quiet compiler

This commit is contained in:
Seth Alves 2015-07-12 10:29:43 -07:00
parent 2480402515
commit c17c9f1818
6 changed files with 20 additions and 14 deletions

View file

@ -35,14 +35,13 @@ void Rectangle3DOverlay::render(RenderArgs* args) {
if (!_visible) { if (!_visible) {
return; // do nothing if we're not visible return; // do nothing if we're not visible
} }
float alpha = getAlpha(); float alpha = getAlpha();
xColor color = getColor(); xColor color = getColor();
const float MAX_COLOR = 255.0f; const float MAX_COLOR = 255.0f;
glm::vec4 rectangleColor(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha); glm::vec4 rectangleColor(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha);
glm::vec3 position = getPosition(); glm::vec3 position = getPosition();
glm::vec3 center = getCenter();
glm::vec2 dimensions = getDimensions(); glm::vec2 dimensions = getDimensions();
glm::vec2 halfDimensions = dimensions * 0.5f; glm::vec2 halfDimensions = dimensions * 0.5f;
glm::quat rotation = getRotation(); glm::quat rotation = getRotation();
@ -67,7 +66,7 @@ void Rectangle3DOverlay::render(RenderArgs* args) {
glm::vec3 point2(halfDimensions.x, -halfDimensions.y, 0.0f); glm::vec3 point2(halfDimensions.x, -halfDimensions.y, 0.0f);
glm::vec3 point3(halfDimensions.x, halfDimensions.y, 0.0f); glm::vec3 point3(halfDimensions.x, halfDimensions.y, 0.0f);
glm::vec3 point4(-halfDimensions.x, halfDimensions.y, 0.0f); glm::vec3 point4(-halfDimensions.x, halfDimensions.y, 0.0f);
geometryCache->renderDashedLine(*batch, point1, point2, rectangleColor); geometryCache->renderDashedLine(*batch, point1, point2, rectangleColor);
geometryCache->renderDashedLine(*batch, point2, point3, rectangleColor); geometryCache->renderDashedLine(*batch, point2, point3, rectangleColor);
geometryCache->renderDashedLine(*batch, point3, point4, rectangleColor); geometryCache->renderDashedLine(*batch, point3, point4, rectangleColor);

View file

@ -238,7 +238,7 @@ void GLBackend::do_clearFramebuffer(Batch& batch, uint32 paramOffset) {
std::vector<GLenum> drawBuffers; std::vector<GLenum> drawBuffers;
if (masks & Framebuffer::BUFFER_COLORS) { if (masks & Framebuffer::BUFFER_COLORS) {
for (int i = 0; i < Framebuffer::MAX_NUM_RENDER_BUFFERS; i++) { for (unsigned int i = 0; i < Framebuffer::MAX_NUM_RENDER_BUFFERS; i++) {
if (masks & (1 << i)) { if (masks & (1 << i)) {
drawBuffers.push_back(GL_COLOR_ATTACHMENT0 + i); drawBuffers.push_back(GL_COLOR_ATTACHMENT0 + i);
} }

View file

@ -474,17 +474,18 @@ void DeferredLightingEffect::render(RenderArgs* args) {
// IN DEBUG: light->setShowContour(true); // IN DEBUG: light->setShowContour(true);
batch.setUniformBuffer(_spotLightLocations.lightBufferUnit, light->getSchemaBuffer()); batch.setUniformBuffer(_spotLightLocations.lightBufferUnit, light->getSchemaBuffer());
auto eyeLightPos = eyePoint - light->getPosition(); auto eyeLightPos = eyePoint - light->getPosition();
auto eyeHalfPlaneDistance = glm::dot(eyeLightPos, light->getDirection()); auto eyeHalfPlaneDistance = glm::dot(eyeLightPos, light->getDirection());
const float TANGENT_LENGTH_SCALE = 0.666f; const float TANGENT_LENGTH_SCALE = 0.666f;
glm::vec4 coneParam(light->getSpotAngleCosSin(), TANGENT_LENGTH_SCALE * tan(0.5 * light->getSpotAngle()), 1.0f); glm::vec4 coneParam(light->getSpotAngleCosSin(), TANGENT_LENGTH_SCALE * tanf(0.5f * light->getSpotAngle()), 1.0f);
float expandedRadius = light->getMaximumRadius() * (1.0f + SCALE_EXPANSION); float expandedRadius = light->getMaximumRadius() * (1.0f + SCALE_EXPANSION);
// TODO: We shouldn;t have to do that test and use a different volume geometry for when inside the vlight volume, // TODO: We shouldn;t have to do that test and use a different volume geometry for when inside the vlight volume,
// we should be able to draw thre same geometry use DepthClamp but for unknown reason it's s not working... // we should be able to draw thre same geometry use DepthClamp but for unknown reason it's s not working...
if ((eyeHalfPlaneDistance > -nearRadius) && (glm::distance(eyePoint, glm::vec3(light->getPosition())) < expandedRadius + nearRadius)) { if ((eyeHalfPlaneDistance > -nearRadius) &&
(glm::distance(eyePoint, glm::vec3(light->getPosition())) < expandedRadius + nearRadius)) {
coneParam.w = 0.0f; coneParam.w = 0.0f;
batch._glUniform4fv(_spotLightLocations.coneParam, 1, reinterpret_cast< const GLfloat* >(&coneParam)); batch._glUniform4fv(_spotLightLocations.coneParam, 1, reinterpret_cast< const GLfloat* >(&coneParam));

