insert(_fstJointNames.at(i), i + 1); + } + } + networkReply->deleteLater(); +} + void ScriptableAvatar::setHasProceduralBlinkFaceMovement(bool hasProceduralBlinkFaceMovement) { _headData->setHasProceduralBlinkFaceMovement(hasProceduralBlinkFaceMovement); } diff --git a/assignment-client/src/avatars/ScriptableAvatar.h b/assignment-client/src/avatars/ScriptableAvatar.h index 578bd84a8f..66b0b5ae3f 100644 --- a/assignment-client/src/avatars/ScriptableAvatar.h +++ b/assignment-client/src/avatars/ScriptableAvatar.h @@ -153,6 +153,27 @@ public: */ Q_INVOKABLE AnimationDetails getAnimationDetails(); + /**jsdoc + * Get the names of all the joints in the current avatar. + * @function MyAvatar.getJointNames + * @returns {string[]} The joint names. + * @example Report the names of all the joints in your current avatar. + * print(JSON.stringify(MyAvatar.getJointNames())); + */ + Q_INVOKABLE virtual QStringList getJointNames() const override; + + /**jsdoc + * Get the joint index for a named joint. The joint index value is the position of the joint in the array returned by + * {@link MyAvatar.getJointNames} or {@link Avatar.getJointNames}. + * @function MyAvatar.getJointIndex + * @param {string} name - The name of the joint. + * @returns {number} The index of the joint. + * @example Report the index of your avatar's left arm joint. + * print(JSON.stringify(MyAvatar.getJointIndex("LeftArm")); + */ + /// Returns the index of the joint with the specified name, or -1 if not found/unknown. + Q_INVOKABLE virtual int getJointIndex(const QString& name) const override; + virtual void setSkeletonModelURL(const QUrl& skeletonModelURL) override; virtual QByteArray toByteArrayStateful(AvatarDataDetail dataDetail, bool dropFaceTracking = false) override; @@ -167,12 +188,23 @@ public: public slots: void update(float deltatime); + /**jsdoc + * @function MyAvatar.setJointMappingsFromNetworkReply + */ + void setJointMappingsFromNetworkReply(); + private: AnimationPointer _animation; AnimationDetails _animationDetails; QStringList _maskedJoints; AnimationPointer _bind; // a sleazy way to get the skeleton, given the various library/cmake dependencies std::shared_ptr _animSkeleton; + QHash _fstJointIndices; ///< 1-based, since zero is returned for missing keys + QStringList _fstJointNames; ///< in order of depth-first traversal + QUrl _skeletonFBXURL; + + /// Loads the joint indices, names from the FST file (if any) + void updateJointMappings(); }; #endif // hifi_ScriptableAvatar_h diff --git a/assignment-client/src/scripts/EntityScriptServer.cpp b/assignment-client/src/scripts/EntityScriptServer.cpp index 272985093c..ef0c807bc4 100644 --- a/assignment-client/src/scripts/EntityScriptServer.cpp +++ b/assignment-client/src/scripts/EntityScriptServer.cpp @@ -583,15 +583,29 @@ void EntityScriptServer::handleOctreePacket(QSharedPointer mess void EntityScriptServer::aboutToFinish() { shutdownScriptEngine(); + DependencyManager::get()->setEntityTree(nullptr); + DependencyManager::get()->cleanup(); + + DependencyManager::destroy(); + DependencyManager::destroy(); + DependencyManager::destroy(); + DependencyManager::destroy(); + + DependencyManager::destroy(); + DependencyManager::destroy(); + + DependencyManager::destroy(); + DependencyManager::destroy(); + + DependencyManager::destroy(); + DependencyManager::destroy(); DependencyManager::destroy(); + DependencyManager::destroy(); - DependencyManager::get()->cleanup(); DependencyManager::destroy(); - DependencyManager::destroy(); - DependencyManager::destroy(); // cleanup the AudioInjectorManager (and any still running injectors) DependencyManager::destroy(); diff --git a/domain-server/resources/web/js/base-settings.js b/domain-server/resources/web/js/base-settings.js index fd404aff20..bd96f636a8 100644 --- a/domain-server/resources/web/js/base-settings.js +++ b/domain-server/resources/web/js/base-settings.js @@ -364,7 +364,7 @@ function validateInputs() { if (keyVal.length === 0) { empty = true - markParentRowInvalid(input); + markParentRowInvalid(input) return; } @@ -373,11 +373,13 @@ function validateInputs() { _.each(otherKeys, function(otherKeyCell) { var keyInput = $(otherKeyCell).children('input'); + var lowerNewValue = keyVal.toLowerCase(); + if (keyInput.length) { - if ($(keyInput).val() == keyVal) { + if ($(keyInput).val().toLowerCase() == lowerNewValue) { duplicateKey = true; } - } else if ($(otherKeyCell).html() == keyVal) { + } else if ($(otherKeyCell).html().toLowerCase() == lowerNewValue) { duplicateKey = true; } diff --git a/domain-server/resources/web/settings/js/settings.js b/domain-server/resources/web/settings/js/settings.js index 3888277c00..2950b8de75 100644 --- a/domain-server/resources/web/settings/js/settings.js +++ b/domain-server/resources/web/settings/js/settings.js @@ -18,9 +18,6 @@ $(document).ready(function(){ Settings.extraGroupsAtIndex = Settings.extraDomainGroupsAtIndex; Settings.afterReloadActions = function() { - // append the domain selection modal - appendDomainIDButtons(); - // call our method to setup the HF account button setupHFAccountButton(); @@ -52,6 +49,11 @@ $(document).ready(function(){ if (cloudWizardExit != undefined) { $('#cloud-domains-alert').show(); } + + $(Settings.DOMAIN_ID_SELECTOR).siblings('span').append("
Changing the domain ID for a Cloud Domain may result in an incorrect status for the domain on your Cloud Domains page."); + } else { + // append the domain selection modal + appendDomainIDButtons(); } handleAction(); @@ -59,9 +61,9 @@ $(document).ready(function(){ Settings.handlePostSettings = function(formJSON) { - if (!verifyAvatarHeights()) { - return false; - } + if (!verifyAvatarHeights()) { + return false; + } // check if we've set the basic http password if (formJSON["security"]) { diff --git a/domain-server/src/DomainServer.cpp b/domain-server/src/DomainServer.cpp index 69f16af8b3..258038b8f1 100644 --- a/domain-server/src/DomainServer.cpp +++ b/domain-server/src/DomainServer.cpp @@ -3172,24 +3172,34 @@ void DomainServer::processPathQueryPacket(QSharedPointer messag const QString PATH_VIEWPOINT_KEY = "viewpoint"; const QString INDEX_PATH = "/"; - // check out paths in the _configMap to see if we have a match - auto keypath = QString(PATHS_SETTINGS_KEYPATH_FORMAT).arg(SETTINGS_PATHS_KEY).arg(pathQuery); - QVariant pathMatch = _settingsManager.valueForKeyPath(keypath); + QString responseViewpoint; - if (pathMatch.isValid() || pathQuery == INDEX_PATH) { + // check out paths in the _configMap to see if we have a match + auto pathsVariant = _settingsManager.valueForKeyPath(SETTINGS_PATHS_KEY); + + auto lowerPathQuery = pathQuery.toLower(); + + if (pathsVariant.canConvert()) { + auto pathsMap = pathsVariant.toMap(); + + // enumerate the paths and look case-insensitively for a matching one + for (auto it = pathsMap.constKeyValueBegin(); it != pathsMap.constKeyValueEnd(); ++it) { + if ((*it).first.toLower() == lowerPathQuery) { + responseViewpoint = (*it).second.toMap()[PATH_VIEWPOINT_KEY].toString().toLower(); + break; + } + } + } + + if (responseViewpoint.isEmpty() && pathQuery == INDEX_PATH) { + const QString DEFAULT_INDEX_PATH = "/0,0,0/0,0,0,1"; + responseViewpoint = DEFAULT_INDEX_PATH; + } + + if (!responseViewpoint.isEmpty()) { // we got a match, respond with the resulting viewpoint auto nodeList = DependencyManager::get(); - QString responseViewpoint; - - // if we didn't match the path BUT this is for the index path then send back our default - if (pathMatch.isValid()) { - responseViewpoint = pathMatch.toMap()[PATH_VIEWPOINT_KEY].toString(); - } else { - const QString DEFAULT_INDEX_PATH = "/0,0,0/0,0,0,1"; - responseViewpoint = DEFAULT_INDEX_PATH; - } - if (!responseViewpoint.isEmpty()) { QByteArray viewpointUTF8 = responseViewpoint.toUtf8(); diff --git a/interface/resources/qml/hifi/Desktop.qml b/interface/resources/qml/hifi/Desktop.qml index f57c612b98..354c8095a0 100644 --- a/interface/resources/qml/hifi/Desktop.qml +++ b/interface/resources/qml/hifi/Desktop.qml @@ -70,8 +70,8 @@ OriginalDesktop.Desktop { anchors.horizontalCenter: settings.constrainToolbarToCenterX ? desktop.horizontalCenter : undefined; // Literal 50 is overwritten by settings from previous session, and sysToolbar.x comes from settings when not constrained. x: sysToolbar.x - buttonModel: tablet.buttons; - shown: tablet.toolbarMode; + buttonModel: tablet ? tablet.buttons : null; + shown: tablet ? tablet.toolbarMode : false; } Settings { diff --git a/interface/resources/qml/hifi/commerce/common/sendAsset/SendAsset.qml b/interface/resources/qml/hifi/commerce/common/sendAsset/SendAsset.qml index 2d0bb2d87b..3125ad1ee6 100644 --- a/interface/resources/qml/hifi/commerce/common/sendAsset/SendAsset.qml +++ b/interface/resources/qml/hifi/commerce/common/sendAsset/SendAsset.qml @@ -36,6 +36,8 @@ Item { property bool isCurrentlySendingAsset: false; property string assetName: ""; property string assetCertID: ""; + property string couponID: ""; + property string authorizationID: ""; property string sendingPubliclyEffectImage; property var http; property var listModelName; @@ -108,6 +110,27 @@ Item { } } + onAuthorizeAssetTransferResult: { + if (!root.visible) { + return; + } + + root.isCurrentlySendingAsset = false; + + if (result.status === 'success') { + root.authorizationID = result.data.authorization_id; + authorizationIDText.text = root.authorizationID; + root.couponID = result.data.coupon_id; + couponIDText.text = root.couponID + if (couponIDTextField.text !== root.couponID) { + console.log("SendAsset: Returned coupon ID doesn't match client-generated coupon ID!"); + } + root.nextActiveView = 'paymentSuccess'; + } else { + root.nextActiveView = 'paymentFailure'; + } + } + onCertificateInfoResult: { if (result.status !== 'success') { console.log("Failed to get certificate info", result.data.message); @@ -269,7 +292,7 @@ Item { RalewaySemiBold { id: sendAssetText; - text: root.assetCertID === "" ? "Send Money To:" : "Gift \"" + root.assetName + "\" To:"; + text: root.assetCertID === "" ? "Send Money To:" : "Send \"" + root.assetName + "\" To:"; // Anchors anchors.top: parent.top; anchors.topMargin: 26; @@ -370,6 +393,51 @@ Item { } } + Item { + id: createCouponButton; + // Anchors + anchors.top: nearbyButton.bottom; + anchors.topMargin: 32; + anchors.horizontalCenter: parent.horizontalCenter; + height: connectionButton.height; + width: connectionButton.width; + + Image { + anchors.top: parent.top; + source: "./images/coupon.svg"; + height: 70; + width: parent.width; + fillMode: Image.PreserveAspectFit; + horizontalAlignment: Image.AlignHCenter; + verticalAlignment: Image.AlignTop; + mipmap: true; + } + + RalewaySemiBold { + text: "Create Coupon"; + // Anchors + anchors.bottom: parent.bottom; + height: 15; + width: parent.width; + // Text size + size: 18; + // Style + color: hifi.colors.baseGray; + horizontalAlignment: Text.AlignHCenter; + } + + MouseArea { + anchors.fill: parent; + onClicked: { + sendAssetStep.referrer = "createCoupon"; + sendAssetStep.selectedRecipientNodeID = ""; + couponIDTextField.text = generateRandomCouponID(); + + root.nextActiveView = "sendAssetStep"; + } + } + } + HifiControlsUit.Button { id: backButton_sendAssetHome; visible: parentAppNavBarHeight === 0; @@ -860,7 +928,7 @@ Item { id: sendAssetStep; z: 996; - property string referrer; // either "connections", "nearby", or "payIn" + property string referrer; // either "connections", "nearby", "payIn", or "createCoupon" property string selectedRecipientNodeID; property string selectedRecipientDisplayName; property string selectedRecipientUserName; @@ -872,7 +940,8 @@ Item { RalewaySemiBold { id: sendAssetText_sendAssetStep; - text: sendAssetStep.referrer === "payIn" && root.assetCertID !== "" ? "Send \"" + root.assetName + "\":" : + text: ((sendAssetStep.referrer === "payIn" || sendAssetStep.referrer === "createCoupon") && + root.assetCertID !== "") ? "Send \"" + root.assetName + "\":" : (root.assetCertID === "" ? "Send Money To:" : "Gift \"" + root.assetName + "\" To:"); // Anchors anchors.top: parent.top; @@ -901,12 +970,13 @@ Item { RalewaySemiBold { id: sendToText_sendAssetStep; - text: (root.assetCertID === "" || sendAssetStep.referrer === "payIn") ? "Send to:" : "Gift to:"; + text: sendAssetStep.referrer === "createCoupon" ? "Coupon ID:" : + (root.assetCertID === "" || sendAssetStep.referrer === "payIn") ? "Send to:" : "Gift to:"; // Anchors anchors.top: parent.top; anchors.left: parent.left; anchors.bottom: parent.bottom; - width: 90; + width: paintedWidth; // Text size size: 18; // Style @@ -915,8 +985,10 @@ Item { } RecipientDisplay { + visible: sendAssetStep.referrer !== "createCoupon"; anchors.top: parent.top; anchors.left: sendToText_sendAssetStep.right; + anchors.leftMargin: 16; anchors.right: changeButton.left; anchors.rightMargin: 12; height: parent.height; @@ -929,6 +1001,68 @@ Item { multiLineDisplay: sendAssetStep.referrer === "nearby" || sendAssetStep.referrer === "payIn"; } + Item { + id: couponIDContainer; + visible: sendAssetStep.referrer === "createCoupon"; + anchors.top: parent.top; + anchors.left: sendToText_sendAssetStep.right; + anchors.right: parent.right; + height: parent.height; + + RalewaySemiBold { + id: couponIDHelp; + text: "[?]"; + // Anchors + anchors.left: parent.left; + anchors.leftMargin: 8; + anchors.verticalCenter: parent.verticalCenter; + height: 30; + width: paintedWidth; + // Text size + size: 18; + // Style + color: hifi.colors.blueAccent; + MouseArea { + anchors.fill: parent; + hoverEnabled: true; + onEntered: { + parent.color = hifi.colors.blueHighlight; + } + onExited: { + parent.color = hifi.colors.blueAccent; + } + onClicked: { + lightboxPopup.titleText = "Coupon ID"; + lightboxPopup.bodyText = "This alphanumeric text string will be used to ensure " + + "that only you can redeem the coupon for the asset that you are sending. Keep it private!"; + lightboxPopup.button1text = "CLOSE"; + lightboxPopup.button1method = function() { + lightboxPopup.visible = false; + } + lightboxPopup.visible = true; + } + } + } + + HifiControlsUit.TextField { + id: couponIDTextField; + colorScheme: root.assetCertID === "" ? hifi.colorSchemes.dark : hifi.colorSchemes.light; + // Anchors + anchors.verticalCenter: parent.verticalCenter; + anchors.left: couponIDHelp.right; + anchors.leftMargin: 16; + anchors.right: parent.right; + height: 50; + // Style + activeFocusOnPress: true; + activeFocusOnTab: true; + + onAccepted: { + optionalMessage.focus = true; + } + } + } + // "CHANGE" button HifiControlsUit.Button { id: changeButton; @@ -939,7 +1073,7 @@ Item { height: 35; width: 100; text: "CHANGE"; - visible: sendAssetStep.referrer !== "payIn"; + visible: sendAssetStep.referrer !== "payIn" && sendAssetStep.referrer !== "createCoupon"; onClicked: { if (sendAssetStep.referrer === "connections") { root.nextActiveView = "chooseRecipientConnection"; @@ -1263,6 +1397,11 @@ Item { root.assetCertID, parseInt(amountTextField.text), optionalMessage.text); + } else if (sendAssetStep.referrer === "createCoupon") { + Commerce.authorizeAssetTransfer(couponIDTextField.text || "", + root.assetCertID, + parseInt(amountTextField.text) || 1, + optionalMessage.text) } } } @@ -1334,18 +1473,24 @@ Item { Rectangle { anchors.top: parent.top; - anchors.topMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" ? 15 : 125; + anchors.topMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" || + sendAssetStep.referrer === "createCoupon" ? 15 : 125; anchors.left: parent.left; - anchors.leftMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" ? 15 : 50; + anchors.leftMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" || + sendAssetStep.referrer === "createCoupon" ? 15 : 50; anchors.right: parent.right; - anchors.rightMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" ? 15 : 50; + anchors.rightMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" || + sendAssetStep.referrer === "createCoupon" ? 15 : 50; anchors.bottom: parent.bottom; - anchors.bottomMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" ? 15 : 125; + anchors.bottomMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" || + sendAssetStep.referrer === "createCoupon" ? 15 : 125; color: "#FFFFFF"; RalewaySemiBold { id: paymentSentText; - text: root.assetCertID === "" ? "Payment Sent" : (sendAssetStep.referrer === "payIn" ? "Item Sent" : "Gift Sent"); + text: root.assetCertID === "" ? (sendAssetStep.referrer === "createCoupon" ? "Payment Authorized" : "Payment Sent") : + (sendAssetStep.referrer === "createCoupon" ? "Item Transfer Authorized" : + (sendAssetStep.referrer === "payIn" ? "Item Sent" : "Gift Sent")); // Anchors anchors.top: parent.top; anchors.topMargin: 26; @@ -1383,6 +1528,8 @@ Item { onClicked: { if (sendAssetStep.referrer === "payIn") { sendToScript({method: "closeSendAsset"}); + } else if (sendAssetStep.referrer === "createCoupon") { + showDidYouCopyLightbox(); } else { root.nextActiveView = "sendAssetHome"; resetSendAssetData(); @@ -1402,38 +1549,176 @@ Item { anchors.leftMargin: 20; anchors.right: parent.right; anchors.rightMargin: 20; - height: 80; + height: childrenRect.height; - RalewaySemiBold { - id: sendToText_paymentSuccess; - text: "Sent To:"; - // Anchors + Item { + id: sendToScriptContainer_paymentSuccess; + visible: sendAssetStep.referrer === "createCoupon"; anchors.top: parent.top; anchors.left: parent.left; - anchors.bottom: parent.bottom; - width: 90; - // Text size - size: 18; - // Style - color: hifi.colors.baseGray; - verticalAlignment: Text.AlignVCenter; - } - - RecipientDisplay { - anchors.top: parent.top; - anchors.left: sendToText_paymentSuccess.right; anchors.right: parent.right; - height: parent.height; - textColor: hifi.colors.blueAccent; + height: childrenRect.height; - displayName: sendAssetStep.selectedRecipientDisplayName; - userName: sendAssetStep.selectedRecipientUserName; - profilePic: sendAssetStep.selectedRecipientProfilePic !== "" ? ((0 === sendAssetStep.selectedRecipientProfilePic.indexOf("http")) ? - sendAssetStep.selectedRecipientProfilePic : (Account.metaverseServerURL + sendAssetStep.selectedRecipientProfilePic)) : ""; - multiLineDisplay: sendAssetStep.referrer === "nearby" || sendAssetStep.referrer === "payIn"; + RalewaySemiBold { + id: authorizationIDLabel; + text: "Authorization ID:"; + // Anchors + anchors.left: parent.left; + anchors.top: authorizationIDText.top; + width: paintedWidth; + // Text size + size: 18; + // Style + color: hifi.colors.baseGray; + verticalAlignment: Text.AlignVCenter; + } + + RalewayRegular { + id: authorizationIDText; + text: root.authorizationID; + anchors.top: parent.top; + anchors.left: authorizationIDLabel.right; + anchors.leftMargin: 16; + anchors.right: authorizationIDClipboardButton.left; + anchors.rightMargin: 16; + // Text size + size: 18; + // Style + color: hifi.colors.baseGray; + horizontalAlignment: Text.AlignHCenter; + verticalAlignment: Text.AlignVCenter; + wrapMode: Text.WrapAnywhere; + } + + Image { + id: authorizationIDClipboardButton; + source: "images/clipboard.svg"; // clipboard by Bieutuong Bon from the Noun Project + fillMode: Image.PreserveAspectFit; + // Anchors + anchors.right: parent.right; + anchors.top: authorizationIDText.top; + height: 40; + width: height; + + MouseArea { + anchors.fill: parent; + onClicked: { + Window.copyToClipboard(root.authorizationID); + authorizationIDText.text = "Copied to Clipboard!\n"; + authorizationIDClipboardTimer.start(); + } + } + } + + Timer { + id: authorizationIDClipboardTimer; + interval: 2000; + repeat: false; + onTriggered: { + authorizationIDText.text = root.authorizationID; + } + } + + RalewaySemiBold { + id: couponIDLabel; + text: "Coupon ID:"; + // Anchors + anchors.left: parent.left; + anchors.top: couponIDText.top; + width: authorizationIDLabel.width; + // Text size + size: 18; + // Style + color: hifi.colors.baseGray; + verticalAlignment: Text.AlignVCenter; + } + + RalewayRegular { + id: couponIDText; + text: root.couponID; + anchors.top: authorizationIDText.bottom; + anchors.topMargin: 16; + anchors.left: couponIDLabel.right; + anchors.leftMargin: 16; + anchors.right: couponIDClipboardButton.left; + anchors.rightMargin: 16; + // Text size + size: 18; + // Style + color: hifi.colors.baseGray; + horizontalAlignment: Text.AlignHCenter; + verticalAlignment: Text.AlignVCenter; + wrapMode: Text.WrapAnywhere; + } + + Image { + id: couponIDClipboardButton; + source: "images/clipboard.svg"; // clipboard by Bieutuong Bon from the Noun Project + fillMode: Image.PreserveAspectFit; + // Anchors + anchors.right: parent.right; + anchors.top: couponIDText.top; + height: 40; + width: height; + + MouseArea { + anchors.fill: parent; + onClicked: { + Window.copyToClipboard(root.couponID); + couponIDText.text = "Copied to Clipboard!\n"; + couponIDClipboardTimer.start(); + } + } + } + + Timer { + id: couponIDClipboardTimer; + interval: 2000; + repeat: false; + onTriggered: { + couponIDText.text = root.couponID; + } + } } - } - + + Item { + id: sendToRecipientContainer_paymentSuccess; + visible: !sendToScriptContainer_paymentSuccess.visible; + anchors.top: parent.top; + anchors.left: parent.left; + anchors.right: parent.right; + height: 80; + + RalewaySemiBold { + id: sendToText_paymentSuccess; + text: "Sent To:"; + // Anchors + anchors.top: parent.top; + anchors.left: parent.left; + anchors.bottom: parent.bottom; + width: 90; + // Text size + size: 18; + // Style + color: hifi.colors.baseGray; + verticalAlignment: Text.AlignVCenter; + } + + RecipientDisplay { + anchors.top: parent.top; + anchors.left: sendToText_paymentSuccess.right; + anchors.right: parent.right; + height: parent.height; + textColor: hifi.colors.blueAccent; + + displayName: sendAssetStep.selectedRecipientDisplayName; + userName: sendAssetStep.selectedRecipientUserName; + profilePic: sendAssetStep.selectedRecipientProfilePic !== "" ? ((0 === sendAssetStep.selectedRecipientProfilePic.indexOf("http")) ? + sendAssetStep.selectedRecipientProfilePic : (Account.metaverseServerURL + sendAssetStep.selectedRecipientProfilePic)) : ""; + multiLineDisplay: sendAssetStep.referrer === "nearby" || sendAssetStep.referrer === "payIn"; + } + } + } Item { id: giftContainer_paymentSuccess; @@ -1448,7 +1733,8 @@ Item { RalewaySemiBold { id: gift_paymentSuccess; - text: sendAssetStep.referrer === "payIn" ? "Item:" : "Gift:"; + text: sendAssetStep.referrer === "payIn" || sendAssetStep.referrer === "createCoupon" ? + "Item:" : "Gift:"; // Anchors anchors.top: parent.top; anchors.left: parent.left; @@ -1566,6 +1852,8 @@ Item { onClicked: { if (sendAssetStep.referrer === "payIn") { sendToScript({method: "closeSendAsset"}); + } else if (sendAssetStep.referrer === "createCoupon") { + showDidYouCopyLightbox(); } else { root.nextActiveView = "sendAssetHome"; resetSendAssetData(); @@ -1599,13 +1887,17 @@ Item { Rectangle { anchors.top: parent.top; - anchors.topMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" ? 15 : 150; + anchors.topMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" || + sendAssetStep.referrer === "createCoupon" ? 15 : 150; anchors.left: parent.left; - anchors.leftMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" ? 15 : 50; + anchors.leftMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" || + sendAssetStep.referrer === "createCoupon" ? 15 : 50; anchors.right: parent.right; - anchors.rightMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" ? 15 : 50; + anchors.rightMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" || + sendAssetStep.referrer === "createCoupon" ? 15 : 50; anchors.bottom: parent.bottom; - anchors.bottomMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" ? 15 : 300; + anchors.bottomMargin: root.assetCertID === "" || sendAssetStep.referrer === "payIn" || + sendAssetStep.referrer === "createCoupon" ? 15 : 300; color: "#FFFFFF"; RalewaySemiBold { @@ -1657,8 +1949,9 @@ Item { RalewaySemiBold { id: paymentFailureDetailText; - text: "The recipient you specified was unable to receive your " + - (root.assetCertID === "" ? "payment." : (sendAssetStep.referrer === "payIn" ? "item." : "gift.")); + text: sendAssetStep.referrer === "createCoupon" ? "The server was unable to handle your request. Please try again later." : + ("The recipient you specified was unable to receive your " + + (root.assetCertID === "" ? "payment." : (sendAssetStep.referrer === "payIn" ? "item." : "gift."))); anchors.top: paymentFailureText.bottom; anchors.topMargin: 20; anchors.left: parent.left; @@ -1676,7 +1969,8 @@ Item { Item { id: sendToContainer_paymentFailure; - visible: root.assetCertID === "" || sendAssetStep.referrer === "payIn"; + visible: (root.assetCertID === "" || sendAssetStep.referrer === "payIn") && + sendAssetStep.referrer !== "createCoupon"; anchors.top: paymentFailureDetailText.bottom; anchors.topMargin: 8; anchors.left: parent.left; @@ -1718,7 +2012,8 @@ Item { Item { id: amountContainer_paymentFailure; visible: root.assetCertID === ""; - anchors.top: sendToContainer_paymentFailure.bottom; + anchors.top: sendToContainer_paymentFailure.visible ? + sendToContainer_paymentFailure.bottom : paymentFailureDetailText.bottom; anchors.topMargin: 16; anchors.left: parent.left; anchors.leftMargin: 20; @@ -1839,6 +2134,11 @@ Item { root.assetCertID, parseInt(amountTextField.text), optionalMessage.text); + } else if (sendAssetStep.referrer === "createCoupon") { + Commerce.authorizeAssetTransfer(couponIDTextField.text || "", + root.assetCertID, + parseInt(amountTextField.text) || 1, + optionalMessage.text) } } } @@ -1867,6 +2167,39 @@ Item { sendAssetStep.referrer = ""; } + function generateRandomCouponID() { + var RANDOM_COUPON_ID_LENGTH = 25; + var randomCouponID = ""; + var possibleCharacters = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; + + for (var i = 0; i < RANDOM_COUPON_ID_LENGTH; i++) { + randomCouponID += possibleCharacters.charAt(Math.floor(Math.random() * possibleCharacters.length)); + } + + return randomCouponID; + } + + function showDidYouCopyLightbox() { + lightboxPopup.titleText = "Close Confirmation"; + lightboxPopup.bodyText = "Did you copy your Authorization ID and your Coupon ID?\n\n" + + "You won't be able to see your Authorization ID or your Coupon ID once " + + "you close this window."; + lightboxPopup.button1text = "GO BACK"; + lightboxPopup.button1method = function() { + lightboxPopup.visible = false; + } + lightboxPopup.button2text = "I'M ALL SET"; + lightboxPopup.button2method = function() { + lightboxPopup.visible = false; + root.nextActiveView = "sendAssetHome"; + resetSendAssetData(); + if (root.assetName !== "") { + sendSignalToParent({method: "closeSendAsset"}); + } + } + lightboxPopup.visible = true; + } + // // Function Name: fromScript() // @@ -1908,9 +2241,15 @@ Item { sendAssetStep.referrer = "payIn"; sendAssetStep.selectedRecipientNodeID = ""; sendAssetStep.selectedRecipientDisplayName = "Determined by script:"; - sendAssetStep.selectedRecipientUserName = message.username; + sendAssetStep.selectedRecipientUserName = message.username || ""; optionalMessage.text = message.message || "No Message Provided"; + if (sendAssetStep.selectedRecipientUserName === "") { + console.log("SendAsset: Script didn't specify a recipient username!"); + sendAssetHome.visible = false; + return; + } + root.nextActiveView = "sendAssetStep"; break; case 'inspectionCertificate_resetCert': diff --git a/interface/resources/qml/hifi/commerce/common/sendAsset/images/clipboard.svg b/interface/resources/qml/hifi/commerce/common/sendAsset/images/clipboard.svg new file mode 100644 index 0000000000..798fdaaab1 --- /dev/null +++ b/interface/resources/qml/hifi/commerce/common/sendAsset/images/clipboard.svg @@ -0,0 +1 @@ +Created by Bieutuong Bonfrom the Noun Project \ No newline at end of file diff --git a/interface/resources/qml/hifi/commerce/common/sendAsset/images/coupon.svg b/interface/resources/qml/hifi/commerce/common/sendAsset/images/coupon.svg new file mode 100644 index 0000000000..2b7c052589 --- /dev/null +++ b/interface/resources/qml/hifi/commerce/common/sendAsset/images/coupon.svg @@ -0,0 +1,10 @@ + + + + + + + + + + diff --git a/interface/resources/qml/hifi/commerce/wallet/WalletHome.qml b/interface/resources/qml/hifi/commerce/wallet/WalletHome.qml index 4c8e1e6ca5..cf293a06df 100644 --- a/interface/resources/qml/hifi/commerce/wallet/WalletHome.qml +++ b/interface/resources/qml/hifi/commerce/wallet/WalletHome.qml @@ -270,9 +270,11 @@ Item { model: transactionHistoryModel; delegate: Item { width: parent.width; - height: (model.transaction_type === "pendingCount" && model.count !== 0) ? 40 : ((model.status === "confirmed" || model.status === "invalidated") ? transactionText.height + 30 : 0); + height: (model.transaction_type === "pendingCount" && model.count !== 0) ? 40 : + (transactionContainer.visible ? transactionText.height + 30 : 0); Item { + id: pendingCountContainer; visible: model.transaction_type === "pendingCount" && model.count !== 0; anchors.top: parent.top; anchors.left: parent.left; @@ -291,7 +293,9 @@ Item { } Item { - visible: model.transaction_type !== "pendingCount" && (model.status === "confirmed" || model.status === "invalidated"); + id: transactionContainer; + visible: model.transaction_type !== "pendingCount" && + (model.status === "confirmed" || model.status === "invalidated"); anchors.top: parent.top; anchors.left: parent.left; width: parent.width; diff --git a/interface/resources/qml/hifi/tablet/OpenVrConfiguration.qml b/interface/resources/qml/hifi/tablet/OpenVrConfiguration.qml index e18fdea444..b7d01a62e0 100644 --- a/interface/resources/qml/hifi/tablet/OpenVrConfiguration.qml +++ b/interface/resources/qml/hifi/tablet/OpenVrConfiguration.qml @@ -207,12 +207,12 @@ Flickable { width: 112 label: "Y Offset" suffix: " cm" - minimumValue: -10 + minimumValue: -50 + maximumValue: 50 realStepSize: 1 - realValue: -5 colorScheme: hifi.colorSchemes.dark - onEditingFinished: { + onRealValueChanged: { sendConfigurationSettings(); openVrConfiguration.forceActiveFocus(); } @@ -223,14 +223,14 @@ Flickable { id: headZOffset width: 112 label: "Z Offset" - minimumValue: -10 + minimumValue: -50 + maximumValue: 50 realStepSize: 1 decimals: 1 suffix: " cm" - realValue: -5 colorScheme: hifi.colorSchemes.dark - onEditingFinished: { + onRealValueChanged: { sendConfigurationSettings(); openVrConfiguration.forceActiveFocus(); } @@ -319,11 +319,12 @@ Flickable { width: 112 suffix: " cm" label: "Y Offset" - minimumValue: -10 + minimumValue: -30 + maximumValue: 30 realStepSize: 1 colorScheme: hifi.colorSchemes.dark - onEditingFinished: { + onRealValueChanged: { sendConfigurationSettings(); openVrConfiguration.forceActiveFocus(); } @@ -335,12 +336,13 @@ Flickable { width: 112 label: "Z Offset" suffix: " cm" - minimumValue: -10 + minimumValue: -30 + maximumValue: 30 realStepSize: 1 decimals: 1 colorScheme: hifi.colorSchemes.dark - onEditingFinished: { + onRealValueChanged: { sendConfigurationSettings(); openVrConfiguration.forceActiveFocus(); } @@ -574,7 +576,7 @@ Flickable { colorScheme: hifi.colorSchemes.dark realValue: 33.0 - onEditingFinished: { + onRealValueChanged: { sendConfigurationSettings(); openVrConfiguration.forceActiveFocus(); } @@ -592,7 +594,7 @@ Flickable { colorScheme: hifi.colorSchemes.dark realValue: 48 - onEditingFinished: { + onRealValueChanged: { sendConfigurationSettings(); openVrConfiguration.forceActiveFocus(); } @@ -771,7 +773,7 @@ Flickable { realStepSize: 1.0 colorScheme: hifi.colorSchemes.dark - onEditingFinished: { + onRealValueChanged: { calibrationTimer.interval = realValue * 1000; openVrConfiguration.countDown = realValue; numberAnimation.duration = calibrationTimer.interval; @@ -871,7 +873,7 @@ Flickable { editable: true colorScheme: hifi.colorSchemes.dark - model: ["None", "Freeze", "Drop"] + model: ["None", "Freeze", "Drop", "DropAfterDelay"] label: "" onCurrentIndexChanged: { @@ -977,6 +979,13 @@ Flickable { var configurationType = settings["trackerConfiguration"]; displayTrackerConfiguration(configurationType); + // default offset for user wearing puck on the center of their forehead. + headYOffset.realValue = 4; // (cm), puck is above the head joint. + headZOffset.realValue = 8; // (cm), puck is in front of the head joint. + + // defaults for user wearing the pucks on the backs of their palms. + handYOffset.realValue = 8; // (cm), puck is past the the hand joint. (set this to zero if puck is on the wrist) + handZOffset.realValue = -4; // (cm), puck is on above hand joint. var HmdHead = settings["HMDHead"]; var viveController = settings["handController"]; diff --git a/interface/resources/qml/hifi/tablet/TabletHome.qml b/interface/resources/qml/hifi/tablet/TabletHome.qml index 1b0165ea94..4d7883522e 100644 --- a/interface/resources/qml/hifi/tablet/TabletHome.qml +++ b/interface/resources/qml/hifi/tablet/TabletHome.qml @@ -115,9 +115,9 @@ Item { property int previousIndex: -1 Repeater { id: pageRepeater - model: Math.ceil(tabletProxy.buttons.rowCount() / TabletEnums.ButtonsOnPage) + model: tabletProxy != null ? Math.ceil(tabletProxy.buttons.rowCount() / TabletEnums.ButtonsOnPage) : 0 onItemAdded: { - item.proxyModel.sourceModel = tabletProxy.buttons; + item.proxyModel.sourceModel = tabletProxy != null ? tabletProxy.buttons : null; item.proxyModel.pageIndex = index; } diff --git a/interface/resources/shaders/splashSkybox.frag b/interface/resources/shaders/splashSkybox.frag index 38c89b4d26..244dad3356 100644 --- a/interface/resources/shaders/splashSkybox.frag +++ b/interface/resources/shaders/splashSkybox.frag @@ -1,47 +1,32 @@ -const vec3 COLOR = vec3(0x00, 0xD8, 0x02) / vec3(0xFF); -const float CUTOFF = 0.65; -const float NOISE_MULT = 8.0; -const float NOISE_POWER = 1.0; +// Replicate the default skybox texture -float noise4D(vec4 p) { - return fract(sin(dot(p ,vec4(12.9898,78.233,126.7235, 593.2241))) * 43758.5453); -} - -float worley4D(vec4 p) { - float r = 3.0; - vec4 f = floor(p); - vec4 x = fract(p); - for(int i = -1; i<=1; i++) - { - for(int j = -1; j<=1; j++) - { - for(int k = -1; k<=1; k++) - { - for (int l = -1; l <= 1; l++) { - vec4 q = vec4(float(i),float(j),float(k), float(l)); - vec4 v = q + vec4(noise4D((q+f)*1.11), noise4D((q+f)*1.14), noise4D((q+f)*1.17), noise4D((q+f)*1.20)) - x; - float d = dot(v, v); - r = min(r, d); - } - } - } - } - return sqrt(r); -} - - -vec3 mainColor(vec3 direction) { - float n = worley4D(vec4(direction * NOISE_MULT, iGlobalTime / 3.0)); - n = 1.0 - n; - n = pow(n, NOISE_POWER); - if (n < CUTOFF) { - return vec3(0.0); - } - - n = (n - CUTOFF) / (1.0 - CUTOFF); - return COLOR * (1.0 - n); -} +const int NUM_COLORS = 5; +const vec3 WHITISH = vec3(0.471, 0.725, 0.825); +const vec3 GREENISH = vec3(0.157, 0.529, 0.588); +const vec3 COLORS[NUM_COLORS] = vec3[]( + GREENISH, + GREENISH, + WHITISH, + WHITISH, + vec3(0.6, 0.275, 0.706) // purple +); +const float PI = 3.14159265359; +const vec3 BLACK = vec3(0.0); +const vec3 SPACE_BLUE = vec3(0.0, 0.118, 0.392); +const float HORIZONTAL_OFFSET = 3.75; vec3 getSkyboxColor() { - return mainColor(normalize(_normal)); + vec2 horizontal = vec2(_normal.x, _normal.z); + horizontal = normalize(horizontal); + float theta = atan(horizontal.y, horizontal.x); + theta = 0.5 * (theta / PI + 1.0); + float index = theta * NUM_COLORS; + index = mod(index + HORIZONTAL_OFFSET, NUM_COLORS); + int index1 = int(index) % NUM_COLORS; + int index2 = (index1 + 1) % NUM_COLORS; + vec3 horizonColor = mix(COLORS[index1], COLORS[index2], index - index1); + horizonColor = mix(horizonColor, SPACE_BLUE, smoothstep(0.0, 0.08, _normal.y)); + horizonColor = mix(horizonColor, BLACK, smoothstep(0.04, 0.15, _normal.y)); + horizonColor = mix(BLACK, horizonColor, smoothstep(-0.01, 0.0, _normal.y)); + return pow(horizonColor, vec3(0.4545));; } diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index cb41a8c240..fbad66bf55 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -87,7 +87,6 @@ #include #include #include -#include #include #include #include @@ -122,8 +121,6 @@ #include #include #include -#include -#include #include #include #include @@ -153,7 +150,6 @@ #include #include #include -#include #include #include "recording/ClipCache.h" @@ -264,54 +260,7 @@ extern "C" { #include "AndroidHelper.h" #endif -enum ApplicationEvent { - // Execute a lambda function - Lambda = QEvent::User + 1, - // Trigger the next render - Render, - // Trigger the next idle - Idle, -}; - -class RenderEventHandler : public QObject { - using Parent = QObject; - Q_OBJECT -public: - RenderEventHandler() { - // Transfer to a new thread - moveToNewNamedThread(this, "RenderThread", [](QThread* renderThread) { - hifi::qt::addBlockingForbiddenThread("Render", renderThread); - qApp->_lastTimeRendered.start(); - }, std::bind(&RenderEventHandler::initialize, this), QThread::HighestPriority); - } - -private: - void initialize() { - setObjectName("Render"); - PROFILE_SET_THREAD_NAME("Render"); - setCrashAnnotation("render_thread_id", std::to_string((size_t)QThread::currentThreadId())); - } - - void render() { - if (qApp->shouldPaint()) { - qApp->paintGL(); - } - } - - bool event(QEvent* event) override { - switch ((int)event->type()) { - case ApplicationEvent::Render: - render(); - qApp->_pendingRenderEvent.store(false); - return true; - - default: - break; - } - return Parent::event(event); - } -}; - +#include "graphics/RenderEventHandler.h" Q_LOGGING_CATEGORY(trace_app_input_mouse, "trace.app.input.mouse") @@ -374,8 +323,6 @@ static const int THROTTLED_SIM_FRAME_PERIOD_MS = MSECS_PER_SECOND / THROTTLED_SI static const int ENTITY_SERVER_ADDED_TIMEOUT = 5000; static const int ENTITY_SERVER_CONNECTION_TIMEOUT = 5000; -static const uint32_t INVALID_FRAME = UINT32_MAX; - static const float INITIAL_QUERY_RADIUS = 10.0f; // priority radius for entities before physics enabled static const QString DESKTOP_LOCATION = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation); @@ -2060,7 +2007,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo auto displayPlugin = qApp->getActiveDisplayPlugin(); - properties["render_rate"] = _renderLoopCounter.rate(); + properties["render_rate"] = getRenderLoopRate(); properties["target_render_rate"] = getTargetRenderFrameRate(); properties["present_rate"] = displayPlugin->presentRate(); properties["new_frame_present_rate"] = displayPlugin->newFramePresentRate(); @@ -2372,7 +2319,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo DependencyManager::get()->createKeyboard(); _pendingIdleEvent = false; - _pendingRenderEvent = false; + _graphicsEngine.startup(); qCDebug(interfaceapp) << "Metaverse session ID is" << uuidStringWithoutCurlyBraces(accountManager->getSessionID()); @@ -2642,11 +2589,6 @@ void Application::cleanupBeforeQuit() { // Cleanup all overlays after the scripts, as scripts might add more _overlays.cleanupAllOverlays(); - // The cleanup process enqueues the transactions but does not process them. Calling this here will force the actual - // removal of the items. - // See https://highfidelity.fogbugz.com/f/cases/5328 - _main3DScene->enqueueFrame(); // flush all the transactions - _main3DScene->processTransactionQueue(); // process and apply deletions // first stop all timers directly or by invokeMethod // depending on what thread they run in @@ -2661,7 +2603,6 @@ void Application::cleanupBeforeQuit() { } _window->saveGeometry(); - _gpuContext->shutdown(); // Destroy third party processes after scripts have finished using them. #ifdef HAVE_DDE @@ -2719,10 +2660,9 @@ Application::~Application() { _shapeManager.collectGarbage(); assert(_shapeManager.getNumShapes() == 0); - // shutdown render engine - _main3DScene = nullptr; - _renderEngine = nullptr; - + // shutdown graphics engine + _graphicsEngine.shutdown(); + _gameWorkload.shutdown(); DependencyManager::destroy(); @@ -2780,8 +2720,6 @@ Application::~Application() { // Can't log to file past this point, FileLogger about to be deleted qInstallMessageHandler(LogHandler::verboseMessageHandler); - - _renderEventHandler->deleteLater(); } void Application::initializeGL() { @@ -2871,30 +2809,15 @@ void Application::initializeGL() { #endif - _renderEventHandler = new RenderEventHandler(); - // Build an offscreen GL context for the main thread. _glWidget->makeCurrent(); glClearColor(0.2f, 0.2f, 0.2f, 1); glClear(GL_COLOR_BUFFER_BIT); _glWidget->swapBuffers(); - - // Create the GPU backend - - // Requires the window context, because that's what's used in the actual rendering - // and the GPU backend will make things like the VAO which cannot be shared across - // contexts - _glWidget->makeCurrent(); - gpu::Context::init(); - _glWidget->makeCurrent(); - _gpuContext = std::make_shared(); - - DependencyManager::get()->setGPUContext(_gpuContext); + _graphicsEngine.initializeGPU(_glWidget); } -static const QString SPLASH_SKYBOX{ "{\"ProceduralEntity\":{ \"version\":2, \"shaderUrl\":\"qrc:///shaders/splashSkybox.frag\" } }" }; - void Application::initializeDisplayPlugins() { auto displayPlugins = PluginManager::getInstance()->getDisplayPlugins(); Setting::Handle activeDisplayPluginSetting{ ACTIVE_DISPLAY_PLUGIN_SETTING_NAME, displayPlugins.at(0)->getName() }; @@ -2904,7 +2827,7 @@ void Application::initializeDisplayPlugins() { // Once time initialization code DisplayPluginPointer targetDisplayPlugin; foreach(auto displayPlugin, displayPlugins) { - displayPlugin->setContext(_gpuContext); + displayPlugin->setContext(_graphicsEngine.getGPUContext()); if (displayPlugin->getName() == lastActiveDisplayPluginName) { targetDisplayPlugin = displayPlugin; } @@ -2930,62 +2853,12 @@ void Application::initializeDisplayPlugins() { // Submit a default frame to render until the engine starts up updateRenderArgs(0.0f); - -#define ENABLE_SPLASH_FRAME 0 -#if ENABLE_SPLASH_FRAME - { - QMutexLocker viewLocker(&_renderArgsMutex); - - if (_appRenderArgs._isStereo) { - _gpuContext->enableStereo(true); - _gpuContext->setStereoProjections(_appRenderArgs._eyeProjections); - _gpuContext->setStereoViews(_appRenderArgs._eyeOffsets); - } - - // Frame resources - auto framebufferCache = DependencyManager::get(); - gpu::FramebufferPointer finalFramebuffer = framebufferCache->getFramebuffer(); - std::shared_ptr procedural = std::make_shared(); - procedural->parse(SPLASH_SKYBOX); - - _gpuContext->beginFrame(_appRenderArgs._view, _appRenderArgs._headPose); - gpu::doInBatch("splashFrame", _gpuContext, [&](gpu::Batch& batch) { - batch.resetStages(); - batch.enableStereo(false); - batch.setFramebuffer(finalFramebuffer); - batch.clearColorFramebuffer(gpu::Framebuffer::BUFFER_COLOR0, { 0, 0, 0, 1 }); - batch.enableSkybox(true); - batch.enableStereo(_appRenderArgs._isStereo); - batch.setViewportTransform({ 0, 0, finalFramebuffer->getSize() }); - procedural->render(batch, _appRenderArgs._renderArgs.getViewFrustum()); - }); - auto frame = _gpuContext->endFrame(); - frame->frameIndex = 0; - frame->framebuffer = finalFramebuffer; - frame->pose = _appRenderArgs._headPose; - frame->framebufferRecycler = [framebufferCache, procedural](const gpu::FramebufferPointer& framebuffer) { - framebufferCache->releaseFramebuffer(framebuffer); - }; - _displayPlugin->submitFrame(frame); - } -#endif } void Application::initializeRenderEngine() { // FIXME: on low end systems os the shaders take up to 1 minute to compile, so we pause the deadlock watchdog thread. DeadlockWatchdogThread::withPause([&] { - // Set up the render engine - render::CullFunctor cullFunctor = LODManager::shouldRender; - _renderEngine->addJob("UpdateScene"); -#ifndef Q_OS_ANDROID - _renderEngine->addJob("SecondaryCameraJob", cullFunctor, !DISABLE_DEFERRED); -#endif - _renderEngine->addJob("RenderMainView", cullFunctor, !DISABLE_DEFERRED, render::ItemKey::TAG_BITS_0, render::ItemKey::TAG_BITS_0); - _renderEngine->load(); - _renderEngine->registerScene(_main3DScene); - - // Now that OpenGL is initialized, we are sure we have a valid context and can create the various pipeline shaders with success. - DependencyManager::get()->initializeShapePipelines(); + _graphicsEngine.initializeRender(DISABLE_DEFERRED); DependencyManager::get()->registerKeyboardHighlighting(); }); } @@ -3186,7 +3059,7 @@ void Application::onDesktopRootContextCreated(QQmlContext* surfaceContext) { surfaceContext->setContextProperty("Recording", DependencyManager::get().data()); surfaceContext->setContextProperty("Preferences", DependencyManager::get().data()); surfaceContext->setContextProperty("AddressManager", DependencyManager::get().data()); - surfaceContext->setContextProperty("FrameTimings", &_frameTimingsScriptingInterface); + surfaceContext->setContextProperty("FrameTimings", &_graphicsEngine._frameTimingsScriptingInterface); surfaceContext->setContextProperty("Rates", new RatesScriptingInterface(this)); surfaceContext->setContextProperty("TREE_SCALE", TREE_SCALE); @@ -3235,7 +3108,7 @@ void Application::onDesktopRootContextCreated(QQmlContext* surfaceContext) { surfaceContext->setContextProperty("LODManager", DependencyManager::get().data()); surfaceContext->setContextProperty("HMD", DependencyManager::get().data()); surfaceContext->setContextProperty("Scene", DependencyManager::get().data()); - surfaceContext->setContextProperty("Render", _renderEngine->getConfiguration().get()); + surfaceContext->setContextProperty("Render", _graphicsEngine.getRenderEngine()->getConfiguration().get()); surfaceContext->setContextProperty("Workload", _gameWorkload._engine->getConfiguration().get()); surfaceContext->setContextProperty("Reticle", getApplicationCompositor().getReticleInterface()); surfaceContext->setContextProperty("Snapshot", DependencyManager::get().data()); @@ -3523,7 +3396,7 @@ void Application::resizeGL() { auto renderResolutionScale = getRenderResolutionScale(); if (displayPlugin->getRenderResolutionScale() != renderResolutionScale) { - auto renderConfig = _renderEngine->getConfiguration(); + auto renderConfig = _graphicsEngine.getRenderEngine()->getConfiguration(); assert(renderConfig); auto mainView = renderConfig->getConfig("RenderMainView.RenderDeferredTask"); assert(mainView); @@ -3754,8 +3627,8 @@ void Application::onPresent(quint32 frameCount) { postEvent(this, new QEvent((QEvent::Type)ApplicationEvent::Idle), Qt::HighEventPriority); } expected = false; - if (_renderEventHandler && !isAboutToQuit() && _pendingRenderEvent.compare_exchange_strong(expected, true)) { - postEvent(_renderEventHandler, new QEvent((QEvent::Type)ApplicationEvent::Render)); + if (_graphicsEngine.checkPendingRenderEvent() && !isAboutToQuit()) { + postEvent(_graphicsEngine._renderEventHandler, new QEvent((QEvent::Type)ApplicationEvent::Render)); } } @@ -4543,39 +4416,6 @@ bool Application::acceptSnapshot(const QString& urlString) { return true; } -static uint32_t _renderedFrameIndex { INVALID_FRAME }; - -bool Application::shouldPaint() const { - if (_aboutToQuit || _window->isMinimized()) { - return false; - } - - auto displayPlugin = getActiveDisplayPlugin(); - -#ifdef DEBUG_PAINT_DELAY - static uint64_t paintDelaySamples{ 0 }; - static uint64_t paintDelayUsecs{ 0 }; - - paintDelayUsecs += displayPlugin->getPaintDelayUsecs(); - - static const int PAINT_DELAY_THROTTLE = 1000; - if (++paintDelaySamples % PAINT_DELAY_THROTTLE == 0) { - qCDebug(interfaceapp).nospace() << - "Paint delay (" << paintDelaySamples << " samples): " << - (float)paintDelaySamples / paintDelayUsecs << "us"; - } -#endif - - // Throttle if requested - if (displayPlugin->isThrottled() && (_lastTimeRendered.elapsed() < THROTTLED_SIM_FRAME_PERIOD_MS)) { - return false; - } - - // Sync up the _renderedFrameIndex - _renderedFrameIndex = displayPlugin->presentCount(); - return true; -} - #ifdef Q_OS_WIN #include #include @@ -4829,26 +4669,13 @@ void Application::idle() { if (displayPlugin) { PROFILE_COUNTER_IF_CHANGED(app, "present", float, displayPlugin->presentRate()); } - PROFILE_COUNTER_IF_CHANGED(app, "renderLoopRate", float, _renderLoopCounter.rate()); - PROFILE_COUNTER_IF_CHANGED(app, "currentDownloads", uint32_t, ResourceCache::getLoadingRequestCount()); + PROFILE_COUNTER_IF_CHANGED(app, "renderLoopRate", float, getRenderLoopRate()); + PROFILE_COUNTER_IF_CHANGED(app, "currentDownloads", uint32_t, ResourceCache::getLoadingRequests().length()); PROFILE_COUNTER_IF_CHANGED(app, "pendingDownloads", uint32_t, ResourceCache::getPendingRequestCount()); PROFILE_COUNTER_IF_CHANGED(app, "currentProcessing", int, DependencyManager::get()->getStat("Processing").toInt()); PROFILE_COUNTER_IF_CHANGED(app, "pendingProcessing", int, DependencyManager::get()->getStat("PendingProcessing").toInt()); - auto renderConfig = _renderEngine->getConfiguration(); - PROFILE_COUNTER_IF_CHANGED(render, "gpuTime", float, (float)_gpuContext->getFrameTimerGPUAverage()); - auto opaqueRangeTimer = renderConfig->getConfig("OpaqueRangeTimer"); - auto linearDepth = renderConfig->getConfig("LinearDepth"); - auto surfaceGeometry = renderConfig->getConfig("SurfaceGeometry"); - auto renderDeferred = renderConfig->getConfig("RenderDeferred"); - auto toneAndPostRangeTimer = renderConfig->getConfig("ToneAndPostRangeTimer"); - - PROFILE_COUNTER(render_detail, "gpuTimes", { - { "OpaqueRangeTimer", opaqueRangeTimer ? opaqueRangeTimer->property("gpuRunTime") : 0 }, - { "LinearDepth", linearDepth ? linearDepth->property("gpuRunTime") : 0 }, - { "SurfaceGeometry", surfaceGeometry ? surfaceGeometry->property("gpuRunTime") : 0 }, - { "RenderDeferred", renderDeferred ? renderDeferred->property("gpuRunTime") : 0 }, - { "ToneAndPostRangeTimer", toneAndPostRangeTimer ? toneAndPostRangeTimer->property("gpuRunTime") : 0 } - }); + auto renderConfig = _graphicsEngine.getRenderEngine()->getConfiguration(); + PROFILE_COUNTER_IF_CHANGED(render, "gpuTime", float, (float)_graphicsEngine.getGPUContext()->getFrameTimerGPUAverage()); PROFILE_RANGE(app, __FUNCTION__); @@ -5223,9 +5050,6 @@ void Application::init() { #if !defined(DISABLE_QML) DependencyManager::get()->toggleLoginDialog(); #endif - if (!DISABLE_DEFERRED) { - DependencyManager::get()->init(); - } DependencyManager::get()->init(); _timerStart.start(); @@ -5294,7 +5118,7 @@ void Application::init() { } }, Qt::QueuedConnection); - _gameWorkload.startup(getEntities()->getWorkloadSpace(), _main3DScene, _entitySimulation); + _gameWorkload.startup(getEntities()->getWorkloadSpace(), _graphicsEngine.getRenderScene(), _entitySimulation); _entitySimulation->setWorkloadSpace(getEntities()->getWorkloadSpace()); } @@ -5328,7 +5152,7 @@ void Application::updateLOD(float deltaTime) const { // adjust it unless we were asked to disable this feature, or if we're currently in throttleRendering mode if (!isThrottleRendering()) { float presentTime = getActiveDisplayPlugin()->getAveragePresentTime(); - float engineRunTime = (float)(_renderEngine->getConfiguration().get()->getCPURunTime()); + float engineRunTime = (float)(_graphicsEngine.getRenderEngine()->getConfiguration().get()->getCPURunTime()); float gpuTime = getGPUContext()->getFrameTimerGPUAverage(); float batchTime = getGPUContext()->getFrameTimerBatchAverage(); auto lodManager = DependencyManager::get(); @@ -5729,7 +5553,7 @@ void Application::updateSecondaryCameraViewFrustum() { // camera should be. // Code based on SecondaryCameraJob - auto renderConfig = _renderEngine->getConfiguration(); + auto renderConfig = _graphicsEngine.getRenderEngine()->getConfiguration(); assert(renderConfig); auto camera = dynamic_cast(renderConfig->getConfig("SecondaryCamera")); @@ -5798,7 +5622,7 @@ void Application::updateSecondaryCameraViewFrustum() { static bool domainLoadingInProgress = false; void Application::update(float deltaTime) { - PROFILE_RANGE_EX(app, __FUNCTION__, 0xffff0000, (uint64_t)_renderFrameCount + 1); + PROFILE_RANGE_EX(app, __FUNCTION__, 0xffff0000, (uint64_t)_graphicsEngine._renderFrameCount + 1); if (_aboutToQuit) { return; @@ -6214,7 +6038,7 @@ void Application::update(float deltaTime) { // TODO: Fix this by modeling the way the secondary camera works on how the main camera works // ie. Use a camera object stored in the game logic and informs the Engine on where the secondary // camera should be. - updateSecondaryCameraViewFrustum(); + // updateSecondaryCameraViewFrustum(); } quint64 now = usecTimestampNow(); @@ -6290,13 +6114,6 @@ void Application::update(float deltaTime) { updateRenderArgs(deltaTime); - // HACK - // load the view frustum - // FIXME: This preDisplayRender call is temporary until we create a separate render::scene for the mirror rendering. - // Then we can move this logic into the Avatar::simulate call. - myAvatar->preDisplaySide(&_appRenderArgs._renderArgs); - - { PerformanceTimer perfTimer("AnimDebugDraw"); AnimDebugDraw::getInstance().update(); @@ -6315,7 +6132,7 @@ void Application::update(float deltaTime) { } void Application::updateRenderArgs(float deltaTime) { - editRenderArgs([this, deltaTime](AppRenderArgs& appRenderArgs) { + _graphicsEngine.editRenderArgs([this, deltaTime](AppRenderArgs& appRenderArgs) { PerformanceTimer perfTimer("editRenderArgs"); appRenderArgs._headPose = getHMDSensorPose(); @@ -6344,7 +6161,7 @@ void Application::updateRenderArgs(float deltaTime) { _viewFrustum.setProjection(adjustedProjection); _viewFrustum.calculate(); } - appRenderArgs._renderArgs = RenderArgs(_gpuContext, lodManager->getOctreeSizeScale(), + appRenderArgs._renderArgs = RenderArgs(_graphicsEngine.getGPUContext(), lodManager->getOctreeSizeScale(), lodManager->getBoundaryLevelAdjust(), lodManager->getLODAngleHalfTan(), RenderArgs::DEFAULT_RENDER_MODE, RenderArgs::MONO, RenderArgs::RENDER_DEBUG_NONE); appRenderArgs._renderArgs._scene = getMain3DScene(); @@ -6429,6 +6246,13 @@ void Application::updateRenderArgs(float deltaTime) { QMutexLocker viewLocker(&_viewMutex); appRenderArgs._renderArgs.setViewFrustum(_displayViewFrustum); } + + + // HACK + // load the view frustum + // FIXME: This preDisplayRender call is temporary until we create a separate render::scene for the mirror rendering. + // Then we can move this logic into the Avatar::simulate call. + myAvatar->preDisplaySide(&appRenderArgs._renderArgs); }); } @@ -6638,11 +6462,16 @@ void Application::resetSensors(bool andReload) { } void Application::hmdVisibleChanged(bool visible) { + // TODO + // calling start and stop will change audio input and ouput to default audio devices. + // we need to add a pause/unpause functionality to AudioClient for this to work properly +#if 0 if (visible) { QMetaObject::invokeMethod(DependencyManager::get().data(), "start", Qt::QueuedConnection); } else { QMetaObject::invokeMethod(DependencyManager::get().data(), "stop", Qt::QueuedConnection); } +#endif } void Application::updateWindowTitle() const { @@ -7033,7 +6862,7 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEnginePointe scriptEngine->registerFunction("HMD", "getHUDLookAtPosition3D", HMDScriptingInterface::getHUDLookAtPosition3D, 0); scriptEngine->registerGlobalObject("Scene", DependencyManager::get().data()); - scriptEngine->registerGlobalObject("Render", _renderEngine->getConfiguration().get()); + scriptEngine->registerGlobalObject("Render", _graphicsEngine.getRenderEngine()->getConfiguration().get()); scriptEngine->registerGlobalObject("Workload", _gameWorkload._engine->getConfiguration().get()); GraphicsScriptingInterface::registerMetaTypes(scriptEngine.data()); diff --git a/interface/src/Application.h b/interface/src/Application.h index c22f809070..16a11c9a3a 100644 --- a/interface/src/Application.h +++ b/interface/src/Application.h @@ -70,11 +70,10 @@ #include "ui/overlays/Overlays.h" #include "workload/GameWorkload.h" +#include "graphics/GraphicsEngine.h" -#include #include #include -#include "FrameTimingsScriptingInterface.h" #include "Sound.h" @@ -153,7 +152,6 @@ public: void updateSecondaryCameraViewFrustum(); void updateCamera(RenderArgs& renderArgs, float deltaTime); - void paintGL(); void resizeGL(); bool event(QEvent* event) override; @@ -203,8 +201,8 @@ public: Overlays& getOverlays() { return _overlays; } - size_t getRenderFrameCount() const { return _renderFrameCount; } - float getRenderLoopRate() const { return _renderLoopCounter.rate(); } + size_t getRenderFrameCount() const { return _graphicsEngine.getRenderFrameCount(); } + float getRenderLoopRate() const { return _graphicsEngine.getRenderLoopRate(); } float getNumCollisionObjects() const; float getTargetRenderFrameRate() const; // frames/second @@ -275,10 +273,10 @@ public: void setMaxOctreePacketsPerSecond(int maxOctreePPS); int getMaxOctreePacketsPerSecond() const; - render::ScenePointer getMain3DScene() override { return _main3DScene; } - const render::ScenePointer& getMain3DScene() const { return _main3DScene; } - render::EnginePointer getRenderEngine() override { return _renderEngine; } - gpu::ContextPointer getGPUContext() const { return _gpuContext; } + render::ScenePointer getMain3DScene() override { return _graphicsEngine.getRenderScene(); } + render::EnginePointer getRenderEngine() override { return _graphicsEngine.getRenderEngine(); } + gpu::ContextPointer getGPUContext() const { return _graphicsEngine.getGPUContext(); } + const GameWorkload& getGameWorkload() const { return _gameWorkload; } @@ -515,7 +513,6 @@ private: bool handleFileOpenEvent(QFileOpenEvent* event); void cleanupBeforeQuit(); - bool shouldPaint() const; void idle(); void update(float deltaTime); @@ -535,8 +532,6 @@ private: void initializeAcceptedFiles(); - void runRenderFrame(RenderArgs* renderArgs/*, Camera& whichCamera, bool selfAvatarOnly = false*/); - bool importJSONFromURL(const QString& urlString); bool importSVOFromURL(const QString& urlString); bool importFromZIP(const QString& filePath); @@ -586,18 +581,12 @@ private: bool _activatingDisplayPlugin { false }; - uint32_t _renderFrameCount { 0 }; - // Frame Rate Measurement - RateCounter<500> _renderLoopCounter; RateCounter<500> _gameLoopCounter; - FrameTimingsScriptingInterface _frameTimingsScriptingInterface; - QTimer _minimizedWindowTimer; QElapsedTimer _timerStart; QElapsedTimer _lastTimeUpdated; - QElapsedTimer _lastTimeRendered; int _minimumGPUTextureMemSizeStabilityCount { 30 }; @@ -683,29 +672,9 @@ private: quint64 _lastFaceTrackerUpdate; - render::ScenePointer _main3DScene{ new render::Scene(glm::vec3(-0.5f * (float)TREE_SCALE), (float)TREE_SCALE) }; - render::EnginePointer _renderEngine{ new render::RenderEngine() }; - gpu::ContextPointer _gpuContext; // initialized during window creation - GameWorkload _gameWorkload; - mutable QMutex _renderArgsMutex{ QMutex::Recursive }; - struct AppRenderArgs { - render::Args _renderArgs; - glm::mat4 _eyeToWorld; - glm::mat4 _view; - glm::mat4 _eyeOffsets[2]; - glm::mat4 _eyeProjections[2]; - glm::mat4 _headPose; - glm::mat4 _sensorToWorld; - float _sensorToWorldScale { 1.0f }; - bool _isStereo{ false }; - }; - AppRenderArgs _appRenderArgs; - - - using RenderArgsEditor = std::function ; - void editRenderArgs(RenderArgsEditor editor); + GraphicsEngine _graphicsEngine; void updateRenderArgs(float deltaTime); @@ -751,8 +720,6 @@ private: bool _keyboardDeviceHasFocus { true }; - QString _returnFromFullScreenMirrorTo; - ConnectionMonitor _connectionMonitor; QTimer _addAssetToWorldResizeTimer; @@ -786,16 +753,13 @@ private: QUrl _avatarOverrideUrl; bool _saveAvatarOverrideUrl { false }; - QObject* _renderEventHandler{ nullptr }; - - friend class RenderEventHandler; std::atomic _pendingIdleEvent { true }; - std::atomic _pendingRenderEvent { true }; bool quitWhenFinished { false }; bool _showTrackedObjects { false }; bool _prevShowTrackedObjects { false }; + }; #endif // hifi_Application_h diff --git a/interface/src/Application_render.cpp b/interface/src/Application_render.cpp deleted file mode 100644 index 646cc53cc0..0000000000 --- a/interface/src/Application_render.cpp +++ /dev/null @@ -1,238 +0,0 @@ -// -// Application_render.cpp -// interface/src -// -// Copyright 2013 High Fidelity, Inc. -// -// Distributed under the Apache License, Version 2.0. -// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html -// - -#include "Application.h" -#include - -#include -#include -#include -#include -#include "ui/Stats.h" -#include "Util.h" - - -// Statically provided display and input plugins -extern DisplayPluginList getDisplayPlugins(); - -void Application::editRenderArgs(RenderArgsEditor editor) { - QMutexLocker renderLocker(&_renderArgsMutex); - editor(_appRenderArgs); - -} - -void Application::paintGL() { - // Some plugins process message events, allowing paintGL to be called reentrantly. - - _renderFrameCount++; - _lastTimeRendered.start(); - - auto lastPaintBegin = usecTimestampNow(); - PROFILE_RANGE_EX(render, __FUNCTION__, 0xff0000ff, (uint64_t)_renderFrameCount); - PerformanceTimer perfTimer("paintGL"); - - if (nullptr == _displayPlugin) { - return; - } - - DisplayPluginPointer displayPlugin; - { - PROFILE_RANGE(render, "/getActiveDisplayPlugin"); - displayPlugin = getActiveDisplayPlugin(); - } - - { - PROFILE_RANGE(render, "/pluginBeginFrameRender"); - // If a display plugin loses it's underlying support, it - // needs to be able to signal us to not use it - if (!displayPlugin->beginFrameRender(_renderFrameCount)) { - QMetaObject::invokeMethod(this, "updateDisplayMode"); - return; - } - } - - RenderArgs renderArgs; - glm::mat4 HMDSensorPose; - glm::mat4 eyeToWorld; - glm::mat4 sensorToWorld; - - bool isStereo; - glm::mat4 stereoEyeOffsets[2]; - glm::mat4 stereoEyeProjections[2]; - - { - QMutexLocker viewLocker(&_renderArgsMutex); - renderArgs = _appRenderArgs._renderArgs; - - // don't render if there is no context. - if (!