diff --git a/examples/tests/batonSoundEntityTest/batonSoundTestEntityScript.js b/examples/tests/batonSoundEntityTest/batonSoundTestEntityScript.js index 4421ebbc2b..673a21229e 100644 --- a/examples/tests/batonSoundEntityTest/batonSoundTestEntityScript.js +++ b/examples/tests/batonSoundEntityTest/batonSoundTestEntityScript.js @@ -30,10 +30,10 @@ // We already have our injector so just restart it _this.soundInjector.restart(); } - print("EBL SETTING TIMEOUT") + print("EBL TAKING OVER THE SOUND") Entities.editEntity(_this.batonDebugModel, {visible: true}); _this.playSoundInterval = Script.setInterval(function() { - print("EBL RESTART"); + print("EBL PLAY THE SOUND"); _this.soundInjector.restart(); }, _this.drumSound.duration * 1000); // Duration is in seconds so convert to ms iOwn = true; @@ -65,7 +65,7 @@ preload: function(entityID) { _this.entityID = entityID; - print("PRELOAD ENTITY SCRIPT!!!"); + print("EBL PRELOAD ENTITY SCRIPT!!!"); baton = virtualBaton({ // One winner for each entity batonName: "io.highfidelity.soundEntityBatonTest:" + _this.entityID