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https://github.com/HifiExperiments/overte.git
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image has correct orientation and is collisionless
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b5c42bfeca
commit
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7 changed files with 24 additions and 14 deletions
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@ -187,9 +187,10 @@ Windows.ScrollingWindow {
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var textures = JSON.stringify({ "tex.picture": defaultURL});
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var textures = JSON.stringify({ "tex.picture": defaultURL});
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var shapeType = "box";
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var shapeType = "box";
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var dynamic = false;
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var dynamic = false;
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var collisionless = true;
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var position = Vec3.sum(MyAvatar.position, Vec3.multiply(2, Quat.getForward(MyAvatar.orientation)));
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var position = Vec3.sum(MyAvatar.position, Vec3.multiply(2, Quat.getForward(MyAvatar.orientation)));
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var gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 0);
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var gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 0);
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Entities.addModelEntity(name, modelURL, textures, shapeType, dynamic, position, gravity);
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Entities.addModelEntity(name, modelURL, textures, shapeType, dynamic, collisionless, position, gravity);
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} else {
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} else {
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var SHAPE_TYPE_NONE = 0;
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var SHAPE_TYPE_NONE = 0;
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var SHAPE_TYPE_SIMPLE_HULL = 1;
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var SHAPE_TYPE_SIMPLE_HULL = 1;
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@ -234,6 +235,7 @@ Windows.ScrollingWindow {
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var result = JSON.parse(jsonResult);
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var result = JSON.parse(jsonResult);
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var url = result.textInput.trim();
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var url = result.textInput.trim();
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var shapeType;
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var shapeType;
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var collisionless = false;
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switch (result.comboBox) {
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switch (result.comboBox) {
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case SHAPE_TYPE_SIMPLE_HULL:
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case SHAPE_TYPE_SIMPLE_HULL:
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shapeType = "simple-hull";
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shapeType = "simple-hull";
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@ -252,6 +254,7 @@ Windows.ScrollingWindow {
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break;
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break;
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default:
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default:
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shapeType = "none";
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shapeType = "none";
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collisionless = true;
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}
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}
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var dynamic = result.checkBox !== null ? result.checkBox : DYNAMIC_DEFAULT;
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var dynamic = result.checkBox !== null ? result.checkBox : DYNAMIC_DEFAULT;
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@ -273,7 +276,7 @@ Windows.ScrollingWindow {
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print("Asset browser - adding asset " + url + " (" + name + ") to world.");
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print("Asset browser - adding asset " + url + " (" + name + ") to world.");
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// Entities.addEntity doesn't work from QML, so we use this.
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// Entities.addEntity doesn't work from QML, so we use this.
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Entities.addModelEntity(name, url, "", shapeType, dynamic, addPosition, gravity);
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Entities.addModelEntity(name, url, "", shapeType, dynamic, collisionless, addPosition, gravity);
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}
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}
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}
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}
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});
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});
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@ -144,7 +144,7 @@ Rectangle {
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}
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}
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function canAddToWorld(path) {
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function canAddToWorld(path) {
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var supportedExtensions = [/\.fbx\b/i, /\.obj\b/i];
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var supportedExtensions = [/\.fbx\b/i, /\.obj\b/i, /\.jpg\b/i, /\.png\b/i];
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if (selectedItemCount > 1) {
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if (selectedItemCount > 1) {
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return false;
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return false;
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@ -188,9 +188,10 @@ Rectangle {
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var textures = JSON.stringify({ "tex.picture": defaultURL});
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var textures = JSON.stringify({ "tex.picture": defaultURL});
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var shapeType = "box";
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var shapeType = "box";
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var dynamic = false;
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var dynamic = false;
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var collisionless = true;
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var position = Vec3.sum(MyAvatar.position, Vec3.multiply(2, Quat.getForward(MyAvatar.orientation)));
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var position = Vec3.sum(MyAvatar.position, Vec3.multiply(2, Quat.getForward(MyAvatar.orientation)));