_appRenderArgs._renderArgs._context) { - return; - } - - HMDSensorPose = _appRenderArgs._headPose; - eyeToWorld = _appRenderArgs._eyeToWorld; - sensorToWorld = _appRenderArgs._sensorToWorld; - isStereo = _appRenderArgs._isStereo; - for_each_eye([&](Eye eye) { - stereoEyeOffsets[eye] = _appRenderArgs._eyeOffsets[eye]; - stereoEyeProjections[eye] = _appRenderArgs._eyeProjections[eye]; - }); - } - - { - PROFILE_RANGE(render, "/gpuContextReset"); - _gpuContext->beginFrame(_appRenderArgs._view, HMDSensorPose); - // Reset the gpu::Context Stages - // Back to the default framebuffer; - gpu::doInBatch("Application_render::gpuContextReset", _gpuContext, [&](gpu::Batch& batch) { - batch.resetStages(); - }); - } - - - { - PROFILE_RANGE(render, "/renderOverlay"); - PerformanceTimer perfTimer("renderOverlay"); - // NOTE: There is no batch associated with this renderArgs - // the ApplicationOverlay class assumes it's viewport is setup to be the device size - renderArgs._viewport = glm::ivec4(0, 0, getDeviceSize()); - _applicationOverlay.renderOverlay(&renderArgs); - } - - { - PROFILE_RANGE(render, "/updateCompositor"); - getApplicationCompositor().setFrameInfo(_renderFrameCount, eyeToWorld, sensorToWorld); - } - - gpu::FramebufferPointer finalFramebuffer; - QSize finalFramebufferSize; - { - PROFILE_RANGE(render, "/getOutputFramebuffer"); - // Primary rendering pass - auto framebufferCache = DependencyManager::get(); - finalFramebufferSize = framebufferCache->getFrameBufferSize(); - // Final framebuffer that will be handed to the display-plugin - finalFramebuffer = framebufferCache->getFramebuffer(); - } - - { - if (isStereo) { - renderArgs._context->enableStereo(true); - renderArgs._context->setStereoProjections(stereoEyeProjections); - renderArgs._context->setStereoViews(stereoEyeOffsets); - } - - renderArgs._hudOperator = displayPlugin->getHUDOperator(); - renderArgs._hudTexture = _applicationOverlay.getOverlayTexture(); - renderArgs._blitFramebuffer = finalFramebuffer; - runRenderFrame(&renderArgs); - } - - auto frame = _gpuContext->endFrame(); - frame->frameIndex = _renderFrameCount; - frame->framebuffer = finalFramebuffer; - frame->framebufferRecycler = [](const gpu::FramebufferPointer& framebuffer) { - auto frameBufferCache = DependencyManager::get(); - if (frameBufferCache) { - frameBufferCache->releaseFramebuffer(framebuffer); - } - }; - // deliver final scene rendering commands to the display plugin - { - PROFILE_RANGE(render, "/pluginOutput"); - PerformanceTimer perfTimer("pluginOutput"); - _renderLoopCounter.increment(); - displayPlugin->submitFrame(frame); - } - - // Reset the framebuffer and stereo state - renderArgs._blitFramebuffer.reset(); - renderArgs._context->enableStereo(false); - -#if !defined(DISABLE_QML) - { - auto stats = Stats::getInstance(); - if (stats) { - stats->setRenderDetails(renderArgs._details); - } - } -#endif - - uint64_t lastPaintDuration = usecTimestampNow() - lastPaintBegin; - _frameTimingsScriptingInterface.addValue(lastPaintDuration); -} - - -// WorldBox Render Data & rendering functions - -class WorldBoxRenderData { -public: - typedef render::Payload Payload; - typedef Payload::DataPointer Pointer; - - int _val = 0; - static render::ItemID _item; // unique WorldBoxRenderData -}; - -render::ItemID WorldBoxRenderData::_item{ render::Item::INVALID_ITEM_ID }; - -namespace render { - template <> const ItemKey payloadGetKey(const WorldBoxRenderData::Pointer& stuff) { return ItemKey::Builder::opaqueShape().withTagBits(ItemKey::TAG_BITS_0 | ItemKey::TAG_BITS_1); } - template <> const Item::Bound payloadGetBound(const WorldBoxRenderData::Pointer& stuff) { return Item::Bound(); } - template <> void payloadRender(const WorldBoxRenderData::Pointer& stuff, RenderArgs* args) { - if (Menu::getInstance()->isOptionChecked(MenuOption::WorldAxes)) { - PerformanceTimer perfTimer("worldBox"); - - auto& batch = *args->_batch; - DependencyManager::get()->bindSimpleProgram(batch); - renderWorldBox(args, batch); - } - } -} - -void Application::runRenderFrame(RenderArgs* renderArgs) { - PROFILE_RANGE(render, __FUNCTION__); - PerformanceTimer perfTimer("display"); - PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), "Application::runRenderFrame()"); - - // The pending changes collecting the changes here - render::Transaction transaction; - - if (DependencyManager::get()->shouldRenderEntities()) { - // render models... - PerformanceTimer perfTimer("entities"); - PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), - "Application::runRenderFrame() ... entities..."); - - RenderArgs::DebugFlags renderDebugFlags = RenderArgs::RENDER_DEBUG_NONE; - - renderArgs->_debugFlags = renderDebugFlags; - } - - // Make sure the WorldBox is in the scene - // For the record, this one RenderItem is the first one we created and added to the scene. - // We could move that code elsewhere but you know... - if (!render::Item::isValidID(WorldBoxRenderData::_item)) { - auto worldBoxRenderData = std::make_shared(); - auto worldBoxRenderPayload = std::make_shared(worldBoxRenderData); - - WorldBoxRenderData::_item = _main3DScene->allocateID(); - - transaction.resetItem(WorldBoxRenderData::_item, worldBoxRenderPayload); - _main3DScene->enqueueTransaction(transaction); - } - - { - PerformanceTimer perfTimer("EngineRun"); - _renderEngine->getRenderContext()->args = renderArgs; - _renderEngine->run(); - } -} - diff --git a/interface/src/AvatarBookmarks.cpp b/interface/src/AvatarBookmarks.cpp index 099171a427..ee639f602d 100644 --- a/interface/src/AvatarBookmarks.cpp +++ b/interface/src/AvatarBookmarks.cpp @@ -58,7 +58,7 @@ void addAvatarEntities(const QVariantList& avatarEntities) { EntityItemPropertiesFromScriptValueHonorReadOnly(scriptProperties, entityProperties); entityProperties.setParentID(myNodeID); - entityProperties.setClientOnly(true); + entityProperties.setEntityHostType(entity::HostType::AVATAR); entityProperties.setOwningAvatarID(myNodeID); entityProperties.setSimulationOwner(myNodeID, AVATAR_ENTITY_SIMULATION_PRIORITY); entityProperties.markAllChanged(); diff --git a/interface/src/Menu.h b/interface/src/Menu.h index e0e48ff32c..7168b7294e 100644 --- a/interface/src/Menu.h +++ b/interface/src/Menu.h @@ -117,7 +117,7 @@ namespace MenuOption { const QString FrameTimer = "Show Timer"; const QString FullscreenMirror = "Mirror"; const QString Help = "Help..."; - const QString HomeLocation = "Home"; + const QString HomeLocation = "Home "; const QString IncreaseAvatarSize = "Increase Avatar Size"; const QString IndependentMode = "Independent Mode"; const QString ActionMotorControl = "Enable Default Motor Control"; diff --git a/interface/src/SecondaryCamera.cpp b/interface/src/SecondaryCamera.cpp index f99a373259..e71602b271 100644 --- a/interface/src/SecondaryCamera.cpp +++ b/interface/src/SecondaryCamera.cpp @@ -171,7 +171,7 @@ void SecondaryCameraJobConfig::setOrientation(glm::quat orient) { } void SecondaryCameraJobConfig::enableSecondaryCameraRenderConfigs(bool enabled) { - qApp->getRenderEngine()->getConfiguration()->getConfig()->setEnabled(enabled); + qApp->getRenderEngine()->getConfiguration()->getConfig("SecondaryCameraJob")->setEnabled(enabled); setEnabled(enabled); } @@ -187,11 +187,13 @@ public: void run(const render::RenderContextPointer& renderContext, const RenderArgsPointer& cachedArgs) { auto args = renderContext->args; + if (cachedArgs) { args->_blitFramebuffer = cachedArgs->_blitFramebuffer; args->_viewport = cachedArgs->_viewport; - args->popViewFrustum(); args->_displayMode = cachedArgs->_displayMode; args->_renderMode = cachedArgs->_renderMode; + } + args->popViewFrustum(); gpu::doInBatch("EndSecondaryCameraFrame::run", args->_context, [&](gpu::Batch& batch) { batch.restoreContextStereo(); diff --git a/interface/src/Util.cpp b/interface/src/Util.cpp index bc72c7d7c5..0670252406 100644 --- a/interface/src/Util.cpp +++ b/interface/src/Util.cpp @@ -36,114 +36,6 @@ using namespace std; -void renderWorldBox(RenderArgs* args, gpu::Batch& batch) { - auto geometryCache = DependencyManager::get(); - - // Show center of world - static const glm::vec3 RED(1.0f, 0.0f, 0.0f); - static const glm::vec3 GREEN(0.0f, 1.0f, 0.0f); - static const glm::vec3 BLUE(0.0f, 0.0f, 1.0f); - static const glm::vec3 GREY(0.5f, 0.5f, 0.5f); - static const glm::vec4 GREY4(0.5f, 0.5f, 0.5f, 1.0f); - - static const glm::vec4 DASHED_RED(1.0f, 0.0f, 0.0f, 1.0f); - static const glm::vec4 DASHED_GREEN(0.0f, 1.0f, 0.0f, 1.0f); - static const glm::vec4 DASHED_BLUE(0.0f, 0.0f, 1.0f, 1.0f); - static const float DASH_LENGTH = 1.0f; - static const float GAP_LENGTH = 1.0f; - auto transform = Transform{}; - static std::array geometryIds; - static std::once_flag initGeometryIds; - std::call_once(initGeometryIds, [&] { - for (size_t i = 0; i < geometryIds.size(); ++i) { - geometryIds[i] = geometryCache->allocateID(); - } - }); - - batch.setModelTransform(transform); - - geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(HALF_TREE_SCALE, 0.0f, 0.0f), RED, geometryIds[0]); - geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(-HALF_TREE_SCALE, 0.0f, 0.0f), DASHED_RED, - DASH_LENGTH, GAP_LENGTH, geometryIds[1]); - - geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, HALF_TREE_SCALE, 0.0f), GREEN, geometryIds[2]); - geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, -HALF_TREE_SCALE, 0.0f), DASHED_GREEN, - DASH_LENGTH, GAP_LENGTH, geometryIds[3]); - - geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, HALF_TREE_SCALE), BLUE, geometryIds[4]); - geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, -HALF_TREE_SCALE), DASHED_BLUE, - DASH_LENGTH, GAP_LENGTH, geometryIds[5]); - - // X center boundaries - geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f), - glm::vec3(HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f), GREY, - geometryIds[6]); - geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f), - glm::vec3(-HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f), GREY, - geometryIds[7]); - geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f), - glm::vec3(HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f), GREY, - geometryIds[8]); - geometryCache->renderLine(batch, glm::vec3(HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f), - glm::vec3(HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f), GREY, - geometryIds[9]); - - // Z center boundaries - geometryCache->renderLine(batch, glm::vec3(0.0f, -HALF_TREE_SCALE, -HALF_TREE_SCALE), - glm::vec3(0.0f, -HALF_TREE_SCALE, HALF_TREE_SCALE), GREY, - geometryIds[10]); - geometryCache->renderLine(batch, glm::vec3(0.0f, -HALF_TREE_SCALE, -HALF_TREE_SCALE), - glm::vec3(0.0f, HALF_TREE_SCALE, -HALF_TREE_SCALE), GREY, - geometryIds[11]); - geometryCache->renderLine(batch, glm::vec3(0.0f, HALF_TREE_SCALE, -HALF_TREE_SCALE), - glm::vec3(0.0f, HALF_TREE_SCALE, HALF_TREE_SCALE), GREY, - geometryIds[12]); - geometryCache->renderLine(batch, glm::vec3(0.0f, -HALF_TREE_SCALE, HALF_TREE_SCALE), - glm::vec3(0.0f, HALF_TREE_SCALE, HALF_TREE_SCALE), GREY, - geometryIds[13]); - - // Center boundaries - geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE), - glm::vec3(-HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), GREY, - geometryIds[14]); - geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE), - glm::vec3(HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE), GREY, - geometryIds[15]); - geometryCache->renderLine(batch, glm::vec3(HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE), - glm::vec3(HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), GREY, - geometryIds[16]); - geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), - glm::vec3(HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), GREY, - geometryIds[17]); - - - geometryCache->renderWireCubeInstance(args, batch, GREY4); - - // Draw meter markers along the 3 axis to help with measuring things - const float MARKER_DISTANCE = 1.0f; - const float MARKER_RADIUS = 0.05f; - - transform = Transform().setScale(MARKER_RADIUS); - batch.setModelTransform(transform); - geometryCache->renderSolidSphereInstance(args, batch, RED); - - transform = Transform().setTranslation(glm::vec3(MARKER_DISTANCE, 0.0f, 0.0f)).setScale(MARKER_RADIUS); - batch.setModelTransform(transform); - geometryCache->renderSolidSphereInstance(args, batch, RED); - - transform = Transform().setTranslation(glm::vec3(0.0f, MARKER_DISTANCE, 0.0f)).setScale(MARKER_RADIUS); - batch.setModelTransform(transform); - geometryCache->renderSolidSphereInstance(args, batch, GREEN); - - transform = Transform().setTranslation(glm::vec3(0.0f, 0.0f, MARKER_DISTANCE)).setScale(MARKER_RADIUS); - batch.setModelTransform(transform); - geometryCache->renderSolidSphereInstance(args, batch, BLUE); - - transform = Transform().setTranslation(glm::vec3(MARKER_DISTANCE, 0.0f, MARKER_DISTANCE)).setScale(MARKER_RADIUS); - batch.setModelTransform(transform); - geometryCache->renderSolidSphereInstance(args, batch, GREY); -} - // Do some basic timing tests and report the results void runTimingTests() { // How long does it take to make a call to get the time? diff --git a/interface/src/Util.h b/interface/src/Util.h index 976a26ce82..ef289f5416 100644 --- a/interface/src/Util.h +++ b/interface/src/Util.h @@ -15,14 +15,9 @@ #include #include -#include -#include - class ShapeEntityItem; class ShapeInfo; -void renderWorldBox(RenderArgs* args, gpu::Batch& batch); - void runTimingTests(); void runUnitTests(); diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index afebd0bb79..97014550a8 100755 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -139,7 +139,7 @@ MyAvatar::MyAvatar(QThread* thread) : _flyingHMDSetting(QStringList() << AVATAR_SETTINGS_GROUP_NAME << "flyingHMD", _flyingPrefHMD), _avatarEntityCountSetting(QStringList() << AVATAR_SETTINGS_GROUP_NAME << "avatarEntityData" << "size", 0) { - _clientTraitsHandler = std::unique_ptr(new ClientTraitsHandler(this)); + _clientTraitsHandler.reset(new ClientTraitsHandler(this)); // give the pointer to our head to inherited _headData variable from AvatarData _headData = new MyHead(this); @@ -807,46 +807,6 @@ void MyAvatar::simulate(float deltaTime) { // before we perform rig animations and IK. updateSensorToWorldMatrix(); - // if we detect the hand controller is at rest, i.e. lying on the table, or the hand is too far away from the hmd - // disable the associated hand controller input. - { - // NOTE: all poses are in sensor space. - auto leftHandIter = _controllerPoseMap.find(controller::Action::LEFT_HAND); - if (leftHandIter != _controllerPoseMap.end() && leftHandIter->second.isValid()) { - _leftHandAtRestDetector.update(leftHandIter->second.getTranslation(), leftHandIter->second.getRotation()); - if (_leftHandAtRestDetector.isAtRest()) { - leftHandIter->second.valid = false; - } - } else { - _leftHandAtRestDetector.invalidate(); - } - - auto rightHandIter = _controllerPoseMap.find(controller::Action::RIGHT_HAND); - if (rightHandIter != _controllerPoseMap.end() && rightHandIter->second.isValid()) { - _rightHandAtRestDetector.update(rightHandIter->second.getTranslation(), rightHandIter->second.getRotation()); - if (_rightHandAtRestDetector.isAtRest()) { - rightHandIter->second.valid = false; - } - } else { - _rightHandAtRestDetector.invalidate(); - } - - auto headIter = _controllerPoseMap.find(controller::Action::HEAD); - - // The 99th percentile man has a spine to fingertip to height ratio of 0.45. Lets increase that by about 10% to 0.5 - // then measure the distance the center of the eyes to the finger tips. To come up with this ratio. - // From "The Measure of Man and Woman: Human Factors in Design, Revised Edition" by Alvin R. Tilley, Henry Dreyfuss Associates - const float MAX_HEAD_TO_HAND_DISTANCE_RATIO = 0.52f; - - float maxHeadHandDistance = getUserHeight() * MAX_HEAD_TO_HAND_DISTANCE_RATIO; - if (glm::length(headIter->second.getTranslation() - leftHandIter->second.getTranslation()) > maxHeadHandDistance) { - leftHandIter->second.valid = false; - } - if (glm::length(headIter->second.getTranslation() - rightHandIter->second.getTranslation()) > maxHeadHandDistance) { - rightHandIter->second.valid = false; - } - } - { PerformanceTimer perfTimer("skeleton"); @@ -927,8 +887,7 @@ void MyAvatar::simulate(float deltaTime) { moveOperator.addEntityToMoveList(entity, newCube); } // send an edit packet to update the entity-server about the queryAABox - // unless it is client-only - if (packetSender && !entity->getClientOnly()) { + if (packetSender && entity->isDomainEntity()) { EntityItemProperties properties = entity->getProperties(); properties.setQueryAACubeDirty(); properties.setLastEdited(now); @@ -939,7 +898,7 @@ void MyAvatar::simulate(float deltaTime) { entity->forEachDescendant([&](SpatiallyNestablePointer descendant) { EntityItemPointer entityDescendant = std::dynamic_pointer_cast(descendant); - if (entityDescendant && !entityDescendant->getClientOnly() && descendant->updateQueryAACube()) { + if (entityDescendant && entityDescendant->isDomainEntity() && descendant->updateQueryAACube()) { EntityItemProperties descendantProperties; descendantProperties.setQueryAACube(descendant->getQueryAACube()); descendantProperties.setLastEdited(now); diff --git a/interface/src/commerce/Ledger.cpp b/interface/src/commerce/Ledger.cpp index b10c9647a0..d72d896638 100644 --- a/interface/src/commerce/Ledger.cpp +++ b/interface/src/commerce/Ledger.cpp @@ -63,6 +63,7 @@ Handler(balance) Handler(inventory) Handler(transferAssetToNode) Handler(transferAssetToUsername) +Handler(authorizeAssetTransfer) Handler(alreadyOwned) Handler(availableUpdates) Handler(updateItem) @@ -203,6 +204,7 @@ QString transactionString(const QJsonObject& valueObject) { int sentMoney = valueObject["sent_money"].toInt(); int receivedMoney = valueObject["received_money"].toInt(); int dateInteger = valueObject["created_at"].toInt(); + QString transactionType = valueObject["transaction_type"].toString(); QString message = valueObject["message"].toString(); QDateTime createdAt(QDateTime::fromSecsSinceEpoch(dateInteger, Qt::UTC)); QString result; @@ -210,8 +212,12 @@ QString transactionString(const QJsonObject& valueObject) { if (sentCerts <= 0 && receivedCerts <= 0 && !KNOWN_USERS.contains(valueObject["sender_name"].toString())) { // this is an hfc transfer. if (sentMoney > 0) { - QString recipient = userLink(valueObject["recipient_name"].toString(), valueObject["place_name"].toString()); - result += QString("Money sent to %1").arg(recipient); + if (transactionType == "escrow") { + result += QString("Money transferred to coupon"); + } else { + QString recipient = userLink(valueObject["recipient_name"].toString(), valueObject["place_name"].toString()); + result += QString("Money sent to %1").arg(recipient); + } } else { QString sender = userLink(valueObject["sender_name"].toString(), valueObject["place_name"].toString()); result += QString("Money from %1").arg(sender); @@ -226,8 +232,12 @@ QString transactionString(const QJsonObject& valueObject) { ) { // this is a non-HFC asset transfer. if (sentCerts > 0) { - QString recipient = userLink(valueObject["recipient_name"].toString(), valueObject["place_name"].toString()); - result += QString("Gift sent to %1").arg(recipient); + if (transactionType == "escrow") { + result += QString("Item transferred to coupon"); + } else { + QString recipient = userLink(valueObject["recipient_name"].toString(), valueObject["place_name"].toString()); + result += QString("Gift sent to %1").arg(recipient); + } } else { QString sender = userLink(valueObject["sender_name"].toString(), valueObject["place_name"].toString()); result += QString("Gift from %1").arg(sender); @@ -428,6 +438,7 @@ void Ledger::transferAssetToUsername(const QString& hfc_key, const QString& user transaction["username"] = username; transaction["quantity"] = amount; transaction["message"] = optionalMessage; + transaction["place_name"] = DependencyManager::get()->getPlaceName(); if (!certificateID.isEmpty()) { transaction["certificate_id"] = certificateID; } @@ -440,6 +451,20 @@ void Ledger::transferAssetToUsername(const QString& hfc_key, const QString& user } } +void Ledger::authorizeAssetTransfer(const QString& hfc_key, const QString& couponID, const QString& certificateID, const int& amount, const QString& optionalMessage) { + QJsonObject transaction; + transaction["public_key"] = hfc_key; + transaction["coupon_id"] = couponID; + transaction["quantity"] = amount; + transaction["message"] = optionalMessage; + if (!certificateID.isEmpty()) { + transaction["certificate_id"] = certificateID; + } + QJsonDocument transactionDoc{ transaction }; + auto transactionString = transactionDoc.toJson(QJsonDocument::Compact); + signedSend("transaction", transactionString, hfc_key, "authorize", "authorizeAssetTransferSuccess", "authorizeAssetTransferFailure"); +} + void Ledger::alreadyOwned(const QString& marketplaceId) { auto wallet = DependencyManager::get(); QString endpoint = "already_owned"; diff --git a/interface/src/commerce/Ledger.h b/interface/src/commerce/Ledger.h index 715d6337ad..2e18f34c8d 100644 --- a/interface/src/commerce/Ledger.h +++ b/interface/src/commerce/Ledger.h @@ -36,6 +36,7 @@ public: void certificateInfo(const QString& certificateId); void transferAssetToNode(const QString& hfc_key, const QString& nodeID, const QString& certificateID, const int& amount, const QString& optionalMessage); void transferAssetToUsername(const QString& hfc_key, const QString& username, const QString& certificateID, const int& amount, const QString& optionalMessage); + void authorizeAssetTransfer(const QString& hfc_key, const QString& couponID, const QString& certificateID, const int& amount, const QString& optionalMessage); void alreadyOwned(const QString& marketplaceId); void getAvailableUpdates(const QString& itemId = "", const int& pageNumber = 1, const int& itemsPerPage = 10); void updateItem(const QString& hfc_key, const QString& certificate_id); @@ -59,6 +60,7 @@ signals: void certificateInfoResult(QJsonObject result); void transferAssetToNodeResult(QJsonObject result); void transferAssetToUsernameResult(QJsonObject result); + void authorizeAssetTransferResult(QJsonObject result); void alreadyOwnedResult(QJsonObject result); void availableUpdatesResult(QJsonObject result); void updateItemResult(QJsonObject result); @@ -86,6 +88,8 @@ public slots: void transferAssetToNodeFailure(QNetworkReply* reply); void transferAssetToUsernameSuccess(QNetworkReply* reply); void transferAssetToUsernameFailure(QNetworkReply* reply); + void authorizeAssetTransferSuccess(QNetworkReply* reply); + void authorizeAssetTransferFailure(QNetworkReply* reply); void alreadyOwnedSuccess(QNetworkReply* reply); void alreadyOwnedFailure(QNetworkReply* reply); void availableUpdatesSuccess(QNetworkReply* reply); diff --git a/interface/src/commerce/QmlCommerce.cpp b/interface/src/commerce/QmlCommerce.cpp index 566f7ba324..00acd40e70 100644 --- a/interface/src/commerce/QmlCommerce.cpp +++ b/interface/src/commerce/QmlCommerce.cpp @@ -38,6 +38,7 @@ QmlCommerce::QmlCommerce() { connect(ledger.data(), &Ledger::updateCertificateStatus, this, &QmlCommerce::updateCertificateStatus); connect(ledger.data(), &Ledger::transferAssetToNodeResult, this, &QmlCommerce::transferAssetToNodeResult); connect(ledger.data(), &Ledger::transferAssetToUsernameResult, this, &QmlCommerce::transferAssetToUsernameResult); + connect(ledger.data(), &Ledger::authorizeAssetTransferResult, this, &QmlCommerce::authorizeAssetTransferResult); connect(ledger.data(), &Ledger::availableUpdatesResult, this, &QmlCommerce::availableUpdatesResult); connect(ledger.data(), &Ledger::updateItemResult, this, &QmlCommerce::updateItemResult); @@ -246,6 +247,21 @@ void QmlCommerce::transferAssetToUsername(const QString& username, ledger->transferAssetToUsername(key, username, certificateID, amount, optionalMessage); } +void QmlCommerce::authorizeAssetTransfer(const QString& couponID, + const QString& certificateID, + const int& amount, + const QString& optionalMessage) { + auto ledger = DependencyManager::get(); + auto wallet = DependencyManager::get(); + QStringList keys = wallet->listPublicKeys(); + if (keys.count() == 0) { + QJsonObject result{ { "status", "fail" }, { "message", "Uninitialized Wallet." } }; + return emit authorizeAssetTransferResult(result); + } + QString key = keys[0]; + ledger->authorizeAssetTransfer(key, couponID, certificateID, amount, optionalMessage); +} + void QmlCommerce::replaceContentSet(const QString& itemHref, const QString& certificateID) { if (!certificateID.isEmpty()) { auto ledger = DependencyManager::get(); diff --git a/interface/src/commerce/QmlCommerce.h b/interface/src/commerce/QmlCommerce.h index c5fbdaf4a4..ad21899ebf 100644 --- a/interface/src/commerce/QmlCommerce.h +++ b/interface/src/commerce/QmlCommerce.h @@ -51,6 +51,7 @@ signals: void transferAssetToNodeResult(QJsonObject result); void transferAssetToUsernameResult(QJsonObject result); + void authorizeAssetTransferResult(QJsonObject result); void contentSetChanged(const QString& contentSetHref); @@ -84,6 +85,7 @@ protected: Q_INVOKABLE void transferAssetToNode(const QString& nodeID, const QString& certificateID, const int& amount, const QString& optionalMessage); Q_INVOKABLE void transferAssetToUsername(const QString& username, const QString& certificateID, const int& amount, const QString& optionalMessage); + Q_INVOKABLE void authorizeAssetTransfer(const QString& couponID, const QString& certificateID, const int& amount, const QString& optionalMessage); Q_INVOKABLE void replaceContentSet(const QString& itemHref, const QString& certificateID); diff --git a/interface/src/graphics/GraphicsEngine.cpp b/interface/src/graphics/GraphicsEngine.cpp new file mode 100644 index 0000000000..36bf3a1b97 --- /dev/null +++ b/interface/src/graphics/GraphicsEngine.cpp @@ -0,0 +1,314 @@ +// +// GraphicsEngine.cpp +// +// Created by Sam Gateau on 29/6/2018. +// Copyright 2018 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// +#include "GraphicsEngine.h" + +#include + +#include "WorldBox.h" +#include "LODManager.h" + +#include +#include +#include +#include +#include +#include + +#include "RenderEventHandler.h" + +#include +#include +#include +#include + +#include +#include +#include "ui/Stats.h" +#include "Application.h" + +GraphicsEngine::GraphicsEngine() { + const QString SPLASH_SKYBOX { "{\"ProceduralEntity\":{ \"version\":2, \"shaderUrl\":\"qrc:///shaders/splashSkybox.frag\" } }" }; + _splashScreen->parse(SPLASH_SKYBOX); +} + +GraphicsEngine::~GraphicsEngine() { +} + +void GraphicsEngine::initializeGPU(GLWidget* glwidget) { + + _renderEventHandler = new RenderEventHandler( + [this]() { return this->shouldPaint(); }, + [this]() { this->render_performFrame(); } + ); + + // Requires the window context, because that's what's used in the actual rendering + // and the GPU backend will make things like the VAO which cannot be shared across + // contexts + glwidget->makeCurrent(); + gpu::Context::init(); + glwidget->makeCurrent(); + _gpuContext = std::make_shared(); + + _gpuContext->pushProgramsToSync(shader::allPrograms(), [this] { + _programsCompiled.store(true); + }, 1); + + DependencyManager::get()->setGPUContext(_gpuContext); +} + +void GraphicsEngine::initializeRender(bool disableDeferred) { + + // Set up the render engine + render::CullFunctor cullFunctor = LODManager::shouldRender; + _renderEngine->addJob("UpdateScene"); +#ifndef Q_OS_ANDROID + _renderEngine->addJob("SecondaryCameraJob", cullFunctor, !disableDeferred); +#endif + _renderEngine->addJob("RenderMainView", cullFunctor, !disableDeferred, render::ItemKey::TAG_BITS_0, render::ItemKey::TAG_BITS_0); + _renderEngine->load(); + _renderEngine->registerScene(_renderScene); + + // Now that OpenGL is initialized, we are sure we have a valid context and can create the various pipeline shaders with success. + DependencyManager::get()->initializeShapePipelines(); +} + +void GraphicsEngine::startup() { + static_cast(_renderEventHandler)->resumeThread(); +} + +void GraphicsEngine::shutdown() { + // The cleanup process enqueues the transactions but does not process them. Calling this here will force the actual + // removal of the items. + // See https://highfidelity.fogbugz.com/f/cases/5328 + _renderScene->enqueueFrame(); // flush all the transactions + _renderScene->processTransactionQueue(); // process and apply deletions + + _gpuContext->shutdown(); + + + // shutdown render engine + _renderScene = nullptr; + _renderEngine = nullptr; + + _renderEventHandler->deleteLater(); +} + + +void GraphicsEngine::render_runRenderFrame(RenderArgs* renderArgs) { + PROFILE_RANGE(render, __FUNCTION__); + PerformanceTimer perfTimer("render"); + + // Make sure the WorldBox is in the scene + // For the record, this one RenderItem is the first one we created and added to the scene. + // We could move that code elsewhere but you know... + if (!render::Item::isValidID(WorldBoxRenderData::_item)) { + render::Transaction transaction; + auto worldBoxRenderData = std::make_shared(); + auto worldBoxRenderPayload = std::make_shared(worldBoxRenderData); + + WorldBoxRenderData::_item = _renderScene->allocateID(); + + transaction.resetItem(WorldBoxRenderData::_item, worldBoxRenderPayload); + _renderScene->enqueueTransaction(transaction); + } + + { + _renderEngine->getRenderContext()->args = renderArgs; + _renderEngine->run(); + } +} + +static const unsigned int THROTTLED_SIM_FRAMERATE = 15; +static const int THROTTLED_SIM_FRAME_PERIOD_MS = MSECS_PER_SECOND / THROTTLED_SIM_FRAMERATE; + +bool GraphicsEngine::shouldPaint() const { + auto displayPlugin = qApp->getActiveDisplayPlugin(); + +#ifdef DEBUG_PAINT_DELAY + static uint64_t paintDelaySamples{ 0 }; + static uint64_t paintDelayUsecs{ 0 }; + + paintDelayUsecs += displayPlugin->getPaintDelayUsecs(); + + static const int PAINT_DELAY_THROTTLE = 1000; + if (++paintDelaySamples % PAINT_DELAY_THROTTLE == 0) { + qCDebug(interfaceapp).nospace() << + "Paint delay (" << paintDelaySamples << " samples): " << + (float)paintDelaySamples / paintDelayUsecs << "us"; + } +#endif + + // Throttle if requested + //if (displayPlugin->isThrottled() && (_graphicsEngine._renderEventHandler->_lastTimeRendered.elapsed() < THROTTLED_SIM_FRAME_PERIOD_MS)) { + if (displayPlugin->isThrottled() && + (static_cast(_renderEventHandler)->_lastTimeRendered.elapsed() < THROTTLED_SIM_FRAME_PERIOD_MS)) { + return false; + } + + return true; +} + +bool GraphicsEngine::checkPendingRenderEvent() { + bool expected = false; + return (_renderEventHandler && static_cast(_renderEventHandler)->_pendingRenderEvent.compare_exchange_strong(expected, true)); +} + +void GraphicsEngine::render_performFrame() { + // Some plugins process message events, allowing paintGL to be called reentrantly. + + _renderFrameCount++; + + auto lastPaintBegin = usecTimestampNow(); + PROFILE_RANGE_EX(render, __FUNCTION__, 0xff0000ff, (uint64_t)_renderFrameCount); + PerformanceTimer perfTimer("paintGL"); + + DisplayPluginPointer displayPlugin; + { + PROFILE_RANGE(render, "/getActiveDisplayPlugin"); + displayPlugin = qApp->getActiveDisplayPlugin(); + } + + { + PROFILE_RANGE(render, "/pluginBeginFrameRender"); + // If a display plugin loses it's underlying support, it + // needs to be able to signal us to not use it + if (!displayPlugin->beginFrameRender(_renderFrameCount)) { + QMetaObject::invokeMethod(qApp, "updateDisplayMode"); + return; + } + } + + RenderArgs renderArgs; + glm::mat4 HMDSensorPose; + glm::mat4 eyeToWorld; + glm::mat4 sensorToWorld; + ViewFrustum viewFrustum; + + bool isStereo; + glm::mat4 stereoEyeOffsets[2]; + glm::mat4 stereoEyeProjections[2]; + + { + QMutexLocker viewLocker(&_renderArgsMutex); + renderArgs = _appRenderArgs._renderArgs; + + // don't render if there is no context. + if (!_appRenderArgs._renderArgs._context) { + return; + } + + HMDSensorPose = _appRenderArgs._headPose; + eyeToWorld = _appRenderArgs._eyeToWorld; + sensorToWorld = _appRenderArgs._sensorToWorld; + isStereo = _appRenderArgs._isStereo; + for_each_eye([&](Eye eye) { + stereoEyeOffsets[eye] = _appRenderArgs._eyeOffsets[eye]; + stereoEyeProjections[eye] = _appRenderArgs._eyeProjections[eye]; + }); + viewFrustum = _appRenderArgs._renderArgs.getViewFrustum(); + } + + { + PROFILE_RANGE(render, "/gpuContextReset"); + getGPUContext()->beginFrame(_appRenderArgs._view, HMDSensorPose); + // Reset the gpu::Context Stages + // Back to the default framebuffer; + gpu::doInBatch("Application_render::gpuContextReset", getGPUContext(), [&](gpu::Batch& batch) { + batch.resetStages(); + }); + + if (isStereo) { + renderArgs._context->enableStereo(true); + renderArgs._context->setStereoProjections(stereoEyeProjections); + renderArgs._context->setStereoViews(stereoEyeOffsets); + } + } + + gpu::FramebufferPointer finalFramebuffer; + QSize finalFramebufferSize; + { + PROFILE_RANGE(render, "/getOutputFramebuffer"); + // Primary rendering pass + auto framebufferCache = DependencyManager::get(); + finalFramebufferSize = framebufferCache->getFrameBufferSize(); + // Final framebuffer that will be handed to the display-plugin + finalFramebuffer = framebufferCache->getFramebuffer(); + } + + if (!_programsCompiled.load()) { + gpu::doInBatch("splashFrame", _gpuContext, [&](gpu::Batch& batch) { + batch.setFramebuffer(finalFramebuffer); + batch.enableSkybox(true); + batch.enableStereo(isStereo); + batch.setViewportTransform({ 0, 0, finalFramebuffer->getSize() }); + _splashScreen->render(batch, viewFrustum); + }); + } else { + { + PROFILE_RANGE(render, "/renderOverlay"); + PerformanceTimer perfTimer("renderOverlay"); + // NOTE: There is no batch associated with this renderArgs + // the ApplicationOverlay class assumes it's viewport is setup to be the device size + renderArgs._viewport = glm::ivec4(0, 0, qApp->getDeviceSize()); + qApp->getApplicationOverlay().renderOverlay(&renderArgs); + } + + { + PROFILE_RANGE(render, "/updateCompositor"); + qApp->getApplicationCompositor().setFrameInfo(_renderFrameCount, eyeToWorld, sensorToWorld); + } + + { + PROFILE_RANGE(render, "/runRenderFrame"); + renderArgs._hudOperator = displayPlugin->getHUDOperator(); + renderArgs._hudTexture = qApp->getApplicationOverlay().getOverlayTexture(); + renderArgs._blitFramebuffer = finalFramebuffer; + render_runRenderFrame(&renderArgs); + } + } + + auto frame = getGPUContext()->endFrame(); + frame->frameIndex = _renderFrameCount; + frame->framebuffer = finalFramebuffer; + frame->framebufferRecycler = [](const gpu::FramebufferPointer& framebuffer) { + auto frameBufferCache = DependencyManager::get(); + if (frameBufferCache) { + frameBufferCache->releaseFramebuffer(framebuffer); + } + }; + // deliver final scene rendering commands to the display plugin + { + PROFILE_RANGE(render, "/pluginOutput"); + PerformanceTimer perfTimer("pluginOutput"); + _renderLoopCounter.increment(); + displayPlugin->submitFrame(frame); + } + + // Reset the framebuffer and stereo state + renderArgs._blitFramebuffer.reset(); + renderArgs._context->enableStereo(false); + +#if !defined(DISABLE_QML) + { + auto stats = Stats::getInstance(); + if (stats) { + stats->setRenderDetails(renderArgs._details); + } + } +#endif + + uint64_t lastPaintDuration = usecTimestampNow() - lastPaintBegin; + _frameTimingsScriptingInterface.addValue(lastPaintDuration); +} + +void GraphicsEngine::editRenderArgs(RenderArgsEditor editor) { + QMutexLocker renderLocker(&_renderArgsMutex); + editor(_appRenderArgs); +} diff --git a/interface/src/graphics/GraphicsEngine.h b/interface/src/graphics/GraphicsEngine.h new file mode 100644 index 0000000000..83e774a64f --- /dev/null +++ b/interface/src/graphics/GraphicsEngine.h @@ -0,0 +1,94 @@ +// +// GraphicsEngine.h +// +// Created by Sam Gateau on 29/6/2018. +// Copyright 2018 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// +#ifndef hifi_GraphicsEngine_h +#define hifi_GraphicsEngine_h + +#include +#include +#include + +#include +#include + +#include +#include + +#include "FrameTimingsScriptingInterface.h" + + +struct AppRenderArgs { + render::Args _renderArgs; + glm::mat4 _eyeToWorld; + glm::mat4 _view; + glm::mat4 _eyeOffsets[2]; + glm::mat4 _eyeProjections[2]; + glm::mat4 _headPose; + glm::mat4 _sensorToWorld; + float _sensorToWorldScale{ 1.0f }; + bool _isStereo{ false }; +}; + +using RenderArgsEditor = std::function ; + + +class GraphicsEngine { +public: + GraphicsEngine(); + ~GraphicsEngine(); + + void initializeGPU(GLWidget*); + void initializeRender(bool disableDeferred); + void startup(); + void shutdown(); + + render::ScenePointer getRenderScene() const { return _renderScene; } + render::EnginePointer getRenderEngine() const { return _renderEngine; } + gpu::ContextPointer getGPUContext() const { return _gpuContext; } + + // Same as the one in application + bool shouldPaint() const; + bool checkPendingRenderEvent(); + + size_t getRenderFrameCount() const { return _renderFrameCount; } + float getRenderLoopRate() const { return _renderLoopCounter.rate(); } + + // Feed GRaphics Engine with new frame configuration + void editRenderArgs(RenderArgsEditor editor); + +private: + // Thread specific calls + void render_performFrame(); + void render_runRenderFrame(RenderArgs* renderArgs); + +protected: + + mutable QMutex _renderArgsMutex{ QMutex::Recursive }; + AppRenderArgs _appRenderArgs; + + RateCounter<500> _renderLoopCounter; + + uint32_t _renderFrameCount{ 0 }; + render::ScenePointer _renderScene{ new render::Scene(glm::vec3(-0.5f * (float)TREE_SCALE), (float)TREE_SCALE) }; + render::EnginePointer _renderEngine{ new render::RenderEngine() }; + + gpu::ContextPointer _gpuContext; // initialized during window creation + + QObject* _renderEventHandler{ nullptr }; + friend class RenderEventHandler; + + FrameTimingsScriptingInterface _frameTimingsScriptingInterface; + + std::shared_ptr _splashScreen { std::make_shared() }; + std::atomic _programsCompiled { false }; + + friend class Application; +}; + +#endif // hifi_GraphicsEngine_h diff --git a/interface/src/graphics/RenderEventHandler.cpp b/interface/src/graphics/RenderEventHandler.cpp new file mode 100644 index 0000000000..bdb2cae060 --- /dev/null +++ b/interface/src/graphics/RenderEventHandler.cpp @@ -0,0 +1,58 @@ +// +// RenderEventHandler.cpp +// +// Created by Bradley Austin Davis on 29/6/2018. +// Copyright 2018 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// +#include "RenderEventHandler.h" + +#include "Application.h" +#include +#include + +#include "CrashHandler.h" + +RenderEventHandler::RenderEventHandler(CheckCall checkCall, RenderCall renderCall) : + _checkCall(checkCall), + _renderCall(renderCall) +{ + // Transfer to a new thread + moveToNewNamedThread(this, "RenderThread", [this](QThread* renderThread) { + hifi::qt::addBlockingForbiddenThread("Render", renderThread); + _lastTimeRendered.start(); + }, std::bind(&RenderEventHandler::initialize, this), QThread::HighestPriority); +} + +void RenderEventHandler::initialize() { + setObjectName("Render"); + PROFILE_SET_THREAD_NAME("Render"); + setCrashAnnotation("render_thread_id", std::to_string((size_t)QThread::currentThreadId())); +} + +void RenderEventHandler::resumeThread() { + _pendingRenderEvent = false; +} + +void RenderEventHandler::render() { + if (_checkCall()) { + _lastTimeRendered.start(); + _renderCall(); + } +} + +bool RenderEventHandler::event(QEvent* event) { + switch ((int)event->type()) { + case ApplicationEvent::Render: + render(); + _pendingRenderEvent.store(false); + return true; + + default: + break; + } + return Parent::event(event); +} + diff --git a/interface/src/graphics/RenderEventHandler.h b/interface/src/graphics/RenderEventHandler.h new file mode 100644 index 0000000000..93f8b548d0 --- /dev/null +++ b/interface/src/graphics/RenderEventHandler.h @@ -0,0 +1,52 @@ +// +// RenderEventHandler.h +// +// Created by Bradley Austin Davis on 29/6/2018. +// Copyright 2018 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// +#ifndef hifi_RenderEventHandler_h +#define hifi_RenderEventHandler_h + +#include +#include +#include "gl/OffscreenGLCanvas.h" + +enum ApplicationEvent { + // Execute a lambda function + Lambda = QEvent::User + 1, + // Trigger the next render + Render, + // Trigger the next idle + Idle, +}; + +class RenderEventHandler : public QObject { + using Parent = QObject; + Q_OBJECT +public: + + using CheckCall = std::function ; + using RenderCall = std::function ; + + CheckCall _checkCall; + RenderCall _renderCall; + + RenderEventHandler(CheckCall checkCall, RenderCall renderCall); + + QElapsedTimer _lastTimeRendered; + std::atomic _pendingRenderEvent{ true }; + + void resumeThread(); + +private: + void initialize(); + + void render(); + + bool event(QEvent* event) override; +}; + +#endif // #include hifi_RenderEventHandler_h \ No newline at end of file diff --git a/interface/src/graphics/WorldBox.cpp b/interface/src/graphics/WorldBox.cpp new file mode 100644 index 0000000000..908055e9c6 --- /dev/null +++ b/interface/src/graphics/WorldBox.cpp @@ -0,0 +1,138 @@ +// +// WorldBox.cpp +// +// Created by Sam Gateau on 01/07/2018. +// Copyright 2018 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// +#include "WorldBox.h" + +#include "OctreeConstants.h" + +render::ItemID WorldBoxRenderData::_item{ render::Item::INVALID_ITEM_ID }; + + +namespace render { + template <> const ItemKey payloadGetKey(const WorldBoxRenderData::Pointer& stuff) { return ItemKey::Builder::opaqueShape().withTagBits(ItemKey::TAG_BITS_0 | ItemKey::TAG_BITS_1); } + template <> const Item::Bound payloadGetBound(const WorldBoxRenderData::Pointer& stuff) { return Item::Bound(); } + template <> void payloadRender(const WorldBoxRenderData::Pointer& stuff, RenderArgs* args) { + if (Menu::getInstance()->isOptionChecked(MenuOption::WorldAxes)) { + PerformanceTimer perfTimer("worldBox"); + + auto& batch = *args->_batch; + DependencyManager::get()->bindSimpleProgram(batch); + WorldBoxRenderData::renderWorldBox(args, batch); + } + } +} + +void WorldBoxRenderData::renderWorldBox(RenderArgs* args, gpu::Batch& batch) { + auto geometryCache = DependencyManager::get(); + + // Show center of world + static const glm::vec3 RED(1.0f, 0.0f, 0.0f); + static const glm::vec3 GREEN(0.0f, 1.0f, 0.0f); + static const glm::vec3 BLUE(0.0f, 0.0f, 1.0f); + static const glm::vec3 GREY(0.5f, 0.5f, 0.5f); + static const glm::vec4 GREY4(0.5f, 0.5f, 0.5f, 1.0f); + + static const glm::vec4 DASHED_RED(1.0f, 0.0f, 0.0f, 1.0f); + static const glm::vec4 DASHED_GREEN(0.0f, 1.0f, 0.0f, 1.0f); + static const glm::vec4 DASHED_BLUE(0.0f, 0.0f, 1.0f, 1.0f); + static const float DASH_LENGTH = 1.0f; + static const float GAP_LENGTH = 1.0f; + auto transform = Transform{}; + static std::array geometryIds; + static std::once_flag initGeometryIds; + std::call_once(initGeometryIds, [&] { + for (size_t i = 0; i < geometryIds.size(); ++i) { + geometryIds[i] = geometryCache->allocateID(); + } + }); + + batch.setModelTransform(transform); + + geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(HALF_TREE_SCALE, 0.0f, 0.0f), RED, geometryIds[0]); + geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(-HALF_TREE_SCALE, 0.0f, 0.0f), DASHED_RED, + DASH_LENGTH, GAP_LENGTH, geometryIds[1]); + + geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, HALF_TREE_SCALE, 0.0f), GREEN, geometryIds[2]); + geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, -HALF_TREE_SCALE, 0.0f), DASHED_GREEN, + DASH_LENGTH, GAP_LENGTH, geometryIds[3]); + + geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, HALF_TREE_SCALE), BLUE, geometryIds[4]); + geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, -HALF_TREE_SCALE), DASHED_BLUE, + DASH_LENGTH, GAP_LENGTH, geometryIds[5]); + + // X center boundaries + geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f), + glm::vec3(HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f), GREY, + geometryIds[6]); + geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f), + glm::vec3(-HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f), GREY, + geometryIds[7]); + geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f), + glm::vec3(HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f), GREY, + geometryIds[8]); + geometryCache->renderLine(batch, glm::vec3(HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f), + glm::vec3(HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f), GREY, + geometryIds[9]); + + // Z center boundaries + geometryCache->renderLine(batch, glm::vec3(0.0f, -HALF_TREE_SCALE, -HALF_TREE_SCALE), + glm::vec3(0.0f, -HALF_TREE_SCALE, HALF_TREE_SCALE), GREY, + geometryIds[10]); + geometryCache->renderLine(batch, glm::vec3(0.0f, -HALF_TREE_SCALE, -HALF_TREE_SCALE), + glm::vec3(0.0f, HALF_TREE_SCALE, -HALF_TREE_SCALE), GREY, + geometryIds[11]); + geometryCache->renderLine(batch, glm::vec3(0.0f, HALF_TREE_SCALE, -HALF_TREE_SCALE), + glm::vec3(0.0f, HALF_TREE_SCALE, HALF_TREE_SCALE), GREY, + geometryIds[12]); + geometryCache->renderLine(batch, glm::vec3(0.0f, -HALF_TREE_SCALE, HALF_TREE_SCALE), + glm::vec3(0.0f, HALF_TREE_SCALE, HALF_TREE_SCALE), GREY, + geometryIds[13]); + + // Center boundaries + geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE), + glm::vec3(-HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), GREY, + geometryIds[14]); + geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE), + glm::vec3(HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE), GREY, + geometryIds[15]); + geometryCache->renderLine(batch, glm::vec3(HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE), + glm::vec3(HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), GREY, + geometryIds[16]); + geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), + glm::vec3(HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), GREY, + geometryIds[17]); + + + geometryCache->renderWireCubeInstance(args, batch, GREY4); + + // Draw meter markers along the 3 axis to help with measuring things + const float MARKER_DISTANCE = 1.0f; + const float MARKER_RADIUS = 0.05f; + + transform = Transform().setScale(MARKER_RADIUS); + batch.setModelTransform(transform); + geometryCache->renderSolidSphereInstance(args, batch, RED); + + transform = Transform().setTranslation(glm::vec3(MARKER_DISTANCE, 0.0f, 0.0f)).setScale(MARKER_RADIUS); + batch.setModelTransform(transform); + geometryCache->renderSolidSphereInstance(args, batch, RED); + + transform = Transform().setTranslation(glm::vec3(0.0f, MARKER_DISTANCE, 0.0f)).setScale(MARKER_RADIUS); + batch.setModelTransform(transform); + geometryCache->renderSolidSphereInstance(args, batch, GREEN); + + transform = Transform().setTranslation(glm::vec3(0.0f, 0.0f, MARKER_DISTANCE)).setScale(MARKER_RADIUS); + batch.setModelTransform(transform); + geometryCache->renderSolidSphereInstance(args, batch, BLUE); + + transform = Transform().setTranslation(glm::vec3(MARKER_DISTANCE, 0.0f, MARKER_DISTANCE)).setScale(MARKER_RADIUS); + batch.setModelTransform(transform); + geometryCache->renderSolidSphereInstance(args, batch, GREY); +} + diff --git a/interface/src/graphics/WorldBox.h b/interface/src/graphics/WorldBox.h new file mode 100644 index 0000000000..114777ba0f --- /dev/null +++ b/interface/src/graphics/WorldBox.h @@ -0,0 +1,43 @@ +// +// WorldBox.h +// +// Created by Sam Gateau on 01/07/2018. +// Copyright 2018 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// +#ifndef hifi_WorldBox_h +#define hifi_WorldBox_h + +#include + +#include +#include + +#include +#include +#include "Menu.h" + + + +class WorldBoxRenderData { +public: + typedef render::Payload Payload; + typedef Payload::DataPointer Pointer; + + int _val = 0; + static render::ItemID _item; // unique WorldBoxRenderData + + + + static void renderWorldBox(RenderArgs* args, gpu::Batch& batch); +}; + +namespace render { + template <> const ItemKey payloadGetKey(const WorldBoxRenderData::Pointer& stuff); + template <> const Item::Bound payloadGetBound(const WorldBoxRenderData::Pointer& stuff); + template <> void payloadRender(const WorldBoxRenderData::Pointer& stuff, RenderArgs* args); +} + +#endif // hifi_WorldBox_h \ No newline at end of file diff --git a/interface/src/scripting/WalletScriptingInterface.cpp b/interface/src/scripting/WalletScriptingInterface.cpp index 93ee60ba5b..60f850adac 100644 --- a/interface/src/scripting/WalletScriptingInterface.cpp +++ b/interface/src/scripting/WalletScriptingInterface.cpp @@ -35,7 +35,7 @@ void WalletScriptingInterface::proveAvatarEntityOwnershipVerification(const QUui QSharedPointer contextOverlayInterface = DependencyManager::get(); EntityItemProperties entityProperties = DependencyManager::get()->getEntityProperties(entityID, contextOverlayInterface->getEntityPropertyFlags()); - if (entityProperties.getClientOnly()) { + if (entityProperties.getEntityHostType() == entity::HostType::AVATAR) { if (!entityID.isNull() && entityProperties.getCertificateID().length() > 0) { contextOverlayInterface->requestOwnershipVerification(entityID); } else { diff --git a/interface/src/ui/ApplicationOverlay.cpp b/interface/src/ui/ApplicationOverlay.cpp index 26781631db..3579776213 100644 --- a/interface/src/ui/ApplicationOverlay.cpp +++ b/interface/src/ui/ApplicationOverlay.cpp @@ -55,8 +55,6 @@ ApplicationOverlay::~ApplicationOverlay() { // Renders the overlays either to a texture or to the screen void ApplicationOverlay::renderOverlay(RenderArgs* renderArgs) { PROFILE_RANGE(render, __FUNCTION__); - PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings), "ApplicationOverlay::displayOverlay()"); - buildFramebufferObject(); if (!_overlayFramebuffer) { diff --git a/interface/src/ui/overlays/ContextOverlayInterface.cpp b/interface/src/ui/overlays/ContextOverlayInterface.cpp index e8dc022fd9..aecfdba3b8 100644 --- a/interface/src/ui/overlays/ContextOverlayInterface.cpp +++ b/interface/src/ui/overlays/ContextOverlayInterface.cpp @@ -46,7 +46,7 @@ ContextOverlayInterface::ContextOverlayInterface() { _entityPropertyFlags += PROP_DIMENSIONS; _entityPropertyFlags += PROP_REGISTRATION_POINT; _entityPropertyFlags += PROP_CERTIFICATE_ID; - _entityPropertyFlags += PROP_CLIENT_ONLY; + _entityPropertyFlags += PROP_ENTITY_HOST_TYPE; _entityPropertyFlags += PROP_OWNING_AVATAR_ID; auto entityScriptingInterface = DependencyManager::get().data(); @@ -296,7 +296,7 @@ void ContextOverlayInterface::requestOwnershipVerification(const QUuid& entityID auto nodeList = DependencyManager::get(); if (entityProperties.verifyStaticCertificateProperties()) { - if (entityProperties.getClientOnly()) { + if (entityProperties.getEntityHostType() == entity::HostType::AVATAR) { SharedNodePointer entityServer = nodeList->soloNodeOfType(NodeType::EntityServer); if (entityServer) { diff --git a/libraries/animation/src/AnimSkeleton.cpp b/libraries/animation/src/AnimSkeleton.cpp index 91ca2359b4..16c2c1cc7e 100644 --- a/libraries/animation/src/AnimSkeleton.cpp +++ b/libraries/animation/src/AnimSkeleton.cpp @@ -327,7 +327,7 @@ std::vector AnimSkeleton::lookUpJointIndices(const std::vector& jo for (auto& name : jointNames) { int index = nameToJointIndex(name); if (index == -1) { - qWarning(animation) << "AnimSkeleton::lookUpJointIndices(): could not find bone with named " << name; + qWarning(animation) << "AnimSkeleton::lookUpJointIndices(): could not find bone with name " << name; } result.push_back(index); } diff --git a/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp b/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp index fceb146470..b4ea9c20f9 100644 --- a/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp +++ b/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp @@ -310,7 +310,7 @@ void Avatar::updateAvatarEntities() { PerformanceTimer perfTimer("attachments"); // AVATAR ENTITY UPDATE FLOW - // - if queueEditEntityMessage sees clientOnly flag it does _myAvatar->updateAvatarEntity() + // - if queueEditEntityMessage sees avatarEntity flag it does _myAvatar->updateAvatarEntity() // - updateAvatarEntity saves the bytes and flags the trait instance for the entity as updated // - ClientTraitsHandler::sendChangedTraitsToMixer sends the entity bytes to the mixer which relays them to other interfaces // - AvatarHashMap::processBulkAvatarTraits on other interfaces calls avatar->processTraitInstace @@ -389,7 +389,7 @@ void Avatar::updateAvatarEntities() { QScriptValue scriptProperties = variantMapToScriptValue(asMap, scriptEngine); EntityItemProperties properties; EntityItemPropertiesFromScriptValueHonorReadOnly(scriptProperties, properties); - properties.setClientOnly(true); + properties.setEntityHostType(entity::HostType::AVATAR); properties.setOwningAvatarID(getID()); // there's no entity-server to tell us we're the simulation owner, so always set the diff --git a/libraries/avatars/src/AvatarData.cpp b/libraries/avatars/src/AvatarData.cpp index d9d4b57c31..b6c7954f67 100644 --- a/libraries/avatars/src/AvatarData.cpp +++ b/libraries/avatars/src/AvatarData.cpp @@ -1776,16 +1776,11 @@ int AvatarData::getFauxJointIndex(const QString& name) const { int AvatarData::getJointIndex(const QString& name) const { int result = getFauxJointIndex(name); - if (result != -1) { - return result; - } - QReadLocker readLock(&_jointDataLock); - return _fstJointIndices.value(name) - 1; + return result; } QStringList AvatarData::getJointNames() const { - QReadLocker readLock(&_jointDataLock); - return _fstJointNames; + return QStringList(); } glm::quat AvatarData::getOrientationOutbound() const { @@ -2000,8 +1995,6 @@ void AvatarData::setSkeletonModelURL(const QUrl& skeletonModelURL) { _skeletonModelURL = expanded; - updateJointMappings(); - if (_clientTraitsHandler) { _clientTraitsHandler->markTraitUpdated(AvatarTraits::SkeletonModelURL); } @@ -2097,57 +2090,6 @@ void AvatarData::detachAll(const QString& modelURL, const QString& jointName) { setAttachmentData(attachmentData); } -void AvatarData::setJointMappingsFromNetworkReply() { - - QNetworkReply* networkReply = static_cast(sender()); - - // before we process this update, make sure that the skeleton model URL hasn't changed - // since we made the FST request - if (networkReply->url() != _skeletonModelURL) { - qCDebug(avatars) << "Refusing to set joint mappings for FST URL that does not match the current URL"; - return; - } - - { - QWriteLocker writeLock(&_jointDataLock); - QByteArray line; - while (!