diff --git a/assignment-client/src/audio/AudioMixer.cpp b/assignment-client/src/audio/AudioMixer.cpp index d8d9006a1d..9c86c2faf2 100644 --- a/assignment-client/src/audio/AudioMixer.cpp +++ b/assignment-client/src/audio/AudioMixer.cpp @@ -547,7 +547,7 @@ void AudioMixer::run() { if (node->getLinkedData()) { AudioMixerClientData* nodeData = (AudioMixerClientData*)node->getLinkedData(); - // this function will request a frame from each audio stream. + // this function will attempt to pop a frame from each audio stream. // a pointer to the popped data is stored as a member in InboundAudioStream. // That's how the popped audio data will be read for mixing (but only if the pop was successful) nodeData->checkBuffersBeforeFrameSend(_sourceUnattenuatedZone, _listenerUnattenuatedZone);