fix the default orientation for an injector

This commit is contained in:
Stephen Birarda 2013-06-27 11:14:22 -07:00
parent 89d6fd105c
commit cece4de90e
2 changed files with 2 additions and 2 deletions

View file

@ -47,7 +47,7 @@ AudioInjector::AudioInjector(const char* filename) :
AudioInjector::AudioInjector(int maxNumSamples) :
_numTotalSamples(maxNumSamples),
_position(0.0f, 0.0f, 0.0f),
_orientation(0.0f, 0.0f, 0.0f, 0.0f),
_orientation(),
_radius(0.0f),
_volume(MAX_INJECTOR_VOLUME),
_indexOfNextSlot(0),

View file

@ -20,7 +20,7 @@ const int STREAM_IDENTIFIER_NUM_BYTES = 8;
const int MAX_INJECTOR_VOLUME = 0xFF;
const float INJECT_INTERVAL_USECS = (BUFFER_LENGTH_SAMPLES_PER_CHANNEL / SAMPLE_RATE) * 1000000;
const long long INJECT_INTERVAL_USECS = floorf((BUFFER_LENGTH_SAMPLES_PER_CHANNEL / SAMPLE_RATE) * 1000000);
class AudioInjector {
public: