Merge branch 'master' of https://github.com/highfidelity/hifi into blocks

This commit is contained in:
Elisa Lupin-Jimenez 2017-07-31 09:54:21 -07:00
commit b2161e433c
22 changed files with 607 additions and 167 deletions

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@ -1,28 +1,25 @@
### Dependencies
* [cmake](https://cmake.org/download/) ~> 3.3.2
* [Qt](https://www.qt.io/download-open-source) ~> 5.6.2
* [OpenSSL](https://www.openssl.org/community/binaries.html)
* IMPORTANT: Use the latest available version of OpenSSL to avoid security vulnerabilities.
* [VHACD](https://github.com/virneo/v-hacd)(clone this repository)(Optional)
- [cmake](https://cmake.org/download/): 3.9
- [Qt](https://www.qt.io/download-open-source): 5.9.1
- [OpenSSL](https://www.openssl.org/): Use the latest available version of OpenSSL to avoid security vulnerabilities.
- [VHACD](https://github.com/virneo/v-hacd)(clone this repository)(Optional)
#### CMake External Project Dependencies
### CMake External Project Dependencies
* [boostconfig](https://github.com/boostorg/config) ~> 1.58
* [Bullet Physics Engine](https://github.com/bulletphysics/bullet3/releases) ~> 2.83
* [GLEW](http://glew.sourceforge.net/)
* [glm](https://glm.g-truc.net/0.9.5/index.html) ~> 0.9.5.4
* [gverb](https://github.com/highfidelity/gverb)
* [Oculus SDK](https://developer.oculus.com/downloads/) ~> 0.6 (Win32) / 0.5 (Mac / Linux)
* [oglplus](http://oglplus.org/) ~> 0.63
* [OpenVR](https://github.com/ValveSoftware/openvr) ~> 0.91 (Win32 only)
* [Polyvox](http://www.volumesoffun.com/) ~> 0.2.1
* [QuaZip](https://sourceforge.net/projects/quazip/files/quazip/) ~> 0.7.1
* [SDL2](https://www.libsdl.org/download-2.0.php) ~> 2.0.3
* [soxr](https://sourceforge.net/p/soxr/wiki/Home/) ~> 0.1.1
* [Intel Threading Building Blocks](https://www.threadingbuildingblocks.org/) ~> 4.3
* [Sixense](http://sixense.com/) ~> 071615
* [zlib](http://www.zlib.net/) ~> 1.28 (Win32 only)
These dependencies need not be installed manually. They are automatically downloaded on the platforms where they are required.
- [Bullet Physics Engine](https://github.com/bulletphysics/bullet3/releases): 2.83
- [GLEW](http://glew.sourceforge.net/): 1.13
- [glm](https://glm.g-truc.net/0.9.8/index.html): 0.9.8
- [Oculus SDK](https://developer.oculus.com/downloads/): 1.11 (Win32) / 0.5 (Mac)
- [OpenVR](https://github.com/ValveSoftware/openvr): 1.0.6 (Win32 only)
- [Polyvox](http://www.volumesoffun.com/): 0.2.1
- [QuaZip](https://sourceforge.net/projects/quazip/files/quazip/): 0.7.3
- [SDL2](https://www.libsdl.org/download-2.0.php): 2.0.3
- [Intel Threading Building Blocks](https://www.threadingbuildingblocks.org/): 4.3
- [Sixense](http://sixense.com/): 071615
- [zlib](http://www.zlib.net/): 1.28 (Win32 only)
- nVidia Texture Tools: 2.1
The above dependencies will be downloaded, built, linked and included automatically by CMake where we require them. The CMakeLists files that handle grabbing each of the following external dependencies can be found in the [cmake/externals folder](cmake/externals). The resulting downloads, source files and binaries will be placed in the `build/ext` folder in each of the subfolders for each external project.

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@ -13,7 +13,7 @@ setup_memory_debugger()
link_hifi_libraries(
audio avatars octree gpu model fbx entities
networking animation recording shared script-engine embedded-webserver
physics plugins
controllers physics plugins midi
)
if (WIN32)

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@ -195,7 +195,7 @@ link_hifi_libraries(
shared octree ktx gpu gl gpu-gl procedural model render
recording fbx networking model-networking entities avatars trackers
audio audio-client animation script-engine physics
render-utils entities-renderer avatars-renderer ui auto-updater
render-utils entities-renderer avatars-renderer ui auto-updater midi
controllers plugins image trackers
ui-plugins display-plugins input-plugins
${NON_ANDROID_LIBRARIES}

