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bracket spacing
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1 changed files with 3 additions and 3 deletions
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@ -420,7 +420,7 @@ void MyAvatar::update(float deltaTime) {
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// update moving average of HMD facing in xz plane.
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// update moving average of HMD facing in xz plane.
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const float HMD_FACING_TIMESCALE = getRotationRecenterFilterLength();
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const float HMD_FACING_TIMESCALE = getRotationRecenterFilterLength();
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float tau = deltaTime / HMD_FACING_TIMESCALE;
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float tau = deltaTime / HMD_FACING_TIMESCALE;
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_headControllerFacingMovingAverage = lerp(_headControllerFacingMovingAverage, _headControllerFacing, tau);
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_headControllerFacingMovingAverage = lerp(_headControllerFacingMovingAverage, _headControllerFacing, tau);
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@ -3207,7 +3207,7 @@ float MyAvatar::computeStandingHeightMode(const controller::Pose& head) {
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float modeInMeters = getCurrentStandingHeight();
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float modeInMeters = getCurrentStandingHeight();
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if (head.isValid()) {
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if (head.isValid()) {
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std::map<int, int> freq;
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std::map<int, int> freq;
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for(auto recentModeReadingsIterator = _recentModeReadings.begin(); recentModeReadingsIterator != _recentModeReadings.end(); ++recentModeReadingsIterator){
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for(auto recentModeReadingsIterator = _recentModeReadings.begin(); recentModeReadingsIterator != _recentModeReadings.end(); ++recentModeReadingsIterator) {
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freq[*recentModeReadingsIterator] += 1;
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freq[*recentModeReadingsIterator] += 1;
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if (freq[*recentModeReadingsIterator] > greatestFrequency) {
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if (freq[*recentModeReadingsIterator] > greatestFrequency) {
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greatestFrequency = freq[*recentModeReadingsIterator];
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greatestFrequency = freq[*recentModeReadingsIterator];
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@ -3541,7 +3541,7 @@ void MyAvatar::FollowHelper::prePhysicsUpdate(MyAvatar& myAvatar, const glm::mat
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if (!isActive(Rotation) && (shouldActivateRotation(myAvatar, desiredBodyMatrix, currentBodyMatrix) || hasDriveInput)) {
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if (!isActive(Rotation) && (shouldActivateRotation(myAvatar, desiredBodyMatrix, currentBodyMatrix) || hasDriveInput)) {
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activate(Rotation);
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activate(Rotation);
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}
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}
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if (myAvatar.getCenterOfGravityModelEnabled()){
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if (myAvatar.getCenterOfGravityModelEnabled()) {
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if (!isActive(Horizontal) && (shouldActivateHorizontalCG(myAvatar) || hasDriveInput)) {
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if (!isActive(Horizontal) && (shouldActivateHorizontalCG(myAvatar) || hasDriveInput)) {
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activate(Horizontal);
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activate(Horizontal);
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}
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}
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