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temporary removal of VRLib requirement
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parent
01ca47b68f
commit
b25a2a1918
2 changed files with 9 additions and 9 deletions
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@ -6,7 +6,7 @@
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<application android:hardwareAccelerated="true" android:name="org.qtproject.qt5.android.bindings.QtApplication" android:label="@string/AppDisplayName" android:icon="@drawable/icon">
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<application android:hardwareAccelerated="true" android:name="org.qtproject.qt5.android.bindings.QtApplication" android:label="@string/AppDisplayName" android:icon="@drawable/icon">
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<!-- VR MODE -->
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<!-- VR MODE -->
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<meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_dual"/>
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<!-- <meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_dual"/> -->
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<activity android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|locale|fontScale|keyboard|keyboardHidden|navigation"
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<activity android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|locale|fontScale|keyboard|keyboardHidden|navigation"
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android:name="org.qtproject.qt5.android.bindings.QtActivity"
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android:name="org.qtproject.qt5.android.bindings.QtActivity"
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@ -47,11 +47,11 @@
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<!-- Splash screen -->
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<!-- Splash screen -->
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</activity>
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</activity>
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<activity android:name="com.oculusvr.vrlib.PlatformActivity"
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<!-- <activity android:name="com.oculusvr.vrlib.PlatformActivity"
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android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
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android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
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android:launchMode="singleTask"
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android:launchMode="singleTask"
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android:screenOrientation="landscape"
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android:screenOrientation="landscape"
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android:configChanges="screenSize|orientation|keyboardHidden|keyboard">
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android:configChanges="screenSize|orientation|keyboardHidden|keyboard"> -->
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</activity>
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</activity>
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</application>
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</application>
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@ -19,12 +19,12 @@ set(ANDROID_API_LEVEL 19)
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set(ANDROID_APK_PACKAGE io.highfidelity.gvrinterface)
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set(ANDROID_APK_PACKAGE io.highfidelity.gvrinterface)
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# we need VRLib, so add a project.properties to our apk build folder that says that
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# we need VRLib, so add a project.properties to our apk build folder that says that
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find_path(_OCULUS_VRLIB_DIR NAME VRLib.vcxproj HINTS "/ovr_mobile_sdk/VRLib/")
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# find_path(_OCULUS_VRLIB_DIR NAME VRLib.vcxproj HINTS "/ovr_mobile_sdk/VRLib/")
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if (NOT _OCULUS_VRLIB_DIR)
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# if (NOT _OCULUS_VRLIB_DIR)
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message(FATAL_ERROR "Could not find Oculus Mobile SDK VRLib.")
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# message(FATAL_ERROR "Could not find Oculus Mobile SDK VRLib.")
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endif()
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# endif()
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file(RELATIVE_PATH RELATIVE_VRLIB_PATH ${ANDROID_APK_OUTPUT_DIR} "${_OCULUS_VRLIB_DIR}")
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# file(RELATIVE_PATH RELATIVE_VRLIB_PATH ${ANDROID_APK_OUTPUT_DIR} "${_OCULUS_VRLIB_DIR}")
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file(WRITE "${ANDROID_APK_BUILD_DIR}/project.properties" "android.library.reference.1=${RELATIVE_VRLIB_PATH}")
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# file(WRITE "${ANDROID_APK_BUILD_DIR}/project.properties" "android.library.reference.1=${RELATIVE_VRLIB_PATH}")
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qt_create_apk()
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qt_create_apk()
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