changing to velocity spread

This commit is contained in:
ericrius1 2015-08-11 15:16:36 -07:00
parent ddaba19a4e
commit c2915fc0f5
5 changed files with 49 additions and 49 deletions

View file

@ -84,8 +84,8 @@ CONSTRUCT_PROPERTY(shapeType, SHAPE_TYPE_NONE),
CONSTRUCT_PROPERTY(maxParticles, ParticleEffectEntityItem::DEFAULT_MAX_PARTICLES),
CONSTRUCT_PROPERTY(lifespan, ParticleEffectEntityItem::DEFAULT_LIFESPAN),
CONSTRUCT_PROPERTY(emitRate, ParticleEffectEntityItem::DEFAULT_EMIT_RATE),
CONSTRUCT_PROPERTY(emitDirection, ParticleEffectEntityItem::DEFAULT_EMIT_DIRECTION),
CONSTRUCT_PROPERTY(directionSpread, ParticleEffectEntityItem::DEFAULT_DIRECTION_SPREAD),
CONSTRUCT_PROPERTY(emitVelocity, ParticleEffectEntityItem::DEFAULT_EMIT_VELOCITY),
CONSTRUCT_PROPERTY(velocitySpread, ParticleEffectEntityItem::DEFAULT_VELOCITY_SPREAD),
CONSTRUCT_PROPERTY(localGravity, ParticleEffectEntityItem::DEFAULT_LOCAL_GRAVITY),
CONSTRUCT_PROPERTY(particleRadius, ParticleEffectEntityItem::DEFAULT_PARTICLE_RADIUS),
CONSTRUCT_PROPERTY(marketplaceID, ENTITY_ITEM_DEFAULT_MARKETPLACE_ID),
@ -349,8 +349,8 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
CHECK_PROPERTY_CHANGE(PROP_MAX_PARTICLES, maxParticles);
CHECK_PROPERTY_CHANGE(PROP_LIFESPAN, lifespan);
CHECK_PROPERTY_CHANGE(PROP_EMIT_RATE, emitRate);
CHECK_PROPERTY_CHANGE(PROP_EMIT_DIRECTION, emitDirection);
CHECK_PROPERTY_CHANGE(PROP_DIRECTION_SPREAD, directionSpread);
CHECK_PROPERTY_CHANGE(PROP_EMIT_VELOCITY, emitVelocity);
CHECK_PROPERTY_CHANGE(PROP_VELOCITY_SPREAD, velocitySpread);
CHECK_PROPERTY_CHANGE(PROP_LOCAL_GRAVITY, localGravity);
CHECK_PROPERTY_CHANGE(PROP_PARTICLE_RADIUS, particleRadius);
CHECK_PROPERTY_CHANGE(PROP_MARKETPLACE_ID, marketplaceID);
@ -451,8 +451,8 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool
COPY_PROPERTY_TO_QSCRIPTVALUE(maxParticles);
COPY_PROPERTY_TO_QSCRIPTVALUE(lifespan);
COPY_PROPERTY_TO_QSCRIPTVALUE(emitRate);
COPY_PROPERTY_TO_QSCRIPTVALUE(emitDirection);
COPY_PROPERTY_TO_QSCRIPTVALUE(directionSpread);
COPY_PROPERTY_TO_QSCRIPTVALUE(emitVelocity);
COPY_PROPERTY_TO_QSCRIPTVALUE(velocitySpread);
COPY_PROPERTY_TO_QSCRIPTVALUE(localGravity);
COPY_PROPERTY_TO_QSCRIPTVALUE(particleRadius);
COPY_PROPERTY_TO_QSCRIPTVALUE(marketplaceID);
@ -571,8 +571,8 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object, bool
COPY_PROPERTY_FROM_QSCRIPTVALUE(maxParticles, float, setMaxParticles);
COPY_PROPERTY_FROM_QSCRIPTVALUE(lifespan, float, setLifespan);
COPY_PROPERTY_FROM_QSCRIPTVALUE(emitRate, float, setEmitRate);
COPY_PROPERTY_FROM_QSCRIPTVALUE(emitDirection, glmVec3, setEmitDirection);
COPY_PROPERTY_FROM_QSCRIPTVALUE(directionSpread, glmVec3, setDirectionSpread);
COPY_PROPERTY_FROM_QSCRIPTVALUE(emitVelocity, glmVec3, setEmitVelocity);
COPY_PROPERTY_FROM_QSCRIPTVALUE(velocitySpread, glmVec3, setVelocitySpread);
COPY_PROPERTY_FROM_QSCRIPTVALUE(localGravity, float, setLocalGravity);
COPY_PROPERTY_FROM_QSCRIPTVALUE(particleRadius, float, setParticleRadius);
COPY_PROPERTY_FROM_QSCRIPTVALUE(marketplaceID, QString, setMarketplaceID);
@ -812,8 +812,8 @@ bool EntityItemProperties::encodeEntityEditPacket(PacketType::Value command, Ent
APPEND_ENTITY_PROPERTY(PROP_MAX_PARTICLES, properties.getMaxParticles());
APPEND_ENTITY_PROPERTY(PROP_LIFESPAN, properties.getLifespan());
APPEND_ENTITY_PROPERTY(PROP_EMIT_RATE, properties.getEmitRate());
APPEND_ENTITY_PROPERTY(PROP_EMIT_DIRECTION, properties.getEmitDirection());
APPEND_ENTITY_PROPERTY(PROP_DIRECTION_SPREAD, properties.getDirectionSpread());
APPEND_ENTITY_PROPERTY(PROP_EMIT_VELOCITY, properties.getEmitVelocity());
APPEND_ENTITY_PROPERTY(PROP_VELOCITY_SPREAD, properties.getVelocitySpread());
APPEND_ENTITY_PROPERTY(PROP_LOCAL_GRAVITY, properties.getLocalGravity());
APPEND_ENTITY_PROPERTY(PROP_PARTICLE_RADIUS, properties.getParticleRadius());
@ -1081,8 +1081,8 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MAX_PARTICLES, float, setMaxParticles);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_LIFESPAN, float, setLifespan);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EMIT_RATE, float, setEmitRate);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EMIT_DIRECTION, glm::vec3, setEmitDirection);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_DIRECTION_SPREAD, glm::vec3, setDirectionSpread);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EMIT_VELOCITY, glm::vec3, setEmitVelocity);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_VELOCITY_SPREAD, glm::vec3, setVelocitySpread);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_LOCAL_GRAVITY, float, setLocalGravity);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_PARTICLE_RADIUS, float, setParticleRadius);
}
@ -1212,8 +1212,8 @@ void EntityItemProperties::markAllChanged() {
_maxParticlesChanged = true;
_lifespanChanged = true;
_emitRateChanged = true;
_emitDirectionChanged = true;
_directionSpreadChanged = true;
_emitVelocityChanged = true;
_velocitySpreadChanged = true;
_localGravityChanged = true;
_particleRadiusChanged = true;