(line = networkReply->readLine()).isEmpty()) { - line = line.trimmed(); - if (line.startsWith("filename")) { - int filenameIndex = line.indexOf('=') + 1; - if (filenameIndex > 0) { - _skeletonFBXURL = _skeletonModelURL.resolved(QString(line.mid(filenameIndex).trimmed())); - } - } - if (!line.startsWith("jointIndex")) { - continue; - } - int jointNameIndex = line.indexOf('=') + 1; - if (jointNameIndex == 0) { - continue; - } - int secondSeparatorIndex = line.indexOf('=', jointNameIndex); - if (secondSeparatorIndex == -1) { - continue; - } - QString jointName = line.mid(jointNameIndex, secondSeparatorIndex - jointNameIndex).trimmed(); - bool ok; - int jointIndex = line.mid(secondSeparatorIndex + 1).trimmed().toInt(&ok); - if (ok) { - while (_fstJointNames.size() < jointIndex + 1) { - _fstJointNames.append(QString()); - } - _fstJointNames[jointIndex] = jointName; - } - } - for (int i = 0; i < _fstJointNames.size(); i++) { - _fstJointIndices.insert(_fstJointNames.at(i), i + 1); - } - } - - networkReply->deleteLater(); -} - void AvatarData::sendAvatarDataPacket(bool sendAll) { auto nodeList = DependencyManager::get(); @@ -2209,34 +2151,6 @@ void AvatarData::sendIdentityPacket() { _identityDataChanged = false; } -void AvatarData::updateJointMappings() { - { - QWriteLocker writeLock(&_jointDataLock); - _fstJointIndices.clear(); - _fstJointNames.clear(); - _jointData.clear(); - } - - if (_skeletonModelURL.fileName().toLower().endsWith(".fst")) { - //// - // TODO: Should we rely upon HTTPResourceRequest for ResourceRequestObserver instead? - // HTTPResourceRequest::doSend() covers all of the following and - // then some. It doesn't cover the connect() call, so we may - // want to add a HTTPResourceRequest::doSend() method that does - // connects. - QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance(); - QNetworkRequest networkRequest = QNetworkRequest(_skeletonModelURL); - networkRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true); - networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT); - DependencyManager::get()->update( - _skeletonModelURL, -1, "AvatarData::updateJointMappings"); - QNetworkReply* networkReply = networkAccessManager.get(networkRequest); - // - //// - connect(networkReply, &QNetworkReply::finished, this, &AvatarData::setJointMappingsFromNetworkReply); - } -} - static const QString JSON_ATTACHMENT_URL = QStringLiteral("modelUrl"); static const QString JSON_ATTACHMENT_JOINT_NAME = QStringLiteral("jointName"); static const QString JSON_ATTACHMENT_TRANSFORM = QStringLiteral("transform"); @@ -2832,35 +2746,47 @@ void AvatarData::setAvatarEntityData(const AvatarEntityMap& avatarEntityData) { qCDebug(avatars) << "discard suspect AvatarEntityData with size =" << avatarEntityData.size(); return; } + + std::vector deletedEntityIDs; + QList updatedEntityIDs; + _avatarEntitiesLock.withWriteLock([&] { if (_avatarEntityData != avatarEntityData) { + // keep track of entities that were attached to this avatar but no longer are AvatarEntityIDs previousAvatarEntityIDs = QSet::fromList(_avatarEntityData.keys()); _avatarEntityData = avatarEntityData; setAvatarEntityDataChanged(true); + deletedEntityIDs.reserve(previousAvatarEntityIDs.size()); + foreach (auto entityID, previousAvatarEntityIDs) { if (!_avatarEntityData.contains(entityID)) { _avatarEntityDetached.insert(entityID); - - if (_clientTraitsHandler) { - // we have a client traits handler, so we flag this removed entity as deleted - // so that changes are sent next frame - _clientTraitsHandler->markInstancedTraitDeleted(AvatarTraits::AvatarEntity, entityID); - } + deletedEntityIDs.push_back(entityID); } } - if (_clientTraitsHandler) { - // if we have a client traits handler, flag any updated or created entities - // so that we send changes for them next frame - foreach (auto entityID, _avatarEntityData.keys()) { - _clientTraitsHandler->markInstancedTraitUpdated(AvatarTraits::AvatarEntity, entityID); - } - } + updatedEntityIDs = _avatarEntityData.keys(); } }); + + if (_clientTraitsHandler) { + // we have a client traits handler + + // flag removed entities as deleted so that changes are sent next frame + for (auto& deletedEntityID : deletedEntityIDs) { + _clientTraitsHandler->markInstancedTraitDeleted(AvatarTraits::AvatarEntity, deletedEntityID); + } + + // flag any updated or created entities so that we send changes for them next frame + for (auto& entityID : updatedEntityIDs) { + _clientTraitsHandler->markInstancedTraitUpdated(AvatarTraits::AvatarEntity, entityID); + } + } + + } AvatarEntityIDs AvatarData::getAndClearRecentlyDetachedIDs() { diff --git a/libraries/avatars/src/AvatarData.h b/libraries/avatars/src/AvatarData.h index 36c6ed6c50..71e79191bc 100644 --- a/libraries/avatars/src/AvatarData.h +++ b/libraries/avatars/src/AvatarData.h @@ -1269,11 +1269,6 @@ public slots: */ void sendIdentityPacket(); - /**jsdoc - * @function MyAvatar.setJointMappingsFromNetworkReply - */ - void setJointMappingsFromNetworkReply(); - /**jsdoc * @function MyAvatar.setSessionUUID * @param {Uuid} sessionUUID @@ -1376,23 +1371,16 @@ protected: mutable HeadData* _headData { nullptr }; QUrl _skeletonModelURL; - QUrl _skeletonFBXURL; QVector _attachmentData; QVector _oldAttachmentData; QString _displayName; QString _sessionDisplayName { }; bool _lookAtSnappingEnabled { true }; - QHash _fstJointIndices; ///< 1-based, since zero is returned for missing keys - QStringList _fstJointNames; ///< in order of depth-first traversal - quint64 _errorLogExpiry; ///< time in future when to log an error QWeakPointer _owningAvatarMixer; - /// Loads the joint indices, names from the FST file (if any) - virtual void updateJointMappings(); - glm::vec3 _targetVelocity; SimpleMovingAverage _averageBytesReceived; @@ -1490,17 +1478,14 @@ protected: bool _isClientAvatar { false }; // null unless MyAvatar or ScriptableAvatar sending traits data to mixer - std::unique_ptr _clientTraitsHandler; + std::unique_ptr _clientTraitsHandler; template T readLockWithNamedJointIndex(const QString& name, const T& defaultValue, F f) const { int index = getFauxJointIndex(name); QReadLocker readLock(&_jointDataLock); - if (index == -1) { - index = _fstJointIndices.value(name) - 1; - } - // The first conditional is superfluous, but illsutrative + // The first conditional is superfluous, but illustrative if (index == -1 || index < _jointData.size()) { return defaultValue; } @@ -1517,9 +1502,6 @@ protected: void writeLockWithNamedJointIndex(const QString& name, F f) { int index = getFauxJointIndex(name); QWriteLocker writeLock(&_jointDataLock); - if (index == -1) { - index = _fstJointIndices.value(name) - 1; - } if (index == -1) { return; } diff --git a/libraries/avatars/src/ClientTraitsHandler.cpp b/libraries/avatars/src/ClientTraitsHandler.cpp index f8247d9e52..3e24c1f9ad 100644 --- a/libraries/avatars/src/ClientTraitsHandler.cpp +++ b/libraries/avatars/src/ClientTraitsHandler.cpp @@ -22,7 +22,7 @@ ClientTraitsHandler::ClientTraitsHandler(AvatarData* owningAvatar) : _owningAvatar(owningAvatar) { auto nodeList = DependencyManager::get(); - QObject::connect(nodeList.data(), &NodeList::nodeAdded, [this](SharedNodePointer addedNode){ + QObject::connect(nodeList.data(), &NodeList::nodeAdded, this, [this](SharedNodePointer addedNode) { if (addedNode->getType() == NodeType::AvatarMixer) { resetForNewMixer(); } @@ -66,7 +66,7 @@ void ClientTraitsHandler::resetForNewMixer() { } void ClientTraitsHandler::sendChangedTraitsToMixer() { - Lock lock(_traitLock); + std::unique_lock lock(_traitLock); if (hasChangedTraits() || _shouldPerformInitialSend) { // we have at least one changed trait to send @@ -90,13 +90,21 @@ void ClientTraitsHandler::sendChangedTraitsToMixer() { _traitStatuses.reset(); _hasChangedTraits = false; + // if this was an initial send of all traits, consider it completed + bool initialSend = _shouldPerformInitialSend; + _shouldPerformInitialSend = false; + + // we can release the lock here since we've taken a copy of statuses + // and will setup the packet using the information in the copy + lock.unlock(); + auto simpleIt = traitStatusesCopy.simpleCBegin(); while (simpleIt != traitStatusesCopy.simpleCEnd()) { // because the vector contains all trait types (for access using trait type as index) // we double check that it is a simple iterator here auto traitType = static_cast(std::distance(traitStatusesCopy.simpleCBegin(), simpleIt)); - if (_shouldPerformInitialSend || *simpleIt == Updated) { + if (initialSend || *simpleIt == Updated) { if (traitType == AvatarTraits::SkeletonModelURL) { _owningAvatar->packTrait(traitType, *traitsPacketList); @@ -111,12 +119,12 @@ void ClientTraitsHandler::sendChangedTraitsToMixer() { auto instancedIt = traitStatusesCopy.instancedCBegin(); while (instancedIt != traitStatusesCopy.instancedCEnd()) { for (auto& instanceIDValuePair : instancedIt->instances) { - if ((_shouldPerformInitialSend && instanceIDValuePair.value != Deleted) + if ((initialSend && instanceIDValuePair.value != Deleted) || instanceIDValuePair.value == Updated) { // this is a changed trait we need to send or we haven't send out trait information yet // ask the owning avatar to pack it _owningAvatar->packTraitInstance(instancedIt->traitType, instanceIDValuePair.id, *traitsPacketList); - } else if (!_shouldPerformInitialSend && instanceIDValuePair.value == Deleted) { + } else if (!initialSend && instanceIDValuePair.value == Deleted) { // pack delete for this trait instance AvatarTraits::packInstancedTraitDelete(instancedIt->traitType, instanceIDValuePair.id, *traitsPacketList); @@ -127,9 +135,6 @@ void ClientTraitsHandler::sendChangedTraitsToMixer() { } nodeList->sendPacketList(std::move(traitsPacketList), *avatarMixer); - - // if this was an initial send of all traits, consider it completed - _shouldPerformInitialSend = false; } } diff --git a/libraries/display-plugins/src/display-plugins/InterleavedSrgbToLinear.slf b/libraries/display-plugins/src/display-plugins/InterleavedSrgbToLinear.slf index e70053dcd9..66acff616c 100644 --- a/libraries/display-plugins/src/display-plugins/InterleavedSrgbToLinear.slf +++ b/libraries/display-plugins/src/display-plugins/InterleavedSrgbToLinear.slf @@ -14,8 +14,6 @@ void main(void) { ivec2 texCoord = ivec2(floor(varTexCoord0 * vec2(textureData.textureSize))); texCoord.x /= 2; int row = int(floor(gl_FragCoord.y)); - if (row % 2 > 0) { - texCoord.x += (textureData.textureSize.x / 2); - } + texCoord.x += int(row % 2 > 0) * (textureData.textureSize.x / 2); outFragColor = vec4(pow(texelFetch(colorMap, texCoord, 0).rgb, vec3(2.2)), 1.0); } diff --git a/libraries/display-plugins/src/display-plugins/OpenGLDisplayPlugin.cpp b/libraries/display-plugins/src/display-plugins/OpenGLDisplayPlugin.cpp index 190d4d4104..5835316efe 100644 --- a/libraries/display-plugins/src/display-plugins/OpenGLDisplayPlugin.cpp +++ b/libraries/display-plugins/src/display-plugins/OpenGLDisplayPlugin.cpp @@ -525,6 +525,9 @@ void OpenGLDisplayPlugin::updateFrameData() { if (_newFrameQueue.size() > 1) { _droppedFrameRate.increment(_newFrameQueue.size() - 1); } + + _gpuContext->processProgramsToSync(); + while (!_newFrameQueue.empty()) { _currentFrame = _newFrameQueue.front(); _newFrameQueue.pop(); @@ -534,18 +537,26 @@ void OpenGLDisplayPlugin::updateFrameData() { } std::function OpenGLDisplayPlugin::getHUDOperator() { - return [this](gpu::Batch& batch, const gpu::TexturePointer& hudTexture, bool mirror) { - if (_hudPipeline && hudTexture) { + auto hudPipeline = _hudPipeline; + auto hudMirrorPipeline = _mirrorHUDPipeline; + auto hudStereo = isStereo(); + auto hudCompositeFramebufferSize = _compositeFramebuffer->getSize(); + std::array hudEyeViewports; + for_each_eye([&](Eye eye) { + hudEyeViewports[eye] = eyeViewport(eye); + }); + return [=](gpu::Batch& batch, const gpu::TexturePointer& hudTexture, bool mirror) { + if (hudPipeline && hudTexture) { batch.enableStereo(false); - batch.setPipeline(mirror ? _mirrorHUDPipeline : _hudPipeline); + batch.setPipeline(mirror ? hudMirrorPipeline : hudPipeline); batch.setResourceTexture(0, hudTexture); - if (isStereo()) { + if (hudStereo) { for_each_eye([&](Eye eye) { - batch.setViewportTransform(eyeViewport(eye)); + batch.setViewportTransform(hudEyeViewports[eye]); batch.draw(gpu::TRIANGLE_STRIP, 4); }); } else { - batch.setViewportTransform(ivec4(uvec2(0), _compositeFramebuffer->getSize())); + batch.setViewportTransform(ivec4(uvec2(0), hudCompositeFramebufferSize)); batch.draw(gpu::TRIANGLE_STRIP, 4); } } @@ -637,6 +648,7 @@ void OpenGLDisplayPlugin::present() { auto frameId = (uint64_t)presentCount(); PROFILE_RANGE_EX(render, __FUNCTION__, 0xffffff00, frameId) uint64_t startPresent = usecTimestampNow(); + { PROFILE_RANGE_EX(render, "updateFrameData", 0xff00ff00, frameId) updateFrameData(); @@ -829,7 +841,6 @@ void OpenGLDisplayPlugin::render(std::function f) { _gpuContext->executeBatch(batch); } - OpenGLDisplayPlugin::~OpenGLDisplayPlugin() { } diff --git a/libraries/display-plugins/src/display-plugins/SrgbToLinear.slf b/libraries/display-plugins/src/display-plugins/SrgbToLinear.slf index aad9e71e0e..8b324c81a5 100644 --- a/libraries/display-plugins/src/display-plugins/SrgbToLinear.slf +++ b/libraries/display-plugins/src/display-plugins/SrgbToLinear.slf @@ -9,7 +9,7 @@ layout(location=0) out vec4 outFragColor; float sRGBFloatToLinear(float value) { const float SRGB_ELBOW = 0.04045; - return (value <= SRGB_ELBOW) ? value / 12.92 : pow((value + 0.055) / 1.055, 2.4); + return mix(pow((value + 0.055) / 1.055, 2.4), value / 12.92, float(value <= SRGB_ELBOW)); } vec3 colorToLinearRGB(vec3 srgb) { diff --git a/libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp b/libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp index d76b211ede..321bcc3fd2 100644 --- a/libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp +++ b/libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp @@ -420,18 +420,26 @@ void HmdDisplayPlugin::HUDRenderer::updatePipeline() { std::function HmdDisplayPlugin::HUDRenderer::render(HmdDisplayPlugin& plugin) { updatePipeline(); - return [this](gpu::Batch& batch, const gpu::TexturePointer& hudTexture, bool mirror) { - if (pipeline && hudTexture) { - batch.setPipeline(pipeline); - batch.setInputFormat(format); - gpu::BufferView posView(vertices, VERTEX_OFFSET, vertices->getSize(), VERTEX_STRIDE, format->getAttributes().at(gpu::Stream::POSITION)._element); - gpu::BufferView uvView(vertices, TEXTURE_OFFSET, vertices->getSize(), VERTEX_STRIDE, format->getAttributes().at(gpu::Stream::TEXCOORD)._element); + auto hudPipeline = pipeline; + auto hudFormat = format; + auto hudVertices = vertices; + auto hudIndices = indices; + auto hudUniformBuffer = uniformsBuffer; + auto hudUniforms = uniforms; + auto hudIndexCount = indexCount; + return [=](gpu::Batch& batch, const gpu::TexturePointer& hudTexture, bool mirror) { + if (hudPipeline && hudTexture) { + batch.setPipeline(hudPipeline); + + batch.setInputFormat(hudFormat); + gpu::BufferView posView(hudVertices, VERTEX_OFFSET, hudVertices->getSize(), VERTEX_STRIDE, hudFormat->getAttributes().at(gpu::Stream::POSITION)._element); + gpu::BufferView uvView(hudVertices, TEXTURE_OFFSET, hudVertices->getSize(), VERTEX_STRIDE, hudFormat->getAttributes().at(gpu::Stream::TEXCOORD)._element); batch.setInputBuffer(gpu::Stream::POSITION, posView); batch.setInputBuffer(gpu::Stream::TEXCOORD, uvView); - batch.setIndexBuffer(gpu::UINT16, indices, 0); - uniformsBuffer->setSubData(0, uniforms); - batch.setUniformBuffer(0, uniformsBuffer); + batch.setIndexBuffer(gpu::UINT16, hudIndices, 0); + hudUniformBuffer->setSubData(0, hudUniforms); + batch.setUniformBuffer(0, hudUniformBuffer); auto compositorHelper = DependencyManager::get(); glm::mat4 modelTransform = compositorHelper->getUiTransform(); @@ -441,7 +449,7 @@ std::function HmdDis batch.setModelTransform(modelTransform); batch.setResourceTexture(0, hudTexture); - batch.drawIndexed(gpu::TRIANGLES, indexCount); + batch.drawIndexed(gpu::TRIANGLES, hudIndexCount); } }; } diff --git a/libraries/entities-renderer/src/RenderableEntityItem.cpp b/libraries/entities-renderer/src/RenderableEntityItem.cpp index aa335bb7d5..75d06191ea 100644 --- a/libraries/entities-renderer/src/RenderableEntityItem.cpp +++ b/libraries/entities-renderer/src/RenderableEntityItem.cpp @@ -39,7 +39,7 @@ enum class RenderItemStatusIcon { SIMULATION_OWNER = 3, HAS_ACTIONS = 4, OTHER_SIMULATION_OWNER = 5, - CLIENT_ONLY = 6, + ENTITY_HOST_TYPE = 6, NONE = 255 }; @@ -115,17 +115,20 @@ void EntityRenderer::makeStatusGetters(const EntityItemPointer& entity, Item::St }); statusGetters.push_back([entity, myNodeID] () -> render::Item::Status::Value { - if (entity->getClientOnly()) { + if (entity->isAvatarEntity()) { if (entity->getOwningAvatarID() == myNodeID) { return render::Item::Status::Value(1.0f, render::Item::Status::Value::GREEN, - (unsigned char)RenderItemStatusIcon::CLIENT_ONLY); + (unsigned char)RenderItemStatusIcon::ENTITY_HOST_TYPE); } else { return render::Item::Status::Value(1.0f, render::Item::Status::Value::RED, - (unsigned char)RenderItemStatusIcon::CLIENT_ONLY); + (unsigned char)RenderItemStatusIcon::ENTITY_HOST_TYPE); } + } else if (entity->isLocalEntity()) { + return render::Item::Status::Value(1.0f, render::Item::Status::Value::BLUE, + (unsigned char)RenderItemStatusIcon::ENTITY_HOST_TYPE); } return render::Item::Status::Value(0.0f, render::Item::Status::Value::GREEN, - (unsigned char)RenderItemStatusIcon::CLIENT_ONLY); + (unsigned char)RenderItemStatusIcon::ENTITY_HOST_TYPE); }); } diff --git a/libraries/entities-renderer/src/RenderableMaterialEntityItem.cpp b/libraries/entities-renderer/src/RenderableMaterialEntityItem.cpp index c607f678b6..6451e873c9 100644 --- a/libraries/entities-renderer/src/RenderableMaterialEntityItem.cpp +++ b/libraries/entities-renderer/src/RenderableMaterialEntityItem.cpp @@ -126,7 +126,7 @@ void MaterialEntityRenderer::doRender(RenderArgs* args) { batch.setModelTransform(renderTransform); if (args->_renderMode != render::Args::RenderMode::SHADOW_RENDER_MODE) { - drawMaterial->setTextureTransforms(textureTransform); + drawMaterial->setTextureTransforms(textureTransform, MaterialMappingMode::UV, true); // bind the material RenderPipelines::bindMaterial(drawMaterial, batch, args->_enableTexturing); diff --git a/libraries/entities-renderer/src/textured_particle.slv b/libraries/entities-renderer/src/textured_particle.slv index 4d17fe132b..98d25eae2e 100644 --- a/libraries/entities-renderer/src/textured_particle.slv +++ b/libraries/entities-renderer/src/textured_particle.slv @@ -80,10 +80,11 @@ float interpolate3Points(float y1, float y2, float y3, float u) { halfSlope = (y3 - y1) / 2.0f; float slope12 = y2 - y1; float slope23 = y3 - y2; - if (abs(halfSlope) > abs(slope12)) { - halfSlope = slope12; - } else if (abs(halfSlope) > abs(slope23)) { - halfSlope = slope23; + + { + float check = float(abs(halfSlope) > abs(slope12)); + halfSlope = mix(halfSlope, slope12, check); + halfSlope = mix(halfSlope, slope23, (1.0 - check) * float(abs(halfSlope) > abs(slope23))); } } diff --git a/libraries/entities/src/EntityEditPacketSender.cpp b/libraries/entities/src/EntityEditPacketSender.cpp index 4aa66db227..c414a7a4ac 100644 --- a/libraries/entities/src/EntityEditPacketSender.cpp +++ b/libraries/entities/src/EntityEditPacketSender.cpp @@ -84,16 +84,19 @@ void EntityEditPacketSender::queueEditEntityMessage(PacketType type, EntityTreePointer entityTree, EntityItemID entityItemID, const EntityItemProperties& properties) { - if (properties.getClientOnly()) { + if (properties.getEntityHostType() == entity::HostType::AVATAR) { if (!_myAvatar) { - qCWarning(entities) << "Suppressing entity edit message: cannot send clientOnly edit with no myAvatar"; + qCWarning(entities) << "Suppressing entity edit message: cannot send avatar entity edit with no myAvatar"; } else if (properties.getOwningAvatarID() == _myAvatar->getID()) { // this is an avatar-based entity --> update our avatar-data rather than sending to the entity-server queueEditAvatarEntityMessage(type, entityTree, entityItemID, properties); } else { - qCWarning(entities) << "Suppressing entity edit message: cannot send clientOnly edit for another avatar"; + qCWarning(entities) << "Suppressing entity edit message: cannot send avatar entity edit for another avatar"; } return; + } else if (properties.getEntityHostType() == entity::HostType::LOCAL) { + // Don't send edits for local entities + return; } if (entityTree && entityTree->isServerlessMode()) { diff --git a/libraries/entities/src/EntityItem.cpp b/libraries/entities/src/EntityItem.cpp index 36ffc68fd3..94d0024fd5 100644 --- a/libraries/entities/src/EntityItem.cpp +++ b/libraries/entities/src/EntityItem.cpp @@ -119,7 +119,7 @@ EntityPropertyFlags EntityItem::getEntityProperties(EncodeBitstreamParams& param requestedProperties += PROP_PARENT_JOINT_INDEX; requestedProperties += PROP_QUERY_AA_CUBE; - requestedProperties += PROP_CLIENT_ONLY; + requestedProperties += PROP_ENTITY_HOST_TYPE; requestedProperties += PROP_OWNING_AVATAR_ID; requestedProperties += PROP_LAST_EDITED_BY; @@ -172,7 +172,7 @@ OctreeElement::AppendState EntityItem::appendEntityData(OctreePacketData* packet EntityPropertyFlags propertyFlags(PROP_LAST_ITEM); EntityPropertyFlags requestedProperties = getEntityProperties(params); - requestedProperties -= PROP_CLIENT_ONLY; + requestedProperties -= PROP_ENTITY_HOST_TYPE; requestedProperties -= PROP_OWNING_AVATAR_ID; // If we are being called for a subsequent pass at appendEntityData() that failed to completely encode this item, @@ -1278,10 +1278,7 @@ EntityItemProperties EntityItem::getProperties(const EntityPropertyFlags& desire EntityItemProperties properties(propertyFlags); properties._id = getID(); properties._idSet = true; - properties._created = getCreated(); properties._lastEdited = getLastEdited(); - properties.setClientOnly(getClientOnly()); - properties.setOwningAvatarID(getOwningAvatarID()); properties._type = getType(); @@ -1337,7 +1334,7 @@ EntityItemProperties EntityItem::getProperties(const EntityPropertyFlags& desire COPY_ENTITY_PROPERTY_TO_PROPERTIES(localPosition, getLocalPosition); COPY_ENTITY_PROPERTY_TO_PROPERTIES(localRotation, getLocalOrientation); - COPY_ENTITY_PROPERTY_TO_PROPERTIES(clientOnly, getClientOnly); + COPY_ENTITY_PROPERTY_TO_PROPERTIES(entityHostType, getEntityHostType); COPY_ENTITY_PROPERTY_TO_PROPERTIES(owningAvatarID, getOwningAvatarID); COPY_ENTITY_PROPERTY_TO_PROPERTIES(lastEditedBy, getLastEditedBy); @@ -1479,7 +1476,7 @@ bool EntityItem::setProperties(const EntityItemProperties& properties) { SET_ENTITY_PROPERTY_FROM_PROPERTIES(parentJointIndex, setParentJointIndex); SET_ENTITY_PROPERTY_FROM_PROPERTIES(queryAACube, setQueryAACube); - SET_ENTITY_PROPERTY_FROM_PROPERTIES(clientOnly, setClientOnly); + SET_ENTITY_PROPERTY_FROM_PROPERTIES(entityHostType, setEntityHostType); SET_ENTITY_PROPERTY_FROM_PROPERTIES(owningAvatarID, setOwningAvatarID); SET_ENTITY_PROPERTY_FROM_PROPERTIES(lastEditedBy, setLastEditedBy); @@ -2496,7 +2493,7 @@ void EntityItem::dimensionsChanged() { bool EntityItem::getScalesWithParent() const { // keep this logic the same as in EntityItemProperties::getScalesWithParent - if (getClientOnly()) { + if (isAvatarEntity()) { QUuid ancestorID = findAncestorOfType(NestableType::Avatar); return !ancestorID.isNull(); } else { @@ -3277,7 +3274,11 @@ void EntityItem::prepareForSimulationOwnershipBid(EntityItemProperties& properti properties.setSimulationOwner(Physics::getSessionUUID(), priority); setPendingOwnershipPriority(priority); - properties.setClientOnly(getClientOnly()); + properties.setEntityHostType(getEntityHostType()); properties.setOwningAvatarID(getOwningAvatarID()); setLastBroadcast(now); // for debug/physics status icons } + +bool EntityItem::isWearable() const { + return isVisible() && (getParentID() == DependencyManager::get()->getSessionUUID() || getParentID() == AVATAR_SELF_ID); +} \ No newline at end of file diff --git a/libraries/entities/src/EntityItem.h b/libraries/entities/src/EntityItem.h index c49017b2e0..eb1cdf24e4 100644 --- a/libraries/entities/src/EntityItem.h +++ b/libraries/entities/src/EntityItem.h @@ -64,6 +64,18 @@ const uint64_t MAX_INCOMING_SIMULATION_UPDATE_PERIOD = MAX_OUTGOING_SIMULATION_U class MeshProxyList; +#ifdef DOMAIN +#undef DOMAIN +#endif + +namespace entity { +enum class HostType { + DOMAIN = 0, + AVATAR, + LOCAL +}; +} + /// EntityItem class this is the base class for all entity types. It handles the basic properties and functionality available /// to all other entity types. In particular: postion, size, rotation, age, lifetime, velocity, gravity. You can not instantiate /// one directly, instead you must only construct one of it's derived classes with additional features. @@ -477,10 +489,14 @@ public: void scriptHasUnloaded(); void setScriptHasFinishedPreload(bool value); bool isScriptPreloadFinished(); + virtual bool isWearable() const; + bool isDomainEntity() const { return _hostType == entity::HostType::DOMAIN; } + bool isAvatarEntity() const { return _hostType == entity::HostType::AVATAR; } + bool isLocalEntity() const { return _hostType == entity::HostType::LOCAL; } + entity::HostType getEntityHostType() const { return _hostType; } + virtual void setEntityHostType(entity::HostType hostType) { _hostType = hostType; } - bool getClientOnly() const { return _clientOnly; } - virtual void setClientOnly(bool clientOnly) { _clientOnly = clientOnly; } - // if this entity is client-only, which avatar is it associated with? + // if this entity is an avatar entity, which avatar is it associated with? QUuid getOwningAvatarID() const { return _owningAvatarID; } virtual void setOwningAvatarID(const QUuid& owningAvatarID) { _owningAvatarID = owningAvatarID; } @@ -673,7 +689,7 @@ protected: QUuid _sourceUUID; /// the server node UUID we came from - bool _clientOnly { false }; + entity::HostType _hostType { entity::HostType::DOMAIN }; bool _transitingWithAvatar{ false }; QUuid _owningAvatarID; diff --git a/libraries/entities/src/EntityItemProperties.cpp b/libraries/entities/src/EntityItemProperties.cpp index c243f772e2..b6307a83da 100644 --- a/libraries/entities/src/EntityItemProperties.cpp +++ b/libraries/entities/src/EntityItemProperties.cpp @@ -306,6 +306,29 @@ void EntityItemProperties::setMaterialMappingModeFromString(const QString& mater } } +QString EntityItemProperties::getEntityHostTypeAsString() const { + switch (_entityHostType) { + case entity::HostType::DOMAIN: + return "domain"; + case entity::HostType::AVATAR: + return "avatar"; + case entity::HostType::LOCAL: + return "local"; + default: + return ""; + } +} + +void EntityItemProperties::setEntityHostTypeFromString(const QString& entityHostType) { + if (entityHostType == "domain") { + _entityHostType = entity::HostType::DOMAIN; + } else if (entityHostType == "avatar") { + _entityHostType = entity::HostType::AVATAR; + } else if (entityHostType == "local") { + _entityHostType = entity::HostType::LOCAL; + } +} + EntityPropertyFlags EntityItemProperties::getChangedProperties() const { EntityPropertyFlags changedProperties; @@ -385,6 +408,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const { CHECK_PROPERTY_CHANGE(PROP_MATERIAL_MAPPING_SCALE, materialMappingScale); CHECK_PROPERTY_CHANGE(PROP_MATERIAL_MAPPING_ROT, materialMappingRot); CHECK_PROPERTY_CHANGE(PROP_MATERIAL_DATA, materialData); + CHECK_PROPERTY_CHANGE(PROP_MATERIAL_REPEAT, materialRepeat); CHECK_PROPERTY_CHANGE(PROP_VISIBLE_IN_SECONDARY_CAMERA, isVisibleInSecondaryCamera); CHECK_PROPERTY_CHANGE(PROP_PARTICLE_SPIN, particleSpin); CHECK_PROPERTY_CHANGE(PROP_SPIN_SPREAD, spinSpread); @@ -453,7 +477,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const { CHECK_PROPERTY_CHANGE(PROP_GHOSTING_ALLOWED, ghostingAllowed); CHECK_PROPERTY_CHANGE(PROP_FILTER_URL, filterURL); - CHECK_PROPERTY_CHANGE(PROP_CLIENT_ONLY, clientOnly); + CHECK_PROPERTY_CHANGE(PROP_ENTITY_HOST_TYPE, entityHostType); CHECK_PROPERTY_CHANGE(PROP_OWNING_AVATAR_ID, owningAvatarID); CHECK_PROPERTY_CHANGE(PROP_SHAPE, shape); @@ -489,12 +513,18 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const { * @property {Entities.EntityType} type - The entity type. You cannot change the type of an entity after it's created. (Though * its value may switch among "Box", "Shape", and "Sphere" depending on changes to * the shape property set for entities of these types.) Read-only. - * @property {boolean} clientOnly=false - If true then the entity is an avatar entity; otherwise it is a server - * entity. An avatar entity follows you to each domain you visit, rendering at the same world coordinates unless it's - * parented to your avatar. Value cannot be changed after the entity is created.
- * The value can also be set at entity creation by using the clientOnly parameter in + * @property {EntityHostType} entityHostType="domain" - How this entity will behave, including if and how it is sent to other people. + * The value can only be set at entity creation by using the entityHostType parameter in * {@link Entities.addEntity}. - * @property {Uuid} owningAvatarID=Uuid.NULL - The session ID of the owning avatar if clientOnly is + * @property {boolean} avatarEntity=false - If true then the entity is an avatar entity; An avatar entity follows you to each domain you visit, + * rendering at the same world coordinates unless it's parented to your avatar. Value cannot be changed after the entity is created.
+ * The value can only be set at entity creation by using the entityHostType parameter in + * {@link Entities.addEntity}. clientOnly is an alias. + * @property {boolean} localEntity=false - If true then the entity is a local entity; Local entities only render for you and are not sent over the wire. + * Value cannot be changed after the entity is created.
+ * The value can only be set at entity creation by using the entityHostType parameter in + * {@link Entities.addEntity}. + * @property {Uuid} owningAvatarID=Uuid.NULL - The session ID of the owning avatar if avatarEntity is * true, otherwise {@link Uuid|Uuid.NULL}. Read-only. * * @property {string} created - The UTC date and time that the entity was created, in ISO 8601 format as @@ -594,7 +624,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const { * @property {number} parentJointIndex=65535 - The joint of the entity or avatar that this entity is parented to. Use * 65535 or -1 to parent to the entity or avatar's position and orientation rather than a joint. * @property {Vec3} localPosition=0,0,0 - The position of the entity relative to its parent if the entity is parented, - * otherwise the same value as position. If the entity is parented to an avatar and is clientOnly + * otherwise the same value as position. If the entity is parented to an avatar and is an avatarEntity * so that it scales with the avatar, this value remains the original local position value while the avatar scale changes. * @property {Quat} localRotation=0,0,0,1 - The rotation of the entity relative to its parent if the entity is parented, * otherwise the same value as rotation. @@ -602,8 +632,8 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const { * otherwise the same value as velocity. * @property {Vec3} localAngularVelocity=0,0,0 - The angular velocity of the entity relative to its parent if the entity is * parented, otherwise the same value as position. - * @property {Vec3} localDimensions - The dimensions of the entity. If the entity is parented to an avatar and is - * clientOnly so that it scales with the avatar, this value remains the original dimensions value while the + * @property {Vec3} localDimensions - The dimensions of the entity. If the entity is parented to an avatar and is an + * avatarEntity so that it scales with the avatar, this value remains the original dimensions value while the * avatar scale changes. * * @property {Entities.BoundingBox} boundingBox - The axis-aligned bounding box that tightly encloses the entity. @@ -628,7 +658,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const { * @property {boolean} cloneDynamic=false - If true then clones created from this entity will have their * dynamic property set to true. * @property {boolean} cloneAvatarEntity=false - If true then clones created from this entity will be created as - * avatar entities: their clientOnly property will be set to true. + * avatar entities: their avatarEntity property will be set to true. * @property {Uuid} cloneOriginID - The ID of the entity that this entity was cloned from. * * @property {Entities.Grab} grab - The grab-related properties. @@ -739,7 +769,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const { * overlay's ID. * To apply a material to an avatar, set the material entity's parentID property to the avatar's session UUID. * To apply a material to your avatar such that it persists across domains and log-ins, create the material as an avatar entity - * by setting the clientOnly parameter in {@link Entities.addEntity} to true. + * by setting the entityHostType parameter in {@link Entities.addEntity} to "avatar". * Material entities render as non-scalable spheres if they don't have their parent set. * @typedef {object} Entities.EntityProperties-Material * @property {string} materialURL="" - URL to a {@link MaterialResource}. If you append ?name to the URL, the @@ -754,7 +784,8 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const { * Otherwise the property value is parsed as an unsigned integer, specifying the mesh index to modify. Invalid values are * parsed to 0. * @property {string} materialMappingMode="uv" - How the material is mapped to the entity. Either "uv" or - * "projected". Currently, only "uv" is supported. + * "projected". In "uv" mode, the material will be evaluated within the UV space of the mesh it is applied to. In + * "projected" mode, the 3D transform of the Material Entity will be used to evaluate the texture coordinates for the material. * @property {Vec2} materialMappingPos=0,0 - Offset position in UV-space of the top left of the material, range * { x: 0, y: 0 }{ x: 1, y: 1 }. * @property {Vec2} materialMappingScale=1,1 - How much to scale the material within the parent's UV-space. @@ -762,6 +793,8 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const { * @property {string} materialData="" - Used to store {@link MaterialResource} data as a JSON string. You can use * JSON.parse() to parse the string into a JavaScript object which you can manipulate the properties of, and * use JSON.stringify() to convert the object into a string to put in the property. + * @property {boolean} materialRepeat=true - If true, the material will repeat. If false, fragments outside of texCoord 0 - 1 will be discarded. + * Works in both "uv" and "projected" modes. * @example Color a sphere using a Material entity. * var entityID = Entities.addEntity({ * type: "Sphere", @@ -1485,6 +1518,7 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_MAPPING_SCALE, materialMappingScale); COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_MAPPING_ROT, materialMappingRot); COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_DATA, materialData); + COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_MATERIAL_REPEAT, materialRepeat); } /**jsdoc @@ -1527,8 +1561,8 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_LOCAL_ANGULAR_VELOCITY, localAngularVelocity); COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_LOCAL_DIMENSIONS, localDimensions); - COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_CLIENT_ONLY, clientOnly); // Gettable but not settable except at entity creation - COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_OWNING_AVATAR_ID, owningAvatarID); // Gettable but not settable + COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(PROP_ENTITY_HOST_TYPE, entityHostType, getEntityHostTypeAsString()); // Gettable but not settable except at entity creation + COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_OWNING_AVATAR_ID, owningAvatarID); // Gettable but not settable COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_CLONEABLE, cloneable); COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_CLONE_LIFETIME, cloneLifetime); @@ -1567,12 +1601,14 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER_NO_SKIP(renderInfo, renderInfo); // Gettable but not settable } - // FIXME: These properties should already have been set above. if (!psuedoPropertyFlagsActive || psueudoPropertyFlags.test(EntityPsuedoPropertyFlag::ClientOnly)) { - properties.setProperty("clientOnly", convertScriptValue(engine, getClientOnly())); + properties.setProperty("clientOnly", convertScriptValue(engine, getEntityHostType() == entity::HostType::AVATAR)); } - if (!psuedoPropertyFlagsActive || psueudoPropertyFlags.test(EntityPsuedoPropertyFlag::OwningAvatarID)) { - properties.setProperty("owningAvatarID", convertScriptValue(engine, getOwningAvatarID())); + if (!psuedoPropertyFlagsActive || psueudoPropertyFlags.test(EntityPsuedoPropertyFlag::AvatarEntity)) { + properties.setProperty("avatarEntity", convertScriptValue(engine, getEntityHostType() == entity::HostType::AVATAR)); + } + if (!psuedoPropertyFlagsActive || psueudoPropertyFlags.test(EntityPsuedoPropertyFlag::LocalEntity)) { + properties.setProperty("localEntity", convertScriptValue(engine, getEntityHostType() == entity::HostType::LOCAL)); } // FIXME - I don't think these properties are supported any more @@ -1666,6 +1702,7 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object, bool COPY_PROPERTY_FROM_QSCRIPTVALUE(materialMappingScale, vec2, setMaterialMappingScale); COPY_PROPERTY_FROM_QSCRIPTVALUE(materialMappingRot, float, setMaterialMappingRot); COPY_PROPERTY_FROM_QSCRIPTVALUE(materialData, QString, setMaterialData); + COPY_PROPERTY_FROM_QSCRIPTVALUE(materialRepeat, bool, setMaterialRepeat); COPY_PROPERTY_FROM_QSCRIPTVALUE(isVisibleInSecondaryCamera, bool, setIsVisibleInSecondaryCamera); COPY_PROPERTY_FROM_QSCRIPTVALUE(particleSpin, float, setParticleSpin); COPY_PROPERTY_FROM_QSCRIPTVALUE(spinSpread, float, setSpinSpread); @@ -1761,7 +1798,7 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object, bool COPY_PROPERTY_FROM_QSCRIPTVALUE(ghostingAllowed, bool, setGhostingAllowed); COPY_PROPERTY_FROM_QSCRIPTVALUE(filterURL, QString, setFilterURL); - COPY_PROPERTY_FROM_QSCRIPTVALUE(clientOnly, bool, setClientOnly); + COPY_PROPERTY_FROM_QSCRIPTVALUE_ENUM(entityHostType, EntityHostType); COPY_PROPERTY_FROM_QSCRIPTVALUE(owningAvatarID, QUuid, setOwningAvatarID); COPY_PROPERTY_FROM_QSCRIPTVALUE(dpi, uint16_t, setDPI); @@ -1927,7 +1964,7 @@ void EntityItemProperties::merge(const EntityItemProperties& other) { COPY_PROPERTY_IF_CHANGED(ghostingAllowed); COPY_PROPERTY_IF_CHANGED(filterURL); - COPY_PROPERTY_IF_CHANGED(clientOnly); + COPY_PROPERTY_IF_CHANGED(entityHostType); COPY_PROPERTY_IF_CHANGED(owningAvatarID); COPY_PROPERTY_IF_CHANGED(dpi); @@ -2061,6 +2098,7 @@ void EntityItemProperties::entityPropertyFlagsFromScriptValue(const QScriptValue ADD_PROPERTY_TO_MAP(PROP_MATERIAL_MAPPING_SCALE, MaterialMappingScale, materialMappingScale, vec2); ADD_PROPERTY_TO_MAP(PROP_MATERIAL_MAPPING_ROT, MaterialMappingRot, materialMappingRot, float); ADD_PROPERTY_TO_MAP(PROP_MATERIAL_DATA, MaterialData, materialData, QString); + ADD_PROPERTY_TO_MAP(PROP_MATERIAL_REPEAT, MaterialRepeat, materialRepeat, bool); ADD_PROPERTY_TO_MAP(PROP_VISIBLE_IN_SECONDARY_CAMERA, IsVisibleInSecondaryCamera, isVisibleInSecondaryCamera, bool); @@ -2511,6 +2549,7 @@ OctreeElement::AppendState EntityItemProperties::encodeEntityEditPacket(PacketTy APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_SCALE, properties.getMaterialMappingScale()); APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_ROT, properties.getMaterialMappingRot()); APPEND_ENTITY_PROPERTY(PROP_MATERIAL_DATA, properties.getMaterialData()); + APPEND_ENTITY_PROPERTY(PROP_MATERIAL_REPEAT, properties.getMaterialRepeat()); } APPEND_ENTITY_PROPERTY(PROP_NAME, properties.getName()); @@ -2898,6 +2937,7 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_MAPPING_SCALE, vec2, setMaterialMappingScale); READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_MAPPING_ROT, float, setMaterialMappingRot); READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_DATA, QString, setMaterialData); + READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MATERIAL_REPEAT, bool, setMaterialRepeat); } READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_NAME, QString, setName); @@ -3137,6 +3177,7 @@ void EntityItemProperties::markAllChanged() { _materialMappingScaleChanged = true; _materialMappingRotChanged = true; _materialDataChanged = true; + _materialRepeatChanged = true; // Certifiable Properties _itemNameChanged = true; @@ -3213,7 +3254,7 @@ void EntityItemProperties::markAllChanged() { _ghostingAllowedChanged = true; _filterURLChanged = true; - _clientOnlyChanged = true; + _entityHostTypeChanged = true; _owningAvatarIDChanged = true; _dpiChanged = true; @@ -3587,6 +3628,9 @@ QList EntityItemProperties::listChangedProperties() { if (materialDataChanged()) { out += "materialData"; } + if (materialRepeatChanged()) { + out += "materialRepeat"; + } if (isVisibleInSecondaryCameraChanged()) { out += "isVisibleInSecondaryCamera"; } @@ -3712,8 +3756,8 @@ QList EntityItemProperties::listChangedProperties() { out += "queryAACube"; } - if (clientOnlyChanged()) { - out += "clientOnly"; + if (entityHostTypeChanged()) { + out += "entityHostType"; } if (owningAvatarIDChanged()) { out += "owningAvatarID"; @@ -3788,7 +3832,7 @@ bool EntityItemProperties::getScalesWithParent() const { if (success && parent) { bool avatarAncestor = (parent->getNestableType() == NestableType::Avatar || parent->hasAncestorOfType(NestableType::Avatar)); - scalesWithParent = getClientOnly() && avatarAncestor; + scalesWithParent = getEntityHostType() == entity::HostType::AVATAR && avatarAncestor; } } return scalesWithParent; @@ -3946,7 +3990,13 @@ void EntityItemProperties::convertToCloneProperties(const EntityItemID& entityID setParentJointIndex(-1); setLifetime(getCloneLifetime()); setDynamic(getCloneDynamic()); - setClientOnly(getCloneAvatarEntity()); + if (getEntityHostType() != entity::HostType::LOCAL) { + setEntityHostType(getCloneAvatarEntity() ? entity::HostType::AVATAR : entity::HostType::DOMAIN); + } else { + // Local Entities clone as local entities + setEntityHostType(entity::HostType::LOCAL); + setCollisionless(true); + } setCreated(usecTimestampNow()); setLastEdited(usecTimestampNow()); setCloneable(ENTITY_ITEM_DEFAULT_CLONEABLE); diff --git a/libraries/entities/src/EntityItemProperties.h b/libraries/entities/src/EntityItemProperties.h index c91ccda5aa..71dc1606f4 100644 --- a/libraries/entities/src/EntityItemProperties.h +++ b/libraries/entities/src/EntityItemProperties.h @@ -241,6 +241,7 @@ public: DEFINE_PROPERTY_REF(PROP_MATERIAL_MAPPING_SCALE, MaterialMappingScale, materialMappingScale, glm::vec2, glm::vec2(1.0f)); DEFINE_PROPERTY_REF(PROP_MATERIAL_MAPPING_ROT, MaterialMappingRot, materialMappingRot, float, 0); DEFINE_PROPERTY_REF(PROP_MATERIAL_DATA, MaterialData, materialData, QString, ""); + DEFINE_PROPERTY_REF(PROP_MATERIAL_REPEAT, MaterialRepeat, materialRepeat, bool, true); DEFINE_PROPERTY(PROP_VISIBLE_IN_SECONDARY_CAMERA, IsVisibleInSecondaryCamera, isVisibleInSecondaryCamera, bool, ENTITY_ITEM_DEFAULT_VISIBLE_IN_SECONDARY_CAMERA); @@ -279,7 +280,7 @@ public: DEFINE_PROPERTY(PROP_GHOSTING_ALLOWED, GhostingAllowed, ghostingAllowed, bool, ZoneEntityItem::DEFAULT_GHOSTING_ALLOWED); DEFINE_PROPERTY(PROP_FILTER_URL, FilterURL, filterURL, QString, ZoneEntityItem::DEFAULT_FILTER_URL); - DEFINE_PROPERTY(PROP_CLIENT_ONLY, ClientOnly, clientOnly, bool, false); + DEFINE_PROPERTY_REF_ENUM(PROP_ENTITY_HOST_TYPE, EntityHostType, entityHostType, entity::HostType, entity::HostType::DOMAIN); DEFINE_PROPERTY_REF(PROP_OWNING_AVATAR_ID, OwningAvatarID, owningAvatarID, QUuid, UNKNOWN_ENTITY_ID); DEFINE_PROPERTY_REF(PROP_DPI, DPI, dpi, uint16_t, ENTITY_ITEM_DEFAULT_DPI); @@ -589,7 +590,7 @@ inline QDebug operator<<(QDebug debug, const EntityItemProperties& properties) { DEBUG_PROPERTY_IF_CHANGED(debug, properties, GhostingAllowed, ghostingAllowed, ""); DEBUG_PROPERTY_IF_CHANGED(debug, properties, FilterURL, filterURL, ""); - DEBUG_PROPERTY_IF_CHANGED(debug, properties, ClientOnly, clientOnly, ""); + DEBUG_PROPERTY_IF_CHANGED(debug, properties, EntityHostTypeAsString, entityHostType, ""); DEBUG_PROPERTY_IF_CHANGED(debug, properties, OwningAvatarID, owningAvatarID, ""); DEBUG_PROPERTY_IF_CHANGED(debug, properties, LastEditedBy, lastEditedBy, ""); diff --git a/libraries/entities/src/EntityPropertyFlags.cpp b/libraries/entities/src/EntityPropertyFlags.cpp index c077b153b8..4977cdc537 100644 --- a/libraries/entities/src/EntityPropertyFlags.cpp +++ b/libraries/entities/src/EntityPropertyFlags.cpp @@ -121,7 +121,7 @@ QDebug& operator<<(QDebug& dbg, const EntityPropertyFlags& f) { result = f.getHasProperty(PROP_FALLOFF_RADIUS) ? result + "falloffRadius " : result; result = f.getHasProperty(PROP_FLYING_ALLOWED) ? result + "flyingAllowed " : result; result = f.getHasProperty(PROP_GHOSTING_ALLOWED) ? result + "ghostingAllowed " : result; - result = f.getHasProperty(PROP_CLIENT_ONLY) ? result + "clientOnly " : result; + result = f.getHasProperty(PROP_ENTITY_HOST_TYPE) ? result + "entityHostType " : result; result = f.getHasProperty(PROP_OWNING_AVATAR_ID) ? result + "owningAvatarID " : result; result = f.getHasProperty(PROP_SHAPE) ? result + "shape " : result; result = f.getHasProperty(PROP_DPI) ? result + "dpi " : result; @@ -175,6 +175,7 @@ QDebug& operator<<(QDebug& dbg, const EntityPropertyFlags& f) { result = f.getHasProperty(PROP_MATERIAL_MAPPING_SCALE) ? result + "materialMappingScale " : result; result = f.getHasProperty(PROP_MATERIAL_MAPPING_ROT) ? result + "materialMappingRot " : result; result = f.getHasProperty(PROP_MATERIAL_DATA) ? result + "materialData " : result; + result = f.getHasProperty(PROP_MATERIAL_REPEAT) ? result + "materialRepeat " : result; result = f.getHasProperty(PROP_VISIBLE_IN_SECONDARY_CAMERA) ? result + "visibleInSecondaryCamera " : result; result = f.getHasProperty(PROP_PARTICLE_SPIN) ? result + "particleSpin " : result; result = f.getHasProperty(PROP_SPIN_START) ? result + "spinStart " : result; diff --git a/libraries/entities/src/EntityPropertyFlags.h b/libraries/entities/src/EntityPropertyFlags.h index d2f687fbd3..49e5980ffe 100644 --- a/libraries/entities/src/EntityPropertyFlags.h +++ b/libraries/entities/src/EntityPropertyFlags.h @@ -176,7 +176,7 @@ enum EntityPropertyList { PROP_FLYING_ALLOWED, // can avatars in a zone fly? PROP_GHOSTING_ALLOWED, // can avatars in a zone turn off physics? - PROP_CLIENT_ONLY, // doesn't go over wire + PROP_ENTITY_HOST_TYPE, // doesn't go over wire PROP_OWNING_AVATAR_ID, // doesn't go over wire PROP_SHAPE, @@ -275,6 +275,8 @@ enum EntityPropertyList { PROP_GRAB_EQUIPPABLE_INDICATOR_SCALE, PROP_GRAB_EQUIPPABLE_INDICATOR_OFFSET, + PROP_MATERIAL_REPEAT, + //////////////////////////////////////////////////////////////////////////////////////////////////// // ATTENTION: add new properties to end of list just ABOVE this line PROP_AFTER_LAST_ITEM, diff --git a/libraries/entities/src/EntityPsuedoPropertyFlags.h b/libraries/entities/src/EntityPsuedoPropertyFlags.h index 0b051a4c74..26c2a14015 100644 --- a/libraries/entities/src/EntityPsuedoPropertyFlags.h +++ b/libraries/entities/src/EntityPsuedoPropertyFlags.h @@ -32,6 +32,8 @@ namespace EntityPsuedoPropertyFlag { RenderInfo, ClientOnly, OwningAvatarID, + AvatarEntity, + LocalEntity, NumFlags }; diff --git a/libraries/entities/src/EntityScriptingInterface.cpp b/libraries/entities/src/EntityScriptingInterface.cpp index 3d68a27bc9..1b1853762b 100644 --- a/libraries/entities/src/EntityScriptingInterface.cpp +++ b/libraries/entities/src/EntityScriptingInterface.cpp @@ -114,6 +114,8 @@ bool EntityScriptingInterface::canReplaceContent() { void EntityScriptingInterface::setEntityTree(EntityTreePointer elementTree) { if (_entityTree) { + disconnect(_entityTree.get(), &EntityTree::addingEntityPointer, this, &EntityScriptingInterface::onAddingEntity); + disconnect(_entityTree.get(), &EntityTree::deletingEntityPointer, this, &EntityScriptingInterface::onDeletingEntity); disconnect(_entityTree.get(), &EntityTree::addingEntity, this, &EntityScriptingInterface::addingEntity); disconnect(_entityTree.get(), &EntityTree::deletingEntity, this, &EntityScriptingInterface::deletingEntity); disconnect(_entityTree.get(), &EntityTree::clearingEntities, this, &EntityScriptingInterface::clearingEntities); @@ -122,6 +124,8 @@ void EntityScriptingInterface::setEntityTree(EntityTreePointer elementTree) { _entityTree = elementTree; if (_entityTree) { + connect(_entityTree.get(), &EntityTree::addingEntityPointer, this, &EntityScriptingInterface::onAddingEntity, Qt::DirectConnection); + connect(_entityTree.get(), &EntityTree::deletingEntityPointer, this, &EntityScriptingInterface::onDeletingEntity, Qt::DirectConnection); connect(_entityTree.get(), &EntityTree::addingEntity, this, &EntityScriptingInterface::addingEntity); connect(_entityTree.get(), &EntityTree::deletingEntity, this, &EntityScriptingInterface::deletingEntity); connect(_entityTree.get(), &EntityTree::clearingEntities, this, &EntityScriptingInterface::clearingEntities); @@ -470,7 +474,7 @@ void synchronizeEditedGrabProperties(EntityItemProperties& properties, const QSt } -QUuid EntityScriptingInterface::addEntity(const EntityItemProperties& properties, bool clientOnly) { +QUuid EntityScriptingInterface::addEntity(const EntityItemProperties& properties, const QString& entityHostTypeString) { PROFILE_RANGE(script_entities, __FUNCTION__); _activityTracking.addedEntityCount++; @@ -479,13 +483,19 @@ QUuid EntityScriptingInterface::addEntity(const EntityItemProperties& properties const auto sessionID = nodeList->getSessionUUID(); EntityItemProperties propertiesWithSimID = properties; - if (clientOnly) { - propertiesWithSimID.setClientOnly(clientOnly); + propertiesWithSimID.setEntityHostTypeFromString(entityHostTypeString); + if (propertiesWithSimID.getEntityHostType() == entity::HostType::AVATAR) { propertiesWithSimID.setOwningAvatarID(sessionID); + } else if (propertiesWithSimID.getEntityHostType() == entity::HostType::LOCAL) { + // For now, local entities are always collisionless + // TODO: create a separate, local physics simulation that just handles local entities (and MyAvatar?) + propertiesWithSimID.setCollisionless(true); } propertiesWithSimID.setLastEditedBy(sessionID); + propertiesWithSimID.setActionData(QByteArray()); + bool scalesWithParent = propertiesWithSimID.getScalesWithParent(); propertiesWithSimID = convertPropertiesFromScriptSemantics(propertiesWithSimID, scalesWithParent); @@ -568,8 +578,11 @@ QUuid EntityScriptingInterface::cloneEntity(QUuid entityIDToClone) { bool cloneAvatarEntity = properties.getCloneAvatarEntity(); properties.convertToCloneProperties(entityIDToClone); - if (cloneAvatarEntity) { - return addEntity(properties, true); + if (properties.getEntityHostType() == entity::HostType::LOCAL) { + // Local entities are only cloned locally + return addEntity(properties, "local"); + } else if (cloneAvatarEntity) { + return addEntity(properties, "avatar"); } else { // setLastEdited timestamp to 0 to ensure this entity gets updated with the properties // from the server-created entity, don't change this unless you know what you are doing @@ -681,6 +694,10 @@ QScriptValue EntityScriptingInterface::getMultipleEntityPropertiesInternal(QScri psuedoPropertyFlags.set(EntityPsuedoPropertyFlag::ClientOnly); } else if (extendedPropertyString == "owningAvatarID") { psuedoPropertyFlags.set(EntityPsuedoPropertyFlag::OwningAvatarID); + } else if (extendedPropertyString == "avatarEntity") { + psuedoPropertyFlags.set(EntityPsuedoPropertyFlag::AvatarEntity); + } else if (extendedPropertyString == "localEntity") { + psuedoPropertyFlags.set(EntityPsuedoPropertyFlag::LocalEntity); } }; @@ -784,7 +801,7 @@ QUuid EntityScriptingInterface::editEntity(QUuid id, const EntityItemProperties& return; } - if (entity->getClientOnly() && entity->getOwningAvatarID() != sessionID) { + if (entity->isAvatarEntity() && entity->getOwningAvatarID() != sessionID) { // don't edit other avatar's avatarEntities properties = EntityItemProperties(); return; @@ -827,9 +844,15 @@ QUuid EntityScriptingInterface::editEntity(QUuid id, const EntityItemProperties& } // set these to make EntityItemProperties::getScalesWithParent() work correctly - properties.setClientOnly(entity->getClientOnly()); + entity::HostType entityHostType = entity->getEntityHostType(); + properties.setEntityHostType(entityHostType); + if (entityHostType == entity::HostType::LOCAL) { + properties.setCollisionless(true); + } properties.setOwningAvatarID(entity->getOwningAvatarID()); + properties.setActionData(entity->getDynamicData()); + // make sure the properties has a type, so that the encode can know which properties to include properties.setType(entity->getType()); @@ -952,7 +975,7 @@ void EntityScriptingInterface::deleteEntity(QUuid id) { auto nodeList = DependencyManager::get(); const QUuid myNodeID = nodeList->getSessionUUID(); - if (entity->getClientOnly() && entity->getOwningAvatarID() != myNodeID) { + if (entity->isAvatarEntity() && entity->getOwningAvatarID() != myNodeID) { // don't delete other avatar's avatarEntities shouldSendDeleteToServer = false; return; @@ -962,11 +985,11 @@ void EntityScriptingInterface::deleteEntity(QUuid id) { shouldSendDeleteToServer = false; } else { // only delete local entities, server entities will round trip through the server filters - if (entity->getClientOnly() || _entityTree->isServerlessMode()) { + if (entity->isAvatarEntity() || _entityTree->isServerlessMode()) { shouldSendDeleteToServer = false; _entityTree->deleteEntity(entityID); - if (entity->getClientOnly() && getEntityPacketSender()->getMyAvatar()) { + if (entity->isAvatarEntity() && getEntityPacketSender()->getMyAvatar()) { getEntityPacketSender()->getMyAvatar()->clearAvatarEntity(entityID, false); } } @@ -1041,7 +1064,17 @@ void EntityScriptingInterface::handleEntityScriptCallMethodPacket(QSharedPointer } } +void EntityScriptingInterface::onAddingEntity(EntityItem* entity) { + if (entity->isWearable()) { + emit addingWearable(entity->getEntityItemID()); + } +} +void EntityScriptingInterface::onDeletingEntity(EntityItem* entity) { + if (entity->isWearable()) { + emit deletingWearable(entity->getEntityItemID()); + } +} QUuid EntityScriptingInterface::findClosestEntity(const glm::vec3& center, float radius) const { PROFILE_RANGE(script_entities, __FUNCTION__); @@ -1633,14 +1666,14 @@ bool EntityScriptingInterface::actionWorker(const QUuid& entityID, return; } - if (entity->getClientOnly() && entity->getOwningAvatarID() != myNodeID) { + if (entity->isAvatarEntity() && entity->getOwningAvatarID() != myNodeID) { return; } doTransmit = actor(simulation, entity); _entityTree->entityChanged(entity); if (doTransmit) { - properties.setClientOnly(entity->getClientOnly()); + properties.setEntityHostType(entity->getEntityHostType()); properties.setOwningAvatarID(entity->getOwningAvatarID()); } }); diff --git a/libraries/entities/src/EntityScriptingInterface.h b/libraries/entities/src/EntityScriptingInterface.h index df7b0df9a1..0cea005ddd 100644 --- a/libraries/entities/src/EntityScriptingInterface.h +++ b/libraries/entities/src/EntityScriptingInterface.h @@ -233,13 +233,29 @@ public slots: */ Q_INVOKABLE bool canReplaceContent(); + /**jsdoc + *

How an entity is sent over the wire.

