mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-04 02:24:51 +02:00
more clean up of Rig::computeAvatarBoundingCapsule
This commit is contained in:
parent
237872e477
commit
aba164b26e
1 changed files with 4 additions and 6 deletions
|
@ -1704,9 +1704,6 @@ void Rig::computeAvatarBoundingCapsule(
|
|||
ikNode.setTargetVars("RightFoot", "rightFootPosition", "rightFootRotation",
|
||||
"rightFootType", "rightFootWeight", 1.0f, {},
|
||||
QString(), QString(), QString());
|
||||
|
||||
AnimPose geometryToRig = _modelOffset * _geometryOffset;
|
||||
|
||||
glm::vec3 hipsPosition(0.0f);
|
||||
int hipsIndex = indexOfJoint("Hips");
|
||||
if (hipsIndex >= 0) {
|
||||
|
@ -1771,14 +1768,15 @@ void Rig::computeAvatarBoundingCapsule(
|
|||
|
||||
// compute bounding shape parameters
|
||||
// NOTE: we assume that the longest side of totalExtents is the yAxis...
|
||||
glm::vec3 diagonal = (geometryToRig * totalExtents.maximum) - (geometryToRig * totalExtents.minimum);
|
||||
glm::vec3 diagonal = (transformPoint(_geometryToRigTransform, totalExtents.maximum) -
|
||||
transformPoint(_geometryToRigTransform, totalExtents.minimum));
|
||||
// ... and assume the radiusOut is half the RMS of the X and Z sides:
|
||||
radiusOut = 0.5f * sqrtf(0.5f * (diagonal.x * diagonal.x + diagonal.z * diagonal.z));
|
||||
heightOut = diagonal.y - 2.0f * radiusOut;
|
||||
|
||||
glm::vec3 rootPosition = finalPoses[geometry.rootJointIndex].trans();
|
||||
glm::vec3 rigCenter = (geometryToRig * (0.5f * (totalExtents.maximum + totalExtents.minimum)));
|
||||
localOffsetOut = rigCenter - (geometryToRig * rootPosition);
|
||||
glm::vec3 rigCenter = transformPoint(_geometryToRigTransform, (0.5f * (totalExtents.maximum + totalExtents.minimum)));
|
||||
localOffsetOut = rigCenter - transformPoint(_geometryToRigTransform, rootPosition);
|
||||
}
|
||||
|
||||
bool Rig::transitionHandPose(float deltaTime, float totalDuration, AnimPose& controlledHandPose, bool isLeftHand,
|
||||
|
|
Loading…
Reference in a new issue