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remove test hack for higher than normal ground
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1 changed files with 1 additions and 2 deletions
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@ -191,8 +191,7 @@ void PhysicsEngine::init(EntityEditPacketSender* packetSender) {
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for (int i = 0; i < 3; ++i) {
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for (int i = 0; i < 3; ++i) {
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btVector3 normal(0.0f, 0.0f, 0.0f);
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btVector3 normal(0.0f, 0.0f, 0.0f);
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normal[i] = 1.0f;
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normal[i] = 1.0f;
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//btCollisionShape* plane = new btStaticPlaneShape(normal, 0.0f);
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btCollisionShape* plane = new btStaticPlaneShape(normal, 0.0f);
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btCollisionShape* plane = new btStaticPlaneShape(normal, 0.5f);
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btCollisionObject* groundObject = new btCollisionObject();
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btCollisionObject* groundObject = new btCollisionObject();
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groundObject->setCollisionFlags(btCollisionObject::CF_STATIC_OBJECT);
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groundObject->setCollisionFlags(btCollisionObject::CF_STATIC_OBJECT);
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