diff --git a/interface/src/avatar/MyAvatar.h b/interface/src/avatar/MyAvatar.h index 7d313f4af7..d8353796b6 100644 --- a/interface/src/avatar/MyAvatar.h +++ b/interface/src/avatar/MyAvatar.h @@ -474,34 +474,34 @@ public: *
Logical keys that drive your avatar and camera.
*Value | Name | Description |
---|---|---|
Value | Description | |
0 | TRANSLATE_X | Move the user's avatar in the direction of its x-axis, if the - * camera isn't in independent or mirror modes. |
1 | TRANSLATE_Y | Move the user's avatar in the direction of its y-axis, if the - * camera isn't in independent or mirror modes. |
2 | TRANSLATE_Z | Move the user's avatar in the direction of its z-axis, if the - * camera isn't in independent or mirror modes |
3 | YAW | Rotate the user's avatar about its y-axis at a rate proportional to the - * control value, if the camera isn't in independent or mirror modes. |
4 | STEP_TRANSLATE_X | No action. |
5 | STEP_TRANSLATE_Y | No action. |
6 | STEP_TRANSLATE_Z | No action. |
7 | STEP_YAW | Rotate the user's avatar about its y-axis in a step increment, if - * the camera isn't in independent or mirror modes. |
8 | PITCH | Rotate the user's avatar head and attached camera about its negative - * x-axis (i.e., positive values pitch down) at a rate proportional to the control value, if the camera isn't in HMD, - * independent, or mirror modes. |
9 | ZOOM | Zoom the camera in or out. |
10 | DELTA_YAW | Rotate the user's avatar about its y-axis by an amount proportional - * to the control value, if the camera isn't in independent or mirror modes. |
11 | DELTA_PITCH | Rotate the user's avatar head and attached camera about its - * negative x-axis (i.e., positive values pitch down) by an amount proportional to the control value, if the camera - * isn't in HMD, independent, or mirror modes. |
{@link DriveKeys|DriveKeys.TRANSLATE_X} | Move the user's avatar in the direction of its + * x-axis, if the camera isn't in independent or mirror modes. | |
{@link DriveKeys|DriveKeys.TRANSLATE_Y} | Move the user's avatar in the direction of its + * -axis, if the camera isn't in independent or mirror modes. | |
{@link DriveKeys|DriveKeys.TRANSLATE_Z} | Move the user's avatar in the direction of its + * z-axis, if the camera isn't in independent or mirror modes. | |
{@link DriveKeys|DriveKeys.YAW} | Rotate the user's avatar about its y-axis at a rate + * proportional to the control value, if the camera isn't in independent or mirror modes. | |
{@link DriveKeys|DriveKeys.STEP_TRANSLATE_X} | No action. | |
{@link DriveKeys|DriveKeys.STEP_TRANSLATE_Y} | No action. | |
{@link DriveKeys|DriveKeys.STEP_TRANSLATE_Z} | No action. | |
{@link DriveKeys|DriveKeys.STEP_YAW} | Rotate the user's avatar about its y-axis in a + * step increment, if the camera isn't in independent or mirror modes. | |
{@link DriveKeys|DriveKeys.PITCH} | Rotate the user's avatar head and attached camera + * about its negative x-axis (i.e., positive values pitch down) at a rate proportional to the control value, if the + * camera isn't in HMD, independent, or mirror modes. | |
{@link DriveKeys|DriveKeys.ZOOM} | Zoom the camera in or out. | |
{@link DriveKeys|DriveKeys.DELTA_YAW} | Rotate the user's avatar about its y-axis by an + * amount proportional to the control value, if the camera isn't in independent or mirror modes. | |
{@link DriveKeys|DriveKeys.DELTA_PITCH} | Rotate the user's avatar head and attached + * camera about its negative x-axis (i.e., positive values pitch down) by an amount proportional to the control + * value, if the camera isn't in HMD, independent, or mirror modes. |
true
if the drive key is disabled, false
if it isn't.
*/
Q_INVOKABLE bool isDriveKeyDisabled(DriveKeys key) const;