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This commit is contained in:
ZappoMan 2013-08-07 16:27:43 -07:00
parent f4820143d7
commit cb211fbb04

View file

@ -484,9 +484,6 @@ void Application::resizeGL(int width, int height) {
resetCamerasOnResizeGL(_viewFrustumOffsetCamera, width, height);
resetCamerasOnResizeGL(_myCamera, width, height);
// reset the camera FOV to our preference...
_myCamera.setFieldOfView(_fieldOfView);
// resize the render texture
if (OculusManager::isConnected() && _oculusTextureID != 0) {
glBindTexture(GL_TEXTURE_2D, _oculusTextureID);