dont accidentally constrain all objects

This commit is contained in:
James B. Pollack 2015-12-17 10:26:54 -08:00
parent ba1f4506c2
commit cd911b31d2

View file

@ -845,7 +845,8 @@ function MyController(hand) {
var constraintData = getEntityCustomData('lightModifierKey', this.grabbedEntity, defaultConstraintData); var constraintData = getEntityCustomData('lightModifierKey', this.grabbedEntity, defaultConstraintData);
var clampedVector; var clampedVector;
var targetPosition; var targetPosition;
if (constraintData.startAxis !== false) { if (constraintData.axisStart !== false) {
print('CONSTRAINING OBJECT')
clampedVector = this.projectVectorAlongAxis(this.currentObjectPosition, constraintData.axisStart, constraintData.axisEnd); clampedVector = this.projectVectorAlongAxis(this.currentObjectPosition, constraintData.axisStart, constraintData.axisEnd);
targetPosition = clampedVector; targetPosition = clampedVector;
} else { } else {