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var gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 0);
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var gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 0);
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Entities.addModelEntity(name, modelURL, textures, shapeType, dynamic, position, gravity);
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Entities.addModelEntity(name, modelURL, textures, shapeType, dynamic, collisionless, position, gravity);
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} else {
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} else {
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var SHAPE_TYPE_NONE = 0;
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var SHAPE_TYPE_NONE = 0;
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var SHAPE_TYPE_SIMPLE_HULL = 1;
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var SHAPE_TYPE_SIMPLE_HULL = 1;
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@ -235,6 +236,7 @@ Rectangle {
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var result = JSON.parse(jsonResult);
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var result = JSON.parse(jsonResult);
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var url = result.textInput.trim();
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var url = result.textInput.trim();
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var shapeType;
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var shapeType;
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var collisionless = false;
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switch (result.comboBox) {
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switch (result.comboBox) {
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case SHAPE_TYPE_SIMPLE_HULL:
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case SHAPE_TYPE_SIMPLE_HULL:
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shapeType = "simple-hull";
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shapeType = "simple-hull";
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@ -253,6 +255,7 @@ Rectangle {
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break;
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break;
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default:
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default:
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shapeType = "none";
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shapeType = "none";
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collisionless = true;
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}
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}
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var dynamic = result.checkBox !== null ? result.checkBox : DYNAMIC_DEFAULT;
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var dynamic = result.checkBox !== null ? result.checkBox : DYNAMIC_DEFAULT;
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@ -274,7 +277,7 @@ Rectangle {
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print("Asset browser - adding asset " + url + " (" + name + ") to world.");
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print("Asset browser - adding asset " + url + " (" + name + ") to world.");
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// Entities.addEntity doesn't work from QML, so we use this.
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// Entities.addEntity doesn't work from QML, so we use this.
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Entities.addModelEntity(name, url, "", shapeType, dynamic, addPosition, gravity);
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Entities.addModelEntity(name, url, "", shapeType, dynamic, collisionless, addPosition, gravity);
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}
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}
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}
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}
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});
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});
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@ -6605,8 +6605,8 @@ void Application::addAssetToWorldSetMapping(QString filePath, QString mapping, Q
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addAssetToWorldError(filenameFromPath(filePath), errorInfo);
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addAssetToWorldError(filenameFromPath(filePath), errorInfo);
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} else {
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} else {
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// to prevent files that aren't models from being loaded into world automatically
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// to prevent files that aren't models from being loaded into world automatically
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if (filePath.endsWith(OBJ_EXTENSION) || filePath.endsWith(FBX_EXTENSION) ||
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if (filePath.toLower().endsWith(OBJ_EXTENSION) || filePath.toLower().endsWith(FBX_EXTENSION) ||
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filePath.endsWith(JPG_EXTENSION) || filePath.endsWith(PNG_EXTENSION)) {
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filePath.toLower().endsWith(JPG_EXTENSION) || filePath.toLower().endsWith(PNG_EXTENSION)) {
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addAssetToWorldAddEntity(filePath, mapping);
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addAssetToWorldAddEntity(filePath, mapping);
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} else {
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} else {
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qCDebug(interfaceapp) << "Zipped contents are not supported entity files";
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qCDebug(interfaceapp) << "Zipped contents are not supported entity files";
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@ -6623,7 +6623,7 @@ void Application::addAssetToWorldAddEntity(QString filePath, QString mapping) {
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EntityItemProperties properties;
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EntityItemProperties properties;
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properties.setType(EntityTypes::Model);
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properties.setType(EntityTypes::Model);
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properties.setName(mapping.right(mapping.length() - 1));
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properties.setName(mapping.right(mapping.length() - 1));
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if (filePath.endsWith(PNG_EXTENSION) || filePath.endsWith(JPG_EXTENSION)) {
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if (filePath.toLower().endsWith(PNG_EXTENSION) || filePath.toLower().endsWith(JPG_EXTENSION)) {
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QJsonObject textures {
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QJsonObject textures {
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{"tex.picture", QString("atp:" + mapping) }
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{"tex.picture", QString("atp:" + mapping) }
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};
