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Use names for HiFi glyph characters
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parent
bac703b29e
commit
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5 changed files with 20 additions and 6 deletions
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@ -132,7 +132,7 @@ TableView {
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// FIXME: Put reload item in tableModel passed in from RunningScripts.
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HiFiGlyphs {
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id: reloadButton
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text: "a"
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text: hifi.glyphs.reloadSmall
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color: parent.color
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anchors {
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top: parent.top
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@ -148,7 +148,7 @@ TableView {
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// FIXME: Put stop item in tableModel passed in from RunningScripts.
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HiFiGlyphs {
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id: stopButton
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text: "C"
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text: hifi.glyphs.closeSmall
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color: parent.color
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anchors {
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top: parent.top
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@ -55,7 +55,7 @@ TreeView {
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alternateBackgroundColor: parent.isLightColorScheme ? hifi.colors.tableRowLightOdd : hifi.colors.tableRowDarkOdd
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branchDelegate: HiFiGlyphs {
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text: styleData.isExpanded ? "Z" : "B"
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text: styleData.isExpanded ? hifi.glyphs.disclosureCollapse : hifi.glyphs.disclosureExpand
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size: hifi.fontSizes.tableText * 2.5 // tableText is in points; proportionately scale to pixels
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color: colorScheme == hifi.colorSchemes.light
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? (styleData.selected ? hifi.colors.black : hifi.colors.baseGrayHighlight)
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@ -16,6 +16,7 @@ Item {
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readonly property alias colorSchemes: colorSchemes
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readonly property alias dimensions: dimensions
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readonly property alias fontSizes: fontSizes
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readonly property alias glyphs: glyphs
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readonly property alias buttons: buttons
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readonly property alias effects: effects
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@ -98,6 +99,19 @@ Item {
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readonly property real shortcutText: dimensions.largeScreen? 13 : 9
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}
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Item {
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id: glyphs
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readonly property string close: "w"
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readonly property string closeInverted: "x"
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readonly property string closeSmall: "C"
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readonly property string disclosureCollapse: "Z"
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readonly property string disclosureExpand: "B"
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readonly property string pin: "y"
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readonly property string pinInverted: "z"
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readonly property string reloadSmall: "a"
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readonly property string resizeHandle: "A"
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}
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Item {
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id: buttons
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readonly property int white: 0
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@ -53,7 +53,7 @@ Frame {
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HiFiGlyphs {
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// "Pin" button
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visible: false
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text: (frame.pinned && !pinClickArea.containsMouse) || (!frame.pinned && pinClickArea.containsMouse) ? "z" : "y"
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text: (frame.pinned && !pinClickArea.containsMouse) || (!frame.pinned && pinClickArea.containsMouse) ? hifi.glyphs.pinInverted : hifi.glyphs.pin
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color: pinClickArea.containsMouse && !pinClickArea.pressed ? hifi.colors.redHighlight : hifi.colors.white
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size: iconSize
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MouseArea {
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@ -68,7 +68,7 @@ Frame {
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HiFiGlyphs {
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// "Close" button
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visible: window ? window.closable : false
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text: closeClickArea.containsPress ? "x" : "w"
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text: closeClickArea.containsPress ? hifi.glyphs.closeInverted : hifi.glyphs.close
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color: closeClickArea.containsMouse ? hifi.colors.redHighlight : hifi.colors.white
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size: iconSize
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MouseArea {
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@ -126,7 +126,7 @@ Item {
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visible: sizeDrag.enabled
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x: -11 // Move a little to visually align
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y: -4 // ""
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text: "A"
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text: hifi.glyphs.resizeHandle
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size: iconSize + 10
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color: sizeDrag.containsMouse || sizeDrag.pressed ? hifi.colors.white : hifi.colors.white50
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}
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