View file

@ -131,8 +131,8 @@ public:
DEFINE_PROPERTY(PROP_MAX_PARTICLES, MaxParticles, maxParticles, quint32);
DEFINE_PROPERTY(PROP_LIFESPAN, Lifespan, lifespan, float);
DEFINE_PROPERTY(PROP_EMIT_RATE, EmitRate, emitRate, float);
DEFINE_PROPERTY_REF(PROP_EMIT_DIRECTION, EmitDirection, emitDirection, glm::vec3);
DEFINE_PROPERTY_REF(PROP_DIRECTION_SPREAD, DirectionSpread, directionSpread, glm::vec3);
DEFINE_PROPERTY_REF(PROP_EMIT_VELOCITY, EmitVelocity, emitVelocity, glm::vec3);
DEFINE_PROPERTY_REF(PROP_VELOCITY_SPREAD, VelocitySpread, velocitySpread, glm::vec3);
DEFINE_PROPERTY(PROP_LOCAL_GRAVITY, LocalGravity, localGravity, float);
DEFINE_PROPERTY(PROP_PARTICLE_RADIUS, ParticleRadius, particleRadius, float);
DEFINE_PROPERTY_REF(PROP_MARKETPLACE_ID, MarketplaceID, marketplaceID, QString);
@ -311,7 +311,7 @@ inline QDebug operator<<(QDebug debug, const EntityItemProperties& properties) {
DEBUG_PROPERTY_IF_CHANGED(debug, properties, MaxParticles, maxParticles, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Lifespan, lifespan, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, EmitRate, emitRate, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, EmitDirection, emitDirection, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, EmitVelocity, emitVelocity, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, LocalGravity, localGravity, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, ParticleRadius, particleRadius, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, MarketplaceID, marketplaceID, "");