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@ -61,6 +61,7 @@
#include <AssetClient.h>
#include <AssetUpload.h>
#include <AutoUpdater.h>
#include <Midi.h>
#include <AudioInjectorManager.h>
#include <AvatarBookmarks.h>
#include <CursorManager.h>
@ -404,6 +405,10 @@ public:
return true;
}
}
if (message->message == WM_DEVICECHANGE) {
Midi::USBchanged(); // re-scan the MIDI bus
}
}
return false;
}
@ -573,6 +578,7 @@ bool setupEssentials(int& argc, char** argv, bool runningMarkerExisted) {
DependencyManager::set<SceneScriptingInterface>();
DependencyManager::set<OffscreenUi>();
DependencyManager::set<AutoUpdater>();
DependencyManager::set<Midi>();
DependencyManager::set<PathUtils>();
DependencyManager::set<InterfaceDynamicFactory>();
DependencyManager::set<AudioInjectorManager>();
@ -2122,7 +2128,6 @@ void Application::initializeUi() {
surfaceContext->setContextProperty("AvatarManager", DependencyManager::get<AvatarManager>().data());
surfaceContext->setContextProperty("UndoStack", &_undoStackScriptingInterface);
surfaceContext->setContextProperty("LODManager", DependencyManager::get<LODManager>().data());
surfaceContext->setContextProperty("Paths", DependencyManager::get<PathUtils>().data());
surfaceContext->setContextProperty("HMD", DependencyManager::get<HMDScriptingInterface>().data());
surfaceContext->setContextProperty("Scene", DependencyManager::get<SceneScriptingInterface>().data());
surfaceContext->setContextProperty("Render", _renderEngine->getConfiguration().get());

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@ -258,6 +258,7 @@ MyAvatar::~MyAvatar() {
void MyAvatar::setDominantHand(const QString& hand) {
if (hand == DOMINANT_LEFT_HAND || hand == DOMINANT_RIGHT_HAND) {
_dominantHand = hand;
emit dominantHandChanged(_dominantHand);
}
}

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@ -615,6 +615,7 @@ signals:
void wentAway();
void wentActive();
void skeletonChanged();
void dominantHandChanged(const QString& hand);
private:

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@ -706,27 +706,27 @@ bool Overlays::isAddedOverlay(OverlayID id) {
}
void Overlays::sendMousePressOnOverlay(OverlayID overlayID, const PointerEvent& event) {
emit mousePressOnOverlay(overlayID, event);
QMetaObject::invokeMethod(this, "mousePressOnOverlay", Q_ARG(OverlayID, overlayID), Q_ARG(PointerEvent, event));
}
void Overlays::sendMouseReleaseOnOverlay(OverlayID overlayID, const PointerEvent& event) {
emit mouseReleaseOnOverlay(overlayID, event);
QMetaObject::invokeMethod(this, "mouseReleaseOnOverlay", Q_ARG(OverlayID, overlayID), Q_ARG(PointerEvent, event));
}
void Overlays::sendMouseMoveOnOverlay(OverlayID overlayID, const PointerEvent& event) {
emit mouseMoveOnOverlay(overlayID, event);
QMetaObject::invokeMethod(this, "mouseMoveOnOverlay", Q_ARG(OverlayID, overlayID), Q_ARG(PointerEvent, event));
}
void Overlays::sendHoverEnterOverlay(OverlayID id, PointerEvent event) {
emit hoverEnterOverlay(id, event);
QMetaObject::invokeMethod(this, "hoverEnterOverlay", Q_ARG(OverlayID, id), Q_ARG(PointerEvent, event));
}
void Overlays::sendHoverOverOverlay(OverlayID id, PointerEvent event) {
emit hoverOverOverlay(id, event);
QMetaObject::invokeMethod(this, "hoverOverOverlay", Q_ARG(OverlayID, id), Q_ARG(PointerEvent, event));
}
void Overlays::sendHoverLeaveOverlay(OverlayID id, PointerEvent event) {
emit hoverLeaveOverlay(id, event);
QMetaObject::invokeMethod(this, "hoverLeaveOverlay", Q_ARG(OverlayID, id), Q_ARG(PointerEvent, event));
}
OverlayID Overlays::getKeyboardFocusOverlay() {