+ * + * + * + * + * + * + * + * + * + *
ValueDescription
domainDomain entities are sent over the entity server to everyone else
avatarAvatar entities are sent over the avatar entity and are associated with one avatar
localLocal entities are not sent over the wire and will only render for you, locally
+ * @typedef {string} EntityHostType + */ + /**jsdoc * Add a new entity with specified properties. * @function Entities.addEntity * @param {Entities.EntityProperties} properties - The properties of the entity to create. - * @param {boolean} [clientOnly=false] - If true, or if clientOnly is set true in - * the properties, the entity is created as an avatar entity; otherwise it is created on the server. An avatar entity + * @param {EntityHostType} [entityHostType="domain"] - If "avatar" the entity is created as an avatar entity. An avatar entity * follows you to each domain you visit, rendering at the same world coordinates unless it's parented to your avatar. + * If "local", the entity is created as a local entity, which will only render for you and isn't sent over the wire. + * Otherwise it is created as a normal entity and sent over the entity server. * @returns {Uuid} The ID of the entity if successfully created, otherwise {@link Uuid|Uuid.NULL}. * @example Create a box entity in front of your avatar. * var entityID = Entities.addEntity({ @@ -250,7 +266,19 @@ public slots: * }); * print("Entity created: " + entityID); */ - Q_INVOKABLE QUuid addEntity(const EntityItemProperties& properties, bool clientOnly = false); + Q_INVOKABLE QUuid addEntity(const EntityItemProperties& properties, const QString& entityHostTypeString); + + /**jsdoc + * Add a new entity with specified properties. + * @function Entities.addEntity + * @param {Entities.EntityProperties} properties - The properties of the entity to create. + * @param {boolean} [avatarEntity=false] - Whether to create an avatar entity or a domain entity + * @returns {Uuid} The ID of the entity if successfully created, otherwise {@link Uuid|Uuid.NULL}. + */ + Q_INVOKABLE QUuid addEntity(const EntityItemProperties& properties, bool avatarEntity = false) { + QString entityHostType = avatarEntity ? "avatar" : "domain"; + return addEntity(properties, entityHostType); + } /// temporary method until addEntity can be used from QJSEngine /// Deliberately not adding jsdoc, only used internally. @@ -896,8 +924,7 @@ public slots: Q_INVOKABLE bool appendPoint(QUuid entityID, const glm::vec3& point); /**jsdoc - * Dumps debug information about all entities in Interface's local in-memory tree of entities it knows about — domain - * and client-only — to the program log. + * Dumps debug information about all entities in Interface's local in-memory tree of entities it knows about to the program log. * @function Entities.dumpTree */ Q_INVOKABLE void dumpTree() const; @@ -1870,7 +1897,7 @@ signals: /**jsdoc * Triggered when an entity is added to Interface's local in-memory tree of entities it knows about. This may occur when * entities are loaded upon visiting a domain, when the user rotates their view so that more entities become visible, and - * when a domain or client-only entity is added (e.g., by {@Entities.addEntity|addEntity}). + * when any type of entity is added (e.g., by {@Entities.addEntity|addEntity}). * @function Entities.addingEntity * @param {Uuid} entityID - The ID of the entity added. * @returns {Signal} @@ -1881,6 +1908,31 @@ signals: */ void addingEntity(const EntityItemID& entityID); + /**jsdoc + * Triggered when an 'wearable' entity is deleted. + * @function Entities.deletingWearable + * @param {Uuid} entityID - The ID of the 'wearable' entity deleted. + * @returns {Signal} + * @example Report when an 'wearable' entity is deleted. + * Entities.deletingWearable.connect(function (entityID) { + * print("Deleted wearable: " + entityID); + * }); + */ + void deletingWearable(const EntityItemID& entityID); + + /**jsdoc + * Triggered when an 'wearable' entity is added to Interface's local in-memory tree of entities it knows about. This may occur when + * 'wearable' entities are added to avatar + * @function Entities.addingWearable + * @param {Uuid} entityID - The ID of the 'wearable' entity added. + * @returns {Signal} + * @example Report when an 'wearable' entity is added. + * Entities.addingWearable.connect(function (entityID) { + * print("Added wearable: " + entityID); + * }); + */ + void addingWearable(const EntityItemID& entityID); + /**jsdoc * Triggered when you disconnect from a domain, at which time Interface's local in-memory tree of entities it knows about * is cleared. @@ -1911,6 +1963,8 @@ protected: private slots: void handleEntityScriptCallMethodPacket(QSharedPointer receivedMessage, SharedNodePointer senderNode); + void onAddingEntity(EntityItem* entity); + void onDeletingEntity(EntityItem* entity); private: bool actionWorker(const QUuid& entityID, std::function actor); diff --git a/libraries/entities/src/EntityTree.cpp b/libraries/entities/src/EntityTree.cpp index fee8d72fe7..dd020da5a0 100644 --- a/libraries/entities/src/EntityTree.cpp +++ b/libraries/entities/src/EntityTree.cpp @@ -305,6 +305,7 @@ void EntityTree::postAddEntity(EntityItemPointer entity) { fixupNeedsParentFixups(); emit addingEntity(entity->getEntityItemID()); + emit addingEntityPointer(entity.get()); } bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProperties& properties, const SharedNodePointer& senderNode) { @@ -542,7 +543,7 @@ EntityItemPointer EntityTree::addEntity(const EntityItemID& entityID, const Enti return nullptr; } - if (!properties.getClientOnly() && getIsClient() && + if (properties.getEntityHostType() == entity::HostType::DOMAIN && getIsClient() && !nodeList->getThisNodeCanRez() && !nodeList->getThisNodeCanRezTmp() && !nodeList->getThisNodeCanRezCertified() && !nodeList->getThisNodeCanRezTmpCertified() && !_serverlessDomain && !isClone) { return nullptr; @@ -2669,7 +2670,15 @@ bool EntityTree::readFromMap(QVariantMap& map) { entityItemID = EntityItemID(QUuid::createUuid()); } - if (properties.getClientOnly()) { + // Convert old clientOnly bool to new entityHostType enum + // (must happen before setOwningAvatarID below) + if (contentVersion < (int)EntityVersion::EntityHostTypes) { + if (entityMap.contains("clientOnly")) { + properties.setEntityHostType(entityMap["clientOnly"].toBool() ? entity::HostType::AVATAR : entity::HostType::DOMAIN); + } + } + + if (properties.getEntityHostType() == entity::HostType::AVATAR) { auto nodeList = DependencyManager::get(); const QUuid myNodeID = nodeList->getSessionUUID(); properties.setOwningAvatarID(myNodeID); diff --git a/libraries/entities/src/EntityTree.h b/libraries/entities/src/EntityTree.h index c6a590ec71..d7f93b1eb2 100644 --- a/libraries/entities/src/EntityTree.h +++ b/libraries/entities/src/EntityTree.h @@ -309,6 +309,7 @@ signals: void deletingEntity(const EntityItemID& entityID); void deletingEntityPointer(EntityItem* entityID); void addingEntity(const EntityItemID& entityID); + void addingEntityPointer(EntityItem* entityID); void editingEntityPointer(const EntityItemPointer& entityID); void entityScriptChanging(const EntityItemID& entityItemID, const bool reload); void entityServerScriptChanging(const EntityItemID& entityItemID, const bool reload); diff --git a/libraries/entities/src/MaterialEntityItem.cpp b/libraries/entities/src/MaterialEntityItem.cpp index 825dd83348..cec602a5e1 100644 --- a/libraries/entities/src/MaterialEntityItem.cpp +++ b/libraries/entities/src/MaterialEntityItem.cpp @@ -41,6 +41,7 @@ EntityItemProperties MaterialEntityItem::getProperties(const EntityPropertyFlags COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialMappingScale, getMaterialMappingScale); COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialMappingRot, getMaterialMappingRot); COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialData, getMaterialData); + COPY_ENTITY_PROPERTY_TO_PROPERTIES(materialRepeat, getMaterialRepeat); return properties; } @@ -55,6 +56,7 @@ bool MaterialEntityItem::setProperties(const EntityItemProperties& properties) { SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialMappingScale, setMaterialMappingScale); SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialMappingRot, setMaterialMappingRot); SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialData, setMaterialData); + SET_ENTITY_PROPERTY_FROM_PROPERTIES(materialRepeat, setMaterialRepeat); if (somethingChanged) { bool wantDebug = false; @@ -85,6 +87,7 @@ int MaterialEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* da READ_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_SCALE, glm::vec2, setMaterialMappingScale); READ_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_ROT, float, setMaterialMappingRot); READ_ENTITY_PROPERTY(PROP_MATERIAL_DATA, QString, setMaterialData); + READ_ENTITY_PROPERTY(PROP_MATERIAL_REPEAT, bool, setMaterialRepeat); return bytesRead; } @@ -99,6 +102,7 @@ EntityPropertyFlags MaterialEntityItem::getEntityProperties(EncodeBitstreamParam requestedProperties += PROP_MATERIAL_MAPPING_SCALE; requestedProperties += PROP_MATERIAL_MAPPING_ROT; requestedProperties += PROP_MATERIAL_DATA; + requestedProperties += PROP_MATERIAL_REPEAT; return requestedProperties; } @@ -119,6 +123,7 @@ void MaterialEntityItem::appendSubclassData(OctreePacketData* packetData, Encode APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_SCALE, getMaterialMappingScale()); APPEND_ENTITY_PROPERTY(PROP_MATERIAL_MAPPING_ROT, getMaterialMappingRot()); APPEND_ENTITY_PROPERTY(PROP_MATERIAL_DATA, getMaterialData()); + APPEND_ENTITY_PROPERTY(PROP_MATERIAL_REPEAT, getMaterialRepeat()); } void MaterialEntityItem::debugDump() const { @@ -128,6 +133,7 @@ void MaterialEntityItem::debugDump() const { qCDebug(entities) << " material url:" << _materialURL; qCDebug(entities) << " current material name:" << _currentMaterialName.c_str(); qCDebug(entities) << " material mapping mode:" << _materialMappingMode; + qCDebug(entities) << " material repeat:" << _materialRepeat; qCDebug(entities) << " priority:" << _priority; qCDebug(entities) << " parent material name:" << _parentMaterialName; qCDebug(entities) << " material mapping pos:" << _materialMappingPos; @@ -140,7 +146,12 @@ void MaterialEntityItem::debugDump() const { } void MaterialEntityItem::setUnscaledDimensions(const glm::vec3& value) { - EntityItem::setUnscaledDimensions(ENTITY_ITEM_DEFAULT_DIMENSIONS); + _desiredDimensions = value; + if (_materialMappingMode == MaterialMappingMode::UV) { + EntityItem::setUnscaledDimensions(ENTITY_ITEM_DEFAULT_DIMENSIONS); + } else if (_materialMappingMode == MaterialMappingMode::PROJECTED) { + EntityItem::setUnscaledDimensions(value); + } } std::shared_ptr MaterialEntityItem::getMaterial() const { @@ -208,6 +219,23 @@ void MaterialEntityItem::setMaterialData(const QString& materialData) { } } +void MaterialEntityItem::setMaterialMappingMode(MaterialMappingMode mode) { + if (_materialMappingMode != mode) { + removeMaterial(); + _materialMappingMode = mode; + setUnscaledDimensions(_desiredDimensions); + applyMaterial(); + } +} + +void MaterialEntityItem::setMaterialRepeat(bool repeat) { + if (_materialRepeat != repeat) { + removeMaterial(); + _materialRepeat = repeat; + applyMaterial(); + } +} + void MaterialEntityItem::setMaterialMappingPos(const glm::vec2& materialMappingPos) { if (_materialMappingPos != materialMappingPos) { removeMaterial(); @@ -256,6 +284,22 @@ void MaterialEntityItem::setParentID(const QUuid& parentID) { } } +void MaterialEntityItem::locationChanged(bool tellPhysics) { + EntityItem::locationChanged(); + if (_materialMappingMode == MaterialMappingMode::PROJECTED) { + removeMaterial(); + applyMaterial(); + } +} + +void MaterialEntityItem::dimensionsChanged() { + EntityItem::dimensionsChanged(); + if (_materialMappingMode == MaterialMappingMode::PROJECTED) { + removeMaterial(); + applyMaterial(); + } +} + void MaterialEntityItem::removeMaterial() { graphics::MaterialPointer material = getMaterial(); if (!material) { @@ -289,11 +333,19 @@ void MaterialEntityItem::applyMaterial() { if (!material || parentID.isNull()) { return; } + Transform textureTransform; - textureTransform.setTranslation(glm::vec3(_materialMappingPos, 0.0f)); - textureTransform.setRotation(glm::vec3(0.0f, 0.0f, glm::radians(_materialMappingRot))); - textureTransform.setScale(glm::vec3(_materialMappingScale, 1.0f)); - material->setTextureTransforms(textureTransform); + if (_materialMappingMode == MaterialMappingMode::UV) { + textureTransform.setTranslation(glm::vec3(_materialMappingPos, 0.0f)); + textureTransform.setRotation(glm::vec3(0.0f, 0.0f, glm::radians(_materialMappingRot))); + textureTransform.setScale(glm::vec3(_materialMappingScale, 1.0f)); + } else if (_materialMappingMode == MaterialMappingMode::PROJECTED) { + textureTransform = getTransform(); + textureTransform.postScale(getUnscaledDimensions()); + // Pass the inverse transform here so we don't need to compute it in the shaders + textureTransform.evalFromRawMatrix(textureTransform.getInverseMatrix()); + } + material->setTextureTransforms(textureTransform, _materialMappingMode, _materialRepeat); graphics::MaterialLayer materialLayer = graphics::MaterialLayer(material, getPriority()); diff --git a/libraries/entities/src/MaterialEntityItem.h b/libraries/entities/src/MaterialEntityItem.h index 8aaa833db9..ba142d7719 100644 --- a/libraries/entities/src/MaterialEntityItem.h +++ b/libraries/entities/src/MaterialEntityItem.h @@ -58,7 +58,10 @@ public: void setCurrentMaterialName(const std::string& currentMaterialName); MaterialMappingMode getMaterialMappingMode() const { return _materialMappingMode; } - void setMaterialMappingMode(MaterialMappingMode mode) { _materialMappingMode = mode; } + void setMaterialMappingMode(MaterialMappingMode mode); + + bool getMaterialRepeat() const { return _materialRepeat; } + void setMaterialRepeat(bool repeat); quint16 getPriority() const { return _priority; } void setPriority(quint16 priority); @@ -80,6 +83,9 @@ public: void setParentID(const QUuid& parentID) override; + void locationChanged(bool tellPhysics) override; + void dimensionsChanged() override; + void applyMaterial(); void removeMaterial(); @@ -104,8 +110,10 @@ private: // emissiveMap, albedoMap (set opacityMap = albedoMap for transparency), metallicMap or specularMap, roughnessMap or glossMap, // normalMap or bumpMap, occlusionMap, lightmapMap (broken, FIXME), scatteringMap (only works if normal mapped) QString _materialURL; - // Type of material. "uv" or "projected". NOT YET IMPLEMENTED, only UV is used + // Type of material. "uv" or "projected". MaterialMappingMode _materialMappingMode { UV }; + bool _materialRepeat { true }; + glm::vec3 _desiredDimensions; // Priority for this material when applying it to its parent. Only the highest priority material will be used. Materials with the same priority are (essentially) randomly sorted. // Base materials that come with models always have priority 0. quint16 _priority { 0 }; diff --git a/libraries/entities/src/ModelEntityItem.cpp b/libraries/entities/src/ModelEntityItem.cpp index b4b00e57a7..e68e287ee2 100644 --- a/libraries/entities/src/ModelEntityItem.cpp +++ b/libraries/entities/src/ModelEntityItem.cpp @@ -519,7 +519,6 @@ QVector ModelEntityItem::getJointTranslationsSet() const { return result; } - bool ModelEntityItem::hasModel() const { return resultWithReadLock([&] { return !_modelURL.isEmpty(); diff --git a/libraries/fbx/src/FBXSerializer.cpp b/libraries/fbx/src/FBXSerializer.cpp index a9887cde15..67220342b8 100644 --- a/libraries/fbx/src/FBXSerializer.cpp +++ b/libraries/fbx/src/FBXSerializer.cpp @@ -417,6 +417,19 @@ QByteArray fileOnUrl(const QByteArray& filepath, const QString& url) { return filepath.mid(filepath.lastIndexOf('/') + 1); } +QMap getJointNameMapping(const QVariantHash& mapping) { + static const QString JOINT_NAME_MAPPING_FIELD = "jointMap"; + QMap hfmToHifiJointNameMap; + if (!mapping.isEmpty() && mapping.contains(JOINT_NAME_MAPPING_FIELD) && mapping[JOINT_NAME_MAPPING_FIELD].type() == QVariant::Hash) { + auto jointNames = mapping[JOINT_NAME_MAPPING_FIELD].toHash(); + for (auto itr = jointNames.begin(); itr != jointNames.end(); itr++) { + hfmToHifiJointNameMap.insert(itr.key(), itr.value().toString()); + qCDebug(modelformat) << "the mapped key " << itr.key() << " has a value of " << hfmToHifiJointNameMap[itr.key()]; + } + } + return hfmToHifiJointNameMap; +} + QMap getJointRotationOffsets(const QVariantHash& mapping) { QMap jointRotationOffsets; static const QString JOINT_ROTATION_OFFSET_FIELD = "jointRotationOffset"; @@ -465,14 +478,14 @@ HFMModel* FBXSerializer::extractHFMModel(const QVariantHash& mapping, const QStr std::map lights; QVariantHash joints = mapping.value("joint").toHash(); - QString jointEyeLeftName = processID(getString(joints.value("jointEyeLeft", "jointEyeLeft"))); - QString jointEyeRightName = processID(getString(joints.value("jointEyeRight", "jointEyeRight"))); - QString jointNeckName = processID(getString(joints.value("jointNeck", "jointNeck"))); - QString jointRootName = processID(getString(joints.value("jointRoot", "jointRoot"))); - QString jointLeanName = processID(getString(joints.value("jointLean", "jointLean"))); - QString jointHeadName = processID(getString(joints.value("jointHead", "jointHead"))); - QString jointLeftHandName = processID(getString(joints.value("jointLeftHand", "jointLeftHand"))); - QString jointRightHandName = processID(getString(joints.value("jointRightHand", "jointRightHand"))); + QString jointEyeLeftName = "EyeLeft"; + QString jointEyeRightName = "EyeRight"; + QString jointNeckName = "Neck"; + QString jointRootName = "Hips"; + QString jointLeanName = "Spine"; + QString jointHeadName = "Head"; + QString jointLeftHandName = "LeftHand"; + QString jointRightHandName = "RightHand"; QString jointEyeLeftID; QString jointEyeRightID; QString jointNeckID; @@ -519,6 +532,8 @@ HFMModel* FBXSerializer::extractHFMModel(const QVariantHash& mapping, const QStr HFMModel& hfmModel = *hfmModelPtr; hfmModel.originalURL = url; + hfmModel.hfmToHifiJointNameMapping.clear(); + hfmModel.hfmToHifiJointNameMapping = getJointNameMapping(mapping); float unitScaleFactor = 1.0f; glm::vec3 ambientColor; @@ -587,34 +602,34 @@ HFMModel* FBXSerializer::extractHFMModel(const QVariantHash& mapping, const QStr hifiGlobalNodeID = id; } - if (name == jointEyeLeftName || name == "EyeL" || name == "joint_Leye") { + if (name == jointEyeLeftName || name == "EyeL" || name == "joint_Leye" || (hfmModel.hfmToHifiJointNameMapping.contains(jointEyeLeftName) && (name == hfmModel.hfmToHifiJointNameMapping[jointEyeLeftName]))) { jointEyeLeftID = getID(object.properties); - } else if (name == jointEyeRightName || name == "EyeR" || name == "joint_Reye") { + } else if (name == jointEyeRightName || name == "EyeR" || name == "joint_Reye" || (hfmModel.hfmToHifiJointNameMapping.contains(jointEyeRightName) && (name == hfmModel.hfmToHifiJointNameMapping[jointEyeRightName]))) { jointEyeRightID = getID(object.properties); - } else if (name == jointNeckName || name == "NeckRot" || name == "joint_neck") { + } else if (name == jointNeckName || name == "NeckRot" || name == "joint_neck" || (hfmModel.hfmToHifiJointNameMapping.contains(jointNeckName) && (name == hfmModel.hfmToHifiJointNameMapping[jointNeckName]))) { jointNeckID = getID(object.properties); - } else if (name == jointRootName) { + } else if (name == jointRootName || (hfmModel.hfmToHifiJointNameMapping.contains(jointRootName) && (name == hfmModel.hfmToHifiJointNameMapping[jointRootName]))) { jointRootID = getID(object.properties); - } else if (name == jointLeanName) { + } else if (name == jointLeanName || (hfmModel.hfmToHifiJointNameMapping.contains(jointLeanName) && (name == hfmModel.hfmToHifiJointNameMapping[jointLeanName]))) { jointLeanID = getID(object.properties); - } else if (name == jointHeadName) { + } else if ((name == jointHeadName) || (hfmModel.hfmToHifiJointNameMapping.contains(jointHeadName) && (name == hfmModel.hfmToHifiJointNameMapping[jointHeadName]))) { jointHeadID = getID(object.properties); - } else if (name == jointLeftHandName || name == "LeftHand" || name == "joint_L_hand") { + } else if (name == jointLeftHandName || name == "LeftHand" || name == "joint_L_hand" || (hfmModel.hfmToHifiJointNameMapping.contains(jointLeftHandName) && (name == hfmModel.hfmToHifiJointNameMapping[jointLeftHandName]))) { jointLeftHandID = getID(object.properties); - } else if (name == jointRightHandName || name == "RightHand" || name == "joint_R_hand") { + } else if (name == jointRightHandName || name == "RightHand" || name == "joint_R_hand" || (hfmModel.hfmToHifiJointNameMapping.contains(jointRightHandName) && (name == hfmModel.hfmToHifiJointNameMapping[jointRightHandName]))) { jointRightHandID = getID(object.properties); - } else if (name == "LeftToe" || name == "joint_L_toe" || name == "LeftToe_End") { + } else if (name == "LeftToe" || name == "joint_L_toe" || name == "LeftToe_End" || (hfmModel.hfmToHifiJointNameMapping.contains("LeftToe") && (name == hfmModel.hfmToHifiJointNameMapping["LeftToe"]))) { jointLeftToeID = getID(object.properties); - } else if (name == "RightToe" || name == "joint_R_toe" || name == "RightToe_End") { + } else if (name == "RightToe" || name == "joint_R_toe" || name == "RightToe_End" || (hfmModel.hfmToHifiJointNameMapping.contains("RightToe") && (name == hfmModel.hfmToHifiJointNameMapping["RightToe"]))) { jointRightToeID = getID(object.properties); } @@ -1388,6 +1403,9 @@ HFMModel* FBXSerializer::extractHFMModel(const QVariantHash& mapping, const QStr } joint.inverseBindRotation = joint.inverseDefaultRotation; joint.name = fbxModel.name; + if (hfmModel.hfmToHifiJointNameMapping.contains(hfmModel.hfmToHifiJointNameMapping.key(joint.name))) { + joint.name = hfmModel.hfmToHifiJointNameMapping.key(fbxModel.name); + } foreach (const QString& childID, _connectionChildMap.values(modelID)) { QString type = typeFlags.value(childID); @@ -1400,7 +1418,7 @@ HFMModel* FBXSerializer::extractHFMModel(const QVariantHash& mapping, const QStr joint.bindTransformFoundInCluster = false; hfmModel.joints.append(joint); - hfmModel.jointIndices.insert(fbxModel.name, hfmModel.joints.size()); + hfmModel.jointIndices.insert(joint.name, hfmModel.joints.size()); QString rotationID = localRotations.value(modelID); AnimationCurve xRotCurve = animationCurves.value(xComponents.value(rotationID)); @@ -1824,6 +1842,9 @@ HFMModel* FBXSerializer::extractHFMModel(const QVariantHash& mapping, const QStr QString jointName = itr.key(); glm::quat rotationOffset = itr.value(); int jointIndex = hfmModel.getJointIndex(jointName); + if (hfmModel.hfmToHifiJointNameMapping.contains(jointName)) { + jointIndex = hfmModel.getJointIndex(jointName); + } if (jointIndex != -1) { hfmModel.jointRotationOffsets.insert(jointIndex, rotationOffset); } diff --git a/libraries/fbx/src/FSTReader.h b/libraries/fbx/src/FSTReader.h index 4a8574f0cf..00244877b3 100644 --- a/libraries/fbx/src/FSTReader.h +++ b/libraries/fbx/src/FSTReader.h @@ -29,6 +29,7 @@ static const QString JOINT_FIELD = "joint"; static const QString FREE_JOINT_FIELD = "freeJoint"; static const QString BLENDSHAPE_FIELD = "bs"; static const QString SCRIPT_FIELD = "script"; +static const QString JOINT_NAME_MAPPING_FIELD = "jointMap"; class FSTReader { public: diff --git a/libraries/gpu-gl-common/src/gpu/gl/GLBackend.cpp b/libraries/gpu-gl-common/src/gpu/gl/GLBackend.cpp index c1ce05c18b..295b9becb8 100644 --- a/libraries/gpu-gl-common/src/gpu/gl/GLBackend.cpp +++ b/libraries/gpu-gl-common/src/gpu/gl/GLBackend.cpp @@ -859,3 +859,7 @@ void GLBackend::setCameraCorrection(const Mat4& correction, const Mat4& prevRend _pipeline._cameraCorrectionBuffer._buffer->setSubData(0, _transform._correction); _pipeline._cameraCorrectionBuffer._buffer->flush(); } + +void GLBackend::syncProgram(const gpu::ShaderPointer& program) { + gpu::gl::GLShader::sync(*this, *program); +} \ No newline at end of file diff --git a/libraries/gpu-gl-common/src/gpu/gl/GLBackend.h b/libraries/gpu-gl-common/src/gpu/gl/GLBackend.h index 37dde5b08e..07f7df9277 100644 --- a/libraries/gpu-gl-common/src/gpu/gl/GLBackend.h +++ b/libraries/gpu-gl-common/src/gpu/gl/GLBackend.h @@ -249,6 +249,8 @@ public: // Let's try to avoid to do that as much as possible! void syncCache() final override; + void syncProgram(const gpu::ShaderPointer& program) override; + // This is the ugly "download the pixels to sysmem for taking a snapshot" // Just avoid using it, it's ugly and will break performances virtual void downloadFramebuffer(const FramebufferPointer& srcFramebuffer, diff --git a/libraries/gpu-gl-common/src/gpu/gl/GLShader.cpp b/libraries/gpu-gl-common/src/gpu/gl/GLShader.cpp index 44d2bd6ca0..cf123a3f66 100644 --- a/libraries/gpu-gl-common/src/gpu/gl/GLShader.cpp +++ b/libraries/gpu-gl-common/src/gpu/gl/GLShader.cpp @@ -37,6 +37,7 @@ GLShader* GLShader::sync(GLBackend& backend, const Shader& shader, const Shader: if (object) { return object; } + PROFILE_RANGE(render, "/GLShader::sync"); // need to have a gpu object? if (shader.isProgram()) { GLShader* tempObject = backend.compileBackendProgram(shader, handler); diff --git a/libraries/gpu/src/gpu/Batch.cpp b/libraries/gpu/src/gpu/Batch.cpp index 96b06ea6b0..cd7c7c881e 100644 --- a/libraries/gpu/src/gpu/Batch.cpp +++ b/libraries/gpu/src/gpu/Batch.cpp @@ -760,4 +760,4 @@ void Batch::flush() { } buffer->flush(); } -} +} \ No newline at end of file diff --git a/libraries/gpu/src/gpu/Color.slh b/libraries/gpu/src/gpu/Color.slh index 16eb7487ed..65ddc0b01e 100644 --- a/libraries/gpu/src/gpu/Color.slh +++ b/libraries/gpu/src/gpu/Color.slh @@ -18,8 +18,8 @@ float color_scalar_sRGBToLinear(float value) { const float SRGB_ELBOW = 0.04045; - - return (value <= SRGB_ELBOW) ? value / 12.92 : pow((value + 0.055) / 1.055, 2.4); + + return mix(pow((value + 0.055) / 1.055, 2.4), value / 12.92, float(value <= SRGB_ELBOW)); } vec3 color_sRGBToLinear(vec3 srgb) { diff --git a/libraries/gpu/src/gpu/Context.cpp b/libraries/gpu/src/gpu/Context.cpp index 711059315e..610c3d1308 100644 --- a/libraries/gpu/src/gpu/Context.cpp +++ b/libraries/gpu/src/gpu/Context.cpp @@ -51,6 +51,7 @@ Context::~Context() { delete batch; } _batchPool.clear(); + _syncedPrograms.clear(); } void Context::shutdown() { @@ -346,6 +347,40 @@ Size Context::getTextureResourceIdealGPUMemSize() { return Backend::textureResourceIdealGPUMemSize.getValue(); } +void Context::pushProgramsToSync(const std::vector& programIDs, std::function callback, size_t rate) { + std::vector programs; + for (auto programID : programIDs) { + programs.push_back(gpu::Shader::createProgram(programID)); + } + pushProgramsToSync(programs, callback, rate); +} + +void Context::pushProgramsToSync(const std::vector& programs, std::function callback, size_t rate) { + Lock lock(_programsToSyncMutex); + _programsToSyncQueue.emplace(programs, callback, rate == 0 ? programs.size() : rate); +} + +void Context::processProgramsToSync() { + if (!_programsToSyncQueue.empty()) { + Lock lock(_programsToSyncMutex); + ProgramsToSync programsToSync = _programsToSyncQueue.front(); + size_t numSynced = 0; + while (_nextProgramToSyncIndex < programsToSync.programs.size() && numSynced < programsToSync.rate) { + auto nextProgram = programsToSync.programs.at(_nextProgramToSyncIndex); + _backend->syncProgram(nextProgram); + _syncedPrograms.push_back(nextProgram); + _nextProgramToSyncIndex++; + numSynced++; + } + + if (_nextProgramToSyncIndex == programsToSync.programs.size()) { + programsToSync.callback(); + _nextProgramToSyncIndex = 0; + _programsToSyncQueue.pop(); + } + } +} + BatchPointer Context::acquireBatch(const char* name) { Batch* rawBatch = nullptr; { diff --git a/libraries/gpu/src/gpu/Context.h b/libraries/gpu/src/gpu/Context.h index 654a34fe91..0626ecd8f3 100644 --- a/libraries/gpu/src/gpu/Context.h +++ b/libraries/gpu/src/gpu/Context.h @@ -13,6 +13,7 @@ #include #include +#include #include @@ -61,6 +62,7 @@ public: virtual void render(const Batch& batch) = 0; virtual void syncCache() = 0; + virtual void syncProgram(const gpu::ShaderPointer& program) = 0; virtual void recycle() const = 0; virtual void downloadFramebuffer(const FramebufferPointer& srcFramebuffer, const Vec4i& region, QImage& destImage) = 0; @@ -247,6 +249,20 @@ public: static Size getTextureResourcePopulatedGPUMemSize(); static Size getTextureResourceIdealGPUMemSize(); + struct ProgramsToSync { + ProgramsToSync(const std::vector& programs, std::function callback, size_t rate) : + programs(programs), callback(callback), rate(rate) {} + + std::vector programs; + std::function callback; + size_t rate; + }; + + void pushProgramsToSync(const std::vector& programIDs, std::function callback, size_t rate = 0); + void pushProgramsToSync(const std::vector& programs, std::function callback, size_t rate = 0); + + void processProgramsToSync(); + protected: Context(const Context& context); @@ -258,6 +274,11 @@ protected: RangeTimerPointer _frameRangeTimer; StereoState _stereo; + std::mutex _programsToSyncMutex; + std::queue _programsToSyncQueue; + gpu::Shaders _syncedPrograms; + size_t _nextProgramToSyncIndex { 0 }; + // Sampled at the end of every frame, the stats of all the counters mutable ContextStats _frameStats; diff --git a/libraries/gpu/src/gpu/Noise.slh b/libraries/gpu/src/gpu/Noise.slh index d300e71ba9..a6a658cbd1 100644 --- a/libraries/gpu/src/gpu/Noise.slh +++ b/libraries/gpu/src/gpu/Noise.slh @@ -231,7 +231,8 @@ float snoise(vec2 v) { // Other corners vec2 i1; - i1 = (x0.x > x0.y) ? vec2(1.0, 0.0) : vec2(0.0, 1.0); + float check = float(x0.x > x0.y); + i1 = vec2(check, 1.0 - check); vec4 x12 = x0.xyxy + C.xxzz; x12.xy -= i1; diff --git a/libraries/gpu/src/gpu/null/NullBackend.h b/libraries/gpu/src/gpu/null/NullBackend.h index e227b631c7..f934bcf619 100644 --- a/libraries/gpu/src/gpu/null/NullBackend.h +++ b/libraries/gpu/src/gpu/null/NullBackend.h @@ -43,6 +43,8 @@ public: // Let's try to avoid to do that as much as possible! void syncCache() final { } + void syncProgram(const gpu::ShaderPointer& program) final {} + // This is the ugly "download the pixels to sysmem for taking a snapshot" // Just avoid using it, it's ugly and will break performances virtual void downloadFramebuffer(const FramebufferPointer& srcFramebuffer, const Vec4i& region, QImage& destImage) final { } diff --git a/libraries/graphics/src/graphics/Material.cpp b/libraries/graphics/src/graphics/Material.cpp index 1b0e7ee67e..be99cea681 100755 --- a/libraries/graphics/src/graphics/Material.cpp +++ b/libraries/graphics/src/graphics/Material.cpp @@ -130,9 +130,11 @@ void Material::setTextureMap(MapChannel channel, const TextureMapPointer& textur if (channel == MaterialKey::LIGHTMAP_MAP) { // update the texcoord1 with lightmap _schemaBuffer.edit()._texcoordTransforms[1] = (textureMap ? textureMap->getTextureTransform().getMatrix() : glm::mat4()); - _schemaBuffer.edit()._lightmapParams = (textureMap ? glm::vec4(textureMap->getLightmapOffsetScale(), 0.0, 0.0) : glm::vec4(0.0, 1.0, 0.0, 0.0)); + _schemaBuffer.edit()._lightmapParams = (textureMap ? glm::vec2(textureMap->getLightmapOffsetScale()) : glm::vec2(0.0, 1.0)); } + _schemaBuffer.edit()._materialParams = (textureMap ? glm::vec2(textureMap->getMappingMode(), textureMap->getRepeat()) : glm::vec2(MaterialMappingMode::UV, 1.0)); + _schemaBuffer.edit()._key = (uint32)_key._flags.to_ulong(); } @@ -211,13 +213,16 @@ bool Material::calculateMaterialInfo() const { return _hasCalculatedTextureInfo; } -void Material::setTextureTransforms(const Transform& transform) { +void Material::setTextureTransforms(const Transform& transform, MaterialMappingMode mode, bool repeat) { for (auto &textureMapItem : _textureMaps) { if (textureMapItem.second) { textureMapItem.second->setTextureTransform(transform); + textureMapItem.second->setMappingMode(mode); + textureMapItem.second->setRepeat(repeat); } } for (int i = 0; i < NUM_TEXCOORD_TRANSFORMS; i++) { _schemaBuffer.edit()._texcoordTransforms[i] = transform.getMatrix(); } -} \ No newline at end of file + _schemaBuffer.edit()._materialParams = glm::vec2(mode, repeat); +} diff --git a/libraries/graphics/src/graphics/Material.h b/libraries/graphics/src/graphics/Material.h index 914a36d055..9711bd9000 100755 --- a/libraries/graphics/src/graphics/Material.h +++ b/libraries/graphics/src/graphics/Material.h @@ -22,6 +22,8 @@ #include #include +#include "MaterialMappingMode.h" + class Transform; namespace graphics { @@ -330,7 +332,11 @@ public: // Texture Coord Transform Array glm::mat4 _texcoordTransforms[NUM_TEXCOORD_TRANSFORMS]; - glm::vec4 _lightmapParams{ 0.0, 1.0, 0.0, 0.0 }; + glm::vec2 _lightmapParams { 0.0, 1.0 }; + + // x: material mode (0 for UV, 1 for PROJECTED) + // y: 1 for texture repeat, 0 for discard outside of 0 - 1 + glm::vec2 _materialParams { 0.0, 1.0 }; Schema() {} }; @@ -353,7 +359,7 @@ public: size_t getTextureSize() const { calculateMaterialInfo(); return _textureSize; } bool hasTextureInfo() const { return _hasCalculatedTextureInfo; } - void setTextureTransforms(const Transform& transform); + void setTextureTransforms(const Transform& transform, MaterialMappingMode mode, bool repeat); const std::string& getName() const { return _name; } diff --git a/libraries/graphics/src/graphics/Material.slh b/libraries/graphics/src/graphics/Material.slh index 62632f993b..dfd4a8eec4 100644 --- a/libraries/graphics/src/graphics/Material.slh +++ b/libraries/graphics/src/graphics/Material.slh @@ -19,20 +19,25 @@ const int MAX_TEXCOORDS = 2; struct TexMapArray { mat4 _texcoordTransforms0; mat4 _texcoordTransforms1; - vec4 _lightmapParams; + vec2 _lightmapParams; + vec2 _materialParams; }; <@func declareMaterialTexMapArrayBuffer()@> -<@func evalTexMapArrayTexcoord0(texMapArray, inTexcoord0, outTexcoord0)@> +<@func evalTexMapArrayTexcoord0(texMapArray, inTexcoord0, worldPosition, outTexcoord0)@> { - <$outTexcoord0$> = (<$texMapArray$>._texcoordTransforms0 * vec4(<$inTexcoord0$>.st, 0.0, 1.0)).st; + <$outTexcoord0$> = mix(<$texMapArray$>._texcoordTransforms0 * vec4(<$inTexcoord0$>.st, 0.0, 1.0), + <$texMapArray$>._texcoordTransforms0 * <$worldPosition$> + vec4(0.5), + <$texMapArray$>._materialParams.x).st; } <@endfunc@> -<@func evalTexMapArrayTexcoord1(texMapArray, inTexcoord1, outTexcoord1)@> +<@func evalTexMapArrayTexcoord1(texMapArray, inTexcoord1, worldPosition, outTexcoord1)@> { - <$outTexcoord1$> = (<$texMapArray$>._texcoordTransforms1 * vec4(<$inTexcoord1$>.st, 0.0, 1.0)).st; + <$outTexcoord1$> = mix(<$texMapArray$>._texcoordTransforms1 * vec4(<$inTexcoord1$>.st, 0.0, 1.0), + <$texMapArray$>._texcoordTransforms1 * <$worldPosition$> + vec4(0.5), + <$texMapArray$>._materialParams.x).st; } <@endfunc@> diff --git a/libraries/graphics/src/graphics/MaterialTextures.slh b/libraries/graphics/src/graphics/MaterialTextures.slh index 20b117132c..1cbee33238 100644 --- a/libraries/graphics/src/graphics/MaterialTextures.slh +++ b/libraries/graphics/src/graphics/MaterialTextures.slh @@ -151,29 +151,32 @@ float fetchScatteringMap(vec2 uv) { <@func fetchMaterialTexturesCoord0(matKey, texcoord0, albedo, roughness, normal, metallic, emissive, scattering)@> + if (getTexMapArray()._materialParams.y != 1.0 && clamp(<$texcoord0$>, vec2(0.0), vec2(1.0)) != <$texcoord0$>) { + discard; + } <@if albedo@> - vec4 <$albedo$> = (((<$matKey$> & (ALBEDO_MAP_BIT | OPACITY_MASK_MAP_BIT | OPACITY_TRANSLUCENT_MAP_BIT)) != 0) ? fetchAlbedoMap(<$texcoord0$>) : vec4(1.0)); + vec4 <$albedo$> = mix(vec4(1.0), fetchAlbedoMap(<$texcoord0$>), float((<$matKey$> & (ALBEDO_MAP_BIT | OPACITY_MASK_MAP_BIT | OPACITY_TRANSLUCENT_MAP_BIT)) != 0)); <@endif@> <@if roughness@> - float <$roughness$> = (((<$matKey$> & ROUGHNESS_MAP_BIT) != 0) ? fetchRoughnessMap(<$texcoord0$>) : 1.0); + float <$roughness$> = mix(1.0, fetchRoughnessMap(<$texcoord0$>), float((<$matKey$> & ROUGHNESS_MAP_BIT) != 0)); <@endif@> <@if normal@> - vec3 <$normal$> = (((<$matKey$> & NORMAL_MAP_BIT) != 0) ? fetchNormalMap(<$texcoord0$>) : vec3(0.0, 1.0, 0.0)); + vec3 <$normal$> = mix(vec3(0.0, 1.0, 0.0), fetchNormalMap(<$texcoord0$>), float((<$matKey$> & NORMAL_MAP_BIT) != 0)); <@endif@> <@if metallic@> - float <$metallic$> = (((<$matKey$> & METALLIC_MAP_BIT) != 0) ? fetchMetallicMap(<$texcoord0$>) : 0.0); + float <$metallic$> = float((<$matKey$> & METALLIC_MAP_BIT) != 0) * fetchMetallicMap(<$texcoord0$>); <@endif@> <@if emissive@> - vec3 <$emissive$> = (((<$matKey$> & EMISSIVE_MAP_BIT) != 0) ? fetchEmissiveMap(<$texcoord0$>) : vec3(0.0)); + vec3 <$emissive$> = float((<$matKey$> & EMISSIVE_MAP_BIT) != 0) * fetchEmissiveMap(<$texcoord0$>); <@endif@> <@if scattering@> - float <$scattering$> = (((<$matKey$> & SCATTERING_MAP_BIT) != 0) ? fetchScatteringMap(<$texcoord0$>) : 0.0); + float <$scattering$> = float((<$matKey$> & SCATTERING_MAP_BIT) != 0) * fetchScatteringMap(<$texcoord0$>); <@endif@> <@endfunc@> <@func fetchMaterialTexturesCoord1(matKey, texcoord1, occlusion, lightmap)@> <@if occlusion@> - float <$occlusion$> = (((<$matKey$> & OCCLUSION_MAP_BIT) != 0) ? fetchOcclusionMap(<$texcoord1$>) : 1.0); + float <$occlusion$> = mix(1.0, fetchOcclusionMap(<$texcoord1$>), float((<$matKey$> & OCCLUSION_MAP_BIT) != 0)); <@endif@> <@if lightmap@> vec3 <$lightmap$> = fetchLightmapMap(<$texcoord1$>); @@ -188,7 +191,7 @@ float fetchScatteringMap(vec2 uv) { LAYOUT(binding=GRAPHICS_TEXTURE_MATERIAL_EMISSIVE_LIGHTMAP) uniform sampler2D emissiveMap; vec3 fetchLightmapMap(vec2 uv) { - vec2 lightmapParams = getTexMapArray()._lightmapParams.xy; + vec2 lightmapParams = getTexMapArray()._lightmapParams; return (vec3(lightmapParams.x) + lightmapParams.y * texture(emissiveMap, uv).rgb); } <@endfunc@> @@ -207,20 +210,19 @@ vec3 fetchLightmapMap(vec2 uv) { <@func evalMaterialAlbedo(fetchedAlbedo, materialAlbedo, matKey, albedo)@> { - <$albedo$>.xyz = (((<$matKey$> & ALBEDO_VAL_BIT) != 0) ? <$materialAlbedo$> : vec3(1.0)); - - if (((<$matKey$> & ALBEDO_MAP_BIT) != 0)) { - <$albedo$>.xyz *= <$fetchedAlbedo$>.xyz; - } + <$albedo$>.xyz = mix(vec3(1.0), <$materialAlbedo$>, float((<$matKey$> & ALBEDO_VAL_BIT) != 0)); + <$albedo$>.xyz *= mix(vec3(1.0), <$fetchedAlbedo$>.xyz, float((<$matKey$> & ALBEDO_MAP_BIT) != 0)); } <@endfunc@> <@func evalMaterialOpacity(fetchedOpacity, materialOpacity, matKey, opacity)@> { const float OPACITY_MASK_THRESHOLD = 0.5; - <$opacity$> = (((<$matKey$> & (OPACITY_TRANSLUCENT_MAP_BIT | OPACITY_MASK_MAP_BIT)) != 0) ? - (((<$matKey$> & OPACITY_MASK_MAP_BIT) != 0) ? step(OPACITY_MASK_THRESHOLD, <$fetchedOpacity$>) : <$fetchedOpacity$>) : - 1.0) * <$materialOpacity$>; + <$opacity$> = mix(1.0, + mix(<$fetchedOpacity$>, + step(OPACITY_MASK_THRESHOLD, <$fetchedOpacity$>), + float((<$matKey$> & OPACITY_MASK_MAP_BIT) != 0)), + float((<$matKey$> & (OPACITY_TRANSLUCENT_MAP_BIT | OPACITY_MASK_MAP_BIT)) != 0)) * <$materialOpacity$>; } <@endfunc@> @@ -241,19 +243,19 @@ vec3 fetchLightmapMap(vec2 uv) { <@func evalMaterialRoughness(fetchedRoughness, materialRoughness, matKey, roughness)@> { - <$roughness$> = (((<$matKey$> & ROUGHNESS_MAP_BIT) != 0) ? <$fetchedRoughness$> : <$materialRoughness$>); + <$roughness$> = mix(<$materialRoughness$>, <$fetchedRoughness$>, float((<$matKey$> & ROUGHNESS_MAP_BIT) != 0)); } <@endfunc@> <@func evalMaterialMetallic(fetchedMetallic, materialMetallic, matKey, metallic)@> { - <$metallic$> = (((<$matKey$> & METALLIC_MAP_BIT) != 0) ? <$fetchedMetallic$> : <$materialMetallic$>); + <$metallic$> = mix(<$materialMetallic$>, <$fetchedMetallic$>, float((<$matKey$> & METALLIC_MAP_BIT) != 0)); } <@endfunc@> <@func evalMaterialEmissive(fetchedEmissive, materialEmissive, matKey, emissive)@> { - <$emissive$> = (((<$matKey$> & EMISSIVE_MAP_BIT) != 0) ? <$fetchedEmissive$> : <$materialEmissive$>); + <$emissive$> = mix(<$materialEmissive$>, <$fetchedEmissive$>, float((<$matKey$> & EMISSIVE_MAP_BIT) != 0)); } <@endfunc@> @@ -265,7 +267,7 @@ vec3 fetchLightmapMap(vec2 uv) { <@func evalMaterialScattering(fetchedScattering, materialScattering, matKey, scattering)@> { - <$scattering$> = (((<$matKey$> & SCATTERING_MAP_BIT) != 0) ? <$fetchedScattering$> : <$materialScattering$>); + <$scattering$> = mix(<$materialScattering$>, <$fetchedScattering$>, float((<$matKey$> & SCATTERING_MAP_BIT) != 0)); } <@endfunc@> diff --git a/libraries/graphics/src/graphics/TextureMap.h b/libraries/graphics/src/graphics/TextureMap.h index 1678d9df98..eea9d2b31b 100755 --- a/libraries/graphics/src/graphics/TextureMap.h +++ b/libraries/graphics/src/graphics/TextureMap.h @@ -14,6 +14,7 @@ #include "gpu/Texture.h" #include "Transform.h" +#include "MaterialMappingMode.h" namespace graphics { @@ -30,6 +31,12 @@ public: void setTextureTransform(const Transform& texcoordTransform); const Transform& getTextureTransform() const { return _texcoordTransform; } + void setMappingMode(MaterialMappingMode mode) { _mappingMode = mode; } + MaterialMappingMode getMappingMode() const { return _mappingMode; } + + void setRepeat(bool repeat) { _repeat = repeat; } + bool getRepeat() const { return _repeat; } + void setUseAlphaChannel(bool useAlpha) { _useAlphaChannel = useAlpha; } bool useAlphaChannel() const { return _useAlphaChannel; } @@ -41,6 +48,8 @@ protected: Transform _texcoordTransform; glm::vec2 _lightmapOffsetScale{ 0.0f, 1.0f }; + MaterialMappingMode _mappingMode { MaterialMappingMode::UV }; + bool _repeat { true }; bool _useAlphaChannel{ false }; }; diff --git a/libraries/graphics/src/graphics/skybox.slf b/libraries/graphics/src/graphics/skybox.slf index b24bf0f583..c20dd94bf4 100755 --- a/libraries/graphics/src/graphics/skybox.slf +++ b/libraries/graphics/src/graphics/skybox.slf @@ -30,11 +30,9 @@ void main(void) { vec3 color = skybox.color.rgb; // blend is only set if there is a cubemap - if (skybox.color.a > 0.0) { - color = texture(cubeMap, coord).rgb; - if (skybox.color.a < 1.0) { - color *= skybox.color.rgb; - } - } + float check = float(skybox.color.a > 0.0); + color = mix(color, texture(cubeMap, coord).rgb, check); + color *= mix(vec3(1.0), skybox.color.rgb, check * float(skybox.color.a < 1.0)); + _fragColor = vec4(color, 0.0); } diff --git a/libraries/hfm/src/hfm/HFM.h b/libraries/hfm/src/hfm/HFM.h index 05e48b6534..de58d864b3 100644 --- a/libraries/hfm/src/hfm/HFM.h +++ b/libraries/hfm/src/hfm/HFM.h @@ -313,6 +313,7 @@ public: QList blendshapeChannelNames; QMap jointRotationOffsets; + QMap hfmToHifiJointNameMapping; }; }; diff --git a/libraries/networking/src/udt/PacketHeaders.cpp b/libraries/networking/src/udt/PacketHeaders.cpp index 18e439aa77..fad38d565b 100644 --- a/libraries/networking/src/udt/PacketHeaders.cpp +++ b/libraries/networking/src/udt/PacketHeaders.cpp @@ -33,7 +33,7 @@ PacketVersion versionForPacketType(PacketType packetType) { case PacketType::EntityEdit: case PacketType::EntityData: case PacketType::EntityPhysics: - return static_cast(EntityVersion::FixedLightSerialization); + return static_cast(EntityVersion::EntityHostTypes); case PacketType::EntityQuery: return static_cast(EntityQueryPacketVersion::ConicalFrustums); case PacketType::AvatarIdentity: diff --git a/libraries/networking/src/udt/PacketHeaders.h b/libraries/networking/src/udt/PacketHeaders.h index f3bc115410..b46eb3e9e4 100644 --- a/libraries/networking/src/udt/PacketHeaders.h +++ b/libraries/networking/src/udt/PacketHeaders.h @@ -244,7 +244,9 @@ enum class EntityVersion : PacketVersion { BloomEffect, GrabProperties, ScriptGlmVectors, - FixedLightSerialization + FixedLightSerialization, + MaterialRepeat, + EntityHostTypes }; enum class EntityScriptCallMethodVersion : PacketVersion { diff --git a/libraries/physics/src/EntityMotionState.cpp b/libraries/physics/src/EntityMotionState.cpp index c920665279..4b635ef0be 100644 --- a/libraries/physics/src/EntityMotionState.cpp +++ b/libraries/physics/src/EntityMotionState.cpp @@ -80,8 +80,8 @@ EntityMotionState::EntityMotionState(btCollisionShape* shape, EntityItemPointer // rather than pass the legit shape pointer to the ObjectMotionState ctor above. setShape(shape); - if (_entity->getClientOnly() && _entity->getOwningAvatarID() != Physics::getSessionUUID()) { - // client-only entities are always thus, so we cache this fact in _ownershipState + if (_entity->isAvatarEntity() && _entity->getOwningAvatarID() != Physics::getSessionUUID()) { + // avatar entities entities are always thus, so we cache this fact in _ownershipState _ownershipState = EntityMotionState::OwnershipState::Unownable; } @@ -430,7 +430,7 @@ bool EntityMotionState::shouldSendUpdate(uint32_t simulationStep) { assert(entityTreeIsLocked()); // this case is prevented by setting _ownershipState to UNOWNABLE in EntityMotionState::ctor - assert(!(_entity->getClientOnly() && _entity->getOwningAvatarID() != Physics::getSessionUUID())); + assert(!(_entity->isAvatarEntity() && _entity->getOwningAvatarID() != Physics::getSessionUUID())); if (_entity->getTransitingWithAvatar()) { return false; @@ -595,7 +595,7 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_ EntityTreeElementPointer element = _entity->getElement(); EntityTreePointer tree = element ? element->getTree() : nullptr; - properties.setClientOnly(_entity->getClientOnly()); + properties.setEntityHostType(_entity->getEntityHostType()); properties.setOwningAvatarID(_entity->getOwningAvatarID()); entityPacketSender->queueEditEntityMessage(PacketType::EntityPhysics, tree, id, properties); @@ -610,7 +610,7 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_ EntityItemProperties newQueryCubeProperties; newQueryCubeProperties.setQueryAACube(descendant->getQueryAACube()); newQueryCubeProperties.setLastEdited(properties.getLastEdited()); - newQueryCubeProperties.setClientOnly(entityDescendant->getClientOnly()); + newQueryCubeProperties.setEntityHostType(entityDescendant->getEntityHostType()); newQueryCubeProperties.setOwningAvatarID(entityDescendant->getOwningAvatarID()); entityPacketSender->queueEditEntityMessage(PacketType::EntityPhysics, tree, diff --git a/libraries/physics/src/PhysicalEntitySimulation.cpp b/libraries/physics/src/PhysicalEntitySimulation.cpp index ab8bfb8290..8e5248f6a9 100644 --- a/libraries/physics/src/PhysicalEntitySimulation.cpp +++ b/libraries/physics/src/PhysicalEntitySimulation.cpp @@ -79,7 +79,7 @@ void PhysicalEntitySimulation::removeEntityInternal(EntityItemPointer entity) { _deadEntities.insert(entity); } } - if (entity->getClientOnly()) { + if (entity->isAvatarEntity()) { _deadAvatarEntities.insert(entity); } } @@ -339,7 +339,7 @@ void PhysicalEntitySimulation::handleDeactivatedMotionStates(const VectorOfMotio EntityItemPointer entity = entityState->getEntity(); _entitiesToSort.insert(entity); if (!serverlessMode) { - if (entity->getClientOnly()) { + if (entity->isAvatarEntity()) { switch (entityState->getOwnershipState()) { case EntityMotionState::OwnershipState::PendingBid: _bids.removeFirst(entityState); diff --git a/libraries/qml/src/qml/OffscreenSurface.cpp b/libraries/qml/src/qml/OffscreenSurface.cpp index 91532534e3..abab5391e2 100644 --- a/libraries/qml/src/qml/OffscreenSurface.cpp +++ b/libraries/qml/src/qml/OffscreenSurface.cpp @@ -389,6 +389,10 @@ void OffscreenSurface::finishQmlLoad(QQmlComponent* qmlComponent, } // Allow child windows to be destroyed from JS QQmlEngine::setObjectOwnership(newObject, QQmlEngine::JavaScriptOwnership); + + // add object to the manual deletion list + _sharedObject->addToDeletionList(newObject); + newObject->setParent(parent); newItem->setParentItem(parent); } else { diff --git a/libraries/qml/src/qml/impl/SharedObject.cpp b/libraries/qml/src/qml/impl/SharedObject.cpp index 259defdb48..5bcca0821f 100644 --- a/libraries/qml/src/qml/impl/SharedObject.cpp +++ b/libraries/qml/src/qml/impl/SharedObject.cpp @@ -15,6 +15,7 @@ #include #include +#include #include #include @@ -96,6 +97,15 @@ SharedObject::~SharedObject() { } #endif + // already deleted objects will be reset to null by QPointer so it should be safe just iterate here + for (auto qmlObject : _deletionList) { + if (qmlObject) { + // manually delete not-deleted-yet qml items + QQmlEngine::setObjectOwnership(qmlObject, QQmlEngine::CppOwnership); + delete qmlObject; + } + } + if (_rootItem) { delete _rootItem; _rootItem = nullptr; @@ -412,6 +422,11 @@ bool SharedObject::fetchTexture(TextureAndFence& textureAndFence) { return true; } +void hifi::qml::impl::SharedObject::addToDeletionList(QObject * object) +{ + _deletionList.append(QPointer(object)); +} + void SharedObject::setProxyWindow(QWindow* window) { #ifndef DISABLE_QML _proxyWindow = window; diff --git a/libraries/qml/src/qml/impl/SharedObject.h b/libraries/qml/src/qml/impl/SharedObject.h index 002679c44d..ce9fcd46d2 100644 --- a/libraries/qml/src/qml/impl/SharedObject.h +++ b/libraries/qml/src/qml/impl/SharedObject.h @@ -66,7 +66,7 @@ public: void resume(); bool isPaused() const; bool fetchTexture(TextureAndFence& textureAndFence); - + void addToDeletionList(QObject* object); private: bool event(QEvent* e) override; @@ -91,6 +91,8 @@ private: void onAboutToQuit(); void updateTextureAndFence(const TextureAndFence& newTextureAndFence); + QList> _deletionList; + // Texture management TextureAndFence _latestTextureAndFence{ 0, 0 }; QQuickItem* _item{ nullptr }; diff --git a/libraries/recording/src/recording/Deck.cpp b/libraries/recording/src/recording/Deck.cpp index 69a8587581..4d65f0eb1b 100644 --- a/libraries/recording/src/recording/Deck.cpp +++ b/libraries/recording/src/recording/Deck.cpp @@ -180,9 +180,7 @@ void Deck::processFrames() { #ifdef WANT_RECORDING_DEBUG qCDebug(recordingLog) << "Setting timer for next processing " << nextInterval; #endif - _timer.singleShot(nextInterval, [this] { - processFrames(); - }); + _timer.singleShot(nextInterval, this, &Deck::processFrames); } void Deck::removeClip(const ClipConstPointer& clip) { diff --git a/libraries/render-utils/src/AmbientOcclusionEffect.cpp b/libraries/render-utils/src/AmbientOcclusionEffect.cpp index 0e380b6c02..bbb370010e 100644 --- a/libraries/render-utils/src/AmbientOcclusionEffect.cpp +++ b/libraries/render-utils/src/AmbientOcclusionEffect.cpp @@ -303,7 +303,7 @@ AmbientOcclusionEffect::AmbientOcclusionEffect() { } void AmbientOcclusionEffect::configure(const Config& config) { - DependencyManager::get()->setAmbientOcclusionEnabled(config.enabled); + DependencyManager::get()->setAmbientOcclusionEnabled(config.isEnabled()); bool shouldUpdateBlurs = false; bool shouldUpdateTechnique = false; diff --git a/libraries/render-utils/src/AmbientOcclusionEffect.h b/libraries/render-utils/src/AmbientOcclusionEffect.h index 864aef09e4..af6f6b21a3 100644 --- a/libraries/render-utils/src/AmbientOcclusionEffect.h +++ b/libraries/render-utils/src/AmbientOcclusionEffect.h @@ -78,7 +78,6 @@ using AmbientOcclusionFramebufferPointer = std::shared_ptr(blurName); - blurConfig->setProperty("filterScale", 1.0f); + blurConfig->filterScale = 1.0f; } } diff --git a/libraries/render-utils/src/DebugDeferredBuffer.h b/libraries/render-utils/src/DebugDeferredBuffer.h index 166366e65b..8afccfca13 100644 --- a/libraries/render-utils/src/DebugDeferredBuffer.h +++ b/libraries/render-utils/src/DebugDeferredBuffer.h @@ -25,7 +25,6 @@ class DebugDeferredBufferConfig : public render::Job::Config { Q_OBJECT - Q_PROPERTY(bool enabled MEMBER enabled) Q_PROPERTY(int mode MEMBER mode WRITE setMode) Q_PROPERTY(glm::vec4 size MEMBER size NOTIFY dirty) public: diff --git a/libraries/render-utils/src/DeferredBufferRead.slh b/libraries/render-utils/src/DeferredBufferRead.slh index f3b8c0404a..868b93ff91 100644 --- a/libraries/render-utils/src/DeferredBufferRead.slh +++ b/libraries/render-utils/src/DeferredBufferRead.slh @@ -76,15 +76,10 @@ DeferredFragment unpackDeferredFragmentNoPosition(vec2 texcoord) { // Diffuse color and unpack the mode and the metallicness frag.albedo = diffuseVal.xyz; - frag.scattering = 0.0; unpackModeMetallic(diffuseVal.w, frag.mode, frag.metallic); frag.obscurance = min(specularVal.w, frag.obscurance); - - if (frag.mode == FRAG_MODE_SCATTERING) { - frag.scattering = specularVal.x; - } - + frag.scattering = float(frag.mode == FRAG_MODE_SCATTERING) * specularVal.x; frag.fresnel = getFresnelF0(frag.metallic, diffuseVal.xyz); return frag; @@ -122,14 +117,11 @@ DeferredFragment unpackDeferredFragmentNoPositionNoAmbient(vec2 texcoord) { <$declareDeferredFrameTransform()$> vec4 unpackDeferredPosition(float depthValue, vec2 texcoord) { - int side = 0; - if (isStereo()) { - if (texcoord.x > 0.5) { - texcoord.x -= 0.5; - side = 1; - } - texcoord.x *= 2.0; - } + float check = float(isStereo()); + float check2 = check * float(texcoord.x > 0.5); + texcoord.x -= check2 * 0.5; + int side = int(check2); + texcoord.x *= 1.0 + check; return vec4(evalEyePositionFromZdb(side, depthValue, texcoord), 1.0); } @@ -142,19 +134,17 @@ vec4 unpackDeferredPositionFromZdb(vec2 texcoord) { vec4 unpackDeferredPositionFromZeye(vec2 texcoord) { float Zeye = -texture(linearZeyeMap, texcoord).x; - int side = 0; - if (isStereo()) { - if (texcoord.x > 0.5) { - texcoord.x -= 0.5; - side = 1; - } - texcoord.x *= 2.0; - } + + float check = float(isStereo()); + float check2 = check * float(texcoord.x > 0.5); + texcoord.x -= check2 * 0.5; + int side = int(check2); + texcoord.x *= 1.0 + check; + return vec4(evalEyePositionFromZeye(side, Zeye, texcoord), 1.0); } DeferredFragment unpackDeferredFragment(DeferredFrameTransform deferredTransform, vec2 texcoord) { - float depthValue = texture(depthMap, texcoord).r; DeferredFragment frag = unpackDeferredFragmentNoPosition(texcoord); diff --git a/libraries/render-utils/src/DeferredBufferWrite.slh b/libraries/render-utils/src/DeferredBufferWrite.slh index 9602bc4bf4..ea32c5ecb3 100644 --- a/libraries/render-utils/src/DeferredBufferWrite.slh +++ b/libraries/render-utils/src/DeferredBufferWrite.slh @@ -32,9 +32,11 @@ void packDeferredFragment(vec3 normal, float alpha, vec3 albedo, float roughness if (alpha != 1.0) { discard; } - _fragColor0 = vec4(albedo, ((scattering > 0.0) ? packScatteringMetallic(metallic) : packShadedMetallic(metallic))); + + float check = float(scattering > 0.0); + _fragColor0 = vec4(albedo, mix(packShadedMetallic(metallic), packScatteringMetallic(metallic), check)); _fragColor1 = vec4(packNormal(normal), clamp(roughness, 0.0, 1.0)); - _fragColor2 = vec4(((scattering > 0.0) ? vec3(scattering) : emissive), occlusion); + _fragColor2 = vec4(mix(emissive, vec3(scattering), check), occlusion); _fragColor3 = vec4(isEmissiveEnabled() * emissive, 1.0); } diff --git a/libraries/render-utils/src/DeferredLightingEffect.cpp b/libraries/render-utils/src/DeferredLightingEffect.cpp index 8cf56ec7ad..e0fd9e970d 100644 --- a/libraries/render-utils/src/DeferredLightingEffect.cpp +++ b/libraries/render-utils/src/DeferredLightingEffect.cpp @@ -606,11 +606,16 @@ void RenderDeferredCleanup::run(const render::RenderContextPointer& renderContex } } +RenderDeferred::RenderDeferred(bool renderShadows): + _renderShadows(renderShadows) +{ + DependencyManager::get()->init(); +} + void RenderDeferred::configure(const Config& config) { } void RenderDeferred::run(const RenderContextPointer& renderContext, const Inputs& inputs) { - PROFILE_RANGE(render, "DeferredLighting"); auto deferredTransform = inputs.get0(); auto deferredFramebuffer = inputs.get1(); diff --git a/libraries/render-utils/src/DeferredLightingEffect.h b/libraries/render-utils/src/DeferredLightingEffect.h index a838d0c4d6..9fd9554d31 100644 --- a/libraries/render-utils/src/DeferredLightingEffect.h +++ b/libraries/render-utils/src/DeferredLightingEffect.h @@ -189,8 +189,7 @@ public: using Config = RenderDeferredConfig; using JobModel = render::Job::ModelI; - RenderDeferred() {} - RenderDeferred(bool renderShadows) : _renderShadows(renderShadows) {} + RenderDeferred(bool renderShadows = false); void configure(const Config& config); diff --git a/libraries/render-utils/src/DeferredTransform.slh b/libraries/render-utils/src/DeferredTransform.slh index 9b3ad213c6..93a3e61c51 100644 --- a/libraries/render-utils/src/DeferredTransform.slh +++ b/libraries/render-utils/src/DeferredTransform.slh @@ -116,6 +116,7 @@ bool isStereo() { float getStereoSideWidth(int resolutionLevel) { return float(int(frameTransform._stereoInfo.y) >> resolutionLevel); } + float getStereoSideHeight(int resolutionLevel) { return float(int(frameTransform._pixelInfo.w) >> resolutionLevel); } @@ -125,7 +126,7 @@ vec2 getStereoSideSize(int resolutionLevel) { } ivec4 getStereoSideInfoFromWidth(int xPos, int sideWidth) { - return ivec4(xPos < sideWidth ? ivec2(0, 0) : ivec2(1, sideWidth), sideWidth, isStereo()); + return ivec4((1 - int(xPos < sideWidth)) * ivec2(1, sideWidth), sideWidth, isStereo()); } ivec4 getStereoSideInfo(int xPos, int resolutionLevel) { diff --git a/libraries/render-utils/src/Fade.slh b/libraries/render-utils/src/Fade.slh index cdbdf1f91d..cd1e06f52e 100644 --- a/libraries/render-utils/src/Fade.slh +++ b/libraries/render-utils/src/Fade.slh @@ -85,10 +85,8 @@ float evalFadeGradient(FadeObjectParams params, vec3 position) { } float evalFadeAlpha(FadeObjectParams params, vec3 position) { - float alpha = evalFadeGradient(params, position)-params.threshold; - if (fadeParameters[params.category]._isInverted != 0) { - alpha = -alpha; - } + float alpha = evalFadeGradient(params, position) - params.threshold; + alpha *= 1.0 - 2.0 * float(fadeParameters[params.category]._isInverted); return alpha; } @@ -166,4 +164,4 @@ layout(location=RENDER_UTILS_ATTR_FADE3) out vec4 _fadeData3; _fadeData3 = inTexCoord4; <@endfunc@> -<@endif@> \ No newline at end of file +<@endif@> diff --git a/libraries/render-utils/src/Haze.slf b/libraries/render-utils/src/Haze.slf index 8d90b4c816..170e69eb2d 100644 --- a/libraries/render-utils/src/Haze.slf +++ b/libraries/render-utils/src/Haze.slf @@ -25,14 +25,13 @@ LAYOUT(binding=RENDER_UTILS_TEXTURE_HAZE_LINEAR_DEPTH) uniform sampler2D linearD vec4 unpackPositionFromZeye(vec2 texcoord) { float Zeye = -texture(linearDepthMap, texcoord).x; - int side = 0; - if (isStereo()) { - if (texcoord.x > 0.5) { - texcoord.x -= 0.5; - side = 1; - } - texcoord.x *= 2.0; - } + + float check = float(isStereo()); + float check2 = check * float(texcoord.x > 0.5); + texcoord.x -= check2 * 0.5; + int side = int(check2); + texcoord.x *= 1.0 + check; + return vec4(evalEyePositionFromZeye(side, Zeye, texcoord), 1.0); } diff --git a/libraries/render-utils/src/Haze.slh b/libraries/render-utils/src/Haze.slh index a7654da8d2..0bf1d5d689 100644 --- a/libraries/render-utils/src/Haze.slh +++ b/libraries/render-utils/src/Haze.slh @@ -63,20 +63,17 @@ vec3 computeHazeColorKeyLightAttenuation(vec3 color, vec3 lightDirectionWS, vec3 // Height at which haze density is reduced by 95% (default set to 2000.0 for safety ,this should never happen) float height_95p = 2000.0; const float log_p_005 = log(0.05); + if (hazeParams.hazeKeyLightAltitudeFactor > 0.0f) { height_95p = -log_p_005 / hazeParams.hazeKeyLightAltitudeFactor; } // Note that we need the sine to be positive - float sin_pitch = abs(lightDirectionWS.y); - - float distance; const float minimumSinPitch = 0.001; - if (sin_pitch < minimumSinPitch) { - distance = height_95p / minimumSinPitch; - } else { - distance = height_95p / sin_pitch; - } + float sin_pitch = abs(lightDirectionWS.y); + sin_pitch = max(sin_pitch, minimumSinPitch); + + float distance = height_95p / sin_pitch; // Integration is from the fragment towards the light source // Note that the haze base reference affects only the haze density as function of altitude @@ -128,6 +125,7 @@ vec4 computeHazeColor(vec3 fragPositionES, vec3 fragPositionWS, vec3 eyePosition } vec4 potentialFragColor; + const float EPSILON = 0.0000001f; if ((hazeParams.hazeMode & HAZE_MODE_IS_MODULATE_COLOR) == HAZE_MODE_IS_MODULATE_COLOR) { // Compute separately for each colour @@ -143,9 +141,9 @@ vec4 computeHazeColor(vec3 fragPositionES, vec3 fragPositionWS, vec3 eyePosition const float slopeThreshold = 0.01; float deltaHeight = fragPositionWS.y - eyeWorldHeight; - if (abs(deltaHeight) > slopeThreshold) { - float t = hazeParams.hazeHeightFactor * deltaHeight; - hazeIntegral *= (1.0 - exp (-t)) / t; + float t = hazeParams.hazeHeightFactor * deltaHeight; + if (abs(t) > EPSILON) { + hazeIntegral *= mix(1.0, (1.0 - exp(-t)) / t, float(abs(deltaHeight) > slopeThreshold)); } vec3 hazeAmount = 1.0 - exp(-hazeIntegral); @@ -171,13 +169,9 @@ vec4 computeHazeColor(vec3 fragPositionES, vec3 fragPositionWS, vec3 eyePosition const float slopeThreshold = 0.01; float deltaHeight = fragPositionWS.y - eyeWorldHeight; - if (abs(deltaHeight) > slopeThreshold) { - float t = hazeParams.hazeHeightFactor * deltaHeight; - // Protect from wild values - const float EPSILON = 0.0000001f; - if (abs(t) > EPSILON) { - hazeIntegral *= (1.0 - exp (-t)) / t; - } + float t = hazeParams.hazeHeightFactor * deltaHeight; + if (abs(t) > EPSILON) { + hazeIntegral *= mix(1.0, (1.0 - exp(-t)) / t, float(abs(deltaHeight) > slopeThreshold)); } float hazeAmount = 1.0 - exp(-hazeIntegral); @@ -189,9 +183,7 @@ vec4 computeHazeColor(vec3 fragPositionES, vec3 fragPositionWS, vec3 eyePosition // Mix with background at far range const float BLEND_DISTANCE = 27000.0f; vec4 outFragColor = potentialFragColor; - if (distance > BLEND_DISTANCE) { - outFragColor.a *= hazeParams.backgroundBlend; - } + outFragColor.a *= mix(1.0, hazeParams.backgroundBlend, float(distance > BLEND_DISTANCE)); return outFragColor; } diff --git a/libraries/render-utils/src/Highlight.slh b/libraries/render-utils/src/Highlight.slh index 264b57acbb..85ff352207 100644 --- a/libraries/render-utils/src/Highlight.slh +++ b/libraries/render-utils/src/Highlight.slh @@ -45,11 +45,9 @@ void main(void) { highlightedDepth = -evalZeyeFromZdb(highlightedDepth); sceneDepth = -evalZeyeFromZdb(sceneDepth); - if (sceneDepth < highlightedDepth) { - outFragColor = vec4(params._fillOccludedColor, params._fillOccludedAlpha); - } else { - outFragColor = vec4(params._fillUnoccludedColor, params._fillUnoccludedAlpha); - } + outFragColor = mix(vec4(params._fillUnoccludedColor, params._fillUnoccludedAlpha), + vec4(params._fillOccludedColor, params._fillOccludedAlpha), + float(sceneDepth < highlightedDepth)); <@else@> discard; <@endif@> @@ -67,14 +65,13 @@ void main(void) { float outlinedDepth = 0.0; float sumOutlineDepth = 0.0; - for (y=0 ; y=0.0 && uv.y<=1.0) { - for (x=0 ; x=0.0 && uv.x<=1.0) - { + if (uv.y >= 0.0 && uv.y <= 1.0) { + for (x = 0; x < params._blurKernelSize; x++) { + if (uv.x >= 0.0 && uv.x <= 1.0) { outlinedDepth = texture(highlightedDepthMap, uv).x; float touch = (outlinedDepth < FAR_Z) ? 