View file

@ -96,7 +96,7 @@ enum EntityPropertyList {
PROP_MAX_PARTICLES,
PROP_LIFESPAN,
PROP_EMIT_RATE,
PROP_EMIT_DIRECTION,
PROP_EMIT_VELOCITY,
PROP_EMIT_STRENGTH,
PROP_LOCAL_GRAVITY,
PROP_PARTICLE_RADIUS,
@ -136,7 +136,7 @@ enum EntityPropertyList {
PROP_STROKE_WIDTHS,
// used by particles
PROP_DIRECTION_SPREAD,
PROP_VELOCITY_SPREAD,
////////////////////////////////////////////////////////////////////////////////////////////////////
// ATTENTION: add new properties to end of list just ABOVE this line
@ -170,7 +170,7 @@ enum EntityPropertyList {
PROP_ATMOSPHERE_CENTER = PROP_MAX_PARTICLES,
PROP_ATMOSPHERE_INNER_RADIUS = PROP_LIFESPAN,
PROP_ATMOSPHERE_OUTER_RADIUS = PROP_EMIT_RATE,
PROP_ATMOSPHERE_MIE_SCATTERING = PROP_EMIT_DIRECTION,
PROP_ATMOSPHERE_MIE_SCATTERING = PROP_EMIT_VELOCITY,
PROP_ATMOSPHERE_RAYLEIGH_SCATTERING = PROP_EMIT_STRENGTH,
PROP_ATMOSPHERE_SCATTERING_WAVELENGTHS = PROP_LOCAL_GRAVITY,
PROP_ATMOSPHERE_HAS_STARS = PROP_PARTICLE_RADIUS,

