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correct re-assignment of static assignments
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parent
c64ae35374
commit
c9b0444310
1 changed files with 28 additions and 23 deletions
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@ -344,7 +344,6 @@ const NodeSet STATICALLY_ASSIGNED_NODES = NodeSet() << NodeType::AudioMixer
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<< NodeType::AvatarMixer << NodeType::VoxelServer << NodeType::ParticleServer
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<< NodeType::MetavoxelServer;
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void DomainServer::addNodeToNodeListAndConfirmConnection(const QByteArray& packet, const HifiSockAddr& senderSockAddr) {
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NodeType_t nodeType;
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@ -353,19 +352,24 @@ void DomainServer::addNodeToNodeListAndConfirmConnection(const QByteArray& packe
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int numPreInterestBytes = parseNodeDataFromByteArray(nodeType, publicSockAddr, localSockAddr, packet, senderSockAddr);
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QUuid assignmentUUID = uuidFromPacketHeader(packet);
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SharedAssignmentPointer matchingAssignment;
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bool isStaticAssignment = _staticAssignmentHash.contains(assignmentUUID);
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SharedAssignmentPointer matchingAssignment = SharedAssignmentPointer();
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if (!assignmentUUID.isNull() && (matchingAssignment = matchingStaticAssignmentForCheckIn(assignmentUUID, nodeType))
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&& matchingAssignment) {
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// this is an assigned node, make sure the UUID sent is for an assignment we're actually trying to give out
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if (isStaticAssignment) {
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// this is a static assignment, make sure the UUID sent is for an assignment we're actually trying to give out
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matchingAssignment = matchingStaticAssignmentForCheckIn(assignmentUUID, nodeType);
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if (matchingAssignment) {
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// remove the matching assignment from the assignment queue so we don't take the next check in
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// (if it exists)
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removeMatchingAssignmentFromQueue(matchingAssignment);
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}
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} else {
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assignmentUUID = QUuid();
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}
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// make sure this was either not a static assignment or it was and we had a matching one in teh queue
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if ((!isStaticAssignment && !STATICALLY_ASSIGNED_NODES.contains(nodeType)) || (isStaticAssignment && matchingAssignment)) {
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// create a new session UUID for this node
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QUuid nodeUUID = QUuid::createUuid();
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@ -382,6 +386,7 @@ void DomainServer::addNodeToNodeListAndConfirmConnection(const QByteArray& packe
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// reply back to the user with a PacketTypeDomainList
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sendDomainListToNode(newNode, senderSockAddr, nodeInterestListFromPacket(packet, numPreInterestBytes));
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}
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}
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int DomainServer::parseNodeDataFromByteArray(NodeType_t& nodeType, HifiSockAddr& publicSockAddr,
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HifiSockAddr& localSockAddr, const QByteArray& packet,
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