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https://github.com/HifiExperiments/overte.git
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Merge branch 'ratsteer' of https://github.com/imgntn/hifi into ratsteer
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commit
bd58a45d5a
1 changed files with 0 additions and 256 deletions
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@ -1,256 +0,0 @@
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Script.include('steer.js');
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var steer = loadSteer();
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Script.include('tween.js');
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var TWEEN = loadTween();
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var RAT_NEST_LOCATION = {
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x: 0,
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y: 0,
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z: 0
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};
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var RAT_SPAWNER_LOCATION = {
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x: 0,
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y: 0,
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z: 0
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};
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var AVOIDER_BLOCK_START_LOCATION = {
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x: 0,
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y: 0,
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z: 0
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};
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var ratProperties = {
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name: 'Hifi-Rat-Nest',
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type: 'Box',
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color: {
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red: 0,
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green: 0,
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blue: 255
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},
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dimensions: {
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x: 1,
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y: 1,
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z: 1
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},
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position: RAT_SPAWNER_LOCATION
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};
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var targetProperties = {
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name: 'Hifi-Rat',
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type: 'Box',
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color: {
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red: 0,
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green: 255,
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blue: 0
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},
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dimensions: {
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x: 1,
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y: 1,
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z: 1
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},
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position: RAT_NEST_LOCATION
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// script: Script.resolvePath('rat.js')
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};
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var target = Entities.addEntity(targetProperties)
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function addRat() {
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var rat = Entities.addEntity(ratProperties);
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rats.push(rat);
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}
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var rats = [];
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addRat();
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var avoiders = [];
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function addAvoiderBlock() {
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var avoiderProperties = {
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name: 'Hifi-Rat-Avoider',
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type: 'Box',
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color: {
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red: 255,
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green: 0,
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blue: 255
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},
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dimensions: {
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x: 1,
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y: 1,
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z: 1
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},
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position: {
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x: 1,
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y: 1,
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z: 1
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},
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collisionsWillMove:false,
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ignoreForCollisions:true,
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visible: true
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}
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var avoider = Entities.addEntity(avoiderProperties);
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avoiders.push(avoider)
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}
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addAvoiderBlock();
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tweenAvoider(avoiders[0]);
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function tweenAvoider(entityID) {
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var ANIMATION_DURATION = 500;
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var begin = {
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x: 1,
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y: 1,
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z: 1
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}
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var target = {
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x: 3,
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y: 1,
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z: 3
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}
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var original = {
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x: 1,
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y: 1,
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z: 1
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}
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var tweenHead = new TWEEN.Tween(begin).to(target, ANIMATION_DURATION);
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function updateTo() {
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Entities.editEntity(entityID, {
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position: {
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x: begin.x,
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y: begin.y,
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z: begin.z
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}
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})
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}
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function updateBack() {
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Entities.editEntity(entityID, {
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position: {
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x: begin.x,
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y: begin.y,
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z: begin.z
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}
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})
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}
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var tweenBack = new TWEEN.Tween(begin).to(original, ANIMATION_DURATION).onUpdate(updateBack);
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tweenHead.onUpdate(function() {
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updateTo()
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})
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tweenHead.chain(tweenBack);
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tweenBack.chain(tweenHead);
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tweenHead.start();
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}
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function updateTweens() {
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TWEEN.update();
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}
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function moveRats() {
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rats.forEach(function(rat) {
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// print('debug1')
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var avatarFlightVectors = steer.fleeAllAvatars(rat);
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print('avatarFlightVectors' + avatarFlightVectors)
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var i;
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var averageAvatarFlight;
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for (i = 0; i < avatarFlightVectors.length; i++) {
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print('debug2')
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if (i === 0) {
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averageAvatarFlight = avatarFlightVectors[0];
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} else {
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averageAvatarFlight = Vec3.sum(avatarFlightVectors[i - 1], avatarFlightVectors[i])
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}
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}
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averageAvatarFlight = Vec3.multiply(averageAvatarFlight, 1 / avatarFlightVectors.length);
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// var avoidBlockVectors = steer.fleeAvoiderBlocks(rat);
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// var averageAvoiderFlight;
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// for (i = 0; i < avoidBlockVectors.length; i++) {
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// if (i === 0) {
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// averageAvoiderFlight = avoidBlockVectors[0];
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// } else {
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// averageAvoiderFlight = Vec3.sum(avoidBlockVectors[i - 1], avoidBlockVectors[i])
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// }
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// }
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// averageAvoiderFlight = Vec3.multiply(averageAvoiderFlight, 1 / avoidBlockVectors.length);
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var averageVector;
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var seek = steer.arrive(rat, target);
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averageVector = seek;
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var divisorCount = 1;
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if (avatarFlightVectors.length > 0) {
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divisorCount++;
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averageVector = Vec3.sum(averageVector, averageAvatarFlight);
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}
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// if (avoidBlockVectors > 0) {
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// divisorCount++
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// averageVector = Vec3.sum(averageVector, averageAvoiderFlight);
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// }
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averageVector = Vec3.multiply(averageVector, 1 / divisorCount);
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print('AVERAGE VECTOR:::' + JSON.stringify(averageVector))
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// castRay(rat);
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Entities.editEntity(rat, {
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velocity: averageVector
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})
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})
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}
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Script.update.connect(moveRats)
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Script.update.connect(updateTweens);
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function castRay(rat) {
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var ratProps = Entities.getEntityProperties(rat, ["position", "rotation"]);
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var shotDirection = Quat.getFront(ratProps.rotation);
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var pickRay = {
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origin: ratProps.position,
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direction: shotDirection
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};
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var intersection = Entities.findRayIntersection(pickRay, true);
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if (intersection.intersects) {
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var distance = Vec3.subtract(intersection.properties.position, ratProps.position);
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distance = Vec3.length(distance);
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// print('INTERSECTION:::'+distance);
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} else {
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print('no intersection')
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}
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}
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function cleanup() {
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while (rats.length > 0) {
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Entities.deleteEntity(rats.pop());
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}
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while (avoiders.length > 0) {
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Entities.deleteEntity(avoiders.pop());
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}
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Entities.deleteEntity(target);
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Script.update.disconnect(moveRats);
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Script.update.disconnect(updateTweens);
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}
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Script.scriptEnding.connect(cleanup)
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// Script.setInterval(function() {
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// addRat();
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// })
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