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Merge branch 'master' of https://github.com/highfidelity/hifi into commerce_seedingFrontend
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commit
bd0c87ddad
4 changed files with 5 additions and 6 deletions
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@ -140,7 +140,7 @@ void DrawHaze::run(const render::RenderContextPointer& renderContext, const Inpu
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gpu::StatePointer state = gpu::StatePointer(new gpu::State());
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// Mask out haze on the tablet
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PrepareStencil::testNoAA(*state);
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PrepareStencil::testMask(*state);
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gpu::Shader::BindingSet slotBindings;
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slotBindings.insert(gpu::Shader::Binding(std::string("hazeBuffer"), HazeEffect_ParamsSlot));
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@ -116,9 +116,9 @@ void PrepareStencil::drawBackground(gpu::State& state) {
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gpu::State::STENCIL_OP_REPLACE, gpu::State::STENCIL_OP_REPLACE, gpu::State::STENCIL_OP_KEEP));
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}
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// Pass if this area has NOT been marked as MASK
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// Pass if this area has NOT been marked as MASK or anything containing MASK
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void PrepareStencil::testMask(gpu::State& state) {
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state.setStencilTest(true, 0x00, gpu::State::StencilTest(STENCIL_MASK, 0xFF, gpu::NOT_EQUAL,
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state.setStencilTest(true, 0x00, gpu::State::StencilTest(STENCIL_MASK, STENCIL_MASK, gpu::NOT_EQUAL,
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gpu::State::STENCIL_OP_KEEP, gpu::State::STENCIL_OP_KEEP, gpu::State::STENCIL_OP_KEEP));
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}
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@ -49,8 +49,8 @@ public:
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static void drawMask(gpu::State& state);
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static void drawBackground(gpu::State& state);
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static void testNoAA(gpu::State& state);
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static void testMask(gpu::State& state);
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static void testNoAA(gpu::State& state);
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static void testBackground(gpu::State& state);
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static void testShape(gpu::State& state);
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static void testMaskDrawShape(gpu::State& state);
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@ -8,8 +8,7 @@
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/* global entityIsCloneable:true, getGrabbableData:true, cloneEntity:true, propsAreCloneDynamic:true, Script,
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propsAreCloneDynamic:true, Entities*/
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Script.include("/~/system/controllers/controllerDispatcherUtils.js");
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Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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// Object assign polyfill
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if (typeof Object.assign !== 'function') {
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