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Update default texture memory from Auto (1GB) -> Auto (2GB).
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1 changed files with 1 additions and 1 deletions
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@ -15,7 +15,7 @@
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#define OVERSUBSCRIBED_PRESSURE_VALUE 0.95f
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#define OVERSUBSCRIBED_PRESSURE_VALUE 0.95f
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#define UNDERSUBSCRIBED_PRESSURE_VALUE 0.85f
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#define UNDERSUBSCRIBED_PRESSURE_VALUE 0.85f
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#define DEFAULT_ALLOWED_TEXTURE_MEMORY_MB ((size_t)1024)
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#define DEFAULT_ALLOWED_TEXTURE_MEMORY_MB ((size_t)2048)
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#define MAX_RESOURCE_TEXTURES_PER_FRAME 2
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#define MAX_RESOURCE_TEXTURES_PER_FRAME 2
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#define NO_BUFFER_WORK_SLEEP_TIME_MS 2
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#define NO_BUFFER_WORK_SLEEP_TIME_MS 2
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#define THREADED_TEXTURE_BUFFERING 1
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#define THREADED_TEXTURE_BUFFERING 1
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