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@ -100,30 +100,14 @@ Web3DOverlay::~Web3DOverlay() {
}
_webSurface->pause();
_webSurface->disconnect(_connection);
QObject::disconnect(_mousePressConnection);
_mousePressConnection = QMetaObject::Connection();
QObject::disconnect(_mouseReleaseConnection);
_mouseReleaseConnection = QMetaObject::Connection();
QObject::disconnect(_mouseMoveConnection);
_mouseMoveConnection = QMetaObject::Connection();
QObject::disconnect(_hoverLeaveConnection);
_hoverLeaveConnection = QMetaObject::Connection();
QObject::disconnect(_emitScriptEventConnection);
_emitScriptEventConnection = QMetaObject::Connection();
QObject::disconnect(_webEventReceivedConnection);
_webEventReceivedConnection = QMetaObject::Connection();
// The lifetime of the QML surface MUST be managed by the main thread
// Additionally, we MUST use local variables copied by value, rather than
// member variables, since they would implicitly refer to a this that
// is no longer valid
auto webSurface = _webSurface;
AbstractViewStateInterface::instance()->postLambdaEvent([webSurface] {
DependencyManager::get<OffscreenQmlSurfaceCache>()->release(QML, webSurface);
});
auto overlays = &(qApp->getOverlays());
QObject::disconnect(overlays, &Overlays::mousePressOnOverlay, this, nullptr);
QObject::disconnect(overlays, &Overlays::mouseReleaseOnOverlay, this, nullptr);
QObject::disconnect(overlays, &Overlays::mouseMoveOnOverlay, this, nullptr);
QObject::disconnect(overlays, &Overlays::hoverLeaveOverlay, this, nullptr);
QObject::disconnect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
QObject::disconnect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
DependencyManager::get<OffscreenQmlSurfaceCache>()->release(QML, _webSurface);
_webSurface.reset();
}
auto geometryCache = DependencyManager::get<GeometryCache>();
@ -153,6 +137,9 @@ QString Web3DOverlay::pickURL() {
void Web3DOverlay::loadSourceURL() {
if (!_webSurface) {
return;
}
QUrl sourceUrl(_url);
if (sourceUrl.scheme() == "http" || sourceUrl.scheme() == "https" ||
@ -252,23 +239,24 @@ void Web3DOverlay::render(RenderArgs* args) {
}
};
_mousePressConnection = connect(&(qApp->getOverlays()), &Overlays::mousePressOnOverlay, this, forwardPointerEvent, Qt::DirectConnection);
_mouseReleaseConnection = connect(&(qApp->getOverlays()), &Overlays::mouseReleaseOnOverlay, this, forwardPointerEvent, Qt::DirectConnection);
_mouseMoveConnection = connect(&(qApp->getOverlays()), &Overlays::mouseMoveOnOverlay, this, forwardPointerEvent, Qt::DirectConnection);
_hoverLeaveConnection = connect(&(qApp->getOverlays()), &Overlays::hoverLeaveOverlay, this, [=](OverlayID overlayID, const PointerEvent& event) {
auto overlays = &(qApp->getOverlays());
QObject::connect(overlays, &Overlays::mousePressOnOverlay, this, forwardPointerEvent);
QObject::connect(overlays, &Overlays::mouseReleaseOnOverlay, this, forwardPointerEvent);
QObject::connect(overlays, &Overlays::mouseMoveOnOverlay, this, forwardPointerEvent);
QObject::connect(overlays, &Overlays::hoverLeaveOverlay, this, [=](OverlayID overlayID, const PointerEvent& event) {
auto self = weakSelf.lock();
if (!self) {
return;
}
if (self->_pressed && overlayID == selfOverlayID) {
if (overlayID == selfOverlayID && (self->_pressed || (!self->_activeTouchPoints.empty() && self->_touchBeginAccepted))) {
PointerEvent endEvent(PointerEvent::Release, event.getID(), event.getPos2D(), event.getPos3D(), event.getNormal(), event.getDirection(),
event.getButton(), event.getButtons(), event.getKeyboardModifiers());
forwardPointerEvent(overlayID, event);
}
}, Qt::DirectConnection);
});
_emitScriptEventConnection = connect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
_webEventReceivedConnection = connect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
QObject::connect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
QObject::connect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
} else {
if (_currentMaxFPS != _desiredMaxFPS) {
setMaxFPS(_desiredMaxFPS);
@ -361,19 +349,68 @@ void Web3DOverlay::handlePointerEventAsTouch(const PointerEvent& event) {
return;
}
glm::vec2 windowPos = event.getPos2D() * (METERS_TO_INCHES * _dpi);
QPointF windowPoint(windowPos.x, windowPos.y);
if (event.getType() == PointerEvent::Press && event.getButton() == PointerEvent::PrimaryButton) {
this->_pressed = true;
} else if (event.getType() == PointerEvent::Release && event.getButton() == PointerEvent::PrimaryButton) {
this->_pressed = false;
//do not send secondary button events to tablet
if (event.getButton() == PointerEvent::SecondaryButton ||
//do not block composed events
event.getButtons() == PointerEvent::SecondaryButton) {
return;
}
QEvent::Type touchType;
Qt::TouchPointState touchPointState;
QEvent::Type mouseType;
QPointF windowPoint;
{
glm::vec2 windowPos = event.getPos2D() * (METERS_TO_INCHES * _dpi);
windowPoint = QPointF(windowPos.x, windowPos.y);
}
Qt::TouchPointState state = Qt::TouchPointStationary;
if (event.getType() == PointerEvent::Press && event.getButton() == PointerEvent::PrimaryButton) {
state = Qt::TouchPointPressed;
} else if (event.getType() == PointerEvent::Release) {
state = Qt::TouchPointReleased;
} else if (_activeTouchPoints.count(event.getID()) && windowPoint != _activeTouchPoints[event.getID()].pos()) {
state = Qt::TouchPointMoved;
}
QEvent::Type touchType = QEvent::TouchUpdate;
if (_activeTouchPoints.empty()) {
// If the first active touch point is being created, send a begin
touchType = QEvent::TouchBegin;
} if (state == Qt::TouchPointReleased && _activeTouchPoints.size() == 1 && _activeTouchPoints.count(event.getID())) {
// If the last active touch point is being released, send an end
touchType = QEvent::TouchEnd;
}
{
QTouchEvent::TouchPoint point;
point.setId(event.getID());
point.setState(state);
point.setPos(windowPoint);
point.setScreenPos(windowPoint);