1.0 : 0.0; sumOutlineDepth = max(outlinedDepth * touch, sumOutlineDepth); @@ -86,11 +83,7 @@ void main(void) { } } - if (intensity > 0.0) { - // sumOutlineDepth /= intensity; - } else { - sumOutlineDepth = FAR_Z; - } + sumOutlineDepth = mix(FAR_Z, sumOutlineDepth, float(intensity > 0.0)); intensity /= weight; if (intensity < OPACITY_EPSILON) { @@ -106,11 +99,9 @@ void main(void) { sceneDepth = -evalZeyeFromZdb(sceneDepth); // Are we occluded? - if (sceneDepth < outlinedDepth) { - outFragColor = vec4(params._outlineOccludedColor, intensity * params._outlineOccludedAlpha); - } else { - outFragColor = vec4(params._outlineUnoccludedColor, intensity * params._outlineUnoccludedAlpha); - } + outFragColor = mix(vec4(params._outlineUnoccludedColor, intensity * params._outlineUnoccludedAlpha), + vec4(params._outlineOccludedColor, intensity * params._outlineOccludedAlpha), + float(sceneDepth < outlinedDepth)); } } diff --git a/libraries/render-utils/src/LightClusterGrid.slh b/libraries/render-utils/src/LightClusterGrid.slh index 62af92e6ce..cd944489ec 100644 --- a/libraries/render-utils/src/LightClusterGrid.slh +++ b/libraries/render-utils/src/LightClusterGrid.slh @@ -83,7 +83,7 @@ int clusterGrid_getClusterLightId(int index, int offset) { return element; */ int element = _clusterGridContent[GRID_FETCH_BUFFER((elementIndex >> 1))]; - return (((elementIndex & 0x00000001) == 1) ? (element >> 16) : element) & 0x0000FFFF; + return (element >> (16 * int((elementIndex & 0x00000001) == 1))) & 0x0000FFFF; } diff --git a/libraries/render-utils/src/LightClusterGrid_shared.slh b/libraries/render-utils/src/LightClusterGrid_shared.slh index 6d43e71920..cf58ce56ff 100644 --- a/libraries/render-utils/src/LightClusterGrid_shared.slh +++ b/libraries/render-utils/src/LightClusterGrid_shared.slh @@ -5,6 +5,14 @@ #define float_exp2 exp2 #endif +#ifdef __cplusplus +# define _MIN glm::min +# define _ABS(x) (int)fabsf(x) +#else +# define _MIN min +# define _ABS abs +#endif + float frustumGrid_depthRampGridToVolume(float ngrid) { // return ngrid; // return sqrt(ngrid); @@ -87,14 +95,9 @@ ivec3 frustumGrid_indexToCluster(int index) { } vec3 frustumGrid_clusterPosToEye(vec3 clusterPos) { - vec3 cvpos = clusterPos; - - vec3 volumePos = frustumGrid_gridToVolume(cvpos, frustumGrid.dims); - vec3 eyePos = frustumGrid_volumeToEye(volumePos, frustumGrid.eyeToGridProj, frustumGrid.rangeNear, frustumGrid.rangeFar); - return eyePos; } @@ -116,27 +119,19 @@ int frustumGrid_eyeDepthToClusterLayer(float eyeZ) { int gridZ = int(frustumGrid_volumeToGridDepth(volumeZ, frustumGrid.dims)); - if (gridZ >= frustumGrid.dims.z) { - gridZ = frustumGrid.dims.z; - } - - - return gridZ; + return _MIN(gridZ, frustumGrid.dims.z); } ivec3 frustumGrid_eyeToClusterPos(vec3 eyePos) { // make sure the frontEyePos is always in the front to eval the grid pos correctly vec3 frontEyePos = eyePos; - frontEyePos.z = (eyePos.z > 0.0f ? -eyePos.z : eyePos.z); + frontEyePos.z = -_ABS(eyePos.z); vec3 volumePos = frustumGrid_eyeToVolume(frontEyePos, frustumGrid.eyeToGridProj, frustumGrid.rangeNear, frustumGrid.rangeFar); vec3 gridPos = frustumGrid_volumeToGrid(volumePos, frustumGrid.dims); - - if (gridPos.z >= float(frustumGrid.dims.z)) { - gridPos.z = float(frustumGrid.dims.z); - } + gridPos.z = _MIN(gridPos.z, float(frustumGrid.dims.z)); ivec3 igridPos = ivec3(floor(gridPos)); @@ -154,7 +149,7 @@ ivec3 frustumGrid_eyeToClusterPos(vec3 eyePos) { int frustumGrid_eyeToClusterDirH(vec3 eyeDir) { if (eyeDir.z >= 0.0f) { - return (eyeDir.x > 0.0f ? frustumGrid.dims.x : -1); + return int(eyeDir.x > 0.0f) * (frustumGrid.dims.x + 1) - 1; } float eyeDepth = -eyeDir.z; @@ -168,7 +163,7 @@ int frustumGrid_eyeToClusterDirH(vec3 eyeDir) { int frustumGrid_eyeToClusterDirV(vec3 eyeDir) { if (eyeDir.z >= 0.0f) { - return (eyeDir.y > 0.0f ? frustumGrid.dims.y : -1); + return int(eyeDir.y > 0.0f) * (frustumGrid.dims.y + 1) - 1; } float eyeDepth = -eyeDir.z; @@ -196,4 +191,4 @@ vec4 frustumGrid_worldToEye(vec4 worldPos) { // <@if 1@> // Trigger Scribe include - // <@endif@> End C++ compatible \ No newline at end of file + // <@endif@> End C++ compatible diff --git a/libraries/render-utils/src/LightPoint.slh b/libraries/render-utils/src/LightPoint.slh index 1a361e3717..6100627105 100644 --- a/libraries/render-utils/src/LightPoint.slh +++ b/libraries/render-utils/src/LightPoint.slh @@ -41,12 +41,10 @@ void evalLightingPoint(out vec3 diffuse, out vec3 specular, Light light, specular *= lightEnergy * isSpecularEnabled(); if (isShowLightContour() > 0.0) { - // Show edge + // Show edges float edge = abs(2.0 * ((lightVolume_getRadius(light.volume) - fragLightDistance) / (0.1)) - 1.0); - if (edge < 1.0) { - float edgeCoord = exp2(-8.0*edge*edge); - diffuse = vec3(edgeCoord * edgeCoord * getLightColor(light)); - } + float edgeCoord = exp2(-8.0 * edge * edge); + diffuse = mix(diffuse, vec3(edgeCoord * edgeCoord * getLightColor(light)), float(edge < 1.0)); } } @@ -59,13 +57,11 @@ bool evalLightPointEdge(out vec3 color, Light light, vec4 fragLightDirLen, vec3 // Allright we re valid in the volume float fragLightDistance = fragLightDirLen.w; vec3 fragLightDir = fragLightDirLen.xyz; - + // Show edges float edge = abs(2.0 * ((lightVolume_getRadius(light.volume) - fragLightDistance) / (0.1)) - 1.0); - if (edge < 1.0) { - float edgeCoord = exp2(-8.0*edge*edge); - color = vec3(edgeCoord * edgeCoord * getLightColor(light)); - } + float edgeCoord = exp2(-8.0 * edge * edge); + color = mix(color, vec3(edgeCoord * edgeCoord * getLightColor(light)), float(edge < 1.0)); return (edge < 1.0); } diff --git a/libraries/render-utils/src/LightSpot.slh b/libraries/render-utils/src/LightSpot.slh index 2546c0225c..7fea9856d8 100644 --- a/libraries/render-utils/src/LightSpot.slh +++ b/libraries/render-utils/src/LightSpot.slh @@ -46,11 +46,9 @@ void evalLightingSpot(out vec3 diffuse, out vec3 specular, Light light, float edgeDistR = (lightVolume_getRadius(light.volume) - fragLightDistance); float edgeDistS = dot(fragLightDistance * vec2(cosSpotAngle, sqrt(1.0 - cosSpotAngle * cosSpotAngle)), -lightVolume_getSpotOutsideNormal2(light.volume)); float edgeDist = min(edgeDistR, edgeDistS); - float edge = abs(2.0 * (edgeDist / (0.1)) - 1.0); - if (edge < 1.0) { - float edgeCoord = exp2(-8.0*edge*edge); - diffuse = vec3(edgeCoord * edgeCoord * getLightColor(light)); - } + float edge = abs(2.0 * (edgeDist * 10.0) - 1.0); + float edgeCoord = exp2(-8.0 * edge * edge); + diffuse = mix(diffuse, vec3(edgeCoord * edgeCoord * getLightColor(light)), float(edge < 1.0)); } } @@ -67,15 +65,11 @@ bool evalLightSpotEdge(out vec3 color, Light light, vec4 fragLightDirLen, float float edgeDistR = (lightVolume_getRadius(light.volume) - fragLightDistance); float edgeDistS = dot(fragLightDistance * vec2(cosSpotAngle, sqrt(1.0 - cosSpotAngle * cosSpotAngle)), -lightVolume_getSpotOutsideNormal2(light.volume)); float edgeDist = min(edgeDistR, edgeDistS); - float edge = abs(2.0 * (edgeDist / (0.1)) - 1.0); - if (edge < 1.0) { - float edgeCoord = exp2(-8.0*edge*edge); - color = vec3(edgeCoord * edgeCoord * getLightColor(light)); - } + float edge = abs(2.0 * (edgeDist * 10.0) - 1.0); + float edgeCoord = exp2(-8.0 * edge * edge); + color = mix(color, vec3(edgeCoord * edgeCoord * getLightColor(light)), float(edge < 1.0)); return (edge < 1.0); } <@endfunc@> - - diff --git a/libraries/render-utils/src/LightStage.cpp b/libraries/render-utils/src/LightStage.cpp index 8fe3b0fef5..d5e1ca4644 100644 --- a/libraries/render-utils/src/LightStage.cpp +++ b/libraries/render-utils/src/LightStage.cpp @@ -444,10 +444,12 @@ LightStageSetup::LightStageSetup() { } void LightStageSetup::run(const render::RenderContextPointer& renderContext) { - auto stage = renderContext->_scene->getStage(LightStage::getName()); - if (!stage) { - stage = std::make_shared(); - renderContext->_scene->resetStage(LightStage::getName(), stage); + if (renderContext->_scene) { + auto stage = renderContext->_scene->getStage(LightStage::getName()); + if (!stage) { + stage = std::make_shared(); + renderContext->_scene->resetStage(LightStage::getName(), stage); + } } } diff --git a/libraries/render-utils/src/RenderShadowTask.cpp b/libraries/render-utils/src/RenderShadowTask.cpp index 0b6aebadd7..b5b3e9c5b9 100644 --- a/libraries/render-utils/src/RenderShadowTask.cpp +++ b/libraries/render-utils/src/RenderShadowTask.cpp @@ -38,7 +38,7 @@ using namespace render; extern void initZPassPipelines(ShapePlumber& plumber, gpu::StatePointer state, const render::ShapePipeline::BatchSetter& batchSetter, const render::ShapePipeline::ItemSetter& itemSetter); void RenderShadowTask::configure(const Config& configuration) { - DependencyManager::get()->setShadowMapEnabled(configuration.enabled); + DependencyManager::get()->setShadowMapEnabled(configuration.isEnabled()); // This is a task, so must still propogate configure() to its Jobs // Task::configure(configuration); } diff --git a/libraries/render-utils/src/RenderShadowTask.h b/libraries/render-utils/src/RenderShadowTask.h index 8aaf554514..e90725d66d 100644 --- a/libraries/render-utils/src/RenderShadowTask.h +++ b/libraries/render-utils/src/RenderShadowTask.h @@ -38,7 +38,6 @@ protected: class RenderShadowTaskConfig : public render::Task::Config::Persistent { Q_OBJECT - Q_PROPERTY(bool enabled MEMBER enabled NOTIFY dirty) public: RenderShadowTaskConfig() : render::Task::Config::Persistent(QStringList() << "Render" << "Engine" << "Shadows", true) {} diff --git a/libraries/render-utils/src/Shadow.slh b/libraries/render-utils/src/Shadow.slh index 9506c9805d..b503844554 100644 --- a/libraries/render-utils/src/Shadow.slh +++ b/libraries/render-utils/src/Shadow.slh @@ -115,18 +115,10 @@ float evalShadowAttenuation(vec3 worldLightDir, vec4 worldPosition, float viewDe isPixelOnCascade.z = isShadowCascadeProjectedOnPixel(cascadeShadowCoords[2]); isPixelOnCascade.w = isShadowCascadeProjectedOnPixel(cascadeShadowCoords[3]); - if (isPixelOnCascade.x) { - cascadeAttenuations.x = evalShadowCascadeAttenuation(0, offsets, cascadeShadowCoords[0], oneMinusNdotL); - } - if (isPixelOnCascade.y) { - cascadeAttenuations.y = evalShadowCascadeAttenuation(1, offsets, cascadeShadowCoords[1], oneMinusNdotL); - } - if (isPixelOnCascade.z) { - cascadeAttenuations.z = evalShadowCascadeAttenuation(2, offsets, cascadeShadowCoords[2], oneMinusNdotL); - } - if (isPixelOnCascade.w) { - cascadeAttenuations.w = evalShadowCascadeAttenuation(3, offsets, cascadeShadowCoords[3], oneMinusNdotL); - } + cascadeAttenuations.x = mix(1.0, evalShadowCascadeAttenuation(0, offsets, cascadeShadowCoords[0], oneMinusNdotL), float(isPixelOnCascade.x)); + cascadeAttenuations.y = mix(1.0, evalShadowCascadeAttenuation(1, offsets, cascadeShadowCoords[1], oneMinusNdotL), float(isPixelOnCascade.y)); + cascadeAttenuations.z = mix(1.0, evalShadowCascadeAttenuation(2, offsets, cascadeShadowCoords[2], oneMinusNdotL), float(isPixelOnCascade.z)); + cascadeAttenuations.w = mix(1.0, evalShadowCascadeAttenuation(3, offsets, cascadeShadowCoords[3], oneMinusNdotL), float(isPixelOnCascade.w)); cascadeWeights.x = evalShadowCascadeWeight(cascadeShadowCoords[0]); cascadeWeights.y = evalShadowCascadeWeight(cascadeShadowCoords[1]); diff --git a/libraries/render-utils/src/Skinning.slh b/libraries/render-utils/src/Skinning.slh index 63246e85a1..30d5efd64e 100644 --- a/libraries/render-utils/src/Skinning.slh +++ b/libraries/render-utils/src/Skinning.slh @@ -81,9 +81,7 @@ void evalSkinning(ivec4 skinClusterIndex, vec4 skinClusterWeight, vec4 inPositio // to ensure that we rotate along the shortest arc, reverse dual quaternions with negative polarity. float dqClusterWeight = clusterWeight; - if (dot(real, polarityReference) < 0.0) { - dqClusterWeight = -clusterWeight; - } + dqClusterWeight *= mix(1.0, -1.0, float(dot(real, polarityReference) < 0.0)); sAccum += scale * clusterWeight; rAccum += real * dqClusterWeight; @@ -102,12 +100,11 @@ void evalSkinning(ivec4 skinClusterIndex, vec4 skinClusterWeight, vec4 inPositio // sAccum.w indicates the amount of cauterization for this vertex. // 0 indicates no cauterization and 1 indicates full cauterization. // TODO: make this cauterization smoother or implement full dual-quaternion scale support. - const float CAUTERIZATION_THRESHOLD = 0.1; - if (sAccum.w > CAUTERIZATION_THRESHOLD) { - skinnedPosition = cAccum; - } else { - sAccum.w = 1.0; - skinnedPosition = m * (sAccum * inPosition); + { + const float CAUTERIZATION_THRESHOLD = 0.1; + float check = float(sAccum.w > CAUTERIZATION_THRESHOLD); + sAccum.w = mix(1.0, sAccum.w, check); + skinnedPosition = mix(m * (sAccum * inPosition), cAccum, check); } <@if USE_NORMAL@> diff --git a/libraries/render-utils/src/SubsurfaceScattering.slh b/libraries/render-utils/src/SubsurfaceScattering.slh index 66b3ab1ea0..b4981110f2 100644 --- a/libraries/render-utils/src/SubsurfaceScattering.slh +++ b/libraries/render-utils/src/SubsurfaceScattering.slh @@ -82,8 +82,6 @@ vec3 integrate(float cosTheta, float skinRadius) { while (a <= (_PI)) { float sampleAngle = theta + a; float diffuse = clamp(cos(sampleAngle), 0.0, 1.0); - //if (diffuse < 0.0) diffuse = 0.0; - //if (diffuse > 1.0) diffuse = 1.0; // Distance. float sampleDist = abs(2.0 * skinRadius * sin(a * 0.5)); @@ -180,7 +178,8 @@ vec3 evalSkinBRDF(vec3 lightDir, vec3 normal, vec3 midNormal, vec3 lowNormal, fl return lowNormal * 0.5 + vec3(0.5); } if (showCurvature()) { - return (curvature > 0.0 ? vec3(curvature, 0.0, 0.0) : vec3(0.0, 0.0, -curvature)); + float check = float(curvature > 0.0); + return vec3(check * curvature, 0.0, (1.0 - check) * -curvature); } vec3 bentNdotL = evalScatteringBentNdotL(normal, midNormal, lowNormal, lightDir); diff --git a/libraries/render-utils/src/ToneMappingEffect.h b/libraries/render-utils/src/ToneMappingEffect.h index 046e7606b3..69694b13f5 100644 --- a/libraries/render-utils/src/ToneMappingEffect.h +++ b/libraries/render-utils/src/ToneMappingEffect.h @@ -64,7 +64,6 @@ private: class ToneMappingConfig : public render::Job::Config { Q_OBJECT - Q_PROPERTY(bool enabled MEMBER enabled) Q_PROPERTY(float exposure MEMBER exposure WRITE setExposure); Q_PROPERTY(int curve MEMBER curve WRITE setCurve); public: diff --git a/libraries/render-utils/src/deferred_light_limited.slv b/libraries/render-utils/src/deferred_light_limited.slv index 1c835aacf7..0126d54664 100644 --- a/libraries/render-utils/src/deferred_light_limited.slv +++ b/libraries/render-utils/src/deferred_light_limited.slv @@ -37,9 +37,7 @@ void main(void) { #ifdef GPU_TRANSFORM_IS_STEREO #ifdef GPU_TRANSFORM_STEREO_SPLIT_SCREEN #else - if (cam_isStereo()) { - projected.x = 0.5 * (projected.x + cam_getStereoSide()); - } + projected.x = mix(projected.x, 0.5 * (projected.x + cam_getStereoSide()), float(cam_isStereo())); #endif #endif _texCoord01 = vec4(projected.xy, 0.0, 1.0) * gl_Position.w; @@ -66,9 +64,7 @@ void main(void) { #ifdef GPU_TRANSFORM_IS_STEREO #ifdef GPU_TRANSFORM_STEREO_SPLIT_SCREEN #else - if (cam_isStereo()) { - _texCoord01.x = 0.5 * (_texCoord01.x + cam_getStereoSide()); - } + _texCoord01.x = mix(_texCoord01.x, 0.5 * (_texCoord01.x + cam_getStereoSide()), float(cam_isStereo())); #endif #endif diff --git a/libraries/render-utils/src/deferred_light_point.slv b/libraries/render-utils/src/deferred_light_point.slv index 3e6329be83..c77ead439c 100644 --- a/libraries/render-utils/src/deferred_light_point.slv +++ b/libraries/render-utils/src/deferred_light_point.slv @@ -47,8 +47,6 @@ void main(void) { vec4 projected = gl_Position / gl_Position.w; projected.xy = (projected.xy + 1.0) * 0.5; - if (cam_isStereo()) { - projected.x = 0.5 * (projected.x + cam_getStereoSide()); - } + projected.x = mix(projected.x, 0.5 * (projected.x + cam_getStereoSide()), float(cam_isStereo())); _texCoord0 = vec4(projected.xy, 0.0, 1.0) * gl_Position.w; } diff --git a/libraries/render-utils/src/deferred_light_spot.slv b/libraries/render-utils/src/deferred_light_spot.slv index 0370acc6bc..332bb96167 100644 --- a/libraries/render-utils/src/deferred_light_spot.slv +++ b/libraries/render-utils/src/deferred_light_spot.slv @@ -60,9 +60,7 @@ void main(void) { #ifdef GPU_TRANSFORM_IS_STEREO #ifdef GPU_TRANSFORM_STEREO_SPLIT_SCREEN #else - if (cam_isStereo()) { - projected.x = 0.5 * (projected.x + cam_getStereoSide()); - } + projected.x = mix(projected.x, 0.5 * (projected.x + cam_getStereoSide()), float(cam_isStereo())); #endif #endif _texCoord0 = vec4(projected.xy, 0.0, 1.0) * gl_Position.w; diff --git a/libraries/render-utils/src/deformed_model.slv b/libraries/render-utils/src/deformed_model.slv index 039ad0a7d9..8c6d3d049d 100644 --- a/libraries/render-utils/src/deformed_model.slv +++ b/libraries/render-utils/src/deformed_model.slv @@ -44,13 +44,13 @@ void main(void) { _color.rgb = color_sRGBToLinear(inColor.rgb); _color.a = inColor.a; - TexMapArray texMapArray = getTexMapArray(); - <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _texCoord01.xy)$> - <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _texCoord01.zw)$> - // standard transform TransformCamera cam = getTransformCamera(); TransformObject obj = getTransformObject(); <$transformModelToWorldAndEyeAndClipPos(cam, obj, deformedPosition, _positionWS, _positionES, gl_Position)$> <$transformModelToWorldDir(cam, obj, deformedNormal, _normalWS.xyz)$> + + TexMapArray texMapArray = getTexMapArray(); + <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _positionWS, _texCoord01.xy)$> + <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _positionWS, _texCoord01.zw)$> } diff --git a/libraries/render-utils/src/deformed_model_dq.slv b/libraries/render-utils/src/deformed_model_dq.slv index 2165f3b9a4..56ac1b6558 100644 --- a/libraries/render-utils/src/deformed_model_dq.slv +++ b/libraries/render-utils/src/deformed_model_dq.slv @@ -41,13 +41,13 @@ void main(void) { _color.rgb = color_sRGBToLinear(inColor.rgb); _color.a = inColor.a; - TexMapArray texMapArray = getTexMapArray(); - <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _texCoord01.xy)$> - <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _texCoord01.zw)$> - // standard transform TransformCamera cam = getTransformCamera(); TransformObject obj = getTransformObject(); <$transformModelToWorldAndEyeAndClipPos(cam, obj, deformedPosition, _positionWS, _positionES, gl_Position)$> <$transformModelToWorldDir(cam, obj, deformedNormal, _normalWS.xyz)$> + + TexMapArray texMapArray = getTexMapArray(); + <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _positionWS, _texCoord01.xy)$> + <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _positionWS, _texCoord01.zw)$> } diff --git a/libraries/render-utils/src/deformed_model_normal_map.slv b/libraries/render-utils/src/deformed_model_normal_map.slv index 8627b5b856..85e164b639 100644 --- a/libraries/render-utils/src/deformed_model_normal_map.slv +++ b/libraries/render-utils/src/deformed_model_normal_map.slv @@ -43,14 +43,14 @@ void main(void) { _color.rgb = color_sRGBToLinear(inColor.rgb); _color.a = inColor.a; - TexMapArray texMapArray = getTexMapArray(); - <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _texCoord01.xy)$> - <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _texCoord01.zw)$> - // standard transform TransformCamera cam = getTransformCamera(); TransformObject obj = getTransformObject(); <$transformModelToWorldAndEyeAndClipPos(cam, obj, deformedPosition, _positionWS, _positionES, gl_Position)$> <$transformModelToWorldDir(cam, obj, deformedNormal, _normalWS.xyz)$> <$transformModelToWorldDir(cam, obj, deformedTangent, _tangentWS.xyz)$> + + TexMapArray texMapArray = getTexMapArray(); + <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _positionWS, _texCoord01.xy)$> + <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _positionWS, _texCoord01.zw)$> } diff --git a/libraries/render-utils/src/deformed_model_normal_map_dq.slv b/libraries/render-utils/src/deformed_model_normal_map_dq.slv index b45d94938a..807d343643 100644 --- a/libraries/render-utils/src/deformed_model_normal_map_dq.slv +++ b/libraries/render-utils/src/deformed_model_normal_map_dq.slv @@ -44,14 +44,14 @@ void main(void) { _color.rgb = color_sRGBToLinear(inColor.rgb); _color.a = inColor.a; - TexMapArray texMapArray = getTexMapArray(); - <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _texCoord01.xy)$> - <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _texCoord01.zw)$> - // standard transform TransformCamera cam = getTransformCamera(); TransformObject obj = getTransformObject(); <$transformModelToWorldAndEyeAndClipPos(cam, obj, deformedPosition, _positionWS, _positionES, gl_Position)$> <$transformModelToWorldDir(cam, obj, deformedNormal, _normalWS.xyz)$> <$transformModelToWorldDir(cam, obj, deformedTangent, _tangentWS.xyz)$> + + TexMapArray texMapArray = getTexMapArray(); + <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _positionWS, _texCoord01.xy)$> + <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _positionWS, _texCoord01.zw)$> } diff --git a/libraries/render-utils/src/directional_ambient_light.slf b/libraries/render-utils/src/directional_ambient_light.slf index 15d00f713e..b1cfc26c66 100644 --- a/libraries/render-utils/src/directional_ambient_light.slf +++ b/libraries/render-utils/src/directional_ambient_light.slf @@ -33,16 +33,15 @@ void main(void) { float shadowAttenuation = 1.0; - if (frag.mode == FRAG_MODE_UNLIT) { - discard; - } else if (frag.mode == FRAG_MODE_LIGHTMAPPED) { + if (frag.mode == FRAG_MODE_UNLIT || frag.mode == FRAG_MODE_LIGHTMAPPED) { discard; } else { vec4 midNormalCurvature = vec4(0); vec4 lowNormalCurvature = vec4(0); - if (frag.mode == FRAG_MODE_SCATTERING) { - unpackMidLowNormalCurvature(_texCoord0, midNormalCurvature, lowNormalCurvature); - } + unpackMidLowNormalCurvature(_texCoord0, midNormalCurvature, lowNormalCurvature); + float check = float(frag.mode == FRAG_MODE_SCATTERING); + midNormalCurvature = check * midNormalCurvature; + lowNormalCurvature = check * lowNormalCurvature; vec3 color = evalAmbientSphereGlobalColor( getViewInverse(), diff --git a/libraries/render-utils/src/directional_ambient_light_shadow.slf b/libraries/render-utils/src/directional_ambient_light_shadow.slf index d6cdf78f19..6b9fb80232 100644 --- a/libraries/render-utils/src/directional_ambient_light_shadow.slf +++ b/libraries/render-utils/src/directional_ambient_light_shadow.slf @@ -35,16 +35,16 @@ void main(void) { vec3 worldLightDirection = getLightDirection(shadowLight); float shadowAttenuation = evalShadowAttenuation(worldLightDirection, worldPos, -viewPos.z, frag.normal); - if (frag.mode == FRAG_MODE_UNLIT) { - discard; - } else if (frag.mode == FRAG_MODE_LIGHTMAPPED) { + if (frag.mode == FRAG_MODE_UNLIT || frag.mode == FRAG_MODE_LIGHTMAPPED) { discard; } else { vec4 midNormalCurvature = vec4(0); vec4 lowNormalCurvature = vec4(0); - if (frag.mode == FRAG_MODE_SCATTERING) { - unpackMidLowNormalCurvature(_texCoord0, midNormalCurvature, lowNormalCurvature); - } + unpackMidLowNormalCurvature(_texCoord0, midNormalCurvature, lowNormalCurvature); + float check = float(frag.mode == FRAG_MODE_SCATTERING); + midNormalCurvature = check * midNormalCurvature; + lowNormalCurvature = check * lowNormalCurvature; + vec3 color = evalAmbientSphereGlobalColor( getViewInverse(), shadowAttenuation, diff --git a/libraries/render-utils/src/directional_skybox_light.slf b/libraries/render-utils/src/directional_skybox_light.slf index b27d759dd4..b820b3d17f 100644 --- a/libraries/render-utils/src/directional_skybox_light.slf +++ b/libraries/render-utils/src/directional_skybox_light.slf @@ -31,16 +31,16 @@ void main(void) { float shadowAttenuation = 1.0; // Light mapped or not ? - if (frag.mode == FRAG_MODE_UNLIT) { - discard; - } else if (frag.mode == FRAG_MODE_LIGHTMAPPED) { + if (frag.mode == FRAG_MODE_UNLIT || frag.mode == FRAG_MODE_LIGHTMAPPED) { discard; } else { vec4 midNormalCurvature = vec4(0); vec4 lowNormalCurvature = vec4(0); - if (frag.mode == FRAG_MODE_SCATTERING) { - unpackMidLowNormalCurvature(_texCoord0, midNormalCurvature, lowNormalCurvature); - } + unpackMidLowNormalCurvature(_texCoord0, midNormalCurvature, lowNormalCurvature); + float check = float(frag.mode == FRAG_MODE_SCATTERING); + midNormalCurvature = check * midNormalCurvature; + lowNormalCurvature = check * lowNormalCurvature; + vec3 color = evalSkyboxGlobalColor( getViewInverse(), shadowAttenuation, diff --git a/libraries/render-utils/src/directional_skybox_light_shadow.slf b/libraries/render-utils/src/directional_skybox_light_shadow.slf index 292f7348e3..8716d60d54 100644 --- a/libraries/render-utils/src/directional_skybox_light_shadow.slf +++ b/libraries/render-utils/src/directional_skybox_light_shadow.slf @@ -36,16 +36,16 @@ void main(void) { float shadowAttenuation = evalShadowAttenuation(worldLightDirection, worldPos, -viewPos.z, frag.normal); // Light mapped or not ? - if (frag.mode == FRAG_MODE_UNLIT) { - discard; - } else if (frag.mode == FRAG_MODE_LIGHTMAPPED) { + if (frag.mode == FRAG_MODE_UNLIT || frag.mode == FRAG_MODE_LIGHTMAPPED) { discard; } else { vec4 midNormalCurvature = vec4(0); vec4 lowNormalCurvature = vec4(0); - if (frag.mode == FRAG_MODE_SCATTERING) { - unpackMidLowNormalCurvature(_texCoord0, midNormalCurvature, lowNormalCurvature); - } + unpackMidLowNormalCurvature(_texCoord0, midNormalCurvature, lowNormalCurvature); + float check = float(frag.mode == FRAG_MODE_SCATTERING); + midNormalCurvature = check * midNormalCurvature; + lowNormalCurvature = check * lowNormalCurvature; + vec3 color = evalSkyboxGlobalColor( getViewInverse(), shadowAttenuation, diff --git a/libraries/render-utils/src/drawWorkloadProxy.slv b/libraries/render-utils/src/drawWorkloadProxy.slv index 7a01702107..9dfcf8415c 100644 --- a/libraries/render-utils/src/drawWorkloadProxy.slv +++ b/libraries/render-utils/src/drawWorkloadProxy.slv @@ -62,7 +62,5 @@ void main(void) { varColor = vec4(REGION_COLOR[region].xyz, proxy.sphere.w); - if (region == 4) { - gl_Position = vec4(0.0); - } + gl_Position = mix(gl_Position, vec4(0.0), float(region == 4)); } diff --git a/libraries/render-utils/src/glowLine.slv b/libraries/render-utils/src/glowLine.slv index 167aeb8c9e..3471bc2f98 100644 --- a/libraries/render-utils/src/glowLine.slv +++ b/libraries/render-utils/src/glowLine.slv @@ -53,14 +53,9 @@ void main(void) { // Add or subtract the orthogonal vector based on a different vertex ID // calculation - if (gl_VertexID < 2) { - distanceFromCenter = -1.0; - eye.xyz -= orthogonal; - } else { - distanceFromCenter = 1.0; - eye.xyz += orthogonal; - } + distanceFromCenter = 1.0 - 2.0 * float(gl_VertexID < 2); + eye.xyz += distanceFromCenter * orthogonal; // Finally, put the eyespace vertex into clip space <$transformEyeToClipPos(cam, eye, gl_Position)$> -} \ No newline at end of file +} diff --git a/libraries/render-utils/src/grid.slf b/libraries/render-utils/src/grid.slf index 8e9b35dace..408a9ca190 100644 --- a/libraries/render-utils/src/grid.slf +++ b/libraries/render-utils/src/grid.slf @@ -34,12 +34,10 @@ layout(location=0) out vec4 outFragColor; void main(void) { Grid grid = getGrid(); - float alpha; - if (grid.edge.z == 0.0) { - alpha = paintGrid(varTexCoord0, grid.offset.xy, grid.period.xy, grid.edge.xy); - } else { - alpha = paintGridMajorMinor(varTexCoord0, grid.offset, grid.period, grid.edge); - } + float alpha = mix(paintGridMajorMinor(varTexCoord0, grid.offset, grid.period, grid.edge), + paintGrid(varTexCoord0, grid.offset.xy, grid.period.xy, grid.edge.xy), + float(grid.edge.z == 0.0)); + if (alpha == 0.0) { discard; } diff --git a/libraries/render-utils/src/lightClusters_drawClusterContent.slf b/libraries/render-utils/src/lightClusters_drawClusterContent.slf index 27cb838566..80013bc3cc 100644 --- a/libraries/render-utils/src/lightClusters_drawClusterContent.slf +++ b/libraries/render-utils/src/lightClusters_drawClusterContent.slf @@ -90,6 +90,6 @@ void main(void) { numLightTouching++; } - _fragColor = vec4(colorRamp(1.0 - (float(numLightTouching) / 12.0f)), (numLightTouching > 0 ? 0.5 + 0.5 * numLightsScale : 0.0)); + _fragColor = vec4(colorRamp(1.0 - (float(numLightTouching) / 12.0f)), float(numLightTouching > 0) * (0.5 + 0.5 * numLightsScale)); } diff --git a/libraries/render-utils/src/lightClusters_drawClusterContent.slv b/libraries/render-utils/src/lightClusters_drawClusterContent.slv index 1303cf3926..c30252da41 100644 --- a/libraries/render-utils/src/lightClusters_drawClusterContent.slv +++ b/libraries/render-utils/src/lightClusters_drawClusterContent.slv @@ -69,5 +69,5 @@ void main(void) { TransformCamera cam = getTransformCamera(); <$transformWorldToClipPos(cam, worldPos, gl_Position)$> - varColor = vec4(colorWheel(fract(float(gpu_InstanceID()) / float(frustumGrid_numClusters()))), (numLights >0 ? 0.9 : 0.1)); + varColor = vec4(colorWheel(fract(float(gpu_InstanceID()) / float(frustumGrid_numClusters()))), 0.1 + 0.8 * float(numLights > 0)); } \ No newline at end of file diff --git a/libraries/render-utils/src/lightClusters_drawClusterFromDepth.slf b/libraries/render-utils/src/lightClusters_drawClusterFromDepth.slf index abbd86dd70..0e3f8a5ea5 100644 --- a/libraries/render-utils/src/lightClusters_drawClusterFromDepth.slf +++ b/libraries/render-utils/src/lightClusters_drawClusterFromDepth.slf @@ -62,12 +62,10 @@ void main(void) { float relClusterId = float(clusterPos.z * summedDims.x + clusterPos.y * summedDims.y + clusterPos.x) / float(frustumGrid_numClusters()); - if (relClusterId < 0.0) { - _fragColor = vec4(0.0); - } else if (relClusterId >= 1.0) { - _fragColor = vec4(vec3(1.0), 0.2); - } else { - _fragColor = vec4(colorWheel(fract(relClusterId)), (numLights > 0 ? 0.05 + 0.95 * numLightsScale : 0.0)); - } + _fragColor = mix(mix(vec4(colorWheel(fract(relClusterId)), float(numLights > 0) * (0.05 + 0.95 * numLightsScale)), + vec4(vec3(1.0), 0.2), + float(relClusterId >= 1.0)), + vec4(0.0), + float(relClusterId < 0.0)); } diff --git a/libraries/render-utils/src/lightClusters_drawClusterFromDepth.slv b/libraries/render-utils/src/lightClusters_drawClusterFromDepth.slv index d35c7cb20b..a5c037cc7a 100644 --- a/libraries/render-utils/src/lightClusters_drawClusterFromDepth.slv +++ b/libraries/render-utils/src/lightClusters_drawClusterFromDepth.slv @@ -62,5 +62,5 @@ void main(void) { TransformCamera cam = getTransformCamera(); <$transformWorldToClipPos(cam, worldPos, gl_Position)$> - varColor = vec4(colorWheel(fract(float(gpu_InstanceID()) / float(frustumGrid_numClusters()))), 0.9); + varColor = vec4(colorWheel(fract(float(gpu_InstanceID()) / float(frustumGrid_numClusters()))), 0.9); } \ No newline at end of file diff --git a/libraries/render-utils/src/lightClusters_drawGrid.slv b/libraries/render-utils/src/lightClusters_drawGrid.slv index c4aff45beb..8d557d01c8 100644 --- a/libraries/render-utils/src/lightClusters_drawGrid.slv +++ b/libraries/render-utils/src/lightClusters_drawGrid.slv @@ -69,5 +69,5 @@ void main(void) { TransformCamera cam = getTransformCamera(); <$transformWorldToClipPos(cam, worldPos, gl_Position)$> - varColor = vec4(colorWheel(fract(float(gpu_InstanceID()) / float(frustumGrid_numClusters()))), (numLights > 0 ? 0.9 : 0.0)); + varColor = vec4(colorWheel(fract(float(gpu_InstanceID()) / float(frustumGrid_numClusters()))), float(numLights > 0) * 0.9); } \ No newline at end of file diff --git a/libraries/render-utils/src/local_lights_drawOutline.slf b/libraries/render-utils/src/local_lights_drawOutline.slf index fc1d416f96..a2b4cc1d10 100644 --- a/libraries/render-utils/src/local_lights_drawOutline.slf +++ b/libraries/render-utils/src/local_lights_drawOutline.slf @@ -96,9 +96,8 @@ void main(void) { vec3 fragLightDir = fragLightDirLen.xyz; vec3 color = vec3(0.0); - if (evalLightPointEdge(color, light, fragLightDirLen, fragEyeDir)) { - _fragColor.rgb += color; - } + float check = float(evalLightPointEdge(color, light, fragLightDirLen, fragEyeDir)); + _fragColor.rgb += check * color; } for (int i = cluster.x; i < numLights; i++) { @@ -130,10 +129,8 @@ void main(void) { numLightTouching++; vec3 color = vec3(0.0); - - if (evalLightSpotEdge(color, light, fragLightDirLen, cosSpotAngle, fragEyeDir)) { - _fragColor.rgb += color; - } + float check = float(evalLightSpotEdge(color, light, fragLightDirLen, cosSpotAngle, fragEyeDir)); + _fragColor.rgb += check * color; } } diff --git a/libraries/render-utils/src/model.slv b/libraries/render-utils/src/model.slv index f3d315c7a4..88cbd1e18c 100644 --- a/libraries/render-utils/src/model.slv +++ b/libraries/render-utils/src/model.slv @@ -31,13 +31,13 @@ void main(void) { _color.rgb = color_sRGBToLinear(inColor.rgb); _color.a = inColor.a; - TexMapArray texMapArray = getTexMapArray(); - <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _texCoord01.xy)$> - <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _texCoord01.zw)$> - // standard transform TransformCamera cam = getTransformCamera(); TransformObject obj = getTransformObject(); <$transformModelToWorldAndEyeAndClipPos(cam, obj, inPosition, _positionWS, _positionES, gl_Position)$> <$transformModelToWorldDir(cam, obj, inNormal.xyz, _normalWS)$> + + TexMapArray texMapArray = getTexMapArray(); + <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _positionWS, _texCoord01.xy)$> + <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _positionWS, _texCoord01.zw)$> } diff --git a/libraries/render-utils/src/model_normal_map.slv b/libraries/render-utils/src/model_normal_map.slv index 94d8a43b6e..0fd9a8b582 100644 --- a/libraries/render-utils/src/model_normal_map.slv +++ b/libraries/render-utils/src/model_normal_map.slv @@ -32,14 +32,14 @@ void main(void) { _color.rgb = color_sRGBToLinear(inColor.rgb); _color.a = inColor.a; - TexMapArray texMapArray = getTexMapArray(); - <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _texCoord01.xy)$> - <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _texCoord01.zw)$> - // standard transform TransformCamera cam = getTransformCamera(); TransformObject obj = getTransformObject(); <$transformModelToWorldAndEyeAndClipPos(cam, obj, inPosition, _positionWS, _positionES, gl_Position)$> <$transformModelToWorldDir(cam, obj, inNormal.xyz, _normalWS)$> <$transformModelToWorldDir(cam, obj, inTangent.xyz, _tangentWS)$> + + TexMapArray texMapArray = getTexMapArray(); + <$evalTexMapArrayTexcoord0(texMapArray, inTexCoord0, _positionWS, _texCoord01.xy)$> + <$evalTexMapArrayTexcoord1(texMapArray, inTexCoord1, _positionWS, _texCoord01.zw)$> } diff --git a/libraries/render-utils/src/parabola.slv b/libraries/render-utils/src/parabola.slv index 53dfc75cfe..6032452d1d 100644 --- a/libraries/render-utils/src/parabola.slv +++ b/libraries/render-utils/src/parabola.slv @@ -48,11 +48,8 @@ void main(void) { } else { normal = vec4(normalize(cross(_parabolaData.velocity, _parabolaData.acceleration)), 0); } - if (gl_VertexID % 2 == 0) { - pos += 0.5 * _parabolaData.width * normal; - } else { - pos -= 0.5 * _parabolaData.width * normal; - } + + pos += 0.5 * _parabolaData.width * normal * (-1.0 + 2.0 * float(gl_VertexID % 2 == 0)); <$transformModelToClipPos(cam, obj, pos, gl_Position)$> -} \ No newline at end of file +} diff --git a/libraries/render-utils/src/sdf_text3D.slf b/libraries/render-utils/src/sdf_text3D.slf index 35e670eef8..b070fc44cf 100644 --- a/libraries/render-utils/src/sdf_text3D.slf +++ b/libraries/render-utils/src/sdf_text3D.slf @@ -39,13 +39,8 @@ const float taaBias = pow(2.0, TAA_TEXTURE_LOD_BIAS); float evalSDF(vec2 texCoord) { // retrieve signed distance float sdf = textureLod(Font, texCoord, TAA_TEXTURE_LOD_BIAS).g; - if (params.outline.x > 0.0) { - if (sdf > interiorCutoff) { - sdf = 1.0 - sdf; - } else { - sdf += outlineExpansion; - } - } + sdf = mix(sdf, mix(sdf + outlineExpansion, 1.0 - sdf, float(sdf > interiorCutoff)), float(params.outline.x > 0.0)); + // Rely on TAA for anti-aliasing return step(0.5, sdf); } @@ -57,16 +52,11 @@ void main() { // Perform 4x supersampling for anisotropic filtering float a; a = evalSDF(_texCoord0); - a += evalSDF(_texCoord0+dxTexCoord); - a += evalSDF(_texCoord0+dyTexCoord); - a += evalSDF(_texCoord0+dxTexCoord+dyTexCoord); + a += evalSDF(_texCoord0 + dxTexCoord); + a += evalSDF(_texCoord0 + dyTexCoord); + a += evalSDF(_texCoord0 + dxTexCoord + dyTexCoord); a *= 0.25; - // discard if invisible - if (a < 0.01) { - discard; - } - packDeferredFragment( normalize(_normalWS), a * params.color.a, diff --git a/libraries/render-utils/src/sdf_text3D_transparent.slf b/libraries/render-utils/src/sdf_text3D_transparent.slf index cc4cdfb72f..2fbfb2ca43 100644 --- a/libraries/render-utils/src/sdf_text3D_transparent.slf +++ b/libraries/render-utils/src/sdf_text3D_transparent.slf @@ -30,31 +30,32 @@ layout(location=RENDER_UTILS_ATTR_TEXCOORD01) in vec4 _texCoord01; #define _texCoord0 _texCoord01.xy #define _texCoord1 _texCoord01.zw -const float gamma = 2.2; -const float smoothing = 32.0; +#define TAA_TEXTURE_LOD_BIAS -3.0 + const float interiorCutoff = 0.8; const float outlineExpansion = 0.2; +const float taaBias = pow(2.0, TAA_TEXTURE_LOD_BIAS); + +float evalSDF(vec2 texCoord) { + // retrieve signed distance + float sdf = textureLod(Font, texCoord, TAA_TEXTURE_LOD_BIAS).g; + sdf = mix(sdf, mix(sdf + outlineExpansion, 1.0 - sdf, float(sdf > interiorCutoff)), float(params.outline.x > 0.0)); + + // Rely on TAA for anti-aliasing + return step(0.5, sdf); +} void main() { - // retrieve signed distance - float sdf = texture(Font, _texCoord0).g; - if (params.outline.x > 0.0) { - if (sdf > interiorCutoff) { - sdf = 1.0 - sdf; - } else { - sdf += outlineExpansion; - } - } - // perform adaptive anti-aliasing of the edges - // The larger we're rendering, the less anti-aliasing we need - float s = smoothing * length(fwidth(_texCoord0)); - float w = clamp(s, 0.0, 0.5); - float a = smoothstep(0.5 - w, 0.5 + w, sdf); - - // discard if invisible - if (a < 0.01) { - discard; - } + vec2 dxTexCoord = dFdx(_texCoord0) * 0.5 * taaBias; + vec2 dyTexCoord = dFdy(_texCoord0) * 0.5 * taaBias; + + // Perform 4x supersampling for anisotropic filtering + float a; + a = evalSDF(_texCoord0); + a += evalSDF(_texCoord0 + dxTexCoord); + a += evalSDF(_texCoord0 + dyTexCoord); + a += evalSDF(_texCoord0 + dxTexCoord + dyTexCoord); + a *= 0.25; packDeferredFragmentTranslucent( normalize(_normalWS), diff --git a/libraries/render-utils/src/simple.slf b/libraries/render-utils/src/simple.slf index dac01aac89..d2ddaa8e55 100644 --- a/libraries/render-utils/src/simple.slf +++ b/libraries/render-utils/src/simple.slf @@ -54,7 +54,7 @@ void main(void) { vec3 specular = DEFAULT_SPECULAR; float shininess = DEFAULT_SHININESS; float emissiveAmount = 0.0; - + #ifdef PROCEDURAL #ifdef PROCEDURAL_V1 diff --git a/libraries/render-utils/src/simple_textured.slf b/libraries/render-utils/src/simple_textured.slf index b308b57345..dbc49fcb5d 100644 --- a/libraries/render-utils/src/simple_textured.slf +++ b/libraries/render-utils/src/simple_textured.slf @@ -12,6 +12,7 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // +<@include gpu/Color.slh@> <@include DeferredBufferWrite.slh@> <@include render-utils/ShaderConstants.h@> @@ -28,11 +29,13 @@ layout(location=RENDER_UTILS_ATTR_TEXCOORD01) in vec4 _texCoord01; void main(void) { vec4 texel = texture(originalTexture, _texCoord0); + texel = mix(texel, color_sRGBAToLinear(texel), float(_color.a <= 0.0)); + texel.rgb *= _color.rgb; packDeferredFragment( normalize(_normalWS), 1.0, - _color.rgb * texel.rgb, + texel.rgb, DEFAULT_ROUGHNESS, DEFAULT_METALLIC, DEFAULT_EMISSIVE, diff --git a/libraries/render-utils/src/simple_textured_fade.slf b/libraries/render-utils/src/simple_textured_fade.slf index 9132505d8e..5a9eb0688e 100644 --- a/libraries/render-utils/src/simple_textured_fade.slf +++ b/libraries/render-utils/src/simple_textured_fade.slf @@ -39,26 +39,24 @@ void main(void) { <$fetchFadeObjectParamsInstanced(fadeParams)$> applyFade(fadeParams, _positionWS.xyz, fadeEmissive); - + vec4 texel = texture(originalTexture, _texCoord0); - float colorAlpha = _color.a; - if (_color.a <= 0.0) { - texel = color_sRGBAToLinear(texel); - colorAlpha = -_color.a; - } + texel = mix(texel, color_sRGBAToLinear(texel), float(_color.a <= 0.0)); + texel.rgb *= _color.rgb; + texel.a *= abs(_color.a); const float ALPHA_THRESHOLD = 0.999; - if (colorAlpha * texel.a < ALPHA_THRESHOLD) { + if (texel.a < ALPHA_THRESHOLD) { packDeferredFragmentTranslucent( normalize(_normalWS), - colorAlpha * texel.a, - _color.rgb * texel.rgb + fadeEmissive, + texel.a, + texel.rgb + fadeEmissive, DEFAULT_ROUGHNESS); } else { packDeferredFragment( normalize(_normalWS), 1.0, - _color.rgb * texel.rgb, + texel.rgb, DEFAULT_ROUGHNESS, DEFAULT_METALLIC, DEFAULT_EMISSIVE + fadeEmissive, diff --git a/libraries/render-utils/src/simple_textured_unlit.slf b/libraries/render-utils/src/simple_textured_unlit.slf index 87fecee9cd..475428f0ae 100644 --- a/libraries/render-utils/src/simple_textured_unlit.slf +++ b/libraries/render-utils/src/simple_textured_unlit.slf @@ -28,24 +28,22 @@ layout(location=RENDER_UTILS_ATTR_TEXCOORD01) in vec4 _texCoord01; #define _texCoord1 _texCoord01.zw void main(void) { - vec4 texel = texture(originalTexture, _texCoord0.st); - float colorAlpha = _color.a; - if (_color.a <= 0.0) { - texel = color_sRGBAToLinear(texel); - colorAlpha = -_color.a; - } + vec4 texel = texture(originalTexture, _texCoord0); + texel = mix(texel, color_sRGBAToLinear(texel), float(_color.a <= 0.0)); + texel.rgb *= _color.rgb; + texel.a *= abs(_color.a); const float ALPHA_THRESHOLD = 0.999; - if (colorAlpha * texel.a < ALPHA_THRESHOLD) { + if (texel.a < ALPHA_THRESHOLD) { packDeferredFragmentTranslucent( normalize(_normalWS), - colorAlpha * texel.a, - _color.rgb * texel.rgb, + texel.a, + texel.rgb, DEFAULT_ROUGHNESS); } else { packDeferredFragmentUnlit( normalize(_normalWS), 1.0, - _color.rgb * texel.rgb); + texel.rgb); } } \ No newline at end of file diff --git a/libraries/render-utils/src/simple_textured_unlit_fade.slf b/libraries/render-utils/src/simple_textured_unlit_fade.slf index edaa3b592a..d0ba4c13fe 100644 --- a/libraries/render-utils/src/simple_textured_unlit_fade.slf +++ b/libraries/render-utils/src/simple_textured_unlit_fade.slf @@ -40,24 +40,22 @@ void main(void) { <$fetchFadeObjectParamsInstanced(fadeParams)$> applyFade(fadeParams, _positionWS.xyz, fadeEmissive); - vec4 texel = texture(originalTexture, _texCoord0.st); - float colorAlpha = _color.a; - if (_color.a <= 0.0) { - texel = color_sRGBAToLinear(texel); - colorAlpha = -_color.a; - } + vec4 texel = texture(originalTexture, _texCoord0); + texel = mix(texel, color_sRGBAToLinear(texel), float(_color.a <= 0.0)); + texel.rgb *= _color.rgb; + texel.a *= abs(_color.a); const float ALPHA_THRESHOLD = 0.999; - if (colorAlpha * texel.a < ALPHA_THRESHOLD) { + if (texel.a < ALPHA_THRESHOLD) { packDeferredFragmentTranslucent( normalize(_normalWS), - colorAlpha * texel.a, - _color.rgb * texel.rgb+fadeEmissive, + texel.a, + texel.rgb + fadeEmissive, DEFAULT_ROUGHNESS); } else { packDeferredFragmentUnlit( normalize(_normalWS), 1.0, - _color.rgb * texel.rgb+fadeEmissive); + texel.rgb + fadeEmissive); } } \ No newline at end of file diff --git a/libraries/render-utils/src/simple_transparent_textured.slf b/libraries/render-utils/src/simple_transparent_textured.slf index e1ed522c64..bd29ff2ec9 100644 --- a/libraries/render-utils/src/simple_transparent_textured.slf +++ b/libraries/render-utils/src/simple_transparent_textured.slf @@ -12,6 +12,7 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // +<@include gpu/Color.slh@> <@include DeferredBufferWrite.slh@> <@include render-utils/ShaderConstants.h@> @@ -28,11 +29,13 @@ layout(location=RENDER_UTILS_ATTR_TEXCOORD01) in vec4 _texCoord01; void main(void) { vec4 texel = texture(originalTexture, _texCoord0); - float colorAlpha = _color.a * texel.a; + texel = mix(texel, color_sRGBAToLinear(texel), float(_color.a <= 0.0)); + texel.rgb *= _color.rgb; + texel.a *= abs(_color.a); packDeferredFragmentTranslucent( normalize(_normalWS), - colorAlpha, - _color.rgb * texel.rgb, + texel.a, + texel.rgb, DEFAULT_ROUGHNESS); } \ No newline at end of file diff --git a/libraries/render-utils/src/simple_transparent_textured_fade.slf b/libraries/render-utils/src/simple_transparent_textured_fade.slf index 5fac67e1d2..d401989f90 100644 --- a/libraries/render-utils/src/simple_transparent_textured_fade.slf +++ b/libraries/render-utils/src/simple_transparent_textured_fade.slf @@ -46,14 +46,10 @@ void main(void) { <$fetchFadeObjectParamsInstanced(fadeParams)$> applyFade(fadeParams, _positionWS.xyz, fadeEmissive); - vec4 texel = texture(originalTexture, _texCoord0.st); - float opacity = _color.a; - if (_color.a <= 0.0) { - texel = color_sRGBAToLinear(texel); - opacity = -_color.a; - } - opacity *= texel.a; - vec3 albedo = _color.rgb * texel.rgb; + vec4 texel = texture(originalTexture, _texCoord0); + texel = mix(texel, color_sRGBAToLinear(texel), float(_color.a <= 0.0)); + texel.rgb *= _color.rgb; + texel.a *= abs(_color.a); vec3 fragPosition = _positionES.xyz; vec3 fragNormal = normalize(_normalWS); @@ -66,12 +62,11 @@ void main(void) { 1.0, fragPosition, fragNormal, - albedo, + texel.rgb, DEFAULT_FRESNEL, 0.0f, fadeEmissive, DEFAULT_ROUGHNESS, - opacity), - opacity); - + texel.a), + texel.a); } \ No newline at end of file diff --git a/libraries/render-utils/src/simple_transparent_textured_unlit.slf b/libraries/render-utils/src/simple_transparent_textured_unlit.slf index bf3dbbdf88..42a8270274 100644 --- a/libraries/render-utils/src/simple_transparent_textured_unlit.slf +++ b/libraries/render-utils/src/simple_transparent_textured_unlit.slf @@ -27,11 +27,10 @@ layout(location=RENDER_UTILS_ATTR_TEXCOORD01) in vec4 _texCoord01; layout(location=0) out vec4 _fragColor0; void main(void) { - vec4 texel = texture(originalTexture, _texCoord0.st); - float colorAlpha = _color.a; - if (_color.a <= 0.0) { - texel = color_sRGBAToLinear(texel); - colorAlpha = -_color.a; - } - _fragColor0 = vec4(_color.rgb * texel.rgb, colorAlpha * texel.a); + vec4 texel = texture(originalTexture, _texCoord0); + texel = mix(texel, color_sRGBAToLinear(texel), float(_color.a <= 0.0)); + texel.rgb *= _color.rgb; + texel.a *= abs(_color.a); + + _fragColor0 = texel; } \ No newline at end of file diff --git a/libraries/render-utils/src/simple_transparent_textured_unlit_fade.slf b/libraries/render-utils/src/simple_transparent_textured_unlit_fade.slf index 943f361ead..afc0c94575 100644 --- a/libraries/render-utils/src/simple_transparent_textured_unlit_fade.slf +++ b/libraries/render-utils/src/simple_transparent_textured_unlit_fade.slf @@ -39,11 +39,10 @@ void main(void) { <$fetchFadeObjectParamsInstanced(fadeParams)$> applyFade(fadeParams, _positionWS.xyz, fadeEmissive); - vec4 texel = texture(originalTexture, _texCoord0.st); - float colorAlpha = _color.a; - if (_color.a <= 0.0) { - texel = color_sRGBAToLinear(texel); - colorAlpha = -_color.a; - } - _fragColor0 = vec4(_color.rgb * texel.rgb + fadeEmissive, colorAlpha * texel.a); + vec4 texel = texture(originalTexture, _texCoord0); + texel = mix(texel, color_sRGBAToLinear(texel), float(_color.a <= 0.0)); + texel.rgb *= _color.rgb; + texel.a *= abs(_color.a); + + _fragColor0 = vec4(texel.rgb + fadeEmissive, texel.a); } \ No newline at end of file diff --git a/libraries/render-utils/src/ssao.slh b/libraries/render-utils/src/ssao.slh index b683dc38f1..50d3b31dde 100644 --- a/libraries/render-utils/src/ssao.slh +++ b/libraries/render-utils/src/ssao.slh @@ -219,26 +219,24 @@ vec3 getTapLocationClampedSSAO(int sampleNumber, float spinAngle, float outerRad } bool redoTap = false; - if ((tapPos.x < 0.5)) { - tapPos.x = -tapPos.x; - redoTap = true; - } else if ((tapPos.x > sideImageSize.x - 0.5)) { - tapPos.x -= (sideImageSize.x - tapPos.x); - redoTap = true; + { + float check1 = float(tapPos.x < 0.5); + float check2 = (1.0 - check1) * float(tapPos.x > sideImageSize.x - 0.5); + tapPos.x = tapPos.x - 2.0 * tapPos.x * check1 - check2 * (sideImageSize.x - tapPos.x); + redoTap = (check1 > 0.0 || check2 > 0.0); } - if ((tapPos.y < 0.5)) { - tapPos.y = -tapPos.y; - redoTap = true; - } else if ((tapPos.y > sideImageSize.y - 0.5)) { - tapPos.y -= (sideImageSize.y - tapPos.y); - redoTap = true; + { + float check1 = float(tapPos.y < 0.5); + float check2 = (1.0 - check1) * float(tapPos.y > sideImageSize.y - 0.5); + tapPos.y = tapPos.y - 2.0 * tapPos.y * check1 - check2 * (sideImageSize.y - tapPos.y); + redoTap = (check1 > 0.0 || check2 > 0.0); } - if (redoTap) { - tap.xy = tapPos - pixelPos; - tap.z = length(tap.xy); - tap.z = 0.0; + { + float check = float(redoTap); + tap.xy = mix(tap.xy, tapPos - pixelPos, check); + tap.z = (1.0 - check) * tap.z; } return tap; diff --git a/libraries/render-utils/src/ssao_debugOcclusion.slf b/libraries/render-utils/src/ssao_debugOcclusion.slf index 75e3ed5194..5b2ce4b0b5 100644 --- a/libraries/render-utils/src/ssao_debugOcclusion.slf +++ b/libraries/render-utils/src/ssao_debugOcclusion.slf @@ -39,6 +39,7 @@ layout(location=0) out vec4 outFragColor; void main(void) { // Stereo side info based on the real viewport size of this pass vec2 sideDepthSize = getDepthTextureSideSize(0); + // Pixel Debugged vec2 cursorUV = getDebugCursorTexcoord(); vec2 cursorPixelPos = cursorUV * sideDepthSize; @@ -46,6 +47,5 @@ void main(void) { ivec2 fragUVPos = ivec2(cursorPixelPos); // TODO - outFragColor = packOcclusionOutput(0.0, 0.0, vec3(0.0, 0.0, 1.0)); } diff --git a/libraries/render-utils/src/ssao_makeOcclusion.slf b/libraries/render-utils/src/ssao_makeOcclusion.slf index 5dfa879c69..fdccaecaed 100644 --- a/libraries/render-utils/src/ssao_makeOcclusion.slf +++ b/libraries/render-utils/src/ssao_makeOcclusion.slf @@ -43,6 +43,7 @@ void main(void) { } else { sideOcclusionSize = ivec2( getOcclusionSideSize() ); } + ivec4 side = getStereoSideInfoFromWidth(fragPixelPos.x, sideOcclusionSize.x); // From now on, fragUVPos is the UV pos in the side fragUVPos = getSideUVFromFramebufferUV(side, fragUVPos); diff --git a/libraries/render-utils/src/stencil_drawMask.slf b/libraries/render-utils/src/stencil_drawMask.slf index 5ba09a8264..2ae5853960 100644 --- a/libraries/render-utils/src/stencil_drawMask.slf +++ b/libraries/render-utils/src/stencil_drawMask.slf @@ -18,6 +18,9 @@ float aspectRatio = 0.95; void main(void) { vec2 pos = varTexCoord0 * 2.0 - vec2(1.0); - pos.x = aspectRatio * (pos.x * (pos.x > 0.0 ? 