View file

@ -50,8 +50,8 @@ const float ParticleEffectEntityItem::DEFAULT_ANIMATION_FPS = 30.0f;
const quint32 ParticleEffectEntityItem::DEFAULT_MAX_PARTICLES = 1000;
const float ParticleEffectEntityItem::DEFAULT_LIFESPAN = 3.0f;
const float ParticleEffectEntityItem::DEFAULT_EMIT_RATE = 15.0f;
const glm::vec3 ParticleEffectEntityItem::DEFAULT_EMIT_DIRECTION(0.0f, 1.0f, 0.0f);
const glm::vec3 ParticleEffectEntityItem::DEFAULT_DIRECTION_SPREAD(0.0f, 0.0f, 0.0f);
const glm::vec3 ParticleEffectEntityItem::DEFAULT_EMIT_VELOCITY(0.0f, 0.0f, 0.0f);
const glm::vec3 ParticleEffectEntityItem::DEFAULT_VELOCITY_SPREAD(0.0f, 0.0f, 0.0f);
const float ParticleEffectEntityItem::DEFAULT_LOCAL_GRAVITY = -9.8f;
const float ParticleEffectEntityItem::DEFAULT_PARTICLE_RADIUS = 0.025f;
const QString ParticleEffectEntityItem::DEFAULT_TEXTURES = "";
@ -67,7 +67,7 @@ ParticleEffectEntityItem::ParticleEffectEntityItem(const EntityItemID& entityIte
_maxParticles(DEFAULT_MAX_PARTICLES),
_lifespan(DEFAULT_LIFESPAN),
_emitRate(DEFAULT_EMIT_RATE),
_emitDirection(DEFAULT_EMIT_DIRECTION),
_emitVelocity(DEFAULT_EMIT_VELOCITY),
_localGravity(DEFAULT_LOCAL_GRAVITY),
_particleRadius(DEFAULT_PARTICLE_RADIUS),
_lastAnimated(usecTimestampNow()),
@ -98,12 +98,12 @@ void ParticleEffectEntityItem::setLifespan(float lifespan) {
_lifespan = lifespan;
}
void ParticleEffectEntityItem::setEmitDirection(glm::vec3 emitDirection) {
_emitDirection = glm::normalize(emitDirection);
void ParticleEffectEntityItem::setEmitVelocity(glm::vec3 emitVelocity) {
_emitVelocity = emitVelocity;
}
void ParticleEffectEntityItem::setDirectionSpread(glm::vec3 directionSpread) {
_directionSpread = directionSpread;
void ParticleEffectEntityItem::setVelocitySpread(glm::vec3 velocitySpread) {
_velocitySpread = velocitySpread;
}
@ -130,7 +130,7 @@ EntityItemProperties ParticleEffectEntityItem::getProperties() const {
COPY_ENTITY_PROPERTY_TO_PROPERTIES(maxParticles, getMaxParticles);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(lifespan, getLifespan);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(emitRate, getEmitRate);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(emitDirection, getEmitDirection);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(emitVelocity, getEmitVelocity);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(localGravity, getLocalGravity);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(particleRadius, getParticleRadius);
@ -152,11 +152,11 @@ bool ParticleEffectEntityItem::setProperties(const EntityItemProperties& propert
SET_ENTITY_PROPERTY_FROM_PROPERTIES(maxParticles, setMaxParticles);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(lifespan, setLifespan);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(emitRate, setEmitRate);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(emitDirection, setEmitDirection);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(emitVelocity, setEmitVelocity);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(localGravity, setLocalGravity);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(particleRadius, setParticleRadius);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(textures, setTextures);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(directionSpread, setDirectionSpread);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(velocitySpread, setVelocitySpread);
if (somethingChanged) {
bool wantDebug = false;
@ -207,11 +207,11 @@ int ParticleEffectEntityItem::readEntitySubclassDataFromBuffer(const unsigned ch
READ_ENTITY_PROPERTY(PROP_MAX_PARTICLES, quint32, setMaxParticles);
READ_ENTITY_PROPERTY(PROP_LIFESPAN, float, setLifespan);
READ_ENTITY_PROPERTY(PROP_EMIT_RATE, float, setEmitRate);
READ_ENTITY_PROPERTY(PROP_EMIT_DIRECTION, glm::vec3, setEmitDirection);
READ_ENTITY_PROPERTY(PROP_EMIT_VELOCITY, glm::vec3, setEmitVelocity);
READ_ENTITY_PROPERTY(PROP_LOCAL_GRAVITY, float, setLocalGravity);
READ_ENTITY_PROPERTY(PROP_PARTICLE_RADIUS, float, setParticleRadius);
READ_ENTITY_PROPERTY(PROP_TEXTURES, QString, setTextures);
READ_ENTITY_PROPERTY(PROP_DIRECTION_SPREAD, glm::vec3, setDirectionSpread);
READ_ENTITY_PROPERTY(PROP_VELOCITY_SPREAD, glm::vec3, setVelocitySpread);
return bytesRead;
}
@ -230,11 +230,11 @@ EntityPropertyFlags ParticleEffectEntityItem::getEntityProperties(EncodeBitstrea
requestedProperties += PROP_MAX_PARTICLES;
requestedProperties += PROP_LIFESPAN;
requestedProperties += PROP_EMIT_RATE;
requestedProperties += PROP_EMIT_DIRECTION;
requestedProperties += PROP_EMIT_VELOCITY;
requestedProperties += PROP_LOCAL_GRAVITY;
requestedProperties += PROP_PARTICLE_RADIUS;
requestedProperties += PROP_TEXTURES;
requestedProperties += PROP_DIRECTION_SPREAD;
requestedProperties += PROP_VELOCITY_SPREAD;
return requestedProperties;
}
@ -257,11 +257,11 @@ void ParticleEffectEntityItem::appendSubclassData(OctreePacketData* packetData,
APPEND_ENTITY_PROPERTY(PROP_MAX_PARTICLES, getMaxParticles());
APPEND_ENTITY_PROPERTY(PROP_LIFESPAN, getLifespan());
APPEND_ENTITY_PROPERTY(PROP_EMIT_RATE, getEmitRate());
APPEND_ENTITY_PROPERTY(PROP_EMIT_DIRECTION, getEmitDirection());
APPEND_ENTITY_PROPERTY(PROP_EMIT_VELOCITY, getEmitVelocity());
APPEND_ENTITY_PROPERTY(PROP_LOCAL_GRAVITY, getLocalGravity());
APPEND_ENTITY_PROPERTY(PROP_PARTICLE_RADIUS, getParticleRadius());
APPEND_ENTITY_PROPERTY(PROP_TEXTURES, getTextures());
APPEND_ENTITY_PROPERTY(PROP_DIRECTION_SPREAD, getDirectionSpread());
APPEND_ENTITY_PROPERTY(PROP_VELOCITY_SPREAD, getVelocitySpread());
}
bool ParticleEffectEntityItem::isAnimatingSomething() const {
@ -480,16 +480,16 @@ void ParticleEffectEntityItem::stepSimulation(float deltaTime) {
quint32 i = _particleTailIndex;
_particleLifetimes[i] = _lifespan;
// jitter the _emitDirection by a random offset
// jitter the _emitVelocity by a random offset
glm::vec3 randOffset;
randOffset.x = -_directionSpread.x + randFloat() * (_directionSpread.x * 2.0f);
randOffset.y = -_directionSpread.y + randFloat() * (_directionSpread.y * 2.0f);
randOffset.z = -_directionSpread.z + randFloat() * (_directionSpread.z * 2.0f);
randOffset.x = -_velocitySpread.x + randFloat() * (_velocitySpread.x * 2.0f);
randOffset.y = -_velocitySpread.y + randFloat() * (_velocitySpread.y * 2.0f);
randOffset.z = -_velocitySpread.z + randFloat() * (_velocitySpread.z * 2.0f);
// set initial conditions
_particlePositions[i] = glm::vec3(0.0f, 0.0f, 0.0f);
_particleVelocities[i] = _emitDirection + randOffset;
_particleVelocities[i] = _emitVelocity + randOffset;
integrateParticle(i, timeLeftInFrame);
extendBounds(_particlePositions[i]);