_activeTouchPoints[event.getID()] = point;
}
QTouchEvent touchEvent(touchType, &_touchDevice, event.getKeyboardModifiers());
{
QList<QTouchEvent::TouchPoint> touchPoints;
Qt::TouchPointStates touchPointStates;
for (const auto& entry : _activeTouchPoints) {
touchPointStates |= entry.second.state();
touchPoints.push_back(entry.second);
}
touchEvent.setWindow(_webSurface->getWindow());
touchEvent.setTarget(_webSurface->getRootItem());
touchEvent.setTouchPoints(touchPoints);
touchEvent.setTouchPointStates(touchPointStates);
}
// Send mouse events to the Web surface so that HTML dialog elements work with mouse press and hover.
// FIXME: Scroll bar dragging is a bit unstable in the tablet (content can jump up and down at times).
// This may be improved in Qt 5.8. Release notes: "Cleaned up touch and mouse event delivery".
//
// In Qt 5.9 mouse events must be sent before touch events to make sure some QtQuick components will
// receive mouse events
Qt::MouseButton button = Qt::NoButton;
Qt::MouseButtons buttons = Qt::NoButton;
if (event.getButton() == PointerEvent::PrimaryButton) {
@ -383,85 +420,28 @@ void Web3DOverlay::handlePointerEventAsTouch(const PointerEvent& event) {
buttons |= Qt::LeftButton;
}
switch (event.getType()) {
case PointerEvent::Press:
touchType = QEvent::TouchBegin;
touchPointState = Qt::TouchPointPressed;
mouseType = QEvent::MouseButtonPress;
break;
case PointerEvent::Release:
touchType = QEvent::TouchEnd;
touchPointState = Qt::TouchPointReleased;
mouseType = QEvent::MouseButtonRelease;
break;
case PointerEvent::Move:
touchType = QEvent::TouchUpdate;
touchPointState = Qt::TouchPointMoved;
mouseType = QEvent::MouseMove;
if (((event.getButtons() & PointerEvent::PrimaryButton) > 0) != this->_pressed) {
// Mouse was pressed/released while off the overlay; convert touch and mouse events to press/release to reflect
// current mouse/touch status.
this->_pressed = !this->_pressed;
if (this->_pressed) {
touchType = QEvent::TouchBegin;
touchPointState = Qt::TouchPointPressed;
mouseType = QEvent::MouseButtonPress;
} else {
touchType = QEvent::TouchEnd;
touchPointState = Qt::TouchPointReleased;
mouseType = QEvent::MouseButtonRelease;
}
button = Qt::LeftButton;
buttons |= Qt::LeftButton;
}
break;
default:
return;
}
//do not send secondary button events to tablet
if (event.getButton() == PointerEvent::SecondaryButton ||
//do not block composed events
event.getButtons() == PointerEvent::SecondaryButton) {
return;
}
QTouchEvent::TouchPoint point;
point.setId(event.getID());
point.setState(touchPointState);
point.setPos(windowPoint);
point.setScreenPos(windowPoint);
QList<QTouchEvent::TouchPoint> touchPoints;
touchPoints.push_back(point);
QTouchEvent* touchEvent = new QTouchEvent(touchType, &_touchDevice, event.getKeyboardModifiers());
touchEvent->setWindow(_webSurface->getWindow());
touchEvent->setTarget(_webSurface->getRootItem());
touchEvent->setTouchPoints(touchPoints);
touchEvent->setTouchPointStates(touchPointState);
// Send mouse events to the Web surface so that HTML dialog elements work with mouse press and hover.
// FIXME: Scroll bar dragging is a bit unstable in the tablet (content can jump up and down at times).
// This may be improved in Qt 5.8. Release notes: "Cleaned up touch and mouse event delivery".
//
// In Qt 5.9 mouse events must be sent before touch events to make sure some QtQuick components will
// receive mouse events
#if QT_VERSION >= QT_VERSION_CHECK(5, 9, 0)
if (event.getType() == PointerEvent::Move) {
QMouseEvent* mouseEvent = new QMouseEvent(mouseType, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::postEvent(_webSurface->getWindow(), mouseEvent);
QMouseEvent mouseEvent(QEvent::MouseMove, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::sendEvent(_webSurface->getWindow(), &mouseEvent);
}
#endif
QCoreApplication::postEvent(_webSurface->getWindow(), touchEvent);
if (touchType == QEvent::TouchBegin) {
_touchBeginAccepted = QCoreApplication::sendEvent(_webSurface->getWindow(), &touchEvent);
} else if (_touchBeginAccepted) {
QCoreApplication::sendEvent(_webSurface->getWindow(), &touchEvent);
}
// If this was a release event, remove the point from the active touch points
if (state == Qt::TouchPointReleased) {
_activeTouchPoints.erase(event.getID());
}
#if QT_VERSION < QT_VERSION_CHECK(5, 9, 0)
if (event.getType() == PointerEvent::Move) {
QMouseEvent* mouseEvent = new QMouseEvent(mouseType, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::postEvent(_webSurface->getWindow(), mouseEvent);
QMouseEvent mouseEvent(QEvent::MouseMove, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::sendEvent(_webSurface->getWindow(), &mouseEvent);
}
#endif
}
@ -505,8 +485,8 @@ void Web3DOverlay::handlePointerEventAsMouse(const PointerEvent& event) {
return;
}
QMouseEvent* mouseEvent = new QMouseEvent(type, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::postEvent(_webSurface->getWindow(), mouseEvent);
QMouseEvent mouseEvent(type, windowPoint, windowPoint, windowPoint, button, buttons, Qt::NoModifier);
QCoreApplication::sendEvent(_webSurface->getWindow(), &mouseEvent);
}
void Web3DOverlay::setProperties(const QVariantMap& properties) {
@ -608,6 +588,9 @@ void Web3DOverlay::setScriptURL(const QString& scriptURL) {
_scriptURL = scriptURL;
if (_webSurface) {
AbstractViewStateInterface::instance()->postLambdaEvent([this, scriptURL] {
if (!_webSurface) {
return;
}
_webSurface->getRootItem()->setProperty("scriptURL", scriptURL);
});
}
@ -631,9 +614,5 @@ Web3DOverlay* Web3DOverlay::createClone() const {
}
void Web3DOverlay::emitScriptEvent(const QVariant& message) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "emitScriptEvent", Qt::QueuedConnection, Q_ARG(QVariant, message));
} else {
emit scriptEventReceived(message);
}
QMetaObject::invokeMethod(this, "scriptEventReceived", Q_ARG(QVariant, message));
}