2.0 : -2.0) - 1.0); - if (1.0 - dot(pos.xy, pos.xy) > 0.0 ) discard; + pos.x = aspectRatio * (pos.x * mix(-2.0, 2.0, float(pos.x > 0.0)) - 1.0); + + if (1.0 - dot(pos.xy, pos.xy) > 0.0) { + discard; + } } diff --git a/libraries/render-utils/src/subsurfaceScattering_drawScattering.slf b/libraries/render-utils/src/subsurfaceScattering_drawScattering.slf index 877c31c23d..ac5907803c 100644 --- a/libraries/render-utils/src/subsurfaceScattering_drawScattering.slf +++ b/libraries/render-utils/src/subsurfaceScattering_drawScattering.slf @@ -93,14 +93,14 @@ vec3 drawScatteringTableUV(vec2 cursor, vec2 texcoord) { vec3 color = vec3(0.0); bool keep = false; for (int c = 0; c < 3; c++) { - if (distance[c] > threshold) { - keep = true; - color[c] += 1.0; - } + bool check = distance[c] > threshold; + keep = keep || check; + color[c] += float(check); } - if (!keep) - discard; + if (!keep) { + discard; + } return color; } diff --git a/libraries/render-utils/src/surfaceGeometry_makeCurvature.slf b/libraries/render-utils/src/surfaceGeometry_makeCurvature.slf index 363fd0d4f8..dd9b98b5e5 100644 --- a/libraries/render-utils/src/surfaceGeometry_makeCurvature.slf +++ b/libraries/render-utils/src/surfaceGeometry_makeCurvature.slf @@ -67,11 +67,7 @@ vec3 getRawNormal(vec2 texcoord) { vec3 getWorldNormal(vec2 texcoord) { vec3 rawNormal = getRawNormal(texcoord); - if (isFullResolution()) { - return unpackNormal(rawNormal); - } else { - return normalize((rawNormal - vec3(0.5)) * 2.0); - } + return mix(normalize((rawNormal - vec3(0.5)) * 2.0), unpackNormal(rawNormal), float(isFullResolution())); } vec3 getWorldNormalDiff(vec2 texcoord, vec2 delta) { @@ -93,7 +89,7 @@ void main(void) { vec2 texcoordPos; ivec4 stereoSide; ivec2 framePixelPos = getPixelPosTexcoordPosAndSide(gl_FragCoord.xy, pixelPos, texcoordPos, stereoSide); - vec2 stereoSideClip = vec2(stereoSide.x, (isStereo() ? 0.5 : 1.0)); + vec2 stereoSideClip = vec2(stereoSide.x, 1.0 - 0.5 * float(isStereo())); // Texcoord to fetch in the deferred texture are the exact UVs comming from vertex shader // sideToFrameTexcoord(stereoSideClip, texcoordPos); @@ -128,8 +124,8 @@ void main(void) { // Calculate dF/du and dF/dv vec2 viewportScale = perspectiveScale * getInvWidthHeight(); - vec2 du = vec2( viewportScale.x * (float(stereoSide.w) > 0.0 ? 0.5 : 1.0), 0.0f ); - vec2 dv = vec2( 0.0f, viewportScale.y ); + vec2 du = vec2(viewportScale.x * (1.0 - 0.5 * float(stereoSide.w > 0)), 0.0); + vec2 dv = vec2( 0.0f, viewportScale.y); vec4 dFdu = vec4(getWorldNormalDiff(frameTexcoordPos, du), getEyeDepthDiff(frameTexcoordPos, du)); vec4 dFdv = vec4(getWorldNormalDiff(frameTexcoordPos, dv), getEyeDepthDiff(frameTexcoordPos, dv)); diff --git a/libraries/render-utils/src/taa.slf b/libraries/render-utils/src/taa.slf index a2b58d3050..25320179f5 100644 --- a/libraries/render-utils/src/taa.slf +++ b/libraries/render-utils/src/taa.slf @@ -35,17 +35,11 @@ void main() { vec2 prevFragUV = taa_fetchSourceAndHistory(fragUV, fragVel, sourceColor, historyColor); vec3 nextColor = sourceColor; - - if (taa_constrainColor()) { - // clamp history to neighbourhood of current sample - historyColor = taa_evalConstrainColor(sourceColor, fragUV, fragVel, historyColor); - } - - if (taa_feedbackColor()) { - nextColor = taa_evalFeedbackColor(sourceColor, historyColor, params.blend); - } else { - nextColor = mix(historyColor, sourceColor, params.blend); - } + + // clamp history to neighbourhood of current sample + historyColor = mix(historyColor, taa_evalConstrainColor(sourceColor, fragUV, fragVel, historyColor), float(taa_constrainColor())); + + nextColor = mix(mix(historyColor, sourceColor, params.blend), taa_evalFeedbackColor(sourceColor, historyColor, params.blend), float(taa_feedbackColor())); outFragColor = vec4(taa_resolveColor(nextColor), 1.0); } diff --git a/libraries/render-utils/src/taa.slh b/libraries/render-utils/src/taa.slh index 784c0824d5..ed9162516e 100644 --- a/libraries/render-utils/src/taa.slh +++ b/libraries/render-utils/src/taa.slh @@ -121,21 +121,17 @@ float taa_fetchDepth(vec2 uv) { } -#define ZCMP_GT(a, b) (a > b) +#define ZCMP_GT(a, b) float(a > b) vec2 taa_getImageSize() { vec2 imageSize = getWidthHeight(0); - if (isStereo()) { - imageSize.x *= 2.0; - } + imageSize.x *= 1.0 + float(isStereo()); return imageSize; } vec2 taa_getTexelSize() { vec2 texelSize = getInvWidthHeight(); - if (isStereo()) { - texelSize.x *= 0.5; - } + texelSize.x *= 1.0 - 0.5 * float(isStereo()); return texelSize; } @@ -158,16 +154,16 @@ vec3 taa_findClosestFragment3x3(vec2 uv) vec3 dbr = vec3( 1, 1, taa_fetchDepth(uv + dv + du)); vec3 dmin = dtl; - if (ZCMP_GT(dmin.z, dtc.z)) dmin = dtc; - if (ZCMP_GT(dmin.z, dtr.z)) dmin = dtr; + dmin = mix(dmin, dtc, ZCMP_GT(dmin.z, dtc.z)); + dmin = mix(dmin, dtr, ZCMP_GT(dmin.z, dtr.z)); - if (ZCMP_GT(dmin.z, dml.z)) dmin = dml; - if (ZCMP_GT(dmin.z, dmc.z)) dmin = dmc; - if (ZCMP_GT(dmin.z, dmr.z)) dmin = dmr; + dmin = mix(dmin, dml, ZCMP_GT(dmin.z, dml.z)); + dmin = mix(dmin, dmc, ZCMP_GT(dmin.z, dmc.z)); + dmin = mix(dmin, dmr, ZCMP_GT(dmin.z, dmr.z)); - if (ZCMP_GT(dmin.z, dbl.z)) dmin = dbl; - if (ZCMP_GT(dmin.z, dbc.z)) dmin = dbc; - if (ZCMP_GT(dmin.z, dbr.z)) dmin = dbr; + dmin = mix(dmin, dbl, ZCMP_GT(dmin.z, dbl.z)); + dmin = mix(dmin, dbc, ZCMP_GT(dmin.z, dbc.z)); + dmin = mix(dmin, dbr, ZCMP_GT(dmin.z, dbr.z)); return vec3(uv + dd.xy * dmin.xy, dmin.z); } @@ -189,49 +185,46 @@ vec2 taa_fetchVelocityMapBest(vec2 uv) { vec2 dbc = taa_fetchVelocityMap(uv + dv); vec2 dbr = taa_fetchVelocityMap(uv + dv + du); - vec3 best = vec3(dtl, dot(dtl,dtl)); + vec3 best = vec3(dtl, dot(dtl, dtl)); - float testSpeed = dot(dtc,dtc); - if (testSpeed > best.z) { best = vec3(dtc, testSpeed); } - testSpeed = dot(dtr,dtr); - if (testSpeed > best.z) { best = vec3(dtr, testSpeed); } + float testSpeed = dot(dtc, dtc); + mix(best, vec3(dtc, testSpeed), float(testSpeed > best.z)); + testSpeed = dot(dtr, dtr); + mix(best, vec3(dtr, testSpeed), float(testSpeed > best.z)); - testSpeed = dot(dml,dml); - if (testSpeed > best.z) { best = vec3(dml, testSpeed); } - testSpeed = dot(dmc,dmc); - if (testSpeed > best.z) { best = vec3(dmc, testSpeed); } - testSpeed = dot(dmr,dmr); - if (testSpeed > best.z) { best = vec3(dmr, testSpeed); } + testSpeed = dot(dml, dml); + mix(best, vec3(dml, testSpeed), float(testSpeed > best.z)); + testSpeed = dot(dmc, dmc); + mix(best, vec3(dmc, testSpeed), float(testSpeed > best.z)); + testSpeed = dot(dmr, dmr); + mix(best, vec3(dmr, testSpeed), float(testSpeed > best.z)); - testSpeed = dot(dbl,dbl); - if (testSpeed > best.z) { best = vec3(dbl, testSpeed); } - testSpeed = dot(dbc,dbc); - if (testSpeed > best.z) { best = vec3(dbc, testSpeed); } - testSpeed = dot(dbr,dbr); - if (testSpeed > best.z) { best = vec3(dbr, testSpeed); } + testSpeed = dot(dbl, dbl); + mix(best, vec3(dbl, testSpeed), float(testSpeed > best.z)); + testSpeed = dot(dbc, dbc); + mix(best, vec3(dbc, testSpeed), float(testSpeed > best.z)); + testSpeed = dot(dbr, dbr); + mix(best, vec3(dbr, testSpeed), float(testSpeed > best.z)); return best.xy; } vec2 taa_fromFragUVToEyeUVAndSide(vec2 fragUV, out int stereoSide) { vec2 eyeUV = fragUV; - stereoSide = 0; - if (isStereo()) { - if (eyeUV.x > 0.5) { - eyeUV.x -= 0.5; - stereoSide = 1; - } - eyeUV.x *= 2.0; - } + + float check = float(isStereo()); + float check2 = float(eyeUV.x > 0.5); + eyeUV.x -= check * check2 * 0.5; + stereoSide = int(check * check2); + eyeUV.x *= 1.0 + check; return eyeUV; } vec2 taa_fromEyeUVToFragUV(vec2 eyeUV, int stereoSide) { vec2 fragUV = eyeUV; - if (isStereo()) { - fragUV.x *= 0.5; - fragUV.x += float(stereoSide)*0.5; - } + float check = float(isStereo()); + fragUV.x *= 1.0 - 0.5 * check; + fragUV.x += check * float(stereoSide) * 0.5; return fragUV; } @@ -247,10 +240,8 @@ vec2 taa_fetchSourceAndHistory(vec2 fragUV, vec2 fragVelocity, out vec3 sourceCo vec2 prevFragUV = taa_computePrevFragAndEyeUV(fragUV, fragVelocity, prevEyeUV); sourceColor = taa_fetchSourceMap(fragUV).xyz; - historyColor = sourceColor; - if (!(any(lessThan(prevEyeUV, vec2(0.0))) || any(greaterThan(prevEyeUV, vec2(1.0))))) { - historyColor = taa_fetchHistoryMap(prevFragUV).xyz; - } + historyColor = mix(sourceColor, taa_fetchHistoryMap(prevFragUV).xyz, float(!(any(lessThan(prevEyeUV, vec2(0.0))) || any(greaterThan(prevEyeUV, vec2(1.0)))))); + return prevFragUV; } @@ -405,10 +396,11 @@ vec3 taa_clampColor(vec3 colorMin, vec3 colorMax, vec3 colorSource, vec3 color) vec3 a_unit = abs(v_unit); float ma_unit = max(a_unit.x, max(a_unit.y, a_unit.z)); - if (ma_unit > 1.0) + if (ma_unit > 1.0) { return p_clip + v_clip / ma_unit; - else - return q;// point inside aabb + } else { + return q;// point inside aabb + } } vec3 taa_evalConstrainColor(vec3 sourceColor, vec2 sourceUV, vec2 sourceVel, vec3 candidateColor) { @@ -514,10 +506,6 @@ vec3 taa_evalFXAA(vec2 fragUV) { // compare luma of new samples to the luma range of the original neighborhood // if the new samples exceed this range, just use the first two samples instead of all four - if (lumaB < lumaMin || lumaB > lumaMax) { - return rgbA; - } else { - return rgbB; - } + return mix(rgbB, rgbA, float(lumaB < lumaMin || lumaB > lumaMax)); } diff --git a/libraries/render-utils/src/taa_blend.slf b/libraries/render-utils/src/taa_blend.slf index 50575a6a07..0999b2482f 100644 --- a/libraries/render-utils/src/taa_blend.slf +++ b/libraries/render-utils/src/taa_blend.slf @@ -83,32 +83,21 @@ void main(void) { if ((prevOrbPosToPixLength < tenPercentHeight) && (cursorVelocityLength > 0.5)) { vec2 prevOrbPosToPix_uv = cursorPrevUV + prevOrbPosToPix * texelSize / taa_getDebugOrbZoom(); vec3 preOrbColor = vec3(0.0); - if (!(any(lessThan(prevOrbPosToPix_uv, vec2(0.0))) || any(greaterThan(prevOrbPosToPix_uv, vec2(1.0))))) { - preOrbColor = texture(historyMap, prevOrbPosToPix_uv).xyz; - } - if (prevOrbPosToPixLength < orbPixThreshold) { - preOrbColor = vec3(1.0, 0.0, 1.0); - } + + preOrbColor = mix(preOrbColor, texture(historyMap, prevOrbPosToPix_uv).xyz, float(!(any(lessThan(prevOrbPosToPix_uv, vec2(0.0))) || any(greaterThan(prevOrbPosToPix_uv, vec2(1.0)))))); + preOrbColor = mix(preOrbColor, vec3(1.0, 0.0, 1.0), float(prevOrbPosToPixLength < orbPixThreshold)); float distanceToNext = length(imageSize * (cursorUV - prevOrbPosToPix_uv)); - if (distanceToNext < orbPixThreshold) { - preOrbColor = vec3(1.0, 0.5, 0.0); - } + preOrbColor = mix(preOrbColor, vec3(1.0, 0.5, 0.0), float(distanceToNext < orbPixThreshold)); outFragColor = vec4(preOrbColor, 1.0); return; } if (nextOrbPosToPixLength < tenPercentHeight) { vec2 nextOrbPosToPix_uv = cursorUV + nextOrbPosToPix * texelSize / taa_getDebugOrbZoom(); vec3 nextOrbColor = vec3(0.0); - if (!(any(lessThan(nextOrbPosToPix_uv, vec2(0.0))) || any(greaterThan(nextOrbPosToPix_uv, vec2(1.0))))) { - nextOrbColor = texture(nextMap, nextOrbPosToPix_uv).xyz; - } + nextOrbColor = mix(nextOrbColor, texture(nextMap, nextOrbPosToPix_uv).xyz, float(!(any(lessThan(nextOrbPosToPix_uv, vec2(0.0))) || any(greaterThan(nextOrbPosToPix_uv, vec2(1.0)))))); float distanceToPrev = length(imageSize * (cursorPrevUV - nextOrbPosToPix_uv)); - if (distanceToPrev < orbPixThreshold) { - nextOrbColor = vec3(1.0, 0.0, 1.0); - } - if (nextOrbPosToPixLength < orbPixThreshold) { - nextOrbColor = vec3(1.0, 0.5, 0.0); - } + nextOrbColor = mix(nextOrbColor, vec3(1.0, 0.0, 1.0), float(distanceToPrev < orbPixThreshold)); + nextOrbColor = mix(nextOrbColor, vec3(1.0, 0.5, 0.0), float(nextOrbPosToPixLength < orbPixThreshold)); outFragColor = vec4(nextOrbColor, 1.0); return; @@ -141,16 +130,9 @@ void main(void) { outFragColor = vec4(nextColor, 1.0); vec3 prevColor = nextColor; + prevColor = mix(prevColor, texture(historyMap, prevTexCoord).xyz, float(!(any(lessThan(prevTexCoord, vec2(0.0))) || any(greaterThan(prevTexCoord, vec2(1.0)))))); - if (!(any(lessThan(prevTexCoord, vec2(0.0))) || any(greaterThan(prevTexCoord, vec2(1.0))))) { - prevColor = texture(historyMap, prevTexCoord).xyz; - } + outFragColor.xyz = mix(prevColor, vec3(1, 0, 1), clamp(distance(prevColor, nextColor) - 0.01, 0.0, 1.0)); - outFragColor.xyz = mix(prevColor, vec3(1,0,1), clamp(distance(prevColor, nextColor) - 0.01, 0.0, 1.0)); - - if (pixVelocityLength > params.debugShowVelocityThreshold) { - vec3 speedColor = taa_getVelocityColorAboveThreshold(pixVelocityLength); - - outFragColor = vec4(0.0, 1.0, 1.0, 1.0); - } + outFragColor = mix(outFragColor, vec4(0.0, 1.0, 1.0, 1.0), float(pixVelocityLength > params.debugShowVelocityThreshold)); } diff --git a/libraries/render-utils/src/zone_drawAmbient.slf b/libraries/render-utils/src/zone_drawAmbient.slf index f20d83e913..d780fd0de2 100644 --- a/libraries/render-utils/src/zone_drawAmbient.slf +++ b/libraries/render-utils/src/zone_drawAmbient.slf @@ -44,7 +44,7 @@ void main(void) { // vec3 ambient = sphericalHarmonics_evalSphericalLight(getLightAmbientSphere(lightAmbient), fragNormal).xyz; // _fragColor = vec4( 0.5 * (fragNormal + vec3(1.0)), 1.0); - vec3 color = (sphereUV.x > 0.0 ? ambientMap : ambientSH); + vec3 color = mix(ambientSH, ambientMap, float(sphereUV.x > 0.0)); color = color * 1.0 - base.w + base.xyz * base.w; const float INV_GAMMA_22 = 1.0 / 2.2; diff --git a/libraries/render-utils/src/zone_drawSkybox.slf b/libraries/render-utils/src/zone_drawSkybox.slf index f8d1326b3a..743b48d0bf 100644 --- a/libraries/render-utils/src/zone_drawSkybox.slf +++ b/libraries/render-utils/src/zone_drawSkybox.slf @@ -35,16 +35,11 @@ void main(void) { vec3 color = skybox.color.rgb; // blend is only set if there is a cubemap - if (skybox.color.a > 0.0) { - color = texture(skyboxMap, direction).rgb; - if (skybox.color.a < 1.0) { - color *= skybox.color.rgb; - } - } + float check = float(skybox.color.a > 0.0); + color = mix(color, texture(skyboxMap, direction).rgb, check); + color *= mix(vec3(1.0), skybox.color.rgb, check * float(skybox.color.a < 1.0)); color = color * 1.0 - base.w + base.xyz * base.w; const float INV_GAMMA_22 = 1.0 / 2.2; _fragColor = vec4(pow(color, vec3(INV_GAMMA_22)), 1.0); } - - diff --git a/libraries/render/src/render/BlurTask.slh b/libraries/render/src/render/BlurTask.slh index fa4b9a4a4f..ff4e76a429 100644 --- a/libraries/render/src/render/BlurTask.slh +++ b/libraries/render/src/render/BlurTask.slh @@ -98,10 +98,11 @@ vec4 pixelShaderGaussian(vec2 texcoord, vec2 direction, vec2 pixelStep) { totalWeight += weight; } } - - if (totalWeight>0.0) { + + if (totalWeight > 0.0) { srcBlurred /= totalWeight; } + srcBlurred.a = getOutputAlpha(); return srcBlurred; } @@ -159,10 +160,11 @@ vec4 pixelShaderGaussianDepthAware(vec2 texcoord, vec2 direction, vec2 pixelStep totalWeight += weight; } } - - if (totalWeight>0.0) { + + if (totalWeight > 0.0) { srcBlurred /= totalWeight; } + return srcBlurred; } diff --git a/libraries/render/src/render/DrawSceneOctree.h b/libraries/render/src/render/DrawSceneOctree.h index 3f7c07ded3..0c7441404a 100644 --- a/libraries/render/src/render/DrawSceneOctree.h +++ b/libraries/render/src/render/DrawSceneOctree.h @@ -20,7 +20,6 @@ namespace render { class DrawSceneOctreeConfig : public Job::Config { Q_OBJECT - Q_PROPERTY(bool enabled MEMBER enabled NOTIFY dirty()) Q_PROPERTY(bool showVisibleCells READ getShowVisibleCells WRITE setShowVisibleCells NOTIFY dirty()) Q_PROPERTY(bool showEmptyCells READ getShowEmptyCells WRITE setShowEmptyCells NOTIFY dirty()) Q_PROPERTY(int numAllocatedCells READ getNumAllocatedCells) @@ -77,7 +76,6 @@ namespace render { class DrawItemSelectionConfig : public Job::Config { Q_OBJECT - Q_PROPERTY(bool enabled MEMBER enabled NOTIFY dirty()) Q_PROPERTY(bool showInsideItems READ getShowInsideItems WRITE setShowInsideItems NOTIFY dirty()) Q_PROPERTY(bool showInsideSubcellItems READ getShowInsideSubcellItems WRITE setShowInsideSubcellItems NOTIFY dirty()) Q_PROPERTY(bool showPartialItems READ getShowPartialItems WRITE setShowPartialItems NOTIFY dirty()) diff --git a/libraries/render/src/render/DrawStatus.cpp b/libraries/render/src/render/DrawStatus.cpp index a1b61a4e77..76ed5aa663 100644 --- a/libraries/render/src/render/DrawStatus.cpp +++ b/libraries/render/src/render/DrawStatus.cpp @@ -26,7 +26,7 @@ using namespace render; void DrawStatusConfig::dirtyHelper() { - enabled = showNetwork || showDisplay; + _isEnabled = showNetwork || showDisplay; emit dirty(); } diff --git a/libraries/render/src/render/drawCellBounds.slv b/libraries/render/src/render/drawCellBounds.slv index 24cc6254fd..216f1ea299 100644 --- a/libraries/render/src/render/drawCellBounds.slv +++ b/libraries/render/src/render/drawCellBounds.slv @@ -51,7 +51,7 @@ void main(void) { vec4 pos = UNIT_BOX[UNIT_BOX_LINE_INDICES[gl_VertexID]]; int cellIsEmpty = sign(inCellLocation.w); - ivec4 cellLocation = ivec4(inCellLocation.xyz, (inCellLocation.w < 0 ? -inCellLocation.w : inCellLocation.w)); + ivec4 cellLocation = ivec4(inCellLocation.xyz, abs(inCellLocation.w)); vec4 cellBound = evalBound(cellLocation); pos.xyz = cellBound.xyz + vec3(cellBound.w) * pos.xyz; @@ -62,4 +62,4 @@ void main(void) { <$transformModelToClipPos(cam, obj, pos, gl_Position)$> varColor = vec4(colorWheel(fract(float(inCellLocation.w) / 5.0)), 0.8 + 0.2 * float(cellIsEmpty)); -} \ No newline at end of file +} diff --git a/libraries/render/src/render/drawItemBounds.slf b/libraries/render/src/render/drawItemBounds.slf index 90faaff05c..0fed67beb6 100644 --- a/libraries/render/src/render/drawItemBounds.slf +++ b/libraries/render/src/render/drawItemBounds.slf @@ -18,11 +18,7 @@ layout(location=0) out vec4 outFragColor; void main(void) { float var = step(fract(varTexcoord.x * varTexcoord.y * 1.0), 0.5); - if (varColor.a == 0.0) { - outFragColor = vec4(mix(vec3(0.0), varColor.xyz, var), mix(0.0, 1.0, var)); - - } else { - outFragColor = vec4(mix(vec3(1.0), varColor.xyz, var), varColor.a); - } - + outFragColor = mix(vec4(mix(vec3(1.0), varColor.xyz, var), varColor.a), + vec4(mix(vec3(0.0), varColor.xyz, var), var), + float(varColor.a == 0.0)); } diff --git a/libraries/render/src/render/drawItemBounds.slv b/libraries/render/src/render/drawItemBounds.slv index bb8e6a2886..32cfe1c131 100644 --- a/libraries/render/src/render/drawItemBounds.slv +++ b/libraries/render/src/render/drawItemBounds.slv @@ -98,11 +98,6 @@ void main(void) { TransformObject obj = getTransformObject(); <$transformModelToClipPos(cam, obj, pos, gl_Position)$> - if (params.color.w < 0.0) { - varColor = vec4(colorWheel(float(boundID)/(-params.color.w)), 1.0); - } else { - varColor = vec4(colorWheel(float(params.color.w)), 1.0); - } + varColor = mix(vec4(colorWheel(float(params.color.w)), 1.0), vec4(colorWheel(float(boundID)/(-params.color.w)), 1.0), float(params.color.w < 0.0)); varTexcoord = vec2(cubeVec.w, length(boundDim)); - } \ No newline at end of file diff --git a/libraries/render/src/render/drawItemStatus.slf b/libraries/render/src/render/drawItemStatus.slf index e88cf4c920..ca7f2273cd 100644 --- a/libraries/render/src/render/drawItemStatus.slf +++ b/libraries/render/src/render/drawItemStatus.slf @@ -22,10 +22,9 @@ vec2 getIconTexcoord(float icon, vec2 uv) { } void main(void) { - if (varTexcoord.z < 254.5) { - outFragColor = texture(_icons, getIconTexcoord(varTexcoord.z, varTexcoord.xy)) * varColor; - } else { - vec2 centerDir = varTexcoord.xy * 2.0f - 1.0f; - outFragColor = vec4(varColor.xyz, 1.0 - step(1.0f, dot(centerDir.xy, centerDir.xy))); - } + vec2 centerDir = varTexcoord.xy * 2.0f - 1.0f; + + outFragColor = mix(vec4(varColor.xyz, 1.0 - step(1.0f, dot(centerDir.xy, centerDir.xy))), + texture(_icons, getIconTexcoord(varTexcoord.z, varTexcoord.xy)) * varColor, + float(varTexcoord.z < 254.5)); } diff --git a/libraries/script-engine/src/ScriptEngine.cpp b/libraries/script-engine/src/ScriptEngine.cpp index 455fd93f4b..6f98dd2864 100644 --- a/libraries/script-engine/src/ScriptEngine.cpp +++ b/libraries/script-engine/src/ScriptEngine.cpp @@ -2061,68 +2061,6 @@ bool ScriptEngine::hasEntityScriptDetails(const EntityItemID& entityID) const { return _entityScripts.contains(entityID); } -const static EntityItemID BAD_SCRIPT_UUID_PLACEHOLDER { "{20170224-dead-face-0000-cee000021114}" }; - -void ScriptEngine::processDeferredEntityLoads(const QString& entityScript, const EntityItemID& leaderID) { - QList retryLoads; - QMutableListIterator i(_deferredEntityLoads); - while (i.hasNext()) { - auto retry = i.next(); - if (retry.entityScript == entityScript) { - retryLoads << retry; - i.remove(); - } - } - foreach(DeferredLoadEntity retry, retryLoads) { - // check whether entity was since been deleted - - EntityScriptDetails details; - if (!getEntityScriptDetails(retry.entityID, details)) { - qCDebug(scriptengine) << "processDeferredEntityLoads -- entity details gone (entity deleted?)" - << retry.entityID; - continue; - } - - // check whether entity has since been unloaded or otherwise errored-out - if (details.status != EntityScriptStatus::PENDING) { - qCDebug(scriptengine) << "processDeferredEntityLoads -- entity status no longer PENDING; " - << retry.entityID << details.status; - continue; - } - - // propagate leader's failure reasons to the pending entity - EntityScriptDetails leaderDetails; - { - QWriteLocker locker { &_entityScriptsLock }; - leaderDetails = _entityScripts[leaderID]; - } - if (leaderDetails.status != EntityScriptStatus::RUNNING) { - qCDebug(scriptengine) << QString("... pending load of %1 cancelled (leader: %2 status: %3)") - .arg(retry.entityID.toString()).arg(leaderID.toString()).arg(leaderDetails.status); - - auto extraDetail = QString("\n(propagated from %1)").arg(leaderID.toString()); - if (leaderDetails.status == EntityScriptStatus::ERROR_LOADING_SCRIPT || - leaderDetails.status == EntityScriptStatus::ERROR_RUNNING_SCRIPT) { - // propagate same error so User doesn't have to hunt down stampede's leader - updateEntityScriptStatus(retry.entityID, leaderDetails.status, leaderDetails.errorInfo + extraDetail); - } else { - // the leader Entity somehow ended up in some other state (rapid-fire delete or unload could cause) - updateEntityScriptStatus(retry.entityID, EntityScriptStatus::ERROR_LOADING_SCRIPT, - "A previous Entity failed to load using this script URL; reload to try again." + extraDetail); - } - continue; - } - - if (_occupiedScriptURLs.contains(retry.entityScript)) { - qCWarning(scriptengine) << "--- SHOULD NOT HAPPEN -- recursive call into processDeferredEntityLoads" << retry.entityScript; - continue; - } - - // if we made it here then the leading entity was successful so proceed with normal load - loadEntityScript(retry.entityID, retry.entityScript, false); - } -} - void ScriptEngine::loadEntityScript(const EntityItemID& entityID, const QString& entityScript, bool forceRedownload) { if (QThread::currentThread() != thread()) { QMetaObject::invokeMethod(this, "loadEntityScript", @@ -2147,40 +2085,6 @@ void ScriptEngine::loadEntityScript(const EntityItemID& entityID, const QString& updateEntityScriptStatus(entityID, EntityScriptStatus::PENDING, "...pending..."); } - // This "occupied" approach allows multiple Entities to boot from the same script URL while still taking - // full advantage of cacheable require modules. This only affects Entities literally coming in back-to-back - // before the first one has time to finish loading. - if (_occupiedScriptURLs.contains(entityScript)) { - auto currentEntityID = _occupiedScriptURLs[entityScript]; - if (currentEntityID == BAD_SCRIPT_UUID_PLACEHOLDER) { - if (forceRedownload) { - // script was previously marked unusable, but we're reloading so reset it - _occupiedScriptURLs.remove(entityScript); - } else { - // since not reloading, assume that the exact same input would produce the exact same output again - // note: this state gets reset with "reload all scripts," leaving/returning to a Domain, clear cache, etc. -#ifdef DEBUG_ENTITY_STATES - qCDebug(scriptengine) << QString("loadEntityScript.cancelled entity: %1 (previous script failure)") - .arg(entityID.toString()); -#endif - updateEntityScriptStatus(entityID, EntityScriptStatus::ERROR_LOADING_SCRIPT, - "A previous Entity failed to load using this script URL; reload to try again."); - return; - } - } else { - // another entity is busy loading from this script URL so wait for them to finish -#ifdef DEBUG_ENTITY_STATES - qCDebug(scriptengine) << QString("loadEntityScript.deferring[%0] entity: %1 (waiting on %2 )") - .arg(_deferredEntityLoads.size()).arg(entityID.toString()).arg(currentEntityID.toString()); -#endif - _deferredEntityLoads.push_back({ entityID, entityScript }); - return; - } - } - - // the scriptURL slot is available; flag as in-use - _occupiedScriptURLs[entityScript] = entityID; - #ifdef DEBUG_ENTITY_STATES { EntityScriptDetails details; @@ -2223,10 +2127,6 @@ void ScriptEngine::loadEntityScript(const EntityItemID& entityID, const QString& qCDebug(scriptengine) << "loadEntityScript.contentAvailable -- aborting"; #endif } - // recheck whether us since may have been set to BAD_SCRIPT_UUID_PLACEHOLDER in entityScriptContentAvailable - if (_occupiedScriptURLs.contains(entityScript) && _occupiedScriptURLs[entityScript] == entityID) { - _occupiedScriptURLs.remove(entityScript); - } }); }, forceRedownload); } @@ -2301,13 +2201,6 @@ void ScriptEngine::entityScriptContentAvailable(const EntityItemID& entityID, co newDetails.errorInfo = errorInfo; newDetails.status = status; setEntityScriptDetails(entityID, newDetails); - -#ifdef DEBUG_ENTITY_STATES - qCDebug(scriptengine) << "entityScriptContentAvailable -- flagging as BAD_SCRIPT_UUID_PLACEHOLDER"; -#endif - // flag the original entityScript as unusuable - _occupiedScriptURLs[entityScript] = BAD_SCRIPT_UUID_PLACEHOLDER; - processDeferredEntityLoads(entityScript, entityID); }; // NETWORK / FILESYSTEM ERRORS @@ -2441,9 +2334,6 @@ void ScriptEngine::entityScriptContentAvailable(const EntityItemID& entityID, co callEntityScriptMethod(entityID, "preload"); emit entityScriptPreloadFinished(entityID); - - _occupiedScriptURLs.remove(entityScript); - processDeferredEntityLoads(entityScript, entityID); } /**jsdoc @@ -2499,10 +2389,6 @@ void ScriptEngine::unloadEntityScript(const EntityItemID& entityID, bool shouldR } stopAllTimersForEntityScript(entityID); - { - // FIXME: shouldn't have to do this here, but currently something seems to be firing unloads moments after firing initial load requests - processDeferredEntityLoads(scriptText, entityID); - } } } @@ -2532,7 +2418,6 @@ void ScriptEngine::unloadAllEntityScripts() { _entityScripts.clear(); } emit entityScriptDetailsUpdated(); - _occupiedScriptURLs.clear(); #ifdef DEBUG_ENGINE_STATE _debugDump( diff --git a/libraries/script-engine/src/ScriptEngine.h b/libraries/script-engine/src/ScriptEngine.h index fe8396bc50..8fe50aee78 100644 --- a/libraries/script-engine/src/ScriptEngine.h +++ b/libraries/script-engine/src/ScriptEngine.h @@ -747,7 +747,6 @@ protected: void updateEntityScriptStatus(const EntityItemID& entityID, const EntityScriptStatus& status, const QString& errorInfo = QString()); void setEntityScriptDetails(const EntityItemID& entityID, const EntityScriptDetails& details); void setParentURL(const QString& parentURL) { _parentURL = parentURL; } - void processDeferredEntityLoads(const QString& entityScript, const EntityItemID& leaderID); QObject* setupTimerWithInterval(const QScriptValue& function, int intervalMS, bool isSingleShot); void stopTimer(QTimer* timer); @@ -783,8 +782,6 @@ protected: QSet _includedURLs; mutable QReadWriteLock _entityScriptsLock { QReadWriteLock::Recursive }; QHash _entityScripts; - QHash _occupiedScriptURLs; - QList _deferredEntityLoads; EntityScriptContentAvailableMap _contentAvailableQueue; bool _isThreaded { false }; diff --git a/libraries/script-engine/src/ScriptEngines.cpp b/libraries/script-engine/src/ScriptEngines.cpp index 399ccf1919..e198502b3d 100644 --- a/libraries/script-engine/src/ScriptEngines.cpp +++ b/libraries/script-engine/src/ScriptEngines.cpp @@ -31,6 +31,8 @@ static const QUrl DEFAULT_SCRIPTS_LOCATION { "file:///~//defaultScripts.js" }; // Using a QVariantList so this is human-readable in the settings file static Setting::Handle runningScriptsHandle(SETTINGS_KEY, { QVariant(DEFAULT_SCRIPTS_LOCATION) }); +const int RELOAD_ALL_SCRIPTS_TIMEOUT = 1000; + ScriptsModel& getScriptsModel() { static ScriptsModel scriptsModel; @@ -386,15 +388,10 @@ void ScriptEngines::stopAllScripts(bool restart) { // queue user scripts if restarting if (restart && scriptEngine->isUserLoaded()) { _isReloading = true; - bool lastScript = (it == _scriptEnginesHash.constEnd() - 1); ScriptEngine::Type type = scriptEngine->getType(); - connect(scriptEngine.data(), &ScriptEngine::finished, this, [this, type, lastScript] (QString scriptName) { + connect(scriptEngine.data(), &ScriptEngine::finished, this, [this, type] (QString scriptName) { reloadScript(scriptName, true)->setType(type); - - if (lastScript) { - _isReloading = false; - } }); } @@ -404,6 +401,9 @@ void ScriptEngines::stopAllScripts(bool restart) { if (restart) { qCDebug(scriptengine) << "stopAllScripts -- emitting scriptsReloading"; + QTimer::singleShot(RELOAD_ALL_SCRIPTS_TIMEOUT, this, [&] { + _isReloading = false; + }); emit scriptsReloading(); } } diff --git a/libraries/shared/src/SharedUtil.h b/libraries/shared/src/SharedUtil.h index f36574bed6..709eeca9b2 100644 --- a/libraries/shared/src/SharedUtil.h +++ b/libraries/shared/src/SharedUtil.h @@ -113,6 +113,13 @@ void doEvery(quint64& lastReportUsecs, quint64 secs, F lamdba) { // Maximum accuracy in msecs float secTimestampNow(); +// Custom deleter for QObjects that calls deleteLater +struct LaterDeleter { + void operator()(QObject* ptr) { + ptr->deleteLater(); + } +}; + float randFloat(); int randIntInRange (int min, int max); float randFloatInRange (float min,float max); diff --git a/libraries/task/src/task/Config.cpp b/libraries/task/src/task/Config.cpp index b378237c9c..5e8e4b246d 100644 --- a/libraries/task/src/task/Config.cpp +++ b/libraries/task/src/task/Config.cpp @@ -18,6 +18,17 @@ using namespace task; +JobConfig::~JobConfig() { + +} + +void JobConfig::setEnabled(bool enable) { + if (_isEnabled != enable) { + _isEnabled = enable; + emit dirtyEnabled(); + } +} + void JobConfig::setPresetList(const QJsonObject& object) { for (auto it = object.begin(); it != object.end(); it++) { JobConfig* child = findChild(it.key(), Qt::FindDirectChildrenOnly); @@ -68,3 +79,57 @@ void TaskConfig::refresh() { _task->applyConfiguration(); } +TaskConfig* TaskConfig::getRootConfig(const std::string& jobPath, std::string& jobName) const { + TaskConfig* root = const_cast (this); + + std::list tokens; + std::size_t pos = 0, sepPos; + while ((sepPos = jobPath.find_first_of('.', pos)) != std::string::npos) { + std::string token = jobPath.substr(pos, sepPos - pos); + if (!token.empty()) { + tokens.push_back(token); + } + pos = sepPos + 1; + } + { + std::string token = jobPath.substr(pos, sepPos - pos); + if (!token.empty()) { + tokens.push_back(token); + } + } + + if (tokens.empty()) { + return root; + } + else { + while (tokens.size() > 1) { + auto taskName = tokens.front(); + tokens.pop_front(); + root = root->findChild((taskName.empty() ? QString() : QString(taskName.c_str()))); + if (!root) { + return nullptr; + } + } + jobName = tokens.front(); + } + return root; +} + +JobConfig* TaskConfig::getJobConfig(const std::string& jobPath) const { + std::string jobName; + auto root = getRootConfig(jobPath, jobName); + + if (!root) { + return nullptr; + } + if (jobName.empty()) { + return root; + } else { + + auto found = root->findChild((jobName.empty() ? QString() : QString(jobName.c_str()))); + if (!found) { + return nullptr; + } + return found; + } +} diff --git a/libraries/task/src/task/Config.h b/libraries/task/src/task/Config.h index 4379dbbaa6..da9b95a274 100644 --- a/libraries/task/src/task/Config.h +++ b/libraries/task/src/task/Config.h @@ -50,12 +50,10 @@ public: _default = toJsonValue(*this).toObject().toVariantMap(); _presets.unite(list.toVariantMap()); - if (C::alwaysEnabled || C::enabled) { + if (C::isEnabled()) { _presets.insert(DEFAULT, _default); } - if (!C::alwaysEnabled) { - _presets.insert(NONE, QVariantMap{{ "enabled", false }}); - } + _presets.insert(NONE, QVariantMap{{ "enabled", false }}); auto preset = _preset.get(); if (preset != _preset.getDefault() && _presets.contains(preset)) { @@ -92,17 +90,21 @@ class JobConfig : public QObject { Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY dirtyEnabled()) double _msCPURunTime{ 0.0 }; + +protected: + friend class TaskConfig; + + bool _isEnabled{ true }; + public: using Persistent = PersistentConfig; JobConfig() = default; - JobConfig(bool enabled) : alwaysEnabled{ false }, enabled{ enabled } {} + JobConfig(bool enabled): _isEnabled{ enabled } {} + ~JobConfig(); - bool isEnabled() { return alwaysEnabled || enabled; } - void setEnabled(bool enable) { enabled = alwaysEnabled || enable; emit dirtyEnabled(); } - - bool alwaysEnabled{ true }; - bool enabled{ true }; + bool isEnabled() const { return _isEnabled; } + void setEnabled(bool enable); virtual void setPresetList(const QJsonObject& object); @@ -200,6 +202,7 @@ public: */ class TaskConfig : public JobConfig { Q_OBJECT + public: using Persistent = PersistentConfig; @@ -221,27 +224,13 @@ public: // // getter for qml integration, prefer the templated getter Q_INVOKABLE QObject* getConfig(const QString& name) { return getConfig(name.toStdString()); } + // getter for cpp (strictly typed), prefer this getter - template typename T::Config* getConfig(std::string job = "") const { - const TaskConfig* root = this; - QString path = (job.empty() ? QString() : QString(job.c_str())); // an empty string is not a null string - auto tokens = path.split('.', QString::SkipEmptyParts); + TaskConfig* getRootConfig(const std::string& jobPath, std::string& jobName) const; + JobConfig* getJobConfig(const std::string& jobPath) const; - if (tokens.empty()) { - tokens.push_back(QString()); - } - else { - while (tokens.size() > 1) { - auto name = tokens.front(); - tokens.pop_front(); - root = QObject::findChild(name); - if (!root) { - return nullptr; - } - } - } - - return root->findChild(tokens.front()); + template typename T::Config* getConfig(std::string jobPath = "") const { + return dynamic_cast(getJobConfig(jobPath)); } Q_INVOKABLE bool isTask() const override { return true; } diff --git a/libraries/task/src/task/Task.h b/libraries/task/src/task/Task.h index e8e95b4df4..fb7012b16c 100644 --- a/libraries/task/src/task/Task.h +++ b/libraries/task/src/task/Task.h @@ -164,7 +164,7 @@ public: void run(const ContextPointer& jobContext) override { jobContext->jobConfig = std::static_pointer_cast(Concept::_config); - if (jobContext->jobConfig->alwaysEnabled || jobContext->jobConfig->isEnabled()) { + if (jobContext->jobConfig->isEnabled()) { jobRun(_data, jobContext, _input.get(), _output.edit()); } jobContext->jobConfig.reset(); @@ -340,7 +340,7 @@ public: void run(const ContextPointer& jobContext) override { auto config = std::static_pointer_cast(Concept::_config); - if (config->alwaysEnabled || config->enabled) { + if (config->isEnabled()) { for (auto job : TaskConcept::_jobs) { job.run(jobContext); if (jobContext->taskFlow.doAbortTask()) { diff --git a/libraries/ui/src/ui/Menu.h b/libraries/ui/src/ui/Menu.h index 2977a5330a..ec286b29ad 100644 --- a/libraries/ui/src/ui/Menu.h +++ b/libraries/ui/src/ui/Menu.h @@ -146,6 +146,11 @@ protected: int findPositionOfMenuItem(MenuWrapper* menu, const QString& searchMenuItem); int positionBeforeSeparatorIfNeeded(MenuWrapper* menu, int requestedPosition); + // There is a design flaw here -- _actionHash is system-wide and hashes the names of menu-items to their + // QActions. The path (parent submenu name etc) isn't included in the hash key. This generally works, + // but we add "Home" twice -- once for "go home" and once for "set startup location to home". Anytime + // a user bookmarks a place and gives it a name like an existing menu-item, something will go wrong. + // TODO: change the js api to require the full path when referring to a specific menu item. QHash _actionHash; bool isValidGrouping(const QString& grouping) const { return grouping == "Advanced" || grouping == "Developer"; } diff --git a/plugins/openvr/src/OpenVrDisplayPlugin.cpp b/plugins/openvr/src/OpenVrDisplayPlugin.cpp index 99c861871d..11ef222172 100644 --- a/plugins/openvr/src/OpenVrDisplayPlugin.cpp +++ b/plugins/openvr/src/OpenVrDisplayPlugin.cpp @@ -319,6 +319,7 @@ public: glBindVertexArray(0); glDeleteVertexArrays(1, &_vao); _canvas->doneCurrent(); + _canvas->moveToThread(_plugin.thread()); } void update(const CompositeInfo& newCompositeInfo) { _queue.push(newCompositeInfo); } @@ -485,6 +486,7 @@ bool OpenVrDisplayPlugin::internalActivate() { _submitCanvas->doneCurrent(); }); } + _submitCanvas->moveToThread(_submitThread.get()); } return Parent::internalActivate(); diff --git a/plugins/openvr/src/ViveControllerManager.cpp b/plugins/openvr/src/ViveControllerManager.cpp index af4f4da18c..53c23403a5 100644 --- a/plugins/openvr/src/ViveControllerManager.cpp +++ b/plugins/openvr/src/ViveControllerManager.cpp @@ -138,6 +138,8 @@ static QString outOfRangeDataStrategyToString(ViveControllerManager::OutOfRangeD return "Freeze"; case ViveControllerManager::OutOfRangeDataStrategy::Drop: return "Drop"; + case ViveControllerManager::OutOfRangeDataStrategy::DropAfterDelay: + return "DropAfterDelay"; } } @@ -146,6 +148,8 @@ static ViveControllerManager::OutOfRangeDataStrategy stringToOutOfRangeDataStrat return ViveControllerManager::OutOfRangeDataStrategy::Drop; } else if (string == "Freeze") { return ViveControllerManager::OutOfRangeDataStrategy::Freeze; + } else if (string == "DropAfterDelay") { + return ViveControllerManager::OutOfRangeDataStrategy::DropAfterDelay; } else { return ViveControllerManager::OutOfRangeDataStrategy::None; } @@ -302,7 +306,7 @@ void ViveControllerManager::loadSettings() { if (_inputDevice) { const double DEFAULT_ARM_CIRCUMFERENCE = 0.33; const double DEFAULT_SHOULDER_WIDTH = 0.48; - const QString DEFAULT_OUT_OF_RANGE_STRATEGY = "Drop"; + const QString DEFAULT_OUT_OF_RANGE_STRATEGY = "DropAfterDelay"; _inputDevice->_armCircumference = settings.value("armCircumference", QVariant(DEFAULT_ARM_CIRCUMFERENCE)).toDouble(); _inputDevice->_shoulderWidth = settings.value("shoulderWidth", QVariant(DEFAULT_SHOULDER_WIDTH)).toDouble(); _inputDevice->_outOfRangeDataStrategy = stringToOutOfRangeDataStrategy(settings.value("outOfRangeDataStrategy", QVariant(DEFAULT_OUT_OF_RANGE_STRATEGY)).toString()); @@ -516,6 +520,7 @@ void ViveControllerManager::InputDevice::handleTrackedObject(uint32_t deviceInde _nextSimPoseData.vrPoses[deviceIndex].bPoseIsValid && poseIndex <= controller::TRACKED_OBJECT_15) { + uint64_t now = usecTimestampNow(); controller::Pose pose; switch (_outOfRangeDataStrategy) { case OutOfRangeDataStrategy::Drop: @@ -544,6 +549,22 @@ void ViveControllerManager::InputDevice::handleTrackedObject(uint32_t deviceInde _nextSimPoseData.angularVelocities[deviceIndex] = _lastSimPoseData.angularVelocities[deviceIndex]; } break; + case OutOfRangeDataStrategy::DropAfterDelay: + const uint64_t DROP_DELAY_TIME = 500 * USECS_PER_MSEC; + + // All Running_OK results are valid. + if (_nextSimPoseData.vrPoses[deviceIndex].eTrackingResult == vr::TrackingResult_Running_OK) { + pose = buildPose(_nextSimPoseData.poses[deviceIndex], _nextSimPoseData.linearVelocities[deviceIndex], _nextSimPoseData.angularVelocities[deviceIndex]); + // update the timer + _simDataRunningOkTimestampMap[deviceIndex] = now; + } else if (now - _simDataRunningOkTimestampMap[deviceIndex] < DROP_DELAY_TIME) { + // report the pose, even though pose is out-of-range + pose = buildPose(_nextSimPoseData.poses[deviceIndex], _nextSimPoseData.linearVelocities[deviceIndex], _nextSimPoseData.angularVelocities[deviceIndex]); + } else { + // this pose has been out-of-range for too long. + pose.valid = false; + } + break; } if (pose.valid) { @@ -892,7 +913,7 @@ glm::mat4 ViveControllerManager::InputDevice::calculateDefaultToReferenceForHead glm::vec3 x = glm::normalize(glm::cross(Vectors::UNIT_Y, forward)); glm::vec3 z = glm::normalize(glm::cross(x, Vectors::UNIT_Y)); glm::mat3 centerEyeRotMat(x, Vectors::UNIT_Y, z); - glm::vec3 centerEyeTrans = headPuckPose.translation + centerEyeRotMat * glm::vec3(0.0f, _headPuckYOffset, _headPuckZOffset); + glm::vec3 centerEyeTrans = headPuckPose.translation + centerEyeRotMat * -glm::vec3(0.0f, _headPuckYOffset, _headPuckZOffset); glm::mat4 E_s(glm::vec4(centerEyeRotMat[0], 0.0f), glm::vec4(centerEyeRotMat[1], 0.0f), @@ -1056,7 +1077,7 @@ void ViveControllerManager::InputDevice::hapticsHelper(float deltaTime, bool lef float hapticTime = strength * MAX_HAPTIC_TIME; if (hapticTime < duration * 1000.0f) { _system->TriggerHapticPulse(deviceIndex, 0, hapticTime); - } + } float remainingHapticTime = duration - (hapticTime / 1000.0f + deltaTime * 1000.0f); // in milliseconds if (leftHand) { @@ -1077,23 +1098,20 @@ void ViveControllerManager::InputDevice::calibrateLeftHand(const glm::mat4& defa } // This allows the user to not have to match the t-pose exactly. We assume that the y facing of the hand lies in the plane of the puck. - // Where the plane of the puck is defined by the the local z-axis of the puck, which is facing out of the vive logo/power button. + // Where the plane of the puck is defined by the the local z-axis of the puck, which is pointing out of the camera mount on the bottom of the puck. glm::vec3 zPrime = handPoseZAxis; glm::vec3 xPrime = glm::normalize(glm::cross(referenceHandYAxis, handPoseZAxis)); glm::vec3 yPrime = glm::normalize(glm::cross(zPrime, xPrime)); glm::mat4 newHandMat = glm::mat4(glm::vec4(xPrime, 0.0f), glm::vec4(yPrime, 0.0f), glm::vec4(zPrime, 0.0f), glm::vec4(0.0f, 0.0f, 0.0f, 1.0f)); - glm::vec3 translationOffset = glm::vec3(0.0f, _handPuckYOffset, _handPuckZOffset); - glm::quat initialRotation = handPose.getRotation(); - glm::quat finalRotation = glmExtractRotation(newHandMat); - - glm::quat rotationOffset = glm::inverse(initialRotation) * finalRotation; - - glm::mat4 offsetMat = createMatFromQuatAndPos(rotationOffset, translationOffset); + glm::quat initialRot = handPose.getRotation(); + glm::quat postOffsetRot = glm::inverse(initialRot) * glmExtractRotation(newHandMat); + glm::vec3 postOffsetTrans = postOffsetRot * -glm::vec3(0.0f, _handPuckYOffset, _handPuckZOffset); + glm::mat4 postOffsetMat = createMatFromQuatAndPos(postOffsetRot, postOffsetTrans); _jointToPuckMap[controller::LEFT_HAND] = handPair.first; - _pucksPostOffset[handPair.first] = offsetMat; + _pucksPostOffset[handPair.first] = postOffsetMat; } void ViveControllerManager::InputDevice::calibrateRightHand(const glm::mat4& defaultToReferenceMat, const controller::InputCalibrationData& inputCalibration, PuckPosePair& handPair) { @@ -1113,16 +1131,13 @@ void ViveControllerManager::InputDevice::calibrateRightHand(const glm::mat4& def glm::mat4 newHandMat = glm::mat4(glm::vec4(xPrime, 0.0f), glm::vec4(yPrime, 0.0f), glm::vec4(zPrime, 0.0f), glm::vec4(0.0f, 0.0f, 0.0f, 1.0f)); - glm::vec3 translationOffset = glm::vec3(0.0f, _handPuckYOffset, _handPuckZOffset); - glm::quat initialRotation = handPose.getRotation(); - glm::quat finalRotation = glmExtractRotation(newHandMat); - - glm::quat rotationOffset = glm::inverse(initialRotation) * finalRotation; - - glm::mat4 offsetMat = createMatFromQuatAndPos(rotationOffset, translationOffset); + glm::quat initialRot = handPose.getRotation(); + glm::quat postOffsetRot = glm::inverse(initialRot) * glmExtractRotation(newHandMat); + glm::vec3 postOffsetTrans = postOffsetRot * -glm::vec3(0.0f, _handPuckYOffset, _handPuckZOffset); + glm::mat4 postOffsetMat = createMatFromQuatAndPos(postOffsetRot, postOffsetTrans); _jointToPuckMap[controller::RIGHT_HAND] = handPair.first; - _pucksPostOffset[handPair.first] = offsetMat; + _pucksPostOffset[handPair.first] = postOffsetMat; } diff --git a/plugins/openvr/src/ViveControllerManager.h b/plugins/openvr/src/ViveControllerManager.h index 647702ae77..dbd248dc53 100644 --- a/plugins/openvr/src/ViveControllerManager.h +++ b/plugins/openvr/src/ViveControllerManager.h @@ -63,7 +63,8 @@ public: enum class OutOfRangeDataStrategy { None, Freeze, - Drop + Drop, + DropAfterDelay }; private: @@ -205,6 +206,8 @@ private: bool _hmdTrackingEnabled { true }; + std::map _simDataRunningOkTimestampMap; + QString configToString(Config config); friend class ViveControllerManager; }; diff --git a/scripts/developer/utilities/lib/jet/jet.js b/scripts/developer/utilities/lib/jet/jet.js index 85842b8861..71fb3e1f70 100644 --- a/scripts/developer/utilities/lib/jet/jet.js +++ b/scripts/developer/utilities/lib/jet/jet.js @@ -73,6 +73,121 @@ function job_print_functor(printout, showProps, maxDepth) { } } +// Use this function to create a functor that will build a tree datastructure of the Job visited + +function job_tree_model_array_functor(jobTreeArray, newNodeFunctor) { + var jobsRoot; + var numJobs = 0; + var jobTreePath = [] + if (newNodeFunctor === undefined) newNodeFunctor = function (node) {} + + return function (job, depth, index) { + var id = numJobs + var newItem = {"name": job.objectName, "level": depth, "index": index, "id": id, "subNode": [], "path": ""} + if (depth == 0) { + newNodeFunctor(newItem) + jobTreeArray.push(newItem) + numJobs++ + jobsRoot = jobTreeArray[0].subNode; + } else { + if (jobTreePath.length < depth) { + var node = jobsRoot; + var path; + for (var n = 0; n < jobTreePath.length; n++) { + newItem.path += (n > 0 ? "." : "") + node[jobTreePath[n]].name + node = node[jobTreePath[n]].subNode + } + + newNodeFunctor(newItem) + node.push((newItem)) + numJobs++ + jobTreePath.push(0); + } else if (jobTreePath.length >= depth) { + var node = jobsRoot; + for (var n = 0; n < (depth - 1); n++) { + newItem.path += (n > 0 ? "." : "") + node[jobTreePath[n]].name + node = node[jobTreePath[n]].subNode + } + + newNodeFunctor(newItem) + node.push((newItem)) + numJobs++ + jobTreePath[depth-1] = index; + while (jobTreePath.length > depth) { + jobTreePath.pop(); + } + } + } + return true; + } +} + +function job_tree_model_functor(jobTreeModel, maxLevel, newNodeFunctor) { + var jobsRoot; + var numJobs = 0; + var jobTreePath = [] + if (newNodeFunctor === undefined) newNodeFunctor = function (node) {} + + return function (job, depth, index) { + var id = numJobs + var newItem = {"name": job.objectName, "level": depth, "index": index, "id": id, "subNode": [], "path": "", "init": (depth < maxLevel), "ud": {}} + if (depth == 0) { + newNodeFunctor(newItem) + jobTreeModel.append(newItem) + numJobs++ + jobsRoot = jobTreeModel.get(0).subNode; + } else { + if (jobTreePath.length < depth) { + var node = jobsRoot; + var path; + for (var n = 0; n < jobTreePath.length; n++) { + newItem.path += (n > 0 ? "." : "") + node.get(jobTreePath[n]).name + node = node.get(jobTreePath[n]).subNode + } + + newNodeFunctor(newItem) + node.append((newItem)) + numJobs++ + jobTreePath.push(0); + } else if (jobTreePath.length >= depth) { + var node = jobsRoot; + for (var n = 0; n < (depth - 1); n++) { + newItem.path += (n > 0 ? "." : "") + node.get(jobTreePath[n]).name + node = node.get(jobTreePath[n]).subNode + } + + newNodeFunctor(newItem) + node.append((newItem)) + numJobs++ + jobTreePath[depth-1] = index; + while (jobTreePath.length > depth) { + jobTreePath.pop(); + } + } + } + return true; + } +} + + +// Traverse the jobTreenode data structure created above +function job_traverseTreeNode(root, functor, depth) { + if (root.subNode.length) { + depth++; + for (var i = 0; i 0 ? "." : "") + node.get(jobTreePath[n]).name - node = node.get(jobTreePath[n]).subNode - } - node.append(newItem) - jobTreePath.push(0); - } else if (jobTreePath.length >= depth) { - var node = jobsRoot; - for (var n = 0; n < (depth - 1); n++) { - newItem.path += (n > 0 ? "." : "") + node.get(jobTreePath[n]).name - node = node.get(jobTreePath[n]).subNode - } - node.append(newItem) - jobTreePath[depth-1] = index; - while (jobTreePath.length > depth) { - jobTreePath.pop(); - } - } - } - return true; - } - + var functor = Jet.job_tree_model_functor(jobsModel, 3, function(node) { + node["cpuT"] = 0.0 + }) Jet.task_traverseTree(rootConfig, functor); } - + ListModel { id: jobsModel + property var engineJobItemModel : [] } Component { @@ -77,30 +44,46 @@ Rectangle { id: objRecursiveColumn clip: true visible: model.init - - MouseArea { - width: objRow.implicitWidth - height: objRow.implicitHeight - onDoubleClicked: { - for(var i = 1; i < parent.children.length - 1; ++i) { - parent.children[i].visible = !parent.children[i].visible - } + + function switchFold() { + for(var i = 1; i < children.length - 1; ++i) { + children[i].visible = !children[i].visible } - Row { - id: objRow - Item { - height: 1 - width: model.level * 15 + } + + Row { + id: objRow + Item { + height: 1 + width: model.level * 15 + } + + HifiControls.CheckBox { + id: objCheck + property var config: root.rootConfig.getConfig(model.path + "." + model.name); + text: " " + checked: root.rootConfig.getConfig(model.path + "." + model.name).enabled + onCheckedChanged: { root.rootConfig.getConfig(model.path + "." + model.name).enabled = checked } + } + + MouseArea { + width: objLabel.implicitWidth + height: objLabel.implicitHeight + onDoubleClicked: { + parent.parent.switchFold() } - HifiControls.CheckBox { - property var config: root.rootConfig.getConfig(model.path + "." + model.name); + + HifiControls.Label { + id: objLabel + colorScheme: (root.rootConfig.getConfig(model.path + "." + model.name) ? hifi.colorSchemes.dark : hifi.colorSchemes.light) text: (objRecursiveColumn.children.length > 2 ? objRecursiveColumn.children[1].visible ? - qsTr("- ") : qsTr("+ ") : qsTr(" ")) + model.name + " ms=" + config.cpuRunTime.toFixed(2) - checked: config.enabled + qsTr("- ") : qsTr("+ ") : qsTr(" ")) + model.name + + " id=" + model.id } } } + Repeater { model: subNode delegate: objRecursiveDelegate diff --git a/scripts/developer/utilities/lib/jet/qml/TaskTimeFrameView.qml b/scripts/developer/utilities/lib/jet/qml/TaskTimeFrameView.qml new file mode 100644 index 0000000000..f3ca550e44 --- /dev/null +++ b/scripts/developer/utilities/lib/jet/qml/TaskTimeFrameView.qml @@ -0,0 +1,265 @@ +// +// jet/TaskTimeFrameView.qml +// +// Created by Sam Gateau, 2018/06/15 +// Copyright 2018 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + +import QtQuick 2.7 +import QtQuick.Controls 1.4 as Original +import QtQuick.Controls.Styles 1.4 + +import "qrc:///qml/styles-uit" +import "qrc:///qml/controls-uit" as HifiControls + +import "../jet.js" as Jet + +Rectangle { + HifiConstants { id: hifi;} + color: Qt.rgba(hifi.colors.baseGray.r, hifi.colors.baseGray.g, hifi.colors.baseGray.b, 0.8); + id: root; + + property var rootConfig : Workload + + property var jobsTree + property var jobsArray + + + Component.onCompleted: { + if (!jobsTree) { jobsTree = new Array(); } + if (!jobsArray) { jobsArray = new Array(); } + + var tfunctor = Jet.job_tree_model_array_functor(jobsTree, function(node) { + var job = { "fullpath": (node.path + "." + node.name), "cpuT": 0.0, "depth": node.level, "name": node.name } + jobsArray.push(job) + }) + Jet.task_traverseTree(rootConfig, tfunctor); + + for (var j = 0; j ") + height: 24 + width: 24 + onClicked: { + print("list of highlight styles") + myCanvasTimer.running = !myCanvasTimer.running + } + } + } + Canvas { + id: mycanvas + anchors.top:myHeaderRow.bottom + anchors.bottom:parent.bottom + anchors.left:parent.left + anchors.right:parent.right + + property var frameDuration: 10 + property var frameViewBegin: 0 + property var frameViewRange: width + + function reset() { + frameViewBegin = 0 + frameViewRange = width + } + + function checkView() { + if (frameViewBegin > width * 0.9) { + frameViewBegin = width * 0.9 + } else if (frameViewBegin + frameViewRange < width * 0.1) { + frameViewBegin = width * 0.1 -frameViewRange + } + } + + function drag(deltaX) { + frameViewBegin -= deltaX + checkView() + } + + function pivotScale(pivotX, deltaX) { + var newRange = frameViewRange + 2 * deltaX + if (newRange <= 1) { + newRange = 2; + } + frameViewBegin = pivotX - frameViewRange * (pivotX - frameViewBegin) / newRange + frameViewRange = newRange + print( "pivot= " + pivotX + " deltaX= " + (deltaX)) + checkView() + } + + + onPaint: { + // print("mycanvasOnPaint " + jobsArray.length) + var lineHeight = 12; + + function getXFromTime(t) { + return (t / mycanvas.frameDuration) * mycanvas.frameViewRange - (mycanvas.frameViewBegin) + } + function getWFromDuration(d) { + return (d / mycanvas.frameDuration) * mycanvas.frameViewRange + } + function displayBackground(ctx) { + ctx.fillStyle = Qt.rgba(0, 0, 0, root.backgroundOpacity); + ctx.fillRect(0, 0, width, height); + + ctx.strokeStyle= "grey"; + ctx.lineWidth="2"; + + ctx.beginPath(); + ctx.moveTo(0, lineHeight + 1); + ctx.lineTo(width, lineHeight + 1); + ctx.moveTo(0, height); + ctx.lineTo(width, height); + + var x0 = getXFromTime(0) + ctx.moveTo(x0, 0); + ctx.lineTo(x0, height); + + x0 = getXFromTime(5) + ctx.moveTo(x0, 0); + ctx.lineTo(x0, height); + + x0 = getXFromTime(10) + ctx.moveTo(x0, 0); + ctx.lineTo(x0, height); + + ctx.stroke(); + } + + function drawJob(ctx, depth, index, duration, timeOffset) { + //print(root.jobsArray[index].cpuT) + ctx.fillStyle = ( depth % 2 ? ( index % 2 ? "blue" : "yellow") : ( index % 2 ? "green" : "red")) + ctx.fillRect(getXFromTime(timeOffset), lineHeight * 2 * depth,getWFromDuration(duration), lineHeight); + + if (depth,getWFromDuration(duration) >= width * 0.1) { + ctx.fillStyle = "grey"; + ctx.textAlign = "center"; + ctx.fillText( root.jobsArray[index].name, getXFromTime(timeOffset + duration * 0.5), lineHeight * 2 * depth); + + } + } + + var ctx = getContext("2d"); + ctx.clearRect(0, 0, width, height); + ctx.font="12px Verdana"; + + displayBackground(ctx); + if (jobsArray.length > 0) { + mycanvas.frameDuration = Math.max(jobsArray[0].cpuT, 1) + var rangeStack =new Array() + rangeStack.push( { "b": 0.0, "e": mycanvas.frameDuration } ) + + drawJob(ctx, 0, 0, jobsArray[0].cpuT, 0) + + for (var i = 1; i lastDepth) { + timeOffset = rangeStack[lastDepth].b + while(rangeStack.length <= depth) { + rangeStack.push( { "b": timeOffset, "e": timeOffset + duration } ) + } + + } else { + if (depth < lastDepth) { + while(rangeStack.length != (depth + 1)) { + rangeStack.pop() + } + } + + timeOffset = rangeStack[depth].e + rangeStack[depth].b = timeOffset + rangeStack[depth].e = timeOffset + duration + } + if (duration > 0.0) { + drawJob(ctx, depth, i, duration, timeOffset) + } + } + } + } + } + + MouseArea { + id: hitbox + anchors.fill: mycanvas + acceptedButtons: Qt.LeftButton | Qt.RightButton + + property var pivotX + property var dragPos + onPressed: { + dragPos = { "x":mouse.x, "y":mouse.y } + pivotX = mouse.x + } + onPositionChanged: { + if (dragPos !