View file

@ -98,14 +98,14 @@ public:
void setEmitRate(float emitRate) { _emitRate = emitRate; }
float getEmitRate() const { return _emitRate; }
static const glm::vec3 DEFAULT_EMIT_DIRECTION;
void setEmitDirection(glm::vec3 emitDirection);
const glm::vec3& getEmitDirection() const { return _emitDirection; }
static const glm::vec3 DEFAULT_EMIT_VELOCITY;
void setEmitVelocity(glm::vec3 emitVelocity);
const glm::vec3& getEmitVelocity() const { return _emitVelocity; }
static const glm::vec3 DEFAULT_DIRECTION_SPREAD;
void setDirectionSpread(glm::vec3 directionSpread);
const glm::vec3& getDirectionSpread() const { return _directionSpread; }
static const glm::vec3 DEFAULT_VELOCITY_SPREAD;
void setVelocitySpread(glm::vec3 velocitySpread);
const glm::vec3& getVelocitySpread() const { return _velocitySpread; }
static const float DEFAULT_LOCAL_GRAVITY;
@ -144,8 +144,8 @@ protected:
quint32 _maxParticles;
float _lifespan;
float _emitRate;
glm::vec3 _emitDirection;
glm::vec3 _directionSpread;
glm::vec3 _emitVelocity;
glm::vec3 _velocitySpread;
float _localGravity;
float _particleRadius;
quint64 _lastAnimated;