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@ -72,7 +72,6 @@ signals:
private:
InputMode _inputMode { Touch };
QSharedPointer<OffscreenQmlSurface> _webSurface;
QMetaObject::Connection _connection;
gpu::TexturePointer _texture;
QString _url;
QString _scriptURL;
@ -82,20 +81,14 @@ private:
bool _showKeyboardFocusHighlight{ true };
bool _pressed{ false };
bool _touchBeginAccepted { false };
std::map<uint32_t, QTouchEvent::TouchPoint> _activeTouchPoints;
QTouchDevice _touchDevice;
uint8_t _desiredMaxFPS { 10 };
uint8_t _currentMaxFPS { 0 };
bool _mayNeedResize { false };
QMetaObject::Connection _mousePressConnection;
QMetaObject::Connection _mouseReleaseConnection;
QMetaObject::Connection _mouseMoveConnection;
QMetaObject::Connection _hoverLeaveConnection;
QMetaObject::Connection _emitScriptEventConnection;
QMetaObject::Connection _webEventReceivedConnection;
};
#endif // hifi_Web3DOverlay_h

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@ -1001,7 +1001,10 @@ int EntityTreeElement::readElementDataFromBuffer(const unsigned char* data, int
if (!bestFitBefore && bestFitAfter) {
// This is the case where the entity existed, and is in some element in our tree...
if (currentContainingElement.get() != this) {
currentContainingElement->removeEntityItem(entityItem);
// if the currentContainingElement is non-null, remove the entity from it
if (currentContainingElement) {
currentContainingElement->removeEntityItem(entityItem);
}
addEntityItem(entityItem);
}
}

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@ -0,0 +1,3 @@
set(TARGET_NAME midi)
setup_hifi_library(Network)
link_hifi_libraries(shared networking)