== undefined) { + var delta = mouse.x - dragPos.x + + if (mouse.buttons & Qt.LeftButton) { + mycanvas.drag(delta) + } + + if (mouse.buttons & Qt.RightButton) { + mycanvas.pivotScale(pivotX, delta) + } + + dragPos.x = mouse.x + dragPos.y = mouse.y + mycanvas.requestPaint() + } + } + onReleased: { + dragPos = undefined + } + + onWheel: { + mycanvas.pivotScale(wheel.x, mycanvas.frameViewRange * 0.02 * (wheel.angleDelta.y / 120.0)) + mycanvas.requestPaint() + } + + onDoubleClicked: { + mycanvas.reset() + mycanvas.requestPaint() + } + } +} \ No newline at end of file diff --git a/scripts/developer/utilities/lib/jet/qml/qmldir b/scripts/developer/utilities/lib/jet/qml/qmldir index 2df22caa6a..e16820914b 100644 --- a/scripts/developer/utilities/lib/jet/qml/qmldir +++ b/scripts/developer/utilities/lib/jet/qml/qmldir @@ -1,2 +1,3 @@ TaskList 1.0 TaskList.qml TaskViewList 1.0 TaskViewList.qml +TaskTimeFrameView 1.0 TaskTimeFrameView.qml diff --git a/scripts/developer/utilities/render/engineInspector.js b/scripts/developer/utilities/render/engineInspector.js index dcf13157b5..cd2b74f907 100644 --- a/scripts/developer/utilities/render/engineInspector.js +++ b/scripts/developer/utilities/render/engineInspector.js @@ -1,13 +1,57 @@ - function openEngineTaskView() { - // Set up the qml ui - var qml = Script.resolvePath('engineInspector.qml'); - var window = new OverlayWindow({ - title: 'Render Engine', - source: qml, - width: 300, - height: 400 + (function() { + var TABLET_BUTTON_NAME = "Inspector"; + var QMLAPP_URL = Script.resolvePath("./engineInspector.qml"); + var ICON_URL = Script.resolvePath("../../../system/assets/images/luci-i.svg"); + var ACTIVE_ICON_URL = Script.resolvePath("../../../system/assets/images/luci-a.svg"); + + var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system"); + var button = tablet.addButton({ + text: TABLET_BUTTON_NAME, + icon: ICON_URL, + activeIcon: ACTIVE_ICON_URL }); - window.setPosition(200, 50); - //window.closed.connect(function() { Script.stop(); }); - } - openEngineTaskView(); \ No newline at end of file + + Script.scriptEnding.connect(function () { + killWindow() + button.clicked.disconnect(onClicked); + tablet.removeButton(button); + }); + + button.clicked.connect(onClicked); + + var onScreen = false; + var window; + + function onClicked() { + if (onScreen) { + killWindow() + } else { + createWindow() + } + } + + function createWindow() { + var qml = Script.resolvePath(QMLAPP_URL); + window = new OverlayWindow({ + title: 'Render Engine Inspector', + source: qml, + width: 250, + height: 500 + }); + window.setPosition(200, 50); + window.closed.connect(killWindow); + onScreen = true + button.editProperties({isActive: true}); + } + + function killWindow() { + if (window !== undefined) { + window.closed.disconnect(killWindow); + window.close() + window = undefined + } + onScreen = false + button.editProperties({isActive: false}) + } + }()); + \ No newline at end of file diff --git a/scripts/developer/utilities/render/engineInspector.qml b/scripts/developer/utilities/render/engineInspector.qml index 16dd8eb985..1e05605ac7 100644 --- a/scripts/developer/utilities/render/engineInspector.qml +++ b/scripts/developer/utilities/render/engineInspector.qml @@ -1,7 +1,7 @@ // -// deferredLighting.qml +// EngineInspector.qml // -// Created by Sam Gateau on 6/6/2016 +// Created by Sam Gateau on 06/07/2018 // Copyright 2016 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. @@ -18,13 +18,13 @@ import "../lib/jet/qml" as Jet Item { HifiConstants { id: hifi;} - id: render; + id: root; anchors.fill: parent - property var mainViewTask: Render.getConfig("RenderMainView") + property var rootConfig: Render.getConfig("") Jet.TaskListView { - rootConfig: Render - anchors.fill: render + rootConfig: root.rootConfig + anchors.fill: root } } \ No newline at end of file diff --git a/scripts/developer/utilities/render/engineProfiler.js b/scripts/developer/utilities/render/engineProfiler.js new file mode 100644 index 0000000000..418cab8622 --- /dev/null +++ b/scripts/developer/utilities/render/engineProfiler.js @@ -0,0 +1,59 @@ + + + (function() { + var TABLET_BUTTON_NAME = "Profiler"; + var QMLAPP_URL = Script.resolvePath("./engineProfiler.qml"); + var ICON_URL = Script.resolvePath("../../../system/assets/images/luci-i.svg"); + var ACTIVE_ICON_URL = Script.resolvePath("../../../system/assets/images/luci-a.svg"); + + var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system"); + var button = tablet.addButton({ + text: TABLET_BUTTON_NAME, + icon: ICON_URL, + activeIcon: ACTIVE_ICON_URL + }); + + Script.scriptEnding.connect(function () { + killWindow() + button.clicked.disconnect(onClicked); + tablet.removeButton(button); + }); + + button.clicked.connect(onClicked); + + var onScreen = false; + var window; + + function onClicked() { + if (onScreen) { + killWindow() + } else { + createWindow() + } + } + + function createWindow() { + var qml = Script.resolvePath(QMLAPP_URL); + window = Desktop.createWindow(Script.resolvePath(QMLAPP_URL), { + title: 'Render Engine Profiler', + flags: Desktop.ALWAYS_ON_TOP, + presentationMode: Desktop.PresentationMode.NATIVE, + size: {x: 500, y: 100} + }); + window.setPosition(200, 50); + window.closed.connect(killWindow); + onScreen = true + button.editProperties({isActive: true}); + } + + function killWindow() { + if (window !== undefined) { + window.closed.disconnect(killWindow); + window.close() + window = undefined + } + onScreen = false + button.editProperties({isActive: false}) + } + }()); + \ No newline at end of file diff --git a/scripts/developer/utilities/render/engineProfiler.qml b/scripts/developer/utilities/render/engineProfiler.qml new file mode 100644 index 0000000000..bfa049d089 --- /dev/null +++ b/scripts/developer/utilities/render/engineProfiler.qml @@ -0,0 +1,31 @@ +// +// EngineProfiler.qml +// +// Created by Sam Gateau on 06/07/2018 +// Copyright 2016 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html +// +import QtQuick 2.7 +import QtQuick.Controls 1.4 +import QtQuick.Layouts 1.3 + +import "qrc:///qml/styles-uit" +import "qrc:///qml/controls-uit" as HifiControls + +import "../lib/jet/qml" as Jet + +Item { + HifiConstants { id: hifi;} + id: root; + anchors.fill: parent + + property var rootConfig: Render.getConfig("") + + + Jet.TaskTimeFrameView { + rootConfig: root.rootConfig + anchors.fill: root + } +} \ No newline at end of file diff --git a/scripts/system/assets/data/createAppTooltips.json b/scripts/system/assets/data/createAppTooltips.json index 720d4537ee..9f77a86dc9 100644 --- a/scripts/system/assets/data/createAppTooltips.json +++ b/scripts/system/assets/data/createAppTooltips.json @@ -193,22 +193,52 @@ "emitterShouldTrail": { "tooltip": "If enabled, then particles are \"left behind\" as the emitter moves, otherwise they are not." }, + "particleRadiusTriple": { + "tooltip": "The size of each particle.", + "jsPropertyName": "particleRadius" + }, "particleRadius": { "tooltip": "The size of each particle." }, + "radiusStart": { + "tooltip": "The start size of each particle." + }, + "radiusFinish": { + "tooltip": "The finish size of each particle." + }, "radiusSpread": { "tooltip": "The spread in size that each particle is given, resulting in a variety of sizes." }, + "particleColorTriple": { + "tooltip": "The color of each particle.", + "jsPropertyName": "color" + }, "particleColor": { "tooltip": "The color of each particle.", "jsPropertyName": "color" }, + "colorStart": { + "tooltip": "The start color of each particle." + }, + "colorFinish": { + "tooltip": "The finish color of each particle." + }, "colorSpread": { "tooltip": "The spread in color that each particle is given, resulting in a variety of colors." }, + "particleAlphaTriple": { + "tooltip": "The alpha of each particle.", + "jsPropertyName": "alpha" + }, "alpha": { "tooltip": "The alpha of each particle." }, + "alphaStart": { + "tooltip": "The start alpha of each particle." + }, + "alphaFinish": { + "tooltip": "The finish alpha of each particle." + }, "alphaSpread": { "tooltip": "The spread in alpha that each particle is given, resulting in a variety of alphas." }, @@ -218,20 +248,44 @@ "accelerationSpread": { "tooltip": "The spread in accelerations that each particle is given, resulting in a variety of accelerations." }, + "particleSpinTriple": { + "tooltip": "The spin of each particle.", + "jsPropertyName": "particleSpin" + }, "particleSpin": { - "tooltip": "The spin of each particle in the system." + "tooltip": "The spin of each particle." + }, + "spinStart": { + "tooltip": "The start spin of each particle." + }, + "spinFinish": { + "tooltip": "The finish spin of each particle." }, "spinSpread": { "tooltip": "The spread in spin that each particle is given, resulting in a variety of spins." }, "rotateWithEntity": { - "tooltip": "If enabled, each particle will spin relative to the roation of the entity as a whole." + "tooltip": "If enabled, each particle will spin relative to the rotation of the entity as a whole." + }, + "particlePolarTriple": { + "tooltip": "The angle range in deg at which particles are emitted. Starts in the entity's -z direction, and rotates around its y axis.", + "skipJSProperty": true }, "polarStart": { - "tooltip": "The angle in deg at which particles are emitted. Starts in the entity's -z direction, and rotates around its y axis." + "tooltip": "The start angle in deg at which particles are emitted. Starts in the entity's -z direction, and rotates around its y axis." + }, + "polarFinish": { + "tooltip": "The finish angle in deg at which particles are emitted. Starts in the entity's -z direction, and rotates around its y axis." + }, + "particleAzimuthTriple": { + "tooltip": "The angle range in deg at which particles are emitted. Starts in the entity's -x direction, and rotates around its z axis.", + "skipJSProperty": true }, "azimuthStart": { - "tooltip": "The angle in deg at which particles are emitted. Starts in the entity's -z direction, and rotates around its y axis." + "tooltip": "The start angle in deg at which particles are emitted. Starts in the entity's -x direction, and rotates around its z axis." + }, + "azimuthFinish": { + "tooltip": "The finish angle in deg at which particles are emitted. Starts in the entity's -x direction, and rotates around its z axis." }, "lightColor": { "tooltip": "The color of the light emitted.", @@ -267,7 +321,7 @@ "jsPropertyName": "parentMaterialName" }, "selectSubmesh": { - "tooltip": "If enabled, \"Select Submesh\" property will show up, otherwise \"Material Name to Replace\" will be shown.", + "tooltip": "If enabled, \"Submesh to Replace\" property will show up, otherwise \"Material to Replace\" will be shown.", "skipJSProperty": true }, "priority": { @@ -352,7 +406,7 @@ "tooltip": "The URL of a sound to play when the entity collides with something else." }, "grab.grabbable": { - "tooltip": "If enabled, this entity will allow grabbing input and will be moveable." + "tooltip": "If enabled, this entity will allow grabbing input and will be movable." }, "grab.triggerable": { "tooltip": "If enabled, the collider on this entity is used for triggering events." diff --git a/scripts/system/attachedEntitiesManager.js b/scripts/system/attachedEntitiesManager.js index c0144e772f..061e27f595 100644 --- a/scripts/system/attachedEntitiesManager.js +++ b/scripts/system/attachedEntitiesManager.js @@ -186,7 +186,7 @@ function AttachedEntitiesManager() { delete wearProps.actionData; delete wearProps.sittingPoints; delete wearProps.boundingBox; - delete wearProps.clientOnly; + delete wearProps.avatarEntity; delete wearProps.owningAvatarID; delete wearProps.localPosition; delete wearProps.localRotation; diff --git a/scripts/system/avatarapp.js b/scripts/system/avatarapp.js index 396e1e3824..65abf791a5 100644 --- a/scripts/system/avatarapp.js +++ b/scripts/system/avatarapp.js @@ -69,12 +69,12 @@ function getMyAvatarSettings() { } } -function updateAvatarWearables(avatar, bookmarkAvatarName, callback) { +function updateAvatarWearables(avatar, callback) { executeLater(function() { var wearables = getMyAvatarWearables(); avatar[ENTRY_AVATAR_ENTITIES] = wearables; - sendToQml({'method' : 'wearablesUpdated', 'wearables' : wearables, 'avatarName' : bookmarkAvatarName}) + sendToQml({'method' : 'wearablesUpdated', 'wearables' : wearables}) if(callback) callback(); @@ -188,7 +188,11 @@ function fromQml(message) { // messages are {method, params}, like json-rpc. See sendToQml(message) break; case 'selectAvatar': + Entities.addingWearable.disconnect(onAddingWearable); + Entities.deletingWearable.disconnect(onDeletingWearable); AvatarBookmarks.loadBookmark(message.name); + Entities.addingWearable.connect(onAddingWearable); + Entities.deletingWearable.connect(onDeletingWearable); break; case 'deleteAvatar': AvatarBookmarks.removeBookmark(message.name); @@ -223,7 +227,7 @@ function fromQml(message) { // messages are {method, params}, like json-rpc. See // revert changes using snapshot of wearables if(currentAvatarWearablesBackup !== null) { AvatarBookmarks.updateAvatarEntities(currentAvatarWearablesBackup); - updateAvatarWearables(currentAvatar, message.avatarName); + updateAvatarWearables(currentAvatar); } } else { sendToQml({'method' : 'updateAvatarInBookmarks'}); @@ -256,8 +260,11 @@ function fromQml(message) { // messages are {method, params}, like json-rpc. See parentJointIndex: hipsIndex }; + Entities.addingWearable.disconnect(onAddingWearable); var entityID = Entities.addEntity(properties, true); - updateAvatarWearables(currentAvatar, message.avatarName, function() { + Entities.addingWearable.connect(onAddingWearable); + + updateAvatarWearables(currentAvatar, function() { onSelectedEntity(entityID); }); break; @@ -265,8 +272,12 @@ function fromQml(message) { // messages are {method, params}, like json-rpc. See ensureWearableSelected(message.entityID); break; case 'deleteWearable': + + Entities.deletingWearable.disconnect(onDeletingWearable); Entities.deleteEntity(message.entityID); - updateAvatarWearables(currentAvatar, message.avatarName); + Entities.deletingWearable.connect(onDeletingWearable); + + updateAvatarWearables(currentAvatar); break; case 'changeDisplayName': if (MyAvatar.displayName !== message.displayName) { @@ -328,8 +339,8 @@ function isGrabbable(entityID) { return false; } - var properties = Entities.getEntityProperties(entityID, ['clientOnly', 'grab.grabbable']); - if (properties.clientOnly) { + var properties = Entities.getEntityProperties(entityID, ['avatarEntity', 'grab.grabbable']); + if (properties.avatarEntity) { return properties.grab.grabbable; } @@ -337,8 +348,8 @@ function isGrabbable(entityID) { } function setGrabbable(entityID, grabbable) { - var properties = Entities.getEntityProperties(entityID, ['clientOnly']); - if (properties.clientOnly) { + var properties = Entities.getEntityProperties(entityID, ['avatarEntity']); + if (properties.avatarEntity) { Entities.editEntity(entityID, { grab: { grabbable: grabbable }}); } } @@ -380,6 +391,18 @@ function onSelectedEntity(entityID, pointerEvent) { } } +function onAddingWearable(entityID) { + updateAvatarWearables(currentAvatar, function() { + sendToQml({'method' : 'updateAvatarInBookmarks'}); + }); +} + +function onDeletingWearable(entityID) { + updateAvatarWearables(currentAvatar, function() { + sendToQml({'method' : 'updateAvatarInBookmarks'}); + }); +} + function handleWearableMessages(channel, message, sender) { if (channel !== 'Hifi-Object-Manipulation') { return; @@ -485,6 +508,8 @@ function off() { AvatarBookmarks.bookmarkDeleted.disconnect(onBookmarkDeleted); AvatarBookmarks.bookmarkAdded.disconnect(onBookmarkAdded); + Entities.addingWearable.disconnect(onAddingWearable); + Entities.deletingWearable.disconnect(onDeletingWearable); MyAvatar.skeletonModelURLChanged.disconnect(onSkeletonModelURLChanged); MyAvatar.dominantHandChanged.disconnect(onDominantHandChanged); MyAvatar.collisionsEnabledChanged.disconnect(onCollisionsEnabledChanged); @@ -495,16 +520,23 @@ function off() { } function on() { - AvatarBookmarks.bookmarkLoaded.connect(onBookmarkLoaded); - AvatarBookmarks.bookmarkDeleted.connect(onBookmarkDeleted); - AvatarBookmarks.bookmarkAdded.connect(onBookmarkAdded); - MyAvatar.skeletonModelURLChanged.connect(onSkeletonModelURLChanged); - MyAvatar.dominantHandChanged.connect(onDominantHandChanged); - MyAvatar.collisionsEnabledChanged.connect(onCollisionsEnabledChanged); - MyAvatar.newCollisionSoundURL.connect(onNewCollisionSoundUrl); - MyAvatar.animGraphUrlChanged.connect(onAnimGraphUrlChanged); - MyAvatar.targetScaleChanged.connect(onTargetScaleChanged); + if (!isWired) { // It is not ok to connect these twice, hence guard. + isWired = true; + + AvatarBookmarks.bookmarkLoaded.connect(onBookmarkLoaded); + AvatarBookmarks.bookmarkDeleted.connect(onBookmarkDeleted); + AvatarBookmarks.bookmarkAdded.connect(onBookmarkAdded); + + Entities.addingWearable.connect(onAddingWearable); + Entities.deletingWearable.connect(onDeletingWearable); + MyAvatar.skeletonModelURLChanged.connect(onSkeletonModelURLChanged); + MyAvatar.dominantHandChanged.connect(onDominantHandChanged); + MyAvatar.collisionsEnabledChanged.connect(onCollisionsEnabledChanged); + MyAvatar.newCollisionSoundURL.connect(onNewCollisionSoundUrl); + MyAvatar.animGraphUrlChanged.connect(onAnimGraphUrlChanged); + MyAvatar.targetScaleChanged.connect(onTargetScaleChanged); + } } function onTabletButtonClicked() { @@ -514,7 +546,6 @@ function onTabletButtonClicked() { } else { ContextOverlay.enabled = false; tablet.loadQMLSource(AVATARAPP_QML_SOURCE); - isWired = true; } } var hasEventBridge = false; diff --git a/scripts/system/commerce/wallet.js b/scripts/system/commerce/wallet.js index d5365133b6..3a8462c5cb 100644 --- a/scripts/system/commerce/wallet.js +++ b/scripts/system/commerce/wallet.js @@ -615,7 +615,9 @@ function notificationPollCallbackHistory(historyArray) { ui.notificationDisplayBanner(message); } else { for (var i = 0; i < notificationCount; i++) { - message = '"' + (historyArray[i].message) + '" ' + + var historyMessage = historyArray[i].message; + var sanitizedHistoryMessage = historyMessage.replace(/<\/?[^>]+(>|$)/g, ""); + message = '"' + sanitizedHistoryMessage + '" ' + "Open INVENTORY to see all activity."; ui.notificationDisplayBanner(message); } diff --git a/scripts/system/controllers/controllerDispatcher.js b/scripts/system/controllers/controllerDispatcher.js index 2658f11989..1cda6ff67b 100644 --- a/scripts/system/controllers/controllerDispatcher.js +++ b/scripts/system/controllers/controllerDispatcher.js @@ -424,9 +424,19 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); } }; + this.leftBlacklistTabletIDs = []; + this.rightBlacklistTabletIDs = []; + + this.setLeftBlacklist = function () { + Pointers.setIgnoreItems(_this.leftPointer, _this.blacklist.concat(_this.leftBlacklistTabletIDs)); + }; + this.setRightBlacklist = function () { + Pointers.setIgnoreItems(_this.rightPointer, _this.blacklist.concat(_this.rightBlacklistTabletIDs)); + }; + this.setBlacklist = function() { - Pointers.setIgnoreItems(_this.leftPointer, this.blacklist); - Pointers.setIgnoreItems(_this.rightPointer, this.blacklist); + _this.setLeftBlacklist(); + _this.setRightBlacklist(); }; var MAPPING_NAME = "com.highfidelity.controllerDispatcher"; @@ -490,7 +500,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); filter: Picks.PICK_OVERLAYS | Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_NONCOLLIDABLE, enabled: true }); - this.handleHandMessage = function(channel, data, sender) { + this.handleMessage = function (channel, data, sender) { var message; if (sender === MyAvatar.sessionUUID) { try { @@ -511,6 +521,18 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); _this.setBlacklist(); } } + + if (action === "tablet") { + var tabletIDs = message.blacklist + ? [HMD.tabletID, HMD.tabletScreenID, HMD.homeButtonID, HMD.homeButtonHighlightID] : []; + if (message.hand === LEFT_HAND) { + _this.leftBlacklistTabletIDs = tabletIDs; + _this.setLeftBlacklist(); + } else { + _this.rightBlacklistTabletIDs = tabletIDs; + _this.setRightBlacklist(); + } + } } } catch (e) { print("WARNING: handControllerGrab.js -- error parsing message: " + data); @@ -550,7 +572,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); var controllerDispatcher = new ControllerDispatcher(); Messages.subscribe('Hifi-Hand-RayPick-Blacklist'); - Messages.messageReceived.connect(controllerDispatcher.handleHandMessage); + Messages.messageReceived.connect(controllerDispatcher.handleMessage); + Script.scriptEnding.connect(controllerDispatcher.cleanup); Script.setTimeout(controllerDispatcher.update, BASIC_TIMER_INTERVAL_MS); }()); diff --git a/scripts/system/controllers/controllerModules/farActionGrabEntityDynOnly.js b/scripts/system/controllers/controllerModules/farActionGrabEntityDynOnly.js index f983ed1e7d..0ba3dd6e6b 100644 --- a/scripts/system/controllers/controllerModules/farActionGrabEntityDynOnly.js +++ b/scripts/system/controllers/controllerModules/farActionGrabEntityDynOnly.js @@ -48,6 +48,7 @@ Script.include("/~/system/libraries/controllers.js"); function FarActionGrabEntity(hand) { this.hand = hand; + this.grabbing = false; this.grabbedThingID = null; this.targetObject = null; this.actionID = null; // action this script created... @@ -151,6 +152,7 @@ Script.include("/~/system/libraries/controllers.js"); Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand); this.previousRoomControllerPosition = roomControllerPosition; + this.grabbing = true; }; this.continueDistanceHolding = function(controllerData) { @@ -246,6 +248,7 @@ Script.include("/~/system/libraries/controllers.js"); this.grabbedThingID = null; this.targetObject = null; this.potentialEntityWithContextOverlay = false; + this.grabbing = false; }; this.updateRecommendedArea = function() { @@ -357,8 +360,7 @@ Script.include("/~/system/libraries/controllers.js"); }; this.run = function (controllerData) { - if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE || - this.notPointingAtEntity(controllerData) || this.targetIsNull()) { + if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE || this.targetIsNull()) { this.endFarGrabAction(); Selection.removeFromSelectedItemsList(DISPATCHER_HOVERING_LIST, "entity", this.highlightedEntity); @@ -375,10 +377,12 @@ Script.include("/~/system/libraries/controllers.js"); this.hand === RIGHT_HAND ? "RightScaleAvatar" : "LeftScaleAvatar", this.hand === RIGHT_HAND ? "RightFarTriggerEntity" : "LeftFarTriggerEntity", this.hand === RIGHT_HAND ? "RightNearActionGrabEntity" : "LeftNearActionGrabEntity", - this.hand === RIGHT_HAND ? "RightNearParentingGrabEntity" : "LeftNearParentingGrabEntity", - this.hand === RIGHT_HAND ? "RightNearParentingGrabOverlay" : "LeftNearParentingGrabOverlay", - this.hand === RIGHT_HAND ? "RightNearTabletHighlight" : "LeftNearTabletHighlight" + this.hand === RIGHT_HAND ? "RightNearParentingGrabEntity" : "LeftNearParentingGrabEntity" ]; + if (!this.grabbing) { + nearGrabNames.push(this.hand === RIGHT_HAND ? "RightNearParentingGrabOverlay" : "LeftNearParentingGrabOverlay"); + nearGrabNames.push(this.hand === RIGHT_HAND ? "RightNearTabletHighlight" : "LeftNearTabletHighlight"); + } var nearGrabReadiness = []; for (var i = 0; i < nearGrabNames.length; i++) { diff --git a/scripts/system/controllers/controllerModules/farParentGrabEntity.js b/scripts/system/controllers/controllerModules/farParentGrabEntity.js index 230c4f06db..9960b08292 100644 --- a/scripts/system/controllers/controllerModules/farParentGrabEntity.js +++ b/scripts/system/controllers/controllerModules/farParentGrabEntity.js @@ -47,6 +47,7 @@ Script.include("/~/system/libraries/controllers.js"); function FarParentGrabEntity(hand) { this.hand = hand; + this.grabbing = false; this.targetEntityID = null; this.targetObject = null; this.previouslyUnhooked = {}; @@ -455,8 +456,7 @@ Script.include("/~/system/libraries/controllers.js"); }; this.run = function (controllerData) { - if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE || - this.notPointingAtEntity(controllerData) || this.targetIsNull()) { + if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE || this.targetIsNull()) { this.endFarParentGrab(controllerData); Selection.removeFromSelectedItemsList(DISPATCHER_HOVERING_LIST, "entity", this.highlightedEntity); this.highlightedEntity = null; @@ -472,10 +472,12 @@ Script.include("/~/system/libraries/controllers.js"); this.hand === RIGHT_HAND ? "RightScaleAvatar" : "LeftScaleAvatar", this.hand === RIGHT_HAND ? "RightFarTriggerEntity" : "LeftFarTriggerEntity", this.hand === RIGHT_HAND ? "RightNearActionGrabEntity" : "LeftNearActionGrabEntity", - this.hand === RIGHT_HAND ? "RightNearParentingGrabEntity" : "LeftNearParentingGrabEntity", - this.hand === RIGHT_HAND ? "RightNearParentingGrabOverlay" : "LeftNearParentingGrabOverlay", - this.hand === RIGHT_HAND ? "RightNearTabletHighlight" : "LeftNearTabletHighlight" + this.hand === RIGHT_HAND ? "RightNearParentingGrabEntity" : "LeftNearParentingGrabEntity" ]; + if (!this.grabbing) { + nearGrabNames.push(this.hand === RIGHT_HAND ? "RightNearParentingGrabOverlay" : "LeftNearParentingGrabOverlay"); + nearGrabNames.push(this.hand === RIGHT_HAND ? "RightNearTabletHighlight" : "LeftNearTabletHighlight"); + } var nearGrabReadiness = []; for (var i = 0; i < nearGrabNames.length; i++) { @@ -485,11 +487,10 @@ Script.include("/~/system/libraries/controllers.js"); } if (this.targetEntityID) { - // if we are doing a distance grab and the object or tablet gets close enough to the controller, + // if we are doing a distance grab and the object gets close enough to the controller, // stop the far-grab so the near-grab or equip can take over. for (var k = 0; k < nearGrabReadiness.length; k++) { - if (nearGrabReadiness[k].active && (nearGrabReadiness[k].targets[0] === this.targetEntityID || - HMD.tabletID && nearGrabReadiness[k].targets[0] === HMD.tabletID)) { + if (nearGrabReadiness[k].active && (nearGrabReadiness[k].targets[0] === this.targetEntityID)) { this.endFarParentGrab(controllerData); return makeRunningValues(false, [], []); } diff --git a/scripts/system/controllers/controllerModules/farTrigger.js b/scripts/system/controllers/controllerModules/farTrigger.js index 2b003e4732..c9c9d3deee 100644 --- a/scripts/system/controllers/controllerModules/farTrigger.js +++ b/scripts/system/controllers/controllerModules/farTrigger.js @@ -37,7 +37,7 @@ Script.include("/~/system/libraries/controllers.js"); this.getTargetProps = function (controllerData) { var targetEntity = controllerData.rayPicks[this.hand].objectID; - if (targetEntity) { + if (targetEntity && controllerData.rayPicks[this.hand].type === RayPick.INTERSECTED_ENTITY) { var targetProperties = Entities.getEntityProperties(targetEntity, DISPATCHER_PROPERTIES); if (entityWantsFarTrigger(targetProperties)) { return targetProperties; diff --git a/scripts/system/controllers/controllerModules/inEditMode.js b/scripts/system/controllers/controllerModules/inEditMode.js index 6adfa88fb2..5709b19efe 100644 --- a/scripts/system/controllers/controllerModules/inEditMode.js +++ b/scripts/system/controllers/controllerModules/inEditMode.js @@ -20,6 +20,7 @@ Script.include("/~/system/libraries/utils.js"); var MARGIN = 25; function InEditMode(hand) { this.hand = hand; + this.isEditing = false; this.triggerClicked = false; this.selectedTarget = null; this.reticleMinX = MARGIN; @@ -62,25 +63,27 @@ Script.include("/~/system/libraries/utils.js"); return point2d; }; + this.ENTITY_TOOL_UPDATES_CHANNEL = "entityToolUpdates"; + this.sendPickData = function(controllerData) { if (controllerData.triggerClicks[this.hand]) { var hand = this.hand === RIGHT_HAND ? Controller.Standard.RightHand : Controller.Standard.LeftHand; if (!this.triggerClicked) { this.selectedTarget = controllerData.rayPicks[this.hand]; if (!this.selectedTarget.intersects) { - Messages.sendLocalMessage("entityToolUpdates", JSON.stringify({ + Messages.sendLocalMessage(this.ENTITY_TOOL_UPDATES_CHANNEL, JSON.stringify({ method: "clearSelection", hand: hand })); } else { if (this.selectedTarget.type === Picks.INTERSECTED_ENTITY) { - Messages.sendLocalMessage("entityToolUpdates", JSON.stringify({ + Messages.sendLocalMessage(this.ENTITY_TOOL_UPDATES_CHANNEL, JSON.stringify({ method: "selectEntity", entityID: this.selectedTarget.objectID, hand: hand })); } else if (this.selectedTarget.type === Picks.INTERSECTED_OVERLAY) { - Messages.sendLocalMessage("entityToolUpdates", JSON.stringify({ + Messages.sendLocalMessage(this.ENTITY_TOOL_UPDATES_CHANNEL, JSON.stringify({ method: "selectOverlay", overlayID: this.selectedTarget.objectID, hand: hand @@ -102,7 +105,7 @@ Script.include("/~/system/libraries/utils.js"); var desktopWindow = Window.isPointOnDesktopWindow(point2d); var tablet = this.pointingAtTablet(rayPick.objectID); var rightHand = this.hand === RIGHT_HAND; - Messages.sendLocalMessage("entityToolUpdates", JSON.stringify({ + Messages.sendLocalMessage(this.ENTITY_TOOL_UPDATES_CHANNEL, JSON.stringify({ method: "pointingAt", desktopWindow: desktopWindow, tablet: tablet, @@ -110,6 +113,10 @@ Script.include("/~/system/libraries/utils.js"); })); }; + this.runModule = function() { + return makeRunningValues(true, [], []); + }; + this.exitModule = function() { return makeRunningValues(false, [], []); }; @@ -120,13 +127,15 @@ Script.include("/~/system/libraries/utils.js"); this.triggerClicked = false; } Messages.sendLocalMessage('Hifi-unhighlight-all', ''); - return makeRunningValues(true, [], []); + return this.runModule(); } this.triggerClicked = false; - return makeRunningValues(false, [], []); + return this.exitModule(); }; this.run = function(controllerData) { + + // Tablet stylus. var tabletStylusInput = getEnabledModuleByName(this.hand === RIGHT_HAND ? "RightTabletStylusInput" : "LeftTabletStylusInput"); if (tabletStylusInput) { @@ -136,6 +145,7 @@ Script.include("/~/system/libraries/utils.js"); } } + // Tablet surface. var webLaser = getEnabledModuleByName(this.hand === RIGHT_HAND ? "RightWebSurfaceLaserInput" : "LeftWebSurfaceLaserInput"); if (webLaser) { @@ -147,6 +157,7 @@ Script.include("/~/system/libraries/utils.js"); } } + // HUD overlay. if (!controllerData.triggerClicks[this.hand]) { // Don't grab if trigger pressed when laser starts intersecting. var hudLaser = getEnabledModuleByName(this.hand === RIGHT_HAND ? "RightHudOverlayPointer" : "LeftHudOverlayPointer"); @@ -168,6 +179,7 @@ Script.include("/~/system/libraries/utils.js"); } } + // Teleport. var teleport = getEnabledModuleByName(this.hand === RIGHT_HAND ? "RightTeleporter" : "LeftTeleporter"); if (teleport) { var teleportReady = teleport.isReady(controllerData); @@ -176,8 +188,6 @@ Script.include("/~/system/libraries/utils.js"); } } - var stopRunning = false; - if ((controllerData.triggerClicks[this.hand] === 0 && controllerData.secondaryValues[this.hand] === 0)) { var stopRunning = false; controllerData.nearbyOverlayIDs[this.hand].forEach(function(overlayID) { @@ -203,6 +213,37 @@ Script.include("/~/system/libraries/utils.js"); enableDispatcherModule("LeftHandInEditMode", leftHandInEditMode); enableDispatcherModule("RightHandInEditMode", rightHandInEditMode); + var INEDIT_STATUS_CHANNEL = "Hifi-InEdit-Status"; + var HAND_RAYPICK_BLACKLIST_CHANNEL = "Hifi-Hand-RayPick-Blacklist"; + this.handleMessage = function (channel, data, sender) { + if (channel === INEDIT_STATUS_CHANNEL && sender === MyAvatar.sessionUUID) { + var message; + + try { + message = JSON.parse(data); + } catch (e) { + return; + } + + switch (message.method) { + case "editing": + if (message.hand === LEFT_HAND) { + leftHandInEditMode.isEditing = message.editing; + } else { + rightHandInEditMode.isEditing = message.editing; + } + Messages.sendLocalMessage(HAND_RAYPICK_BLACKLIST_CHANNEL, JSON.stringify({ + action: "tablet", + hand: message.hand, + blacklist: message.editing + })); + break; + } + } + }; + Messages.subscribe(INEDIT_STATUS_CHANNEL); + Messages.messageReceived.connect(this.handleMessage); + function cleanup() { disableDispatcherModule("LeftHandInEditMode"); disableDispatcherModule("RightHandInEditMode"); diff --git a/scripts/system/controllers/controllerModules/inVREditMode.js b/scripts/system/controllers/controllerModules/inVREditMode.js index 0c04918ab1..104e37d76c 100644 --- a/scripts/system/controllers/controllerModules/inVREditMode.js +++ b/scripts/system/controllers/controllerModules/inVREditMode.js @@ -18,7 +18,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); function InVREditMode(hand) { this.hand = hand; - this.disableModules = false; + this.isAppActive = false; + this.isEditing = false; this.running = false; var NO_HAND_LASER = -1; // Invalid hand parameter so that standard laser is not displayed. this.parameters = makeDispatcherModuleParameters( @@ -66,7 +67,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); }; this.isReady = function (controllerData) { - if (this.disableModules) { + if (this.isAppActive) { return makeRunningValues(true, [], []); } return makeRunningValues(false, [], []); @@ -74,14 +75,13 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); this.run = function (controllerData) { // Default behavior if disabling is not enabled. - if (!this.disableModules) { + if (!this.isAppActive) { return this.exitModule(); } // Tablet stylus. - var tabletStylusInput = getEnabledModuleByName(this.hand === RIGHT_HAND ? - "RightTabletStylusInput" : - "LeftTabletStylusInput"); + var tabletStylusInput = getEnabledModuleByName(this.hand === RIGHT_HAND + ? "RightTabletStylusInput" : "LeftTabletStylusInput"); if (tabletStylusInput) { var tabletReady = tabletStylusInput.isReady(controllerData); if (tabletReady.active) { @@ -90,9 +90,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); } // Tablet surface. - var overlayLaser = getEnabledModuleByName(this.hand === RIGHT_HAND ? - "RightWebSurfaceLaserInput" : - "LeftWebSurfaceLaserInput"); + var overlayLaser = getEnabledModuleByName(this.hand === RIGHT_HAND + ? "RightWebSurfaceLaserInput" : "LeftWebSurfaceLaserInput"); if (overlayLaser) { var overlayLaserReady = overlayLaser.isReady(controllerData); var target = controllerData.rayPicks[this.hand].objectID; @@ -114,8 +113,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); // HUD overlay. if (!controllerData.triggerClicks[this.hand]) { var hudLaser = getEnabledModuleByName(this.hand === RIGHT_HAND - ? "RightHudOverlayPointer" - : "LeftHudOverlayPointer"); + ? "RightHudOverlayPointer" : "LeftHudOverlayPointer"); if (hudLaser) { var hudLaserReady = hudLaser.isReady(controllerData); if (hudLaserReady.active) { @@ -125,9 +123,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); } // Teleport. - var teleporter = getEnabledModuleByName(this.hand === RIGHT_HAND ? - "RightTeleporter" : - "LeftTeleporter"); + var teleporter = getEnabledModuleByName(this.hand === RIGHT_HAND + ? "RightTeleporter" : "LeftTeleporter"); if (teleporter) { var teleporterReady = teleporter.isReady(controllerData); if (teleporterReady.active) { @@ -145,19 +142,39 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); enableDispatcherModule("LeftHandInVREditMode", leftHandInVREditMode); enableDispatcherModule("RightHandInVREditMode", rightHandInVREditMode); - var INVREDIT_DISABLER_MESSAGE_CHANNEL = "Hifi-InVREdit-Disabler"; - this.handleMessage = function (channel, message, sender) { - if (sender === MyAvatar.sessionUUID && channel === INVREDIT_DISABLER_MESSAGE_CHANNEL) { - if (message === "both") { - leftHandInVREditMode.disableModules = true; - rightHandInVREditMode.disableModules = true; - } else if (message === "none") { - leftHandInVREditMode.disableModules = false; - rightHandInVREditMode.disableModules = false; + var INVREDIT_STATUS_CHANNEL = "Hifi-InVREdit-Status"; + var HAND_RAYPICK_BLACKLIST_CHANNEL = "Hifi-Hand-RayPick-Blacklist"; + this.handleMessage = function (channel, data, sender) { + if (channel === INVREDIT_STATUS_CHANNEL && sender === MyAvatar.sessionUUID) { + var message; + + try { + message = JSON.parse(data); + } catch (e) { + return; + } + + switch (message.method) { + case "active": + leftHandInVREditMode.isAppActive = message.active; + rightHandInVREditMode.isAppActive = message.active; + break; + case "editing": + if (message.hand === LEFT_HAND) { + leftHandInVREditMode.isEditing = message.editing; + } else { + rightHandInVREditMode.isEditing = message.editing; + } + Messages.sendLocalMessage(HAND_RAYPICK_BLACKLIST_CHANNEL, JSON.stringify({ + action: "tablet", + hand: message.hand, + blacklist: message.editing + })); + break; } } }; - Messages.subscribe(INVREDIT_DISABLER_MESSAGE_CHANNEL); + Messages.subscribe(INVREDIT_STATUS_CHANNEL); Messages.messageReceived.connect(this.handleMessage); this.cleanup = function () { diff --git a/scripts/system/controllers/controllerModules/nearParentGrabOverlay.js b/scripts/system/controllers/controllerModules/nearParentGrabOverlay.js index 9bddeb236a..e59b2e35ad 100644 --- a/scripts/system/controllers/controllerModules/nearParentGrabOverlay.js +++ b/scripts/system/controllers/controllerModules/nearParentGrabOverlay.js @@ -9,7 +9,7 @@ /* global Script, MyAvatar, Controller, RIGHT_HAND, LEFT_HAND, getControllerJointIndex, enableDispatcherModule, disableDispatcherModule, Messages, HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, makeDispatcherModuleParameters, Overlays, makeRunningValues, Vec3, resizeTablet, getTabletWidthFromSettings, - NEAR_GRAB_RADIUS, HMD, Uuid + NEAR_GRAB_RADIUS, HMD, Uuid, getEnabledModuleByName */ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); @@ -176,10 +176,23 @@ Script.include("/~/system/libraries/utils.js"); return null; }; + this.isEditing = function () { + var inEditModeModule = getEnabledModuleByName(this.hand === RIGHT_HAND + ? "RightHandInEditMode" : "LeftHandInEditMode"); + if (inEditModeModule && inEditModeModule.isEditing) { + return true; + } + var inVREditModeModule = getEnabledModuleByName(this.hand === RIGHT_HAND + ? "RightHandInVREditMode" : "LeftHandInVREditMode"); + if (inVREditModeModule && inVREditModeModule.isEditing) { + return true; + } + return false; + }; this.isReady = function (controllerData) { - if ((controllerData.triggerClicks[this.hand] === 0 && - controllerData.secondaryValues[this.hand] === 0)) { + if ((controllerData.triggerClicks[this.hand] === 0 && controllerData.secondaryValues[this.hand] === 0) + || this.isEditing()) { this.robbed = false; return makeRunningValues(false, [], []); } @@ -202,7 +215,8 @@ Script.include("/~/system/libraries/utils.js"); }; this.run = function (controllerData) { - if ((controllerData.triggerClicks[this.hand] === 0 && controllerData.secondaryValues[this.hand] === 0) || !this.isGrabbedThingVisible()) { + if ((controllerData.triggerClicks[this.hand] === 0 && controllerData.secondaryValues[this.hand] === 0) + || this.isEditing() || !this.isGrabbedThingVisible()) { this.endNearParentingGrabOverlay(); this.robbed = false; return makeRunningValues(false, [], []); diff --git a/scripts/system/controllers/controllerModules/nearTabletHighlight.js b/scripts/system/controllers/controllerModules/nearTabletHighlight.js index c24464ab38..2e046f5dc6 100644 --- a/scripts/system/controllers/controllerModules/nearTabletHighlight.js +++ b/scripts/system/controllers/controllerModules/nearTabletHighlight.js @@ -11,7 +11,7 @@ // /* global LEFT_HAND, RIGHT_HAND, makeDispatcherModuleParameters, makeRunningValues, enableDispatcherModule, - * disableDispatcherModule */ + * disableDispatcherModule, getEnabledModuleByName */ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); @@ -66,12 +66,26 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); 100 ); + this.isEditing = function () { + var inEditModeModule = getEnabledModuleByName(this.hand === RIGHT_HAND + ? "RightHandInEditMode" : "LeftHandInEditMode"); + if (inEditModeModule && inEditModeModule.isEditing) { + return true; + } + var inVREditModeModule = getEnabledModuleByName(this.hand === RIGHT_HAND + ? "RightHandInVREditMode" : "LeftHandInVREditMode"); + if (inVREditModeModule && inVREditModeModule.isEditing) { + return true; + } + return false; + }; + this.isNearTablet = function (controllerData) { return HMD.tabletID && controllerData.nearbyOverlayIDs[this.hand].indexOf(HMD.tabletID) !== -1; }; this.isReady = function (controllerData) { - if (this.isNearTablet(controllerData)) { + if (!this.isEditing() && this.isNearTablet(controllerData)) { return makeRunningValues(true, [], []); } setTabletNearGrabbable(this.hand, false); @@ -79,7 +93,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js"); }; this.run = function (controllerData) { - if (!this.isNearTablet(controllerData)) { + if (this.isEditing() || !this.isNearTablet(controllerData)) { setTabletNearGrabbable(this.hand, false); return makeRunningValues(false, [], []); } diff --git a/scripts/system/edit.js b/scripts/system/edit.js index 077d50ddde..039f4f1e22 100644 --- a/scripts/system/edit.js +++ b/scripts/system/edit.js @@ -554,8 +554,9 @@ var toolBar = (function () { } } - SelectionManager.saveProperties(); entityID = Entities.addEntity(properties); + SelectionManager.addEntity(entityID, false, this); + SelectionManager.saveProperties(); pushCommandForSelections([{ entityID: entityID, properties: properties @@ -1273,6 +1274,7 @@ function mouseClickEvent(event) { } else { selectionManager.addEntity(foundEntity, true, this); } + selectionManager.saveProperties(); if (wantDebug) { print("Model selected: " + foundEntity); @@ -2130,12 +2132,17 @@ function applyEntityProperties(data) { entityID = DELETED_ENTITY_MAP[entityID]; } Entities.deleteEntity(entityID); + var index = selectedEntityIDs.indexOf(entityID); + if (index >= 0) { + selectedEntityIDs.splice(index, 1); + } } // We might be getting an undo while edit.js is disabled. If that is the case, don't set // our selections, causing the edit widgets to display. if (isActive) { selectionManager.setSelections(selectedEntityIDs, this); + selectionManager.saveProperties(); } } @@ -2324,7 +2331,6 @@ var PropertiesTool = function (opts) { } var i, properties, dY, diff, newPosition; if (data.type === "update") { - selectionManager.saveProperties(); if (selectionManager.selections.length > 1) { for (i = 0; i < selectionManager.selections.length; i++) { Entities.editEntity(selectionManager.selections[i], data.properties); @@ -2360,8 +2366,12 @@ var PropertiesTool = function (opts) { entityListTool.sendUpdate(); } } - pushCommandForSelections(); - blockPropertyUpdates = data.blockUpdateCallback === true; + if (data.onlyUpdateEntities) { + blockPropertyUpdates = true; + } else { + pushCommandForSelections(); + SelectionManager.saveProperties(); + } selectionManager._update(false, this); blockPropertyUpdates = false; } else if (data.type === 'saveUserData' || data.type === 'saveMaterialData') { @@ -2473,8 +2483,6 @@ var PropertiesTool = function (opts) { tooltips: Script.require('./assets/data/createAppTooltips.json'), hmdActive: HMD.active, }); - } else if (data.type === "updateProperties") { - updateSelections(true); } }; @@ -2739,17 +2747,16 @@ keyUpEventFromUIWindow = function(keyUpEvent) { selectionManager.pasteEntities(); } else if (keyUpEvent.controlKey && keyUpEvent.keyCodeString === "D") { selectionManager.duplicateSelection(); - } else if (keyUpEvent.controlKey && !keyUpEvent.shiftKey && keyUpEvent.keyCodeString === "Z") { - undoHistory.undo(); + } else if (!isOnMacPlatform && keyUpEvent.controlKey && !keyUpEvent.shiftKey && keyUpEvent.keyCodeString === "Z") { + undoHistory.undo(); // undo is only handled via handleMenuItem on Mac } else if (keyUpEvent.controlKey && !keyUpEvent.shiftKey && keyUpEvent.keyCodeString === "P") { parentSelectedEntities(); } else if (keyUpEvent.controlKey && keyUpEvent.shiftKey && keyUpEvent.keyCodeString === "P") { unparentSelectedEntities(); - } else if ( - (keyUpEvent.controlKey && keyUpEvent.shiftKey && keyUpEvent.keyCodeString === "Z") || - (keyUpEvent.controlKey && keyUpEvent.keyCodeString === "Y")) { - - undoHistory.redo(); + } else if (!isOnMacPlatform && + ((keyUpEvent.controlKey && keyUpEvent.shiftKey && keyUpEvent.keyCodeString === "Z") || + (keyUpEvent.controlKey && keyUpEvent.keyCodeString === "Y"))) { + undoHistory.redo(); // redo is only handled via handleMenuItem on Mac } else if (WANT_DEBUG_MISSING_SHORTCUTS) { console.warn("unhandled key event: " + JSON.stringify(keyUpEvent)) } diff --git a/scripts/system/html/css/edit-style.css b/scripts/system/html/css/edit-style.css index 415d8e567f..c5979c41e2 100644 --- a/scripts/system/html/css/edit-style.css +++ b/scripts/system/html/css/edit-style.css @@ -598,13 +598,19 @@ div.section[collapsed="true"], div.section[collapsed="true"] > .section-header { .triple-label { text-transform: uppercase; + text-align: center; padding: 6px 0; + cursor: default; } .triple-item { margin-right: 10px; } +.triple-item.rgb.fstuple { + display: block !important; +} + .section-header[collapsed="true"] { margin-bottom: -21px; } @@ -911,14 +917,17 @@ div.refresh input[type="button"] { clear: both; } +.draggable-number-container { + flex: 0 1 124px; +} .draggable-number { position: relative; -} -.draggable-number div { height: 28px; - width: 124px; + flex: 0 1 124px; } -.draggable-number.text { + +.draggable-number .text { + position: absolute; display: inline-block; color: #afafaf; background-color: #252525; @@ -930,11 +939,12 @@ div.refresh input[type="button"] { width: 100%; line-height: 2; box-sizing: border-box; + z-index: 1; } -.draggable-number.text:hover { +.draggable-number .text:hover { cursor: ew-resize; } -.draggable-number span { +.draggable-number .left-arrow, .draggable-number .right-arrow { position: absolute; display: inline-block; font-family: HiFi-Glyphs; @@ -944,12 +954,12 @@ div.refresh input[type="button"] { .draggable-number span:hover { cursor: default; } -.draggable-number.left-arrow { +.draggable-number .left-arrow { top: 3px; left: 0px; transform: rotate(180deg); } -.draggable-number.right-arrow { +.draggable-number .right-arrow { top: 3px; right: 0px; } @@ -1381,6 +1391,10 @@ input[type=button]#export { cursor: col-resize; } +#entity-table .dragging { + background-color: #b3ecff; +} + #entity-table td { box-sizing: border-box; } @@ -1508,12 +1522,14 @@ input.rename-entity { } .create-app-tooltip { + z-index: 100; position: absolute; background: #6a6a6a; border: 1px solid black; width: 258px; min-height: 20px; padding: 5px; + z-index: 100; } .create-app-tooltip .create-app-tooltip-description { @@ -1629,10 +1645,6 @@ input.number-slider { flex-flow: column; } -.flex-column + .flex-column { - padding-left: 50px; -} - .flex-center { align-items: center; } @@ -1645,6 +1657,7 @@ input.number-slider { font-family: Raleway-Light; font-size: 14px; margin: 6px 0; + cursor: default; } #property-name, #property-id { @@ -1657,9 +1670,38 @@ input.number-slider { } #placeholder-property-type { - min-width: 0px; + min-width: 0; } .collapse-icon { cursor: pointer; } + +#property-userData-editor.error { + border: 2px solid red; +} + +#property-userData-editorStatus { + color: white; + background-color: red; + padding: 5px; + display: none; + cursor: pointer; +} + +#property-materialData-editor.error { + border: 2px solid red; +} + +#property-materialData-editorStatus { + color: white; + background-color: red; + padding: 5px; + display: none; + cursor: pointer; +} + +input[type=number].hide-spinner::-webkit-inner-spin-button { + -webkit-appearance: none; + visibility: hidden; +} diff --git a/scripts/system/html/entityList.html b/scripts/system/html/entityList.html index 6915a45f19..f9948bc8b0 100644 --- a/scripts/system/html/entityList.html +++ b/scripts/system/html/entityList.html @@ -18,6 +18,7 @@ + diff --git a/scripts/system/html/entityProperties.html b/scripts/system/html/entityProperties.html index 01395368b0..a8bcabbfea 100644 --- a/scripts/system/html/entityProperties.html +++ b/scripts/system/html/entityProperties.html @@ -23,6 +23,7 @@ + diff --git a/scripts/system/html/gridControls.html b/scripts/system/html/gridControls.html index 4be002619a..8d6ee34bc0 100644 --- a/scripts/system/html/gridControls.html +++ b/scripts/system/html/gridControls.html @@ -16,6 +16,7 @@ + diff --git a/scripts/system/html/js/draggableNumber.js b/scripts/system/html/js/draggableNumber.js index 951b123e67..4e3a32b0f2 100644 --- a/scripts/system/html/js/draggableNumber.js +++ b/scripts/system/html/js/draggableNumber.js @@ -7,6 +7,7 @@ // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html const DELTA_X_FOCUS_THRESHOLD = 1; +const ENTER_KEY = 13; function DraggableNumber(min, max, step, decimals, dragStart, dragEnd) { this.min = min; @@ -38,7 +39,7 @@ DraggableNumber.prototype = { }, mouseDown: function(event) { - if (event.target === this.elText) { + if (event.target === this.elText && !this.isDisabled()) { this.initialMouseEvent = event; this.lastMouseEvent = event; document.addEventListener("mousemove", this.onDocumentMouseMove); @@ -47,7 +48,7 @@ DraggableNumber.prototype = { }, mouseUp: function(event) { - if (event.target === this.elText && this.initialMouseEvent) { + if (!this.dragging && event.target === this.elText && this.initialMouseEvent) { let dx = event.clientX - this.initialMouseEvent.clientX; if (Math.abs(dx) <= DELTA_X_FOCUS_THRESHOLD) { this.showInput(); @@ -58,32 +59,33 @@ DraggableNumber.prototype = { }, documentMouseMove: function(event) { - if (this.initialMouseEvent) { + if (!this.dragging && this.initialMouseEvent) { let dxFromInitial = event.clientX - this.initialMouseEvent.clientX; - if (Math.abs(dxFromInitial) > DELTA_X_FOCUS_THRESHOLD && this.lastMouseEvent) { - let initialValue = this.elInput.value; - let dx = event.clientX - this.lastMouseEvent.clientX; - let changeValue = dx !== 0; - if (changeValue) { - while (dx !== 0) { - if (dx > 0) { - this.elInput.stepUp(); - --dx; - } else { - this.elInput.stepDown(); - ++dx; - } - } - this.inputChange(); - if (this.valueChangeFunction) { - this.valueChangeFunction(); + if (Math.abs(dxFromInitial) > DELTA_X_FOCUS_THRESHOLD) { + if (this.dragStartFunction) { + this.dragStartFunction(); + } + this.dragging = true; + } + this.lastMouseEvent = event; + } + if (this.dragging && this.lastMouseEvent) { + let initialValue = this.elInput.value; + let dx = event.clientX - this.lastMouseEvent.clientX; + let changeValue = dx !== 0; + if (changeValue) { + while (dx !== 0) { + if (dx > 0) { + this.elInput.stepUp(); + --dx; + } else { + this.elInput.stepDown(); + ++dx; } } - if (!this.dragging) { - if (this.dragStartFunction) { - this.dragStartFunction(); - } - this.dragging = true; + this.inputChange(); + if (this.valueChangeFunction) { + this.valueChangeFunction(); } } this.lastMouseEvent = event; @@ -103,18 +105,22 @@ DraggableNumber.prototype = { }, stepUp: function() { - this.elInput.stepUp(); - this.inputChange(); - if (this.valueChangeFunction) { - this.valueChangeFunction(); + if (!this.isDisabled()) { + this.elInput.stepUp(); + this.inputChange(); + if (this.valueChangeFunction) { + this.valueChangeFunction(); + } } }, stepDown: function() { - this.elInput.stepDown(); - this.inputChange(); - if (this.valueChangeFunction) { - this.valueChangeFunction(); + if (!this.isDisabled()) { + this.elInput.stepDown(); + this.inputChange(); + if (this.valueChangeFunction) { + this.valueChangeFunction(); + } } }, @@ -128,9 +134,6 @@ DraggableNumber.prototype = { }, setValueChangeFunction: function(valueChangeFunction) { - if (this.valueChangeFunction) { - this.elInput.removeEventListener("change", this.valueChangeFunction); - } this.valueChangeFunction = valueChangeFunction.bind(this.elInput); this.elInput.addEventListener("change", this.valueChangeFunction); }, @@ -142,6 +145,16 @@ DraggableNumber.prototype = { inputBlur: function(ev) { this.hideInput(); }, + + keyPress: function(event) { + if (event.keyCode === ENTER_KEY) { + this.inputBlur(); + } + }, + + isDisabled: function() { + return this.elText.getAttribute("disabled") === "disabled"; + }, initialize: function() { this.onMouseDown = this.mouseDown.bind(this); @@ -152,12 +165,13 @@ DraggableNumber.prototype = { this.onStepDown = this.stepDown.bind(this); this.onInputChange = this.inputChange.bind(this); this.onInputBlur = this.inputBlur.bind(this); + this.onKeyPress = this.keyPress.bind(this); this.elDiv = document.createElement('div'); this.elDiv.className = "draggable-number"; - this.elText = document.createElement('label'); - this.elText.className = "draggable-number text"; + this.elText = document.createElement('span'); + this.elText.className = "text"; this.elText.innerText = " "; this.elText.style.visibility = "visible"; this.elText.addEventListener("mousedown", this.onMouseDown); @@ -165,15 +179,15 @@ DraggableNumber.prototype = { this.elLeftArrow = document.createElement('span'); this.elRightArrow = document.createElement('span'); - this.elLeftArrow.className = 'draggable-number left-arrow'; + this.elLeftArrow.className = 'left-arrow'; this.elLeftArrow.innerHTML = 'D'; this.elLeftArrow.addEventListener("click", this.onStepDown); - this.elRightArrow.className = 'draggable-number right-arrow'; + this.elRightArrow.className = 'right-arrow'; this.elRightArrow.innerHTML = 'D'; this.elRightArrow.addEventListener("click", this.onStepUp); this.elInput = document.createElement('input'); - this.elInput.className = "draggable-number input"; + this.elInput.className = "input"; this.elInput.setAttribute("type", "number"); if (this.min !