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};
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@ -6719,7 +6719,9 @@ void Application::addAssetToWorldCheckModelSize() {
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EntityItemProperties properties;
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EntityItemProperties properties;
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properties.setDimensions(dimensions);
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properties.setDimensions(dimensions);
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properties.setVisible(true);
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properties.setVisible(true);
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if (!name.toLower().endsWith(PNG_EXTENSION) && !name.toLower().endsWith(JPG_EXTENSION)) {
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properties.setCollisionless(false);
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properties.setCollisionless(false);
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}
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properties.setUserData(GRABBABLE_USER_DATA);
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properties.setUserData(GRABBABLE_USER_DATA);
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properties.setLastEdited(usecTimestampNow());
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properties.setLastEdited(usecTimestampNow());
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entityScriptingInterface->editEntity(entityID, properties);
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entityScriptingInterface->editEntity(entityID, properties);
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@ -305,7 +305,7 @@ QUuid EntityScriptingInterface::addEntity(const EntityItemProperties& properties
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}
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}
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QUuid EntityScriptingInterface::addModelEntity(const QString& name, const QString& modelUrl, const QString& textures, const QString& shapeType,
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QUuid EntityScriptingInterface::addModelEntity(const QString& name, const QString& modelUrl, const QString& textures, const QString& shapeType,
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bool dynamic, const glm::vec3& position, const glm::vec3& gravity) {
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bool dynamic, bool collisionless, const glm::vec3& position, const glm::vec3& gravity) {
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_activityTracking.addedEntityCount++;
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_activityTracking.addedEntityCount++;
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EntityItemProperties properties;
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EntityItemProperties properties;
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@ -314,6 +314,7 @@ QUuid EntityScriptingInterface::addModelEntity(const QString& name, const QStrin
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properties.setModelURL(modelUrl);
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properties.setModelURL(modelUrl);
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properties.setShapeTypeFromString(shapeType);
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properties.setShapeTypeFromString(shapeType);
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properties.setDynamic(dynamic);
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properties.setDynamic(dynamic);
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properties.setCollisionless(collisionless);
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properties.setPosition(position);
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properties.setPosition(position);
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properties.setGravity(gravity);
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properties.setGravity(gravity);
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if (!textures.isEmpty()) {
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if (!textures.isEmpty()) {
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@ -165,7 +165,7 @@ public slots:
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/// temporary method until addEntity can be used from QJSEngine
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/// temporary method until addEntity can be used from QJSEngine
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/// Deliberately not adding jsdoc, only used internally.
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/// Deliberately not adding jsdoc, only used internally.
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Q_INVOKABLE QUuid addModelEntity(const QString& name, const QString& modelUrl, const QString& textures, const QString& shapeType, bool dynamic,
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Q_INVOKABLE QUuid addModelEntity(const QString& name, const QString& modelUrl, const QString& textures, const QString& shapeType, bool dynamic,
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const glm::vec3& position, const glm::vec3& gravity);
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bool collisionless, const glm::vec3& position, const glm::vec3& gravity);
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/**jsdoc
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/**jsdoc
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* Return the properties for the specified {EntityID}.
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* Return the properties for the specified {EntityID}.
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@ -565,11 +565,12 @@ var toolBar = (function () {
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createNewEntity({
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createNewEntity({
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type: "Model",
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type: "Model",
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dimensions: {
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dimensions: {
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x: 4.16,
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x: 0.5385,
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y: 0.02,
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y: 0.2819,
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z: 2.58
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z: 0.0092
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},
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},
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shapeType: "box",
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shapeType: "box",
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collisionless: true,
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modelURL: IMAGE_MODEL,
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modelURL: IMAGE_MODEL,
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textures: JSON.stringify({ "tex.picture": DEFAULT_IMAGE })
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textures: JSON.stringify({ "tex.picture": DEFAULT_IMAGE })
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});
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});
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