275
libraries/midi/src/Midi.cpp Normal file
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@ -0,0 +1,275 @@
//
// Midi.cpp
// libraries/midi/src
//
// Created by Burt Sloane
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Midi.h"
#include <QtCore/QLoggingCategory>
#if defined Q_OS_WIN32
#include "Windows.h"
#endif
#if defined Q_OS_WIN32
const int MIDI_BYTE_MASK = 0x0FF;
const int MIDI_SHIFT_NOTE = 8;
const int MIDI_SHIFT_VELOCITY = 16;
#endif
const int MIDI_STATUS_MASK = 0x0F0;
const int MIDI_NOTE_OFF = 0x080;
const int MIDI_NOTE_ON = 0x090;
const int MIDI_CONTROL_CHANGE = 0x0b0;
const int MIDI_CHANNEL_MODE_ALL_NOTES_OFF = 0x07b;
static Midi* instance = NULL; // communicate this to non-class callbacks
static bool thruModeEnabled = false;
std::vector<QString> Midi::midiinexclude;
std::vector<QString> Midi::midioutexclude;
#if defined Q_OS_WIN32
#pragma comment(lib, "Winmm.lib")
//
std::vector<HMIDIIN> midihin;
std::vector<HMIDIOUT> midihout;
void CALLBACK MidiInProc(HMIDIIN hMidiIn, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) {
switch (wMsg) {
case MIM_OPEN:
// message not used
break;
case MIM_CLOSE:
for (int i = 0; i < midihin.size(); i++) {
if (midihin[i] == hMidiIn) {
midihin[i] = NULL;
instance->allNotesOff();
}
}
break;
case MIM_DATA: {
int status = MIDI_BYTE_MASK & dwParam1;
int note = MIDI_BYTE_MASK & (dwParam1 >> MIDI_SHIFT_NOTE);
int vel = MIDI_BYTE_MASK & (dwParam1 >> MIDI_SHIFT_VELOCITY);
if (thruModeEnabled) {
instance->sendNote(status, note, vel); // relay the note on to all other midi devices
}
instance->noteReceived(status, note, vel); // notify the javascript
break;
}
}
}
void CALLBACK MidiOutProc(HMIDIOUT hmo, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) {
switch (wMsg) {
case MOM_OPEN:
// message not used
break;
case MOM_CLOSE:
for (int i = 0; i < midihout.size(); i++) {
if (midihout[i] == hmo) {
midihout[i] = NULL;
instance->allNotesOff();
}
}
break;
}
}
void Midi::sendNote(int status, int note, int vel) {
for (int i = 0; i < midihout.size(); i++) {
if (midihout[i] != NULL) {
midiOutShortMsg(midihout[i], status + (note << MIDI_SHIFT_NOTE) + (vel << MIDI_SHIFT_VELOCITY));
}
}
}
void Midi::MidiSetup() {
midihin.clear();
midihout.clear();
MIDIINCAPS incaps;
for (unsigned int i = 0; i < midiInGetNumDevs(); i++) {
midiInGetDevCaps(i, &incaps, sizeof(MIDIINCAPS));
bool found = false;
for (int j = 0; j < midiinexclude.size(); j++) {
if (midiinexclude[j].toStdString().compare(incaps.szPname) == 0) {
found = true;
break;
}
}
if (!found) { // EXCLUDE AN INPUT BY NAME
HMIDIIN tmphin;
midiInOpen(&tmphin, i, (DWORD_PTR)MidiInProc, NULL, CALLBACK_FUNCTION);
midiInStart(tmphin);
midihin.push_back(tmphin);
}
}
MIDIOUTCAPS outcaps;
for (unsigned int i = 0; i < midiOutGetNumDevs(); i++) {
midiOutGetDevCaps(i, &outcaps, sizeof(MIDIINCAPS));
bool found = false;
for (int j = 0; j < midioutexclude.size(); j++) {
if (midioutexclude[j].toStdString().compare(outcaps.szPname) == 0) {
found = true;
break;
}
}
if (!found) { // EXCLUDE AN OUTPUT BY NAME
HMIDIOUT tmphout;
midiOutOpen(&tmphout, i, (DWORD_PTR)MidiOutProc, NULL, CALLBACK_FUNCTION);
midihout.push_back(tmphout);
}
}
allNotesOff();
}
void Midi::MidiCleanup() {
allNotesOff();
for (int i = 0; i < midihin.size(); i++) {
if (midihin[i] != NULL) {
midiInStop(midihin[i]);
midiInClose(midihin[i]);
}
}
for (int i = 0; i < midihout.size(); i++) {
if (midihout[i] != NULL) {
midiOutClose(midihout[i]);
}
}
midihin.clear();
midihout.clear();
}
#else
void Midi::sendNote(int status, int note, int vel) {
}
void Midi::MidiSetup() {
allNotesOff();
}
void Midi::MidiCleanup() {
allNotesOff();
}
#endif
void Midi::noteReceived(int status, int note, int velocity) {
if (((status & MIDI_STATUS_MASK) != MIDI_NOTE_OFF) &&
((status & MIDI_STATUS_MASK) != MIDI_NOTE_ON)) {
return; // NOTE: only sending note-on and note-off to Javascript
}
QVariantMap eventData;
eventData["status"] = status;
eventData["note"] = note;
eventData["velocity"] = velocity;
emit midiNote(eventData);
}
//
Midi::Midi() {
instance = this;
#if defined Q_OS_WIN32
midioutexclude.push_back("Microsoft GS Wavetable Synth"); // we don't want to hear this thing
#endif
MidiSetup();
}
Midi::~Midi() {
}
void Midi::playMidiNote(int status, int note, int velocity) {
sendNote(status, note, velocity);
}
void Midi::allNotesOff() {
sendNote(MIDI_CONTROL_CHANGE, MIDI_CHANNEL_MODE_ALL_NOTES_OFF, 0); // all notes off
}
void Midi::resetDevices() {
MidiCleanup();
MidiSetup();
}
void Midi::USBchanged() {
instance->MidiCleanup();
instance->MidiSetup();
}
//
QStringList Midi::listMidiDevices(bool output) {
QStringList rv;
#if defined Q_OS_WIN32
if (output) {
MIDIOUTCAPS outcaps;
for (unsigned int i = 0; i < midiOutGetNumDevs(); i++) {
midiOutGetDevCaps(i, &outcaps, sizeof(MIDIINCAPS));
rv.append(outcaps.szPname);
}
} else {
MIDIINCAPS incaps;
for (unsigned int i = 0; i < midiInGetNumDevs(); i++) {
midiInGetDevCaps(i, &incaps, sizeof(MIDIINCAPS));
rv.append(incaps.szPname);
}
}
#endif
return rv;
}
void Midi::unblockMidiDevice(QString name, bool output) {
if (output) {
for (unsigned long i = 0; i < midioutexclude.size(); i++) {
if (midioutexclude[i].toStdString().compare(name.toStdString()) == 0) {
midioutexclude.erase(midioutexclude.begin() + i);
break;
}
}
} else {
for (unsigned long i = 0; i < midiinexclude.size(); i++) {
if (midiinexclude[i].toStdString().compare(name.toStdString()) == 0) {
midiinexclude.erase(midiinexclude.begin() + i);
break;
}
}
}
}
void Midi::blockMidiDevice(QString name, bool output) {
unblockMidiDevice(name, output); // make sure it's only in there once
if (output) {
midioutexclude.push_back(name);
} else {
midiinexclude.push_back(name);
}
}
void Midi::thruModeEnable(bool enable) {
thruModeEnabled = enable;
}

