add ObjectMotionState::getObjectID()

This commit is contained in:
Andrew Meadows 2015-05-03 09:26:49 -07:00
parent 35ed755b13
commit cb37b884d2
2 changed files with 4 additions and 0 deletions

View file

@ -67,6 +67,8 @@ public:
virtual const glm::vec3& getObjectAngularVelocity() const { return _entity->getAngularVelocity(); }
virtual const glm::vec3& getObjectGravity() const { return _entity->getGravity(); }
virtual const QUuid& getObjectID() const { return _entity->getID(); }
virtual void bump();
EntityItem* getEntity() const { return _entity; }

View file

@ -114,6 +114,8 @@ public:
virtual const glm::vec3& getObjectAngularVelocity() const = 0;
virtual const glm::vec3& getObjectGravity() const = 0;
virtual const QUuid& getObjectID() const = 0;
virtual void bump() = 0;
friend class PhysicsEngine;