diff --git a/examples/tutorials/fireworks/chapter1/fireworksLaunchButtonEntityScript.js b/examples/tutorials/fireworks/chapter1/fireworksLaunchButtonEntityScript.js index 1f361656f1..9afe453c66 100644 --- a/examples/tutorials/fireworks/chapter1/fireworksLaunchButtonEntityScript.js +++ b/examples/tutorials/fireworks/chapter1/fireworksLaunchButtonEntityScript.js @@ -1,4 +1,12 @@ -// Chapter 1: fireworksLaunchButtonEntityScript.js +// +// fireworksLaunchButtonEntityScript.js +// +// Created by Eric Levin on 3/7/2017 +// Copyright 2016 High Fidelity, Inc. +// +// This is the chapter 1 entity script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial) +// +// Distributed under the Apache License, Version 2.0. (function() { Script.include("../../libraries/utils.js"); diff --git a/examples/tutorials/fireworks/chapter1/fireworksLaunchButtonSpawner.js b/examples/tutorials/fireworks/chapter1/fireworksLaunchButtonSpawner.js index a4969aa8ed..7af0dadf8e 100644 --- a/examples/tutorials/fireworks/chapter1/fireworksLaunchButtonSpawner.js +++ b/examples/tutorials/fireworks/chapter1/fireworksLaunchButtonSpawner.js @@ -1,5 +1,12 @@ - - // Chapter1 : fireworksLaumchButtonSpawner.js +// +// fireworksLaunchButtonSpawner.js +// +// Created by Eric Levin on 3/7/2017 +// Copyright 2016 High Fidelity, Inc. +// +// This is the chapter 1 interface script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial) +// +// Distributed under the Apache License, Version 2.0. var orientation = Camera.getOrientation(); orientation = Quat.safeEulerAngles(orientation); diff --git a/examples/tutorials/fireworks/chapter2/fireworksLaunchButtonEntityScript.js b/examples/tutorials/fireworks/chapter2/fireworksLaunchButtonEntityScript.js index 142c8ffa96..62127f9a91 100644 --- a/examples/tutorials/fireworks/chapter2/fireworksLaunchButtonEntityScript.js +++ b/examples/tutorials/fireworks/chapter2/fireworksLaunchButtonEntityScript.js @@ -1,4 +1,12 @@ -// Chapter 2: fireworksLaunchButtonEntityScript.js +// +// fireworksLaunchButtonEntityScript.js +// +// Created by Eric Levin on 3/7/2017 +// Copyright 2016 High Fidelity, Inc. +// +// This is the chapter 2 entity script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial) +// +// Distributed under the Apache License, Version 2.0. (function() { Script.include("../../libraries/utils.js"); diff --git a/examples/tutorials/fireworks/chapter2/fireworksLaunchButtonSpawner.js b/examples/tutorials/fireworks/chapter2/fireworksLaunchButtonSpawner.js index 2fc4364c5a..bf494db324 100644 --- a/examples/tutorials/fireworks/chapter2/fireworksLaunchButtonSpawner.js +++ b/examples/tutorials/fireworks/chapter2/fireworksLaunchButtonSpawner.js @@ -1,5 +1,12 @@ - - // Chapter 2 : fireworksLaumchButtonSpawner.js +// +// fireworksLaunchButtonSpawner.js +// +// Created by Eric Levin on 3/7/2017 +// Copyright 2016 High Fidelity, Inc. +// +// This is the chapter 2 interface script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial) +// +// Distributed under the Apache License, Version 2.0. var orientation = Camera.getOrientation(); orientation = Quat.safeEulerAngles(orientation); diff --git a/examples/tutorials/fireworks/chapter3/fireworksLaunchButtonEntityScript.js b/examples/tutorials/fireworks/chapter3/fireworksLaunchButtonEntityScript.js index f4332eccb6..fc387b4990 100644 --- a/examples/tutorials/fireworks/chapter3/fireworksLaunchButtonEntityScript.js +++ b/examples/tutorials/fireworks/chapter3/fireworksLaunchButtonEntityScript.js @@ -1,4 +1,12 @@ -// Chapter 3: fireworksLaunchButtonEntityScript.js +// +// fireworksLaunchButtonEntityScript.js +// +// Created by Eric Levin on 3/7/2017 +// Copyright 2016 High Fidelity, Inc. +// +// This is the chapter 3 entity script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial) +// +// Distributed under the Apache License, Version 2.0. (function() { Script.include("../../libraries/utils.js"); diff --git a/examples/tutorials/fireworks/chapter3/fireworksLaunchButtonSpawner.js b/examples/tutorials/fireworks/chapter3/fireworksLaunchButtonSpawner.js index 2fc4364c5a..80ba3f5e1d 100644 --- a/examples/tutorials/fireworks/chapter3/fireworksLaunchButtonSpawner.js +++ b/examples/tutorials/fireworks/chapter3/fireworksLaunchButtonSpawner.js @@ -1,5 +1,12 @@ - - // Chapter 2 : fireworksLaumchButtonSpawner.js +// +// fireworksLaunchButtonSpawner.js +// +// Created by Eric Levin on 3/7/2017 +// Copyright 2016 High Fidelity, Inc. +// +// This is the chapter 3 interface script of the fireworks tutorial (https://docs.highfidelity.com/docs/fireworks-scripting-tutorial) +// +// Distributed under the Apache License, Version 2.0. var orientation = Camera.getOrientation(); orientation = Quat.safeEulerAngles(orientation);