72
libraries/midi/src/Midi.h Normal file
View file

@ -0,0 +1,72 @@
//
// Midi.h
// libraries/midi/src
//
// Created by Burt Sloane
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Midi_h
#define hifi_Midi_h
#include <QtCore/QObject>
#include <QAbstractNativeEventFilter>
#include <DependencyManager.h>
#include <vector>
#include <string>
class Midi : public QObject, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
public:
void noteReceived(int status, int note, int velocity); // relay a note to Javascript
void sendNote(int status, int note, int vel); // relay a note to MIDI outputs
static void USBchanged();
private:
static std::vector<QString> midiinexclude;
static std::vector<QString> midioutexclude;
private:
void MidiSetup();
void MidiCleanup();
signals:
void midiNote(QVariantMap eventData);
public slots:
/// play a note on all connected devices
/// @param {int} status: 0x80 is noteoff, 0x90 is noteon (if velocity=0, noteoff), etc
/// @param {int} note: midi note number
/// @param {int} velocity: note velocity (0 means noteoff)
Q_INVOKABLE void playMidiNote(int status, int note, int velocity);
/// turn off all notes on all connected devices
Q_INVOKABLE void allNotesOff();
/// clean up and re-discover attached devices
Q_INVOKABLE void resetDevices();
/// ask for a list of inputs/outputs
Q_INVOKABLE QStringList listMidiDevices(bool output);
/// block an input/output by name
Q_INVOKABLE void blockMidiDevice(QString name, bool output);
/// unblock an input/output by name
Q_INVOKABLE void unblockMidiDevice(QString name, bool output);
/// repeat all incoming notes to all outputs (default disabled)
Q_INVOKABLE void thruModeEnable(bool enable);
public:
Midi();
virtual ~Midi();
};
#endif // hifi_Midi_h

View file

@ -16,6 +16,6 @@ if (NOT ANDROID)
endif ()
link_hifi_libraries(shared networking octree gpu procedural model model-networking ktx recording avatars fbx entities controllers animation audio physics image)
link_hifi_libraries(shared networking octree gpu procedural model model-networking ktx recording avatars fbx entities controllers animation audio physics image midi)
# ui includes gl, but link_hifi_libraries does not use transitive includes, so gl must be explicit
include_hifi_library_headers(gl)

View file

@ -77,6 +77,7 @@
#include <Profile.h>
#include "../../midi/src/Midi.h" // FIXME why won't a simpler include work?
#include "MIDIEvent.h"
const QString ScriptEngine::_SETTINGS_ENABLE_EXTENDED_EXCEPTIONS {
@ -667,6 +668,8 @@ void ScriptEngine::init() {
registerGlobalObject("Audio", DependencyManager::get<AudioScriptingInterface>().data());
registerGlobalObject("Midi", DependencyManager::get<Midi>().data());
registerGlobalObject("Entities", entityScriptingInterface.data());
registerGlobalObject("Quat", &_quatLibrary);
registerGlobalObject("Vec3", &_vec3Library);

View file

@ -25,8 +25,8 @@
class PathUtils : public QObject, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
Q_PROPERTY(QString resources READ resourcesPath)
Q_PROPERTY(QUrl defaultScripts READ defaultScriptsLocation)
Q_PROPERTY(QString resources READ resourcesPath CONSTANT)
Q_PROPERTY(QUrl defaultScripts READ defaultScriptsLocation CONSTANT)
public:
static const QString& resourcesPath();