== undefined) { this.elInput.setAttribute("min", this.min); @@ -187,11 +201,12 @@ DraggableNumber.prototype = { this.elInput.style.opacity = 0; this.elInput.addEventListener("change", this.onInputChange); this.elInput.addEventListener("blur", this.onInputBlur); + this.elInput.addEventListener("keypress", this.onKeyPress); this.elInput.addEventListener("focus", this.showInput.bind(this)); this.elDiv.appendChild(this.elLeftArrow); + this.elDiv.appendChild(this.elText); this.elDiv.appendChild(this.elInput); this.elDiv.appendChild(this.elRightArrow); - this.elDiv.appendChild(this.elText); } }; diff --git a/scripts/system/html/js/entityList.js b/scripts/system/html/js/entityList.js index 84ad59df36..89b56c7f7b 100644 --- a/scripts/system/html/js/entityList.js +++ b/scripts/system/html/js/entityList.js @@ -21,6 +21,9 @@ const MAX_LENGTH_RADIUS = 9; const MINIMUM_COLUMN_WIDTH = 24; const SCROLLBAR_WIDTH = 20; const RESIZER_WIDTH = 10; +const DELTA_X_MOVE_COLUMNS_THRESHOLD = 2; +const DELTA_X_COLUMN_SWAP_POSITION = 5; +const CERTIFIED_PLACEHOLDER = "** Certified **"; const COLUMNS = { type: { @@ -108,8 +111,8 @@ const COLUMNS = { }; const COMPARE_ASCENDING = function(a, b) { - let va = a[currentSortColumn]; - let vb = b[currentSortColumn]; + let va = a[currentSortColumnID]; + let vb = b[currentSortColumnID]; if (va < vb) { return -1; @@ -172,7 +175,7 @@ let entityList = null; // The ListView */ let entityListContextMenu = null; -let currentSortColumn = 'type'; +let currentSortColumnID = 'type'; let currentSortOrder = ASCENDING_SORT; let elSortOrders = {}; let typeFilters = []; @@ -180,10 +183,13 @@ let isFilterInView = false; let columns = []; let columnsByID = {}; -let currentResizeEl = null; -let startResizeEvent = null; +let lastResizeEvent = null; let resizeColumnIndex = 0; -let startThClick = null; +let elTargetTh = null; +let elTargetSpan = null; +let targetColumnIndex = 0; +let lastColumnSwapPosition = -1; +let initialThEvent = null; let renameTimeout = null; let renameLastBlur = null; let renameLastEntityID = null; @@ -230,10 +236,6 @@ const PROFILE = !ENABLE_PROFILING ? PROFILE_NOOP : function(name, fn, args) { console.log("PROFILE-Web " + profileIndent + "(" + name + ") End " + delta + "ms"); }; -debugPrint = function (message) { - console.log(message); -}; - function loaded() { openEventBridge(function() { elEntityTable = document.getElementById("entity-table"); @@ -324,10 +326,11 @@ function loaded() { for (let columnID in COLUMNS) { let columnData = COLUMNS[columnID]; - let thID = "entity-" + columnID; let elTh = document.createElement("th"); + let thID = "entity-" + columnID; elTh.setAttribute("id", thID); - elTh.setAttribute("data-resizable-column-id", thID); + elTh.setAttribute("columnIndex", columnIndex); + elTh.setAttribute("columnID", columnID); if (columnData.glyph) { let elGlyph = document.createElement("span"); elGlyph.className = "glyph"; @@ -336,20 +339,20 @@ function loaded() { } else { elTh.innerText = columnData.columnHeader; } - elTh.onmousedown = function() { - startThClick = this; - }; - elTh.onmouseup = function() { - if (startThClick === this) { - setSortColumn(columnID); + elTh.onmousedown = function(event) { + if (event.target.nodeName === 'TH') { + elTargetTh = event.target; + targetColumnIndex = parseInt(elTargetTh.getAttribute("columnIndex")); + lastColumnSwapPosition = event.clientX; + } else if (event.target.nodeName === 'SPAN') { + elTargetSpan = event.target; } - startThClick = null; + initialThEvent = event; }; let elResizer = document.createElement("span"); elResizer.className = "resizer"; elResizer.innerHTML = " "; - elResizer.setAttribute("columnIndex", columnIndex); elResizer.onmousedown = onStartResize; elTh.appendChild(elResizer); @@ -633,10 +636,11 @@ function loaded() { id: entity.id, name: entity.name, type: type, - url: filename, - fullUrl: entity.url, + url: entity.certificateID === "" ? filename : "" + CERTIFIED_PLACEHOLDER + "", + fullUrl: entity.certificateID === "" ? filename : CERTIFIED_PLACEHOLDER, locked: entity.locked, visible: entity.visible, + certificateID: entity.certificateID, verticesCount: displayIfNonZero(entity.verticesCount), texturesCount: displayIfNonZero(entity.texturesCount), texturesSize: decimalMegabytes(entity.texturesSize), @@ -762,13 +766,13 @@ function loaded() { refreshNoEntitiesMessage(); } - function setSortColumn(column) { + function setSortColumn(columnID) { PROFILE("set-sort-column", function() { - if (currentSortColumn === column) { + if (currentSortColumnID === columnID) { currentSortOrder *= -1; } else { - elSortOrders[currentSortColumn].innerHTML = ""; - currentSortColumn = column; + elSortOrders[currentSortColumnID].innerHTML = ""; + currentSortColumnID = columnID; currentSortOrder = ASCENDING_SORT; } refreshSortOrder(); @@ -777,7 +781,7 @@ function loaded() { } function refreshSortOrder() { - elSortOrders[currentSortColumn].innerHTML = currentSortOrder === ASCENDING_SORT ? ASCENDING_STRING : DESCENDING_STRING; + elSortOrders[currentSortColumnID].innerHTML = currentSortOrder === ASCENDING_SORT ? ASCENDING_STRING : DESCENDING_STRING; } function refreshEntities() { @@ -874,7 +878,7 @@ function loaded() { if (column.data.glyph) { elCell.innerHTML = itemData[column.data.propertyID] ? column.data.columnHeader : null; } else { - elCell.innerText = itemData[column.data.propertyID]; + elCell.innerHTML = itemData[column.data.propertyID]; } elCell.style = "min-width:" + column.widthPx + "px;" + "max-width:" + column.widthPx + "px;"; elCell.className = createColumnClassName(column.columnID); @@ -1093,8 +1097,8 @@ function loaded() { } function onStartResize(event) { - startResizeEvent = event; - resizeColumnIndex = parseInt(this.getAttribute("columnIndex")); + lastResizeEvent = event; + resizeColumnIndex = parseInt(this.parentNode.getAttribute("columnIndex")); event.stopPropagation(); } @@ -1137,8 +1141,37 @@ function loaded() { entityList.refresh(); } - document.onmousemove = function(ev) { - if (startResizeEvent) { + function swapColumns(columnAIndex, columnBIndex) { + let columnA = columns[columnAIndex]; + let columnB = columns[columnBIndex]; + let columnATh = columns[columnAIndex].elTh; + let columnBTh = columns[columnBIndex].elTh; + let columnThParent = columnATh.parentNode; + columnThParent.removeChild(columnBTh); + columnThParent.insertBefore(columnBTh, columnATh); + columnATh.setAttribute("columnIndex", columnBIndex); + columnBTh.setAttribute("columnIndex", columnAIndex); + columnA.elResizer.setAttribute("columnIndex", columnBIndex); + columnB.elResizer.setAttribute("columnIndex", columnAIndex); + + for (let i = 0; i < visibleEntities.length; ++i) { + let elRow = visibleEntities[i].elRow; + if (elRow) { + let columnACell = elRow.childNodes[columnAIndex]; + let columnBCell = elRow.childNodes[columnBIndex]; + elRow.removeChild(columnBCell); + elRow.insertBefore(columnBCell, columnACell); + } + } + + columns[columnAIndex] = columnB; + columns[columnBIndex] = columnA; + + updateColumnWidths(); + } + + document.onmousemove = function(event) { + if (lastResizeEvent) { startTh = null; let column = columns[resizeColumnIndex]; @@ -1150,7 +1183,7 @@ function loaded() { } let fullWidth = elEntityTableBody.offsetWidth; - let dx = ev.clientX - startResizeEvent.clientX; + let dx = event.clientX - lastResizeEvent.clientX; let dPct = dx / fullWidth; let newColWidth = column.width + dPct; @@ -1160,14 +1193,60 @@ function loaded() { column.width += dPct; nextColumn.width -= dPct; updateColumnWidths(); - startResizeEvent = ev; + lastResizeEvent = event; + } + } else if (elTargetTh) { + let dxFromInitial = event.clientX - initialThEvent.clientX; + if (Math.abs(dxFromInitial) >= DELTA_X_MOVE_COLUMNS_THRESHOLD) { + elTargetTh.className = "dragging"; + } + if (targetColumnIndex < columns.length - 1) { + let nextColumnIndex = targetColumnIndex + 1; + let nextColumnTh = columns[nextColumnIndex].elTh; + let nextColumnStartX = nextColumnTh.getBoundingClientRect().left; + if (event.clientX >= nextColumnStartX && event.clientX - lastColumnSwapPosition >= DELTA_X_COLUMN_SWAP_POSITION) { + swapColumns(targetColumnIndex, nextColumnIndex); + targetColumnIndex = nextColumnIndex; + lastColumnSwapPosition = event.clientX; + } + } + if (targetColumnIndex >= 1) { + let prevColumnIndex = targetColumnIndex - 1; + let prevColumnTh = columns[prevColumnIndex].elTh; + let prevColumnEndX = prevColumnTh.getBoundingClientRect().right; + if (event.clientX <= prevColumnEndX && lastColumnSwapPosition - event.clientX >= DELTA_X_COLUMN_SWAP_POSITION) { + swapColumns(prevColumnIndex, targetColumnIndex); + targetColumnIndex = prevColumnIndex; + lastColumnSwapPosition = event.clientX; + } + } + } else if (elTargetSpan) { + let dxFromInitial = event.clientX - initialThEvent.clientX; + if (Math.abs(dxFromInitial) >= DELTA_X_MOVE_COLUMNS_THRESHOLD) { + elTargetTh = elTargetSpan.parentNode; + elTargetTh.className = "dragging"; + targetColumnIndex = parseInt(elTargetTh.getAttribute("columnIndex")); + lastColumnSwapPosition = event.clientX; + elTargetSpan = null; } } }; - document.onmouseup = function(ev) { - startResizeEvent = null; - ev.stopPropagation(); + document.onmouseup = function(event) { + if (elTargetTh) { + if (elTargetTh.className !== "dragging" && elTargetTh === event.target) { + let columnID = elTargetTh.getAttribute("columnID"); + setSortColumn(columnID); + } + elTargetTh.className = ""; + } else if (elTargetSpan) { + let columnID = elTargetSpan.parentNode.getAttribute("columnID"); + setSortColumn(columnID); + } + lastResizeEvent = null; + elTargetTh = null; + elTargetSpan = null; + initialThEvent = null; }; function setSpaceMode(spaceMode) { @@ -1186,7 +1265,8 @@ function loaded() { }; document.addEventListener("keyup", function (keyUpEvent) { - if (keyUpEvent.target.nodeName === "INPUT") { + const FILTERED_NODE_NAMES = ["INPUT", "TEXTAREA"]; + if (FILTERED_NODE_NAMES.includes(keyUpEvent.target.nodeName)) { return; } @@ -1286,8 +1366,9 @@ function loaded() { }); augmentSpinButtons(); + disableDragDrop(); - document.addEventListener("contextmenu", function (event) { + document.addEventListener("contextmenu", function(event) { entityListContextMenu.close(); // Disable default right-click context menu which is not visible in the HMD and makes it seem like the app has locked diff --git a/scripts/system/html/js/entityProperties.js b/scripts/system/html/js/entityProperties.js index 14ed2b77e3..4e4e73df92 100644 --- a/scripts/system/html/js/entityProperties.js +++ b/scripts/system/html/js/entityProperties.js @@ -75,7 +75,7 @@ const GROUPS = [ }, { label: "Parent Joint Index", - type: "number", + type: "number-draggable", propertyID: "parentJointIndex", }, { @@ -135,7 +135,7 @@ const GROUPS = [ }, { label: "Line Height", - type: "number", + type: "number-draggable", min: 0, step: 0.005, decimals: 4, @@ -183,7 +183,7 @@ const GROUPS = [ }, { label: "Light Intensity", - type: "number", + type: "number-draggable", min: 0, max: 10, step: 0.1, @@ -193,7 +193,7 @@ const GROUPS = [ }, { label: "Light Horizontal Angle", - type: "number", + type: "number-draggable", multiplier: DEGREES_TO_RADIANS, decimals: 2, unit: "deg", @@ -202,7 +202,7 @@ const GROUPS = [ }, { label: "Light Vertical Angle", - type: "number", + type: "number-draggable", multiplier: DEGREES_TO_RADIANS, decimals: 2, unit: "deg", @@ -241,7 +241,7 @@ const GROUPS = [ }, { label: "Ambient Intensity", - type: "number", + type: "number-draggable", min: 0, max: 10, step: 0.1, @@ -270,7 +270,7 @@ const GROUPS = [ }, { label: "Range", - type: "number", + type: "number-draggable", min: 5, max: 10000, step: 5, @@ -287,7 +287,7 @@ const GROUPS = [ }, { label: "Base", - type: "number", + type: "number-draggable", min: -1000, max: 1000, step: 10, @@ -298,7 +298,7 @@ const GROUPS = [ }, { label: "Ceiling", - type: "number", + type: "number-draggable", min: -1000, max: 5000, step: 10, @@ -315,7 +315,7 @@ const GROUPS = [ }, { label: "Background Blend", - type: "number", + type: "number-draggable", min: 0, max: 1, step: 0.01, @@ -337,7 +337,7 @@ const GROUPS = [ }, { label: "Glare Angle", - type: "number", + type: "number-draggable", min: 0, max: 180, step: 1, @@ -353,7 +353,7 @@ const GROUPS = [ }, { label: "Bloom Intensity", - type: "number", + type: "number-draggable", min: 0, max: 1, step: 0.01, @@ -363,7 +363,7 @@ const GROUPS = [ }, { label: "Bloom Threshold", - type: "number", + type: "number-draggable", min: 0, max: 1, step: 0.01, @@ -373,7 +373,7 @@ const GROUPS = [ }, { label: "Bloom Size", - type: "number", + type: "number-draggable", min: 0, max: 2, step: 0.01, @@ -390,7 +390,9 @@ const GROUPS = [ { label: "Model", type: "string", + placeholder: "URL", propertyID: "modelURL", + hideIfCertified: true, }, { label: "Collision Shape", @@ -404,11 +406,13 @@ const GROUPS = [ label: "Compound Shape", type: "string", propertyID: "compoundShapeURL", + hideIfCertified: true, }, { label: "Animation", type: "string", propertyID: "animation.url", + hideIfCertified: true, }, { label: "Play Automatically", @@ -432,22 +436,22 @@ const GROUPS = [ }, { label: "Animation Frame", - type: "number", + type: "number-draggable", propertyID: "animation.currentFrame", }, { label: "First Frame", - type: "number", + type: "number-draggable", propertyID: "animation.firstFrame", }, { label: "Last Frame", - type: "number", + type: "number-draggable", propertyID: "animation.lastFrame", }, { label: "Animation FPS", - type: "number", + type: "number-draggable", propertyID: "animation.fps", }, { @@ -460,6 +464,7 @@ const GROUPS = [ type: "textarea", propertyID: "originalTextures", readOnly: true, + hideIfCertified: true, }, ] }, @@ -486,7 +491,7 @@ const GROUPS = [ }, { label: "Source Resolution", - type: "number", + type: "number-draggable", propertyID: "dpi", }, ] @@ -503,7 +508,7 @@ const GROUPS = [ }, { label: "Intensity", - type: "number", + type: "number-draggable", min: 0, step: 0.1, decimals: 1, @@ -511,7 +516,7 @@ const GROUPS = [ }, { label: "Fall-Off Radius", - type: "number", + type: "number-draggable", min: 0, step: 0.1, decimals: 1, @@ -525,14 +530,14 @@ const GROUPS = [ }, { label: "Spotlight Exponent", - type: "number", + type: "number-draggable", step: 0.01, decimals: 2, propertyID: "exponent", }, { label: "Spotlight Cut-Off", - type: "number", + type: "number-draggable", step: 0.01, decimals: 2, propertyID: "cutoff", @@ -556,33 +561,43 @@ const GROUPS = [ { id: "save", label: "Save Material Data", className: "black", onClick: saveMaterialData } ], propertyID: "materialData", }, - { - label: "Submesh to Replace", - type: "number", - min: 0, - step: 1, - propertyID: "submeshToReplace", - }, - { - label: "Material Name to Replace", - type: "string", - propertyID: "materialNameToReplace", - }, { label: "Select Submesh", type: "bool", propertyID: "selectSubmesh", }, + { + label: "Submesh to Replace", + type: "number-draggable", + min: 0, + step: 1, + propertyID: "submeshToReplace", + indentedLabel: true, + }, + { + label: "Material to Replace", + type: "string", + propertyID: "materialNameToReplace", + indentedLabel: true, + }, { label: "Priority", - type: "number", + type: "number-draggable", min: 0, propertyID: "priority", }, + { + label: "Material Mapping Mode", + type: "dropdown", + options: { + uv: "UV space", projected: "3D projected" + }, + propertyID: "materialMappingMode", + }, { label: "Material Position", type: "vec2", - vec2Type: "xy", + vec2Type: "xyz", min: 0, max: 1, step: 0.1, @@ -593,21 +608,26 @@ const GROUPS = [ { label: "Material Scale", type: "vec2", - vec2Type: "wh", + vec2Type: "xyz", min: 0, step: 0.1, decimals: 4, - subLabels: [ "width", "height" ], + subLabels: [ "x", "y" ], propertyID: "materialMappingScale", }, { label: "Material Rotation", - type: "number", + type: "number-draggable", step: 0.1, decimals: 2, unit: "deg", propertyID: "materialMappingRot", }, + { + label: "Material Repeat", + type: "bool", + propertyID: "materialRepeat", + }, ] }, { @@ -621,7 +641,7 @@ const GROUPS = [ }, { label: "Lifespan", - type: "number", + type: "number-draggable", unit: "s", min: 0.01, max: 10, @@ -631,7 +651,7 @@ const GROUPS = [ }, { label: "Max Particles", - type: "number", + type: "number-draggable", min: 1, max: 10000, step: 1, @@ -652,7 +672,7 @@ const GROUPS = [ properties: [ { label: "Emit Rate", - type: "number", + type: "number-draggable", min: 1, max: 1000, step: 1, @@ -660,7 +680,7 @@ const GROUPS = [ }, { label: "Emit Speed", - type: "number", + type: "number-draggable", min: 0, max: 5, step: 0.01, @@ -669,7 +689,7 @@ const GROUPS = [ }, { label: "Speed Spread", - type: "number", + type: "number-draggable", min: 0, max: 5, step: 0.01, @@ -688,7 +708,7 @@ const GROUPS = [ }, { label: "Emit Radius Start", - type: "number", + type: "number-draggable", min: 0, max: 1, step: 0.01, @@ -720,10 +740,11 @@ const GROUPS = [ { type: "triple", label: "Size", + propertyID: "particleRadiusTriple", properties: [ { label: "Start", - type: "number", + type: "number-draggable", min: 0, max: 4, step: 0.01, @@ -733,7 +754,7 @@ const GROUPS = [ }, { label: "Middle", - type: "number", + type: "number-draggable", min: 0, max: 4, step: 0.01, @@ -742,7 +763,7 @@ const GROUPS = [ }, { label: "Finish", - type: "number", + type: "number-draggable", min: 0, max: 4, step: 0.01, @@ -754,7 +775,7 @@ const GROUPS = [ }, { label: "Size Spread", - type: "number", + type: "number-draggable", min: 0, max: 4, step: 0.01, @@ -771,6 +792,7 @@ const GROUPS = [ { type: "triple", label: "Color", + propertyID: "particleColorTriple", properties: [ { label: "Start", @@ -807,10 +829,11 @@ const GROUPS = [ { type: "triple", label: "Alpha", + propertyID: "particleAlphaTriple", properties: [ { label: "Start", - type: "number", + type: "number-draggable", min: 0, max: 1, step: 0.01, @@ -820,7 +843,7 @@ const GROUPS = [ }, { label: "Middle", - type: "number", + type: "number-draggable", min: 0, max: 1, step: 0.01, @@ -829,7 +852,7 @@ const GROUPS = [ }, { label: "Finish", - type: "number", + type: "number-draggable", min: 0, max: 1, step: 0.01, @@ -841,7 +864,7 @@ const GROUPS = [ }, { label: "Alpha Spread", - type: "number", + type: "number-draggable", min: 0, max: 1, step: 0.01, @@ -882,11 +905,12 @@ const GROUPS = [ properties: [ { type: "triple", - label: "Alpha", + label: "Spin", + propertyID: "particleSpinTriple", properties: [ { label: "Start", - type: "number", + type: "number-draggable", min: -360, max: 360, step: 1, @@ -898,7 +922,7 @@ const GROUPS = [ }, { label: "Middle", - type: "number", + type: "number-draggable", min: -360, max: 360, step: 1, @@ -909,7 +933,7 @@ const GROUPS = [ }, { label: "Finish", - type: "number", + type: "number-draggable", min: -360, max: 360, step: 1, @@ -923,7 +947,7 @@ const GROUPS = [ }, { label: "Spin Spread", - type: "number", + type: "number-draggable", min: 0, max: 360, step: 1, @@ -947,12 +971,13 @@ const GROUPS = [ { type: "triple", label: "Horizontal Angle", + propertyID: "particlePolarTriple", properties: [ { label: "Start", - type: "number", - min: -180, - max: 0, + type: "number-draggable", + min: 0, + max: 180, step: 1, decimals: 0, multiplier: DEGREES_TO_RADIANS, @@ -961,7 +986,7 @@ const GROUPS = [ }, { label: "Finish", - type: "number", + type: "number-draggable", min: 0, max: 180, step: 1, @@ -975,11 +1000,12 @@ const GROUPS = [ { type: "triple", label: "Vertical Angle", + propertyID: "particleAzimuthTriple", properties: [ { label: "Start", - type: "number", - min: 0, + type: "number-draggable", + min: -180, max: 180, step: 1, decimals: 0, @@ -989,8 +1015,8 @@ const GROUPS = [ }, { label: "Finish", - type: "number", - min: 0, + type: "number-draggable", + min: -180, max: 180, step: 1, decimals: 0, @@ -1074,7 +1100,7 @@ const GROUPS = [ }, { label: "Scale", - type: "number", + type: "number-draggable", defaultValue: 100, unit: "%", buttons: [ { id: "rescale", label: "Rescale", className: "blue", onClick: rescaleDimensions }, @@ -1116,14 +1142,14 @@ const GROUPS = [ }, { label: "Clone Lifetime", - type: "number", + type: "number-draggable", unit: "s", propertyID: "cloneLifetime", showPropertyRule: { "cloneable": "true" }, }, { label: "Clone Limit", - type: "number", + type: "number-draggable", propertyID: "cloneLimit", showPropertyRule: { "cloneable": "true" }, }, @@ -1166,6 +1192,7 @@ const GROUPS = [ buttons: [ { id: "reload", label: "F", className: "glyph", onClick: reloadScripts } ], propertyID: "script", placeholder: "URL", + hideIfCertified: true, }, { label: "Server Script", @@ -1252,6 +1279,7 @@ const GROUPS = [ placeholder: "URL", propertyID: "collisionSoundURL", showPropertyRule: { "collisionless": "false" }, + hideIfCertified: true, }, { label: "Dynamic", @@ -1276,7 +1304,7 @@ const GROUPS = [ }, { label: "Linear Damping", - type: "number", + type: "number-draggable", min: 0, max: 1, step: 0.01, @@ -1295,7 +1323,7 @@ const GROUPS = [ }, { label: "Angular Damping", - type: "number", + type: "number-draggable", min: 0, max: 1, step: 0.01, @@ -1304,7 +1332,7 @@ const GROUPS = [ }, { label: "Bounciness", - type: "number", + type: "number-draggable", min: 0, max: 1, step: 0.01, @@ -1313,7 +1341,7 @@ const GROUPS = [ }, { label: "Friction", - type: "number", + type: "number-draggable", min: 0, max: 10, step: 0.1, @@ -1322,7 +1350,7 @@ const GROUPS = [ }, { label: "Density", - type: "number", + type: "number-draggable", min: 100, max: 10000, step: 1, @@ -1370,6 +1398,7 @@ const GROUPS_PER_TYPE = { }; const EDITOR_TIMEOUT_DURATION = 1500; +const IMAGE_DEBOUNCE_TIMEOUT = 250; const DEBOUNCE_TIMEOUT = 125; const COLOR_MIN = 0; @@ -1415,13 +1444,13 @@ const TEXTURE_ELEMENTS = { const JSON_EDITOR_ROW_DIV_INDEX = 2; -var elGroups = {}; -var properties = {}; -var colorPickers = {}; -var particlePropertyUpdates = {}; -var selectedEntityProperties; -var lastEntityID = null; -var createAppTooltip = new CreateAppTooltip(); +let elGroups = {}; +let properties = {}; +let colorPickers = {}; +let particlePropertyUpdates = {}; +let selectedEntityProperties; +let lastEntityID = null; +let createAppTooltip = new CreateAppTooltip(); let currentSpaceMode = PROPERTY_SPACE_MODE.LOCAL; function createElementFromHTML(htmlString) { @@ -1438,12 +1467,13 @@ function getPropertyInputElement(propertyID) { let property = properties[propertyID]; switch (property.data.type) { case 'string': + case 'number': case 'bool': case 'dropdown': case 'textarea': case 'texture': return property.elInput; - case 'number': + case 'number-draggable': return property.elNumber.elInput; case 'vec3': case 'vec2': @@ -1513,15 +1543,20 @@ function resetProperties() { let propertyData = property.data; switch (propertyData.type) { + case 'number': case 'string': { - property.elInput.value = ""; + if (propertyData.defaultValue !== undefined) { + property.elInput.value = propertyData.defaultValue; + } else { + property.elInput.value = ""; + } break; } case 'bool': { property.elInput.checked = false; break; } - case 'number': { + case 'number-draggable': { if (propertyData.defaultValue !== undefined) { property.elNumber.setValue(propertyData.defaultValue); } else { @@ -1641,7 +1676,7 @@ function updateVisibleSpaceModeProperties() { * PROPERTY UPDATE FUNCTIONS */ -function updateProperty(originalPropertyName, propertyValue, isParticleProperty, blockUpdateCallback) { +function updateProperty(originalPropertyName, propertyValue, isParticleProperty) { let propertyUpdate = {}; // if this is a compound property name (i.e. animation.running) then split it by . up to 3 times let splitPropertyName = originalPropertyName.split('.'); @@ -1667,24 +1702,28 @@ function updateProperty(originalPropertyName, propertyValue, isParticleProperty, }); particleSyncDebounce(); } else { - updateProperties(propertyUpdate, blockUpdateCallback); + // only update the entity property value itself if in the middle of dragging + // prevent undo command push, saving new property values, and property update + // callback until drag is complete (additional update sent via dragEnd callback) + let onlyUpdateEntity = properties[originalPropertyName] && properties[originalPropertyName].dragging === true; + updateProperties(propertyUpdate, onlyUpdateEntity); } } -var particleSyncDebounce = _.debounce(function () { +let particleSyncDebounce = _.debounce(function () { updateProperties(particlePropertyUpdates); particlePropertyUpdates = {}; }, DEBOUNCE_TIMEOUT); -function updateProperties(propertiesToUpdate, blockUpdateCallback) { - if (blockUpdateCallback === undefined) { - blockUpdateCallback = false; +function updateProperties(propertiesToUpdate, onlyUpdateEntity) { + if (onlyUpdateEntity === undefined) { + onlyUpdateEntity = false; } EventBridge.emitWebEvent(JSON.stringify({ id: lastEntityID, type: "update", properties: propertiesToUpdate, - blockUpdateCallback: blockUpdateCallback + onlyUpdateEntities: onlyUpdateEntity })); } @@ -1709,9 +1748,8 @@ function createDragStartFunction(property) { function createDragEndFunction(property) { return function() { property.dragging = false; - EventBridge.emitWebEvent(JSON.stringify({ - type: "updateProperties" - })); + // send an additonal update post-dragging to consider whole property change from dragStart to dragEnd to be 1 action + this.valueChangeFunction(); }; } @@ -1722,7 +1760,7 @@ function createEmitNumberPropertyUpdateFunction(property) { multiplier = 1; } let value = parseFloat(this.value) * multiplier; - updateProperty(property.name, value, property.isParticleProperty, property.dragging); + updateProperty(property.name, value, property.isParticleProperty); }; } @@ -1736,7 +1774,7 @@ function createEmitVec2PropertyUpdateFunction(property) { x: property.elNumberX.elInput.value * multiplier, y: property.elNumberY.elInput.value * multiplier }; - updateProperty(property.name, newValue, property.isParticleProperty, property.dragging); + updateProperty(property.name, newValue, property.isParticleProperty); }; } @@ -1751,7 +1789,7 @@ function createEmitVec3PropertyUpdateFunction(property) { y: property.elNumberY.elInput.value * multiplier, z: property.elNumberZ.elInput.value * multiplier }; - updateProperty(property.name, newValue, property.isParticleProperty, property.dragging); + updateProperty(property.name, newValue, property.isParticleProperty); }; } @@ -1806,7 +1844,7 @@ function createStringProperty(property, elProperty) { type="text" ${propertyData.placeholder ? 'placeholder="' + propertyData.placeholder + '"' : ''} ${propertyData.readOnly ? 'readonly' : ''}> - `) + `); elInput.addEventListener('change', createEmitTextPropertyUpdateFunction(property)); @@ -1854,11 +1892,49 @@ function createBoolProperty(property, elProperty) { return elInput; } -function createNumberProperty(property, elProperty) { +function createNumberProperty(property, elProperty) { + let elementID = property.elementID; + let propertyData = property.data; + + elProperty.className = "text"; + + let elInput = createElementFromHTML(` + + `) + + if (propertyData.min !== undefined) { + elInput.setAttribute("min", propertyData.min); + } + if (propertyData.max !== undefined) { + elInput.setAttribute("max", propertyData.max); + } + if (propertyData.step !== undefined) { + elInput.setAttribute("step", propertyData.step); + } + if (propertyData.defaultValue !== undefined) { + elInput.value = propertyData.defaultValue; + } + + elInput.addEventListener('change', createEmitNumberPropertyUpdateFunction(property)); + + elProperty.appendChild(elInput); + + if (propertyData.buttons !== undefined) { + addButtons(elProperty, elementID, propertyData.buttons, false); + } + + return elInput; +} + +function createNumberDraggableProperty(property, elProperty) { let elementID = property.elementID; let propertyData = property.data; - elProperty.className = "draggable-number"; + elProperty.className += " draggable-number-container"; let dragStartFunction = createDragStartFunction(property); let dragEndFunction = createDragEndFunction(property); @@ -1877,7 +1953,7 @@ function createNumberProperty(property, elProperty) { elProperty.appendChild(elDraggableNumber.elDiv); if (propertyData.buttons !== undefined) { - addButtons(elDraggableNumber.elText, elementID, propertyData.buttons, false); + addButtons(elDraggableNumber.elDiv, elementID, propertyData.buttons, false); } return elDraggableNumber; @@ -1937,7 +2013,7 @@ function createColorProperty(property, elProperty) { let elementID = property.elementID; let propertyData = property.data; - elProperty.className = "rgb fstuple"; + elProperty.className += " rgb fstuple"; let elColorPicker = document.createElement('div'); elColorPicker.className = "color-picker"; @@ -1978,6 +2054,7 @@ function createColorProperty(property, elProperty) { color: '000000', submit: false, // We don't want to have a submission button onShow: function(colpick) { + console.log("Showing"); $(colorPickerID).attr('active', 'true'); // The original color preview within the picker needs to be updated on show because // prior to the picker being shown we don't have access to the selections' starting color. @@ -2100,7 +2177,7 @@ function createTextureProperty(property, elProperty) { elDiv.classList.remove("no-preview"); elDiv.classList.add("no-texture"); } - }, DEBOUNCE_TIMEOUT * 2); + }, IMAGE_DEBOUNCE_TIMEOUT); elInput.imageLoad = imageLoad; elInput.oninput = function (event) { // Add throttle @@ -2197,7 +2274,11 @@ function createProperty(propertyData, propertyElementID, propertyName, propertyI break; } case 'number': { - property.elNumber = createNumberProperty(property, elProperty); + property.elInput = createNumberProperty(property, elProperty); + break; + } + case 'number-draggable': { + property.elNumber = createNumberDraggableProperty(property, elProperty); break; } case 'vec3': { @@ -2342,31 +2423,41 @@ function saveUserData() { saveJSONUserData(true); } +function setJSONError(property, isError) { + $("#property-"+ property + "-editor").toggleClass('error', isError); + let $propertyUserDataEditorStatus = $("#property-"+ property + "-editorStatus"); + $propertyUserDataEditorStatus.css('display', isError ? 'block' : 'none'); + $propertyUserDataEditorStatus.text(isError ? 'Invalid JSON code - look for red X in your code' : ''); +} + function setUserDataFromEditor(noUpdate) { let json = null; + let errorFound = false; try { json = editor.get(); } catch (e) { - alert('Invalid JSON code - look for red X in your code ', +e); + errorFound = true; } - if (json === null) { + + setJSONError('userData', errorFound); + + if (errorFound) { return; + } + + let text = editor.getText(); + if (noUpdate) { + EventBridge.emitWebEvent( + JSON.stringify({ + id: lastEntityID, + type: "saveUserData", + properties: { + userData: text + } + }) + ); } else { - let text = editor.getText(); - if (noUpdate === true) { - EventBridge.emitWebEvent( - JSON.stringify({ - id: lastEntityID, - type: "saveUserData", - properties: { - userData: text - } - }) - ); - return; - } else { - updateProperty('userData', text, false); - } + updateProperty('userData', text, false); } } @@ -2425,7 +2516,7 @@ function multiDataUpdater(groupName, updateKeyPair, userDataElement, defaults, r updateProperties(propertyUpdate, false); } -var editor = null; +let editor = null; function createJSONEditor() { let container = document.getElementById("property-userData-editor"); @@ -2488,9 +2579,10 @@ function hideUserDataSaved() { function showStaticUserData() { if (editor !== null) { - $('#property-userData-static').show(); - $('#property-userData-static').css('height', $('#property-userData-editor').height()); - $('#property-userData-static').text(editor.getText()); + let $propertyUserDataStatic = $('#property-userData-static'); + $propertyUserDataStatic.show(); + $propertyUserDataStatic.css('height', $('#property-userData-editor').height()); + $propertyUserDataStatic.text(editor.getText()); } } @@ -2511,12 +2603,13 @@ function getEditorJSON() { function deleteJSONEditor() { if (editor !== null) { + setJSONError('userData', false); editor.destroy(); editor = null; } } -var savedJSONTimer = null; +let savedJSONTimer = null; function saveJSONUserData(noUpdate) { setUserDataFromEditor(noUpdate); @@ -2561,33 +2654,35 @@ function saveMaterialData() { function setMaterialDataFromEditor(noUpdate) { let json = null; + let errorFound = false; try { json = materialEditor.get(); } catch (e) { - alert('Invalid JSON code - look for red X in your code ', +e); + errorFound = true; } - if (json === null) { + + setJSONError('materialData', errorFound); + + if (errorFound) { return; + } + let text = materialEditor.getText(); + if (noUpdate) { + EventBridge.emitWebEvent( + JSON.stringify({ + id: lastEntityID, + type: "saveMaterialData", + properties: { + materialData: text + } + }) + ); } else { - let text = materialEditor.getText(); - if (noUpdate === true) { - EventBridge.emitWebEvent( - JSON.stringify({ - id: lastEntityID, - type: "saveMaterialData", - properties: { - materialData: text - } - }) - ); - return; - } else { - updateProperty('materialData', text, false); - } + updateProperty('materialData', text, false); } } -var materialEditor = null; +let materialEditor = null; function createJSONMaterialEditor() { let container = document.getElementById("property-materialData-editor"); @@ -2650,9 +2745,10 @@ function hideMaterialDataSaved() { function showStaticMaterialData() { if (materialEditor !== null) { - $('#property-materialData-static').show(); - $('#property-materialData-static').css('height', $('#property-materialData-editor').height()); - $('#property-materialData-static').text(materialEditor.getText()); + let $propertyMaterialDataStatic = $('#property-materialData-static'); + $propertyMaterialDataStatic.show(); + $propertyMaterialDataStatic.css('height', $('#property-materialData-editor').height()); + $propertyMaterialDataStatic.text(materialEditor.getText()); } } @@ -2673,12 +2769,13 @@ function getMaterialEditorJSON() { function deleteJSONMaterialEditor() { if (materialEditor !== null) { + setJSONError('materialData', false); materialEditor.destroy(); materialEditor = null; } } -var savedMaterialJSONTimer = null; +let savedMaterialJSONTimer = null; function saveJSONMaterialData(noUpdate) { setMaterialDataFromEditor(noUpdate); @@ -2852,23 +2949,20 @@ function loaded() { elGroup.appendChild(elContainer); } - elLabel = document.createElement('label'); - elLabel.setAttribute("for", propertyElementID); + let labelText = propertyData.label !== undefined ? propertyData.label : ""; + let className = ''; if (propertyData.indentedLabel || propertyData.showPropertyRule !== undefined) { - let elSpan = document.createElement('span'); - elSpan.className = 'indented'; - elSpan.innerText = propertyData.label !== undefined ? propertyData.label : ""; - elLabel.appendChild(elSpan); - } else { - elLabel.innerText = propertyData.label !== undefined ? propertyData.label : ""; + className = 'indented'; } + elLabel = createElementFromHTML( + ``); elContainer.appendChild(elLabel); } else { elContainer = document.getElementById(propertyData.replaceID); } if (elLabel) { - createAppTooltip.registerTooltipElement(elLabel, propertyID); + createAppTooltip.registerTooltipElement(elLabel.childNodes[0], propertyID); } let elProperty = createElementFromHTML('
'); @@ -2879,20 +2973,23 @@ function loaded() { for (let i = 0; i < propertyData.properties.length; ++i) { let innerPropertyData = propertyData.properties[i]; - let elWrapper = createElementFromHTML('
'); + let elWrapper = createElementFromHTML('
'); + elProperty.appendChild(elWrapper); let propertyID = innerPropertyData.propertyID; let propertyName = innerPropertyData.propertyName !== undefined ? innerPropertyData.propertyName : propertyID; let propertyElementID = "property-" + propertyID; propertyElementID = propertyElementID.replace('.', '-'); - elWrapper.appendChild(createElementFromHTML(`
${innerPropertyData.label}
`)); - elProperty.appendChild(elWrapper); - - let property = createProperty(innerPropertyData, propertyElementID, propertyName, propertyID, elWrapper.childNodes[0]); + let property = createProperty(innerPropertyData, propertyElementID, propertyName, propertyID, elWrapper); property.isParticleProperty = group.id.includes("particles"); property.elContainer = elContainer; property.spaceMode = propertySpaceMode; + + let elLabel = createElementFromHTML(`
${innerPropertyData.label}
`); + createAppTooltip.registerTooltipElement(elLabel, propertyID); + + elWrapper.appendChild(elLabel); if (property.type !== 'placeholder') { properties[propertyID] = property; @@ -2938,7 +3035,7 @@ function loaded() { let elServerScriptError = document.getElementById("property-serverScripts-error"); let elServerScriptStatus = document.getElementById("property-serverScripts-status"); elServerScriptError.value = data.errorInfo; - // If we just set elServerScriptError's diplay to block or none, we still end up with + // If we just set elServerScriptError's display to block or none, we still end up with // it's parent contributing 21px bottom padding even when elServerScriptError is display:none. // So set it's parent to block or none elServerScriptError.parentElement.style.display = data.errorInfo ? "block" : "none"; @@ -3048,6 +3145,15 @@ function loaded() { showGroupsForType(selectedEntityProperties.type); + if (selectedEntityProperties.locked) { + disableProperties(); + getPropertyInputElement("locked").removeAttribute('disabled'); + } else { + enableProperties(); + disableSaveUserDataButton(); + disableSaveMaterialDataButton() + } + for (let propertyID in properties) { let property = properties[propertyID]; let propertyData = property.data; @@ -3058,10 +3164,19 @@ function loaded() { if (propertyValue === undefined && !isSubProperty) { continue; } + + if (propertyData.hideIfCertified) { + let shouldHide = selectedEntityProperties.certificateID !== ""; + if (shouldHide) { + propertyValue = "** Certified **"; + } + property.elInput.disabled = shouldHide; + } let isPropertyNotNumber = false; switch (propertyData.type) { case 'number': + case 'number-draggable': isPropertyNotNumber = isNaN(propertyValue) || propertyValue === null; break; case 'vec3': @@ -3094,6 +3209,10 @@ function loaded() { break; } case 'number': { + property.elInput.value = propertyValue; + break; + } + case 'number-draggable': { let multiplier = propertyData.multiplier !== undefined ? propertyData.multiplier : 1; let value = propertyValue / multiplier; if (propertyData.round !== undefined) { @@ -3236,15 +3355,6 @@ function loaded() { hideMaterialDataSaved(); } - if (selectedEntityProperties.locked) { - disableProperties(); - getPropertyInputElement("locked").removeAttribute('disabled'); - } else { - enableProperties(); - disableSaveUserDataButton(); - disableSaveMaterialDataButton() - } - let activeElement = document.activeElement; if (doSelectElement && typeof activeElement.select !== "undefined") { activeElement.select(); @@ -3297,12 +3407,15 @@ function loaded() { elStaticUserData.setAttribute("id", userDataElementID + "-static"); let elUserDataEditor = document.createElement('div'); elUserDataEditor.setAttribute("id", userDataElementID + "-editor"); + let elUserDataEditorStatus = document.createElement('div'); + elUserDataEditorStatus.setAttribute("id", userDataElementID + "-editorStatus"); let elUserDataSaved = document.createElement('span'); elUserDataSaved.setAttribute("id", userDataElementID + "-saved"); elUserDataSaved.innerText = "Saved!"; elDiv.childNodes[JSON_EDITOR_ROW_DIV_INDEX].appendChild(elUserDataSaved); elDiv.insertBefore(elStaticUserData, elUserData); elDiv.insertBefore(elUserDataEditor, elUserData); + elDiv.insertBefore(elUserDataEditorStatus, elUserData); // Material Data let materialDataProperty = properties["materialData"]; @@ -3313,12 +3426,15 @@ function loaded() { elStaticMaterialData.setAttribute("id", materialDataElementID + "-static"); let elMaterialDataEditor = document.createElement('div'); elMaterialDataEditor.setAttribute("id", materialDataElementID + "-editor"); + let elMaterialDataEditorStatus = document.createElement('div'); + elMaterialDataEditorStatus.setAttribute("id", materialDataElementID + "-editorStatus"); let elMaterialDataSaved = document.createElement('span'); elMaterialDataSaved.setAttribute("id", materialDataElementID + "-saved"); elMaterialDataSaved.innerText = "Saved!"; elDiv.childNodes[JSON_EDITOR_ROW_DIV_INDEX].appendChild(elMaterialDataSaved); elDiv.insertBefore(elStaticMaterialData, elMaterialData); elDiv.insertBefore(elMaterialDataEditor, elMaterialData); + elDiv.insertBefore(elMaterialDataEditorStatus, elMaterialData); // Special Property Callbacks let elParentMaterialNameString = getPropertyInputElement("materialNameToReplace"); @@ -3451,7 +3567,8 @@ function loaded() { }; document.addEventListener("keyup", function (keyUpEvent) { - if (keyUpEvent.target.nodeName === "INPUT") { + const FILTERED_NODE_NAMES = ["INPUT", "TEXTAREA"]; + if (FILTERED_NODE_NAMES.includes(keyUpEvent.target.nodeName)) { return; } let {code, key, keyCode, altKey, ctrlKey, metaKey, shiftKey} = keyUpEvent; @@ -3508,6 +3625,7 @@ function loaded() { }); augmentSpinButtons(); + disableDragDrop(); // Disable right-click context menu which is not visible in the HMD and makes it seem like the app has locked document.addEventListener("contextmenu", function(event) { diff --git a/scripts/system/html/js/gridControls.js b/scripts/system/html/js/gridControls.js index b2d5988938..e27dac522b 100644 --- a/scripts/system/html/js/gridControls.js +++ b/scripts/system/html/js/gridControls.js @@ -108,6 +108,7 @@ function loaded() { }); augmentSpinButtons(); + disableDragDrop(); EventBridge.emitWebEvent(JSON.stringify({ type: 'init' })); }); @@ -118,7 +119,8 @@ function loaded() { }; document.addEventListener("keyup", function (keyUpEvent) { - if (keyUpEvent.target.nodeName === "INPUT") { + const FILTERED_NODE_NAMES = ["INPUT", "TEXTAREA"]; + if (FILTERED_NODE_NAMES.includes(keyUpEvent.target.nodeName)) { return; } let {code, key, keyCode, altKey, ctrlKey, metaKey, shiftKey} = keyUpEvent; diff --git a/scripts/system/html/js/listView.js b/scripts/system/html/js/listView.js index 49a91388a5..eec3f833ad 100644 --- a/scripts/system/html/js/listView.js +++ b/scripts/system/html/js/listView.js @@ -9,10 +9,6 @@ const SCROLL_ROWS = 2; // number of rows used as scrolling buffer, each time we pass this number of rows we scroll const FIRST_ROW_INDEX = 2; // the first elRow element's index in the child nodes of the table body -debugPrint = function (message) { - console.log(message); -}; - function ListView(elTableBody, elTableScroll, elTableHeaderRow, createRowFunction, updateRowFunction, clearRowFunction, preRefreshFunction, postRefreshFunction, preResizeFunction, WINDOW_NONVARIABLE_HEIGHT) { this.elTableBody = elTableBody; @@ -246,7 +242,7 @@ ListView.prototype = { resize: function() { if (!this.elTableBody || !this.elTableScroll) { - debugPrint("ListView.resize - no valid table body or table scroll element"); + console.log("ListView.resize - no valid table body or table scroll element"); return; } this.preResizeFunction(); @@ -288,7 +284,7 @@ ListView.prototype = { initialize: function() { if (!this.elTableBody || !this.elTableScroll) { - debugPrint("ListView.initialize - no valid table body or table scroll element"); + console.log("ListView.initialize - no valid table body or table scroll element"); return; } diff --git a/scripts/system/html/js/utils.js b/scripts/system/html/js/utils.js new file mode 100644 index 0000000000..d61b4d1762 --- /dev/null +++ b/scripts/system/html/js/utils.js @@ -0,0 +1,27 @@ +// +// utils.js +// +// Created by David Back on 19 Nov 2018 +// Copyright 2016 High Fidelity, Inc. +// +// Distributed under the Apache License, Version 2.0. +// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html +// + +function disableDragDrop() { + document.addEventListener("drop", function(event) { + event.preventDefault(); + }); + + document.addEventListener("dragover", function(event) { + event.dataTransfer.effectAllowed = "none"; + event.dataTransfer.dropEffect = "none"; + event.preventDefault(); + }); + + document.addEventListener("dragenter", function(event) { + event.dataTransfer.effectAllowed = "none"; + event.dataTransfer.dropEffect = "none"; + event.preventDefault(); + }, false); +} diff --git a/scripts/system/libraries/WebTablet.js b/scripts/system/libraries/WebTablet.js index 8e5b41deda..f29edd8ff9 100644 --- a/scripts/system/libraries/WebTablet.js +++ b/scripts/system/libraries/WebTablet.js @@ -97,9 +97,8 @@ cleanUpOldMaterialEntities = function() { * @param width [number] width in meters of the tablet model * @param dpi [number] dpi of web surface used to show the content. * @param hand [number] -1 indicates no hand, Controller.Standard.RightHand or Controller.Standard.LeftHand - * @param clientOnly [bool] true indicates tablet model is only visible to client. */ -WebTablet = function (url, width, dpi, hand, clientOnly, location, visible) { +WebTablet = function (url, width, dpi, hand, location, visible) { var _this = this; diff --git a/scripts/system/libraries/entityList.js b/scripts/system/libraries/entityList.js index eeb16fd60d..f27ab6caf2 100644 --- a/scripts/system/libraries/entityList.js +++ b/scripts/system/libraries/entityList.js @@ -164,7 +164,7 @@ EntityListTool = function(shouldUseEditTabletApp) { var cameraPosition = Camera.position; PROFILE("getMultipleProperties", function () { var multipleProperties = Entities.getMultipleEntityProperties(ids, ['name', 'type', 'locked', - 'visible', 'renderInfo', 'modelURL', 'materialURL', 'script']); + 'visible', 'renderInfo', 'modelURL', 'materialURL', 'script', 'certificateID']); for (var i = 0; i < multipleProperties.length; i++) { var properties = multipleProperties[i]; @@ -182,6 +182,7 @@ EntityListTool = function(shouldUseEditTabletApp) { url: url, locked: properties.locked, visible: properties.visible, + certificateID: properties.certificateID, verticesCount: (properties.renderInfo !== undefined ? valueIfDefined(properties.renderInfo.verticesCount) : ""), texturesCount: (properties.renderInfo !== undefined ? diff --git a/scripts/system/libraries/entitySelectionTool.js b/scripts/system/libraries/entitySelectionTool.js index e10678a611..164899ef86 100644 --- a/scripts/system/libraries/entitySelectionTool.js +++ b/scripts/system/libraries/entitySelectionTool.js @@ -264,7 +264,7 @@ SelectionManager = (function() { if (properties === undefined) { properties = Entities.getEntityProperties(originalEntityID); } - if (!properties.locked && (!properties.clientOnly || properties.owningAvatarID === MyAvatar.sessionUUID)) { + if (!properties.locked && (!properties.avatarEntity || properties.owningAvatarID === MyAvatar.sessionUUID)) { if (nonDynamicEntityIsBeingGrabbedByAvatar(properties)) { properties.parentID = null; properties.parentJointIndex = null; @@ -639,6 +639,8 @@ SelectionDisplay = (function() { ROLL: 2 }; + const INEDIT_STATUS_CHANNEL = "Hifi-InEdit-Status"; + /** * The current space mode, this could have been a forced space mode since we do not support multi selection while in * local space mode. @@ -985,6 +987,7 @@ SelectionDisplay = (function() { that.triggerPressMapping = Controller.newMapping(Script.resolvePath('') + '-press'); that.triggeredHand = NO_HAND; that.pressedHand = NO_HAND; + that.editingHand = NO_HAND; that.triggered = function() { return that.triggeredHand !== NO_HAND; }; @@ -1117,6 +1120,12 @@ SelectionDisplay = (function() { activeTool = hitTool; that.clearDebugPickPlane(); if (activeTool.onBegin) { + that.editingHand = that.triggeredHand; + Messages.sendLocalMessage(INEDIT_STATUS_CHANNEL, JSON.stringify({ + method: "editing", + hand: that.editingHand === Controller.Standard.LeftHand ? LEFT_HAND : RIGHT_HAND, + editing: true + })); activeTool.onBegin(event, pickRay, results); } else { print("ERROR: entitySelectionTool.mousePressEvent - ActiveTool(" + activeTool.mode + ") missing onBegin"); @@ -1265,6 +1274,12 @@ SelectionDisplay = (function() { if (wantDebug) { print(" Triggering ActiveTool(" + activeTool.mode + ")'s onEnd"); } + Messages.sendLocalMessage(INEDIT_STATUS_CHANNEL, JSON.stringify({ + method: "editing", + hand: that.editingHand === Controller.Standard.LeftHand ? LEFT_HAND : RIGHT_HAND, + editing: false + })); + that.editingHand = NO_HAND; activeTool.onEnd(event); } else if (wantDebug) { print(" ActiveTool(" + activeTool.mode + ")'s missing onEnd"); diff --git a/scripts/system/makeUserConnection.js b/scripts/system/makeUserConnection.js index d205d368dd..4b59f050c9 100644 --- a/scripts/system/makeUserConnection.js +++ b/scripts/system/makeUserConnection.js @@ -229,6 +229,15 @@ } animationData.rightHandRotation = Quat.fromPitchYawRollDegrees(90, 0, 90); animationData.rightHandType = 0; // RotationAndPosition, see IKTargets.h + + // turn on the right hand grip overlay + animationData.rightHandOverlayAlpha = 1.0; + + // make sure the right hand grip animation is the "grasp", not pointing or thumbs up. + animationData.isRightHandGrasp = true; + animationData.isRightIndexPoint = false; + animationData.isRightThumbRaise = false; + animationData.isRightIndexPointAndThumbRaise = false; } function shakeHandsAnimation() { return animationData; diff --git a/scripts/system/marketplaces/marketplace.js b/scripts/system/marketplaces/marketplace.js index d90695c767..d3e5c96739 100644 --- a/scripts/system/marketplaces/marketplace.js +++ b/scripts/system/marketplaces/marketplace.js @@ -30,7 +30,7 @@ var TOOLBAR_MARGIN_Y = 0; var marketplaceVisible = false; var marketplaceWebTablet; -// We persist clientOnly data in the .ini file, and reconsistitute it on restart. +// We persist avatarEntity data in the .ini file, and reconsistitute it on restart. // To keep things consistent, we pickle the tablet data in Settings, and kill any existing such on restart and domain change. var persistenceKey = "io.highfidelity.lastDomainTablet"; diff --git a/scripts/system/miniTablet.js b/scripts/system/miniTablet.js index cc201f58f7..780dacf85e 100644 --- a/scripts/system/miniTablet.js +++ b/scripts/system/miniTablet.js @@ -251,11 +251,8 @@ } - function getUIPositionAndRotation(hand) { - return { - position: MINI_POSITIONS[hand], - rotation: MINI_ROTATIONS[hand] - }; + function getUIPosition(hand) { + return MINI_POSITIONS[hand]; } function getMiniTabletID() { @@ -493,7 +490,7 @@ create(); return { - getUIPositionAndRotation: getUIPositionAndRotation, + getUIPosition: getUIPosition, getMiniTabletID: getMiniTabletID, getMiniTabletProperties: getMiniTabletProperties, isLaserPointingAt: isLaserPointingAt, @@ -552,14 +549,23 @@ // Trigger values. leftTriggerOn = 0, rightTriggerOn = 0, - MAX_TRIGGER_ON_TIME = 100, + MAX_TRIGGER_ON_TIME = 400, // Visibility. - MAX_HAND_CAMERA_ANGLE = 30, - MAX_CAMERA_HAND_ANGLE = 30, + MAX_MEDIAL_FINGER_CAMERA_ANGLE = 25, // From palm normal along palm towards fingers. + MAX_MEDIAL_WRIST_CAMERA_ANGLE = 65, // From palm normal along palm towards wrist. + MAX_LATERAL_THUMB_CAMERA_ANGLE = 25, // From palm normal across palm towards of thumb. + MAX_LATERAL_PINKY_CAMERA_ANGLE = 25, // From palm normal across palm towards pinky. DEGREES_180 = 180, - MAX_HAND_CAMERA_ANGLE_COS = Math.cos(Math.PI * MAX_HAND_CAMERA_ANGLE / DEGREES_180), - MAX_CAMERA_HAND_ANGLE_COS = Math.cos(Math.PI * MAX_CAMERA_HAND_ANGLE / DEGREES_180), + DEGREES_TO_RADIANS = Math.PI / DEGREES_180, + MAX_MEDIAL_FINGER_CAMERA_ANGLE_RAD = DEGREES_TO_RADIANS * MAX_MEDIAL_FINGER_CAMERA_ANGLE, + MAX_MEDIAL_WRIST_CAMERA_ANGLE_RAD = DEGREES_TO_RADIANS * MAX_MEDIAL_WRIST_CAMERA_ANGLE, + MAX_LATERAL_THUMB_CAMERA_ANGLE_RAD = DEGREES_TO_RADIANS * MAX_LATERAL_THUMB_CAMERA_ANGLE, + MAX_LATERAL_PINKY_CAMERA_ANGLE_RAD = DEGREES_TO_RADIANS * MAX_LATERAL_PINKY_CAMERA_ANGLE, + MAX_CAMERA_MINI_ANGLE = 30, + MAX_CAMERA_MINI_ANGLE_COS = Math.cos(MAX_CAMERA_MINI_ANGLE * DEGREES_TO_RADIANS), + SHOWING_DELAY = 1000, // ms + lastInvisible = [0, 0], HIDING_DELAY = 1000, // ms lastVisible = [0, 0]; @@ -598,11 +604,18 @@ jointIndex, handPosition, handOrientation, - uiPositionAndOrientation, miniPosition, - miniOrientation, miniToCameraDirection, - cameraToHand; + normalHandVector, + medialHandVector, + lateralHandVector, + normalDot, + medialDot, + lateralDot, + medialAngle, + lateralAngle, + cameraToMini, + now; // Shouldn't show mini tablet if hand isn't being controlled. pose = Controller.getPoseValue(hand === LEFT_HAND ? Controller.Standard.LeftHand : Controller.Standard.RightHand); @@ -647,27 +660,48 @@ Vec3.multiplyQbyV(MyAvatar.orientation, MyAvatar.getAbsoluteJointTranslationInObjectFrame(jointIndex))); handOrientation = Quat.multiply(MyAvatar.orientation, MyAvatar.getAbsoluteJointRotationInObjectFrame(jointIndex)); - uiPositionAndOrientation = ui.getUIPositionAndRotation(hand); + var uiPosition = ui.getUIPosition(hand); miniPosition = Vec3.sum(handPosition, Vec3.multiply(MyAvatar.sensorToWorldScale, - Vec3.multiplyQbyV(handOrientation, uiPositionAndOrientation.position))); - miniOrientation = Quat.multiply(handOrientation, uiPositionAndOrientation.rotation); + Vec3.multiplyQbyV(handOrientation, uiPosition))); miniToCameraDirection = Vec3.normalize(Vec3.subtract(Camera.position, miniPosition)); - show = Vec3.dot(miniToCameraDirection, Quat.getForward(miniOrientation)) > MAX_HAND_CAMERA_ANGLE_COS; - show = show || (-Vec3.dot(miniToCameraDirection, Quat.getForward(handOrientation)) > MAX_HAND_CAMERA_ANGLE_COS); - cameraToHand = -Vec3.dot(miniToCameraDirection, Quat.getForward(Camera.orientation)); - show = show && (cameraToHand > MAX_CAMERA_HAND_ANGLE_COS); + + // Mini tablet aimed toward camera? + medialHandVector = Vec3.multiplyQbyV(handOrientation, Vec3.UNIT_Y); + lateralHandVector = Vec3.multiplyQbyV(handOrientation, hand === LEFT_HAND ? Vec3.UNIT_X : Vec3.UNIT_NEG_X); + normalHandVector = Vec3.multiplyQbyV(handOrientation, Vec3.UNIT_Z); + medialDot = Vec3.dot(medialHandVector, miniToCameraDirection); + lateralDot = Vec3.dot(lateralHandVector, miniToCameraDirection); + normalDot = Vec3.dot(normalHandVector, miniToCameraDirection); + medialAngle = Math.atan2(medialDot, normalDot); + lateralAngle = Math.atan2(lateralDot, normalDot); + show = -MAX_MEDIAL_WRIST_CAMERA_ANGLE_RAD <= medialAngle + && medialAngle <= MAX_MEDIAL_FINGER_CAMERA_ANGLE_RAD + && -MAX_LATERAL_THUMB_CAMERA_ANGLE_RAD <= lateralAngle + && lateralAngle <= MAX_LATERAL_PINKY_CAMERA_ANGLE_RAD; + + // Camera looking at mini tablet? + cameraToMini = -Vec3.dot(miniToCameraDirection, Quat.getForward(Camera.orientation)); + show = show && (cameraToMini > MAX_CAMERA_MINI_ANGLE_COS); + + // Delay showing for a while after it would otherwise be shown, unless it was showing on the other hand. + now = Date.now(); + if (show) { + show = now - lastInvisible[hand] >= SHOWING_DELAY || now - lastVisible[otherHand(hand)] <= HIDING_DELAY; + } else { + lastInvisible[hand] = now; + } // Persist showing for a while after it would otherwise be hidden. if (show) { - lastVisible[hand] = Date.now(); + lastVisible[hand] = now; } else { - show = Date.now() - lastVisible[hand] <= HIDING_DELAY; + show = now - lastVisible[hand] <= HIDING_DELAY; } } return { show: show, - cameraToHand: cameraToHand + cameraToMini: cameraToMini }; } @@ -690,7 +724,7 @@ showRight = shouldShowMini(RIGHT_HAND); if (showLeft.show && showRight.show) { // Both hands would be pointing at camera; show the one the camera is gazing at. - if (showLeft.cameraToHand > showRight.cameraToHand) { + if (showLeft.cameraToMini > showRight.cameraToMini) { setState(MINI_SHOWING, LEFT_HAND); } else { setState(MINI_SHOWING, RIGHT_HAND); @@ -752,7 +786,7 @@ showLeft = shouldShowMini(LEFT_HAND); showRight = shouldShowMini(RIGHT_HAND); if (showLeft.show && showRight.show) { - if (showLeft.cameraToHand > showRight.cameraToHand) { + if (showLeft.cameraToMini > showRight.cameraToMini) { if (miniHand !== LEFT_HAND) { setState(MINI_HIDING); } diff --git a/scripts/system/nameTag.js b/scripts/system/nameTag.js index 69e5dac1bf..147da25779 100644 --- a/scripts/system/nameTag.js +++ b/scripts/system/nameTag.js @@ -12,7 +12,7 @@ // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html -const CLIENTONLY = false; +const AVATARENTITY = false; const ENTITY_CHECK_INTERVAL = 5000; // ms = 5 seconds const STARTUP_DELAY = 2000; // ms = 2 second const OLD_AGE = 3500; // we recreate the entity if older than this time in seconds @@ -43,7 +43,7 @@ function addNameTag() { dimensions: dimensionsFromName(), position: nameTagPosition } - nameTagEntityID = Entities.addEntity(nameTagProperties, CLIENTONLY); + nameTagEntityID = Entities.addEntity(nameTagProperties, AVATARENTITY); } function updateNameTag() { diff --git a/scripts/system/tablet-ui/tabletUI.js b/scripts/system/tablet-ui/tabletUI.js index 9a22014895..f9e9165f2e 100644 --- a/scripts/system/tablet-ui/tabletUI.js +++ b/scripts/system/tablet-ui/tabletUI.js @@ -108,7 +108,7 @@ tabletScalePercentage = getTabletScalePercentageFromSettings(); UIWebTablet = new WebTablet("hifi/tablet/TabletRoot.qml", DEFAULT_WIDTH * (tabletScalePercentage / 100), - null, activeHand, true, null, false); + null, activeHand, null, false); UIWebTablet.register(); HMD.tabletID = UIWebTablet.tabletEntityID; HMD.homeButtonID = UIWebTablet.homeButtonID;