View file

@ -76,7 +76,7 @@ void Item::Status::Value::setColor(float hue) {
} }
void Item::Status::getPackedValues(glm::ivec4& values) const { void Item::Status::getPackedValues(glm::ivec4& values) const {
for (unsigned int i = 0; i < values.length(); i++) { for (unsigned int i = 0; i < (unsigned int)values.length(); i++) {
if (i < _values.size()) { if (i < _values.size()) {
values[i] = _values[i]().getPackedData(); values[i] = _values[i]().getPackedData();
} else { } else {

View file

@ -208,7 +208,7 @@ inline size_t PropertyFlags<Enum>::decode(const uint8_t* data, size_t size) {
int bitAt = 0; int bitAt = 0;
int expectedBitCount; // unknown at this point int expectedBitCount; // unknown at this point
int lastValueBit; int lastValueBit;
for (int byte = 0; byte < size; byte++) { for (unsigned int byte = 0; byte < size; byte++) {
char originalByte = data[byte]; char originalByte = data[byte];
bytesConsumed++; bytesConsumed++;
unsigned char maskBit = 0x80; // LEFT MOST BIT set unsigned char maskBit = 0x80; // LEFT MOST BIT set

View file

@ -73,14 +73,18 @@ template <typename T>
void testByteCountCodedStable(const T& value) { void testByteCountCodedStable(const T& value) {
ByteCountCoded<T> coder((T)value); ByteCountCoded<T> coder((T)value);
auto encoded = coder.encode(); auto encoded = coder.encode();
#ifndef QT_NO_DEBUG
auto originalEncodedSize = encoded.size(); auto originalEncodedSize = encoded.size();
#endif
for (int i = 0; i < 10; ++i) { for (int i = 0; i < 10; ++i) {
encoded.append(qrand()); encoded.append(qrand());
} }
ByteCountCoded<T> decoder; ByteCountCoded<T> decoder;
decoder.decode(encoded); decoder.decode(encoded);
Q_ASSERT(decoder.data == coder.data); Q_ASSERT(decoder.data == coder.data);
#ifndef QT_NO_DEBUG
auto consumed = decoder.decode(encoded.data(), encoded.size()); auto consumed = decoder.decode(encoded.data(), encoded.size());
#endif
Q_ASSERT(consumed == originalEncodedSize); Q_ASSERT(consumed == originalEncodedSize);
} }
@ -100,12 +104,12 @@ void testPropertyFlags(uint32_t value) {
EntityPropertyFlags original; EntityPropertyFlags original;
original.clear(); original.clear();
auto enumSize = sizeof(EntityPropertyList); auto enumSize = sizeof(EntityPropertyList);
for (size_t i = 0; i < sizeof(EntityPropertyList) * 8; ++i) { for (size_t i = 0; i < enumSize * 8; ++i) {
original.setHasProperty((EntityPropertyList)i); original.setHasProperty((EntityPropertyList)i);
} }
QByteArray encoded = original.encode(); QByteArray encoded = original.encode();
auto originalSize = encoded.size(); // auto originalSize = encoded.size();
for (size_t i = 0; i < sizeof(EntityPropertyList); ++i) { for (size_t i = 0; i < enumSize; ++i) {
encoded.append(qrand()); encoded.append(qrand());
} }
@ -116,7 +120,9 @@ void testPropertyFlags(uint32_t value) {
} }
{ {
#ifndef QT_NO_DEBUG
auto decodeSize = decodeNew.decode((const uint8_t*)encoded.data(), encoded.size()); auto decodeSize = decodeNew.decode((const uint8_t*)encoded.data(), encoded.size());
#endif
Q_ASSERT(originalSize == decodeSize); Q_ASSERT(originalSize == decodeSize);
Q_ASSERT(decodeNew == original); Q_ASSERT(decodeNew == original);
} }
@ -129,7 +135,7 @@ void testPropertyFlags() {
testPropertyFlags(0xFFFF); testPropertyFlags(0xFFFF);
} }
int main(int argc, char** argv) { int main(int argc, char** argv) {
QCoreApplication app(argc, argv); QCoreApplication app(argc, argv);
{ {
auto start = usecTimestampNow(); auto start = usecTimestampNow();