View file

@ -329,6 +329,7 @@ void initializeQmlEngine(QQmlEngine* engine, QQuickWindow* window) {
rootContext->setContextProperty("FileTypeProfile", new FileTypeProfile(rootContext));
rootContext->setContextProperty("HFWebEngineProfile", new HFWebEngineProfile(rootContext));
rootContext->setContextProperty("HFTabletWebEngineProfile", new HFTabletWebEngineProfile(rootContext));
rootContext->setContextProperty("Paths", DependencyManager::get<PathUtils>().data());
}
QQmlEngine* acquireEngine(QQuickWindow* window) {

View file

@ -825,7 +825,13 @@ TabletButtonProxy::~TabletButtonProxy() {
void TabletButtonProxy::setQmlButton(QQuickItem* qmlButton) {
Q_ASSERT(QThread::currentThread() == qApp->thread());
if (_qmlButton) {
QObject::disconnect(_qmlButton, &QQuickItem::destroyed, this, nullptr);
}
_qmlButton = qmlButton;
if (_qmlButton) {
QObject::connect(_qmlButton, &QQuickItem::destroyed, this, [this] { _qmlButton = nullptr; });
}
}
void TabletButtonProxy::setToolbarButtonProxy(QObject* toolbarButtonProxy) {

View file

@ -13,7 +13,7 @@ if (APPLE)
set(TARGET_NAME oculusLegacy)
setup_hifi_plugin()
link_hifi_libraries(shared gl gpu gpu-gl plugins ui ui-plugins display-plugins input-plugins)
link_hifi_libraries(shared gl gpu gpu-gl plugins ui ui-plugins display-plugins input-plugins midi)
include_hifi_library_headers(octree)

View file

@ -0,0 +1,50 @@
//
// Created by James B. Pollack @imgntn on April 18, 2016.
// Adapted by Burt
// Copyright 2016 High Fidelity, Inc.
//
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
//var SCRIPT_URL = "file:///e:/hifi/scripts/tutorials/entity_scripts/midiSphere.js";
var SCRIPT_URL = "http://hifi-files.s3-website-us-west-2.amazonaws.com/midiSphere.js";
var center = Vec3.sum(MyAvatar.position, Vec3.multiply(0.5, Quat.getForward(Camera.getOrientation())));
var BALL_GRAVITY = {
x: 0,
y: 0,
z: 0
};
var BALL_DIMENSIONS = {
x: 0.4,
y: 0.4,
z: 0.4
};
var BALL_COLOR = {
red: 255,
green: 0,
blue: 0
};
var midiSphereProperties = {
name: 'MIDI Sphere',
shapeType: 'sphere',
type: 'Sphere',
script: SCRIPT_URL,
color: BALL_COLOR,
dimensions: BALL_DIMENSIONS,
gravity: BALL_GRAVITY,
dynamic: false,
position: center,
collisionless: false,
ignoreForCollisions: true
};
var midiSphere = Entities.addEntity(midiSphereProperties);
Script.stop();

View file

@ -0,0 +1,52 @@
// midiSphere.js
//
// Script Type: Entity
// Created by James B. Pollack @imgntn on 9/21/2015
// Adapted by Burt
// Copyright 2015 High Fidelity, Inc.
//
// This script listens to MIDI and makes the ball change color.
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function() {
var _this;
function MidiSphere() {
_this = this;
this.clicked = false;
return;
}
MidiSphere.prototype = {
preload: function(entityID) {
this.entityID = entityID;
Midi.midiNote.connect(function(eventData) {
print("MidiSphere.noteReceived: "+JSON.stringify(eventData));
Entities.editEntity(entityID, { color: { red: 2*eventData.note, green: 2*eventData.note, blue: 2*eventData.note} });
});
print("MidiSphere.preload");
},
unload: function(entityID) {
print("MidiSphere.unload");
},
clickDownOnEntity: function(entityID, mouseEvent) {
print("MidiSphere.clickDownOnEntity");
if (this.clicked) {
Entities.editEntity(entityID, { color: { red: 0, green: 255, blue: 255} });
this.clicked = false;
Midi.playMidiNote(144, 64, 0);
} else {
Entities.editEntity(entityID, { color: { red: 255, green: 255, blue: 0} });
this.clicked = true;
Midi.playMidiNote(144, 64, 100);
}
}
};
// entity scripts should return a newly constructed object of our type
return new MidiSphere();
});

View file

@ -12,8 +12,7 @@ setup_hifi_project(Quick Gui OpenGL)
set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
# link in the shared libraries
link_hifi_libraries(shared networking model fbx ktx image octree gl gpu gpu-gl render model-networking networking render-utils entities entities-renderer animation audio avatars script-engine physics procedural)
link_hifi_libraries(shared networking model fbx ktx image octree gl gpu gpu-gl render model-networking networking render-utils entities entities-renderer animation audio avatars script-engine physics procedural midi)
package_libraries_for_deployment()