Merge pull request #44 from ZappoMan/view_frustum_work

fixed lighting when in frustum render mode
This commit is contained in:
Philip Rosedale 2013-04-13 16:18:47 -07:00
commit b929f14648

View file

@ -649,8 +649,9 @@ void render_view_frustum() {
glVertex3f(vf.getNearTopLeft().x, vf.getNearTopLeft().y, vf.getNearTopLeft().z);
glVertex3f(vf.getFarTopLeft().x, vf.getFarTopLeft().y, vf.getFarTopLeft().z);
}
glEnd();
glEnable(GL_LIGHTING);
}