mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-06-24 19:58:46 +02:00
Merge branch 'protocol' of github.com:birarda/hifi into atp-server
This commit is contained in:
commit
aa7d8678e1
308 changed files with 7582 additions and 5291 deletions
|
@ -213,3 +213,12 @@ endif ()
|
|||
if (ANDROID OR DESKTOP_GVR)
|
||||
add_subdirectory(gvr-interface)
|
||||
endif ()
|
||||
|
||||
if (DEFINED ENV{HIFI_MEMORY_DEBUGGING})
|
||||
SET( HIFI_MEMORY_DEBUGGING true )
|
||||
endif ()
|
||||
if (HIFI_MEMORY_DEBUGGING)
|
||||
if (UNIX)
|
||||
MESSAGE("-- Memory debugging is enabled")
|
||||
endif (UNIX)
|
||||
endif ()
|
||||
|
|
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@ -1,6 +1,6 @@
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set(TARGET_NAME assignment-client)
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setup_hifi_project(Core Gui Network Script Widgets)
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setup_hifi_project(Core Gui Network Script Widgets WebSockets)
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||||
add_dependency_external_projects(glm)
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find_package(GLM REQUIRED)
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||||
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@ -17,4 +17,8 @@ if (UNIX)
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target_link_libraries(${TARGET_NAME} ${CMAKE_DL_LIBS})
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||||
endif (UNIX)
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||||
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||||
include_application_version()
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||||
|
||||
setup_memory_debugger()
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||||
copy_dlls_beside_windows_executable()
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@ -24,6 +24,7 @@
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#include <SoundCache.h>
|
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#include <UUID.h>
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||||
#include <WebSocketServerClass.h>
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#include <EntityScriptingInterface.h> // TODO: consider moving to scriptengine.h
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#include "avatars/ScriptableAvatar.h"
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@ -180,10 +181,17 @@ void Agent::run() {
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// register ourselves to the script engine
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_scriptEngine.registerGlobalObject("Agent", this);
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||||
|
||||
if (!_payload.isEmpty()) {
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_scriptEngine.setParentURL(_payload);
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||||
}
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_scriptEngine.init(); // must be done before we set up the viewers
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_scriptEngine.registerGlobalObject("SoundCache", DependencyManager::get<SoundCache>().data());
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||||
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||||
QScriptValue webSocketServerConstructorValue = _scriptEngine.newFunction(WebSocketServerClass::constructor);
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_scriptEngine.globalObject().setProperty("WebSocketServer", webSocketServerConstructorValue);
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||||
|
||||
auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
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||||
|
||||
_scriptEngine.registerGlobalObject("EntityViewer", &_entityViewer);
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||||
|
|
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@ -131,6 +131,7 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
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|||
packetReceiver.registerListener(PacketType::CreateAssignment, this, "handleCreateAssignmentPacket");
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||||
packetReceiver.registerListener(PacketType::StopNode, this, "handleStopNodePacket");
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||||
}
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||||
|
||||
void AssignmentClient::stopAssignmentClient() {
|
||||
qDebug() << "Forced stop of assignment-client.";
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||||
|
||||
|
@ -174,7 +175,6 @@ void AssignmentClient::aboutToQuit() {
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|||
qInstallMessageHandler(0);
|
||||
}
|
||||
|
||||
|
||||
void AssignmentClient::setUpStatusToMonitor() {
|
||||
// send a stats packet every 1 seconds
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||||
connect(&_statsTimerACM, &QTimer::timeout, this, &AssignmentClient::sendStatusPacketToACM);
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||||
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@ -219,7 +219,6 @@ void AssignmentClient::sendAssignmentRequest() {
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|||
qDebug() << "Failed to read local assignment server port from shared memory"
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<< "- will send assignment request to previous assignment server socket.";
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||||
}
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||||
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||||
}
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||||
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nodeList->sendAssignment(_requestAssignment);
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||||
|
|
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@ -12,6 +12,7 @@
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|||
#include <QCommandLineParser>
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#include <QThread>
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||||
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||||
#include <ApplicationVersion.h>
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||||
#include <LogHandler.h>
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||||
#include <SharedUtil.h>
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#include <HifiConfigVariantMap.h>
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||||
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@ -40,6 +41,7 @@ AssignmentClientApp::AssignmentClientApp(int argc, char* argv[]) :
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setOrganizationName("High Fidelity");
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||||
setOrganizationDomain("highfidelity.io");
|
||||
setApplicationName("assignment-client");
|
||||
setApplicationName(BUILD_VERSION);
|
||||
|
||||
// use the verbose message handler in Logging
|
||||
qInstallMessageHandler(LogHandler::verboseMessageHandler);
|
||||
|
@ -93,10 +95,8 @@ AssignmentClientApp::AssignmentClientApp(int argc, char* argv[]) :
|
|||
Q_UNREACHABLE();
|
||||
}
|
||||
|
||||
|
||||
const QVariantMap argumentVariantMap = HifiConfigVariantMap::mergeCLParametersWithJSONConfig(arguments());
|
||||
|
||||
|
||||
unsigned int numForks = 0;
|
||||
if (parser.isSet(numChildsOption)) {
|
||||
numForks = parser.value(numChildsOption).toInt();
|
||||
|
@ -139,7 +139,6 @@ AssignmentClientApp::AssignmentClientApp(int argc, char* argv[]) :
|
|||
assignmentPool = parser.value(poolOption);
|
||||
}
|
||||
|
||||
|
||||
QUuid walletUUID;
|
||||
if (argumentVariantMap.contains(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION)) {
|
||||
walletUUID = argumentVariantMap.value(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION).toString();
|
||||
|
|
|
@ -203,7 +203,7 @@ void AssignmentClientMonitor::checkSpares() {
|
|||
|
||||
void AssignmentClientMonitor::handleChildStatusPacket(QSharedPointer<NLPacket> packet) {
|
||||
// read out the sender ID
|
||||
QUuid senderID = QUuid::fromRfc4122(packet->read(NUM_BYTES_RFC4122_UUID));
|
||||
QUuid senderID = QUuid::fromRfc4122(packet->readWithoutCopy(NUM_BYTES_RFC4122_UUID));
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
|
|
|
@ -90,7 +90,7 @@ int AudioMixerClientData::parseData(NLPacket& packet) {
|
|||
|
||||
// grab the stream identifier for this injected audio
|
||||
packet.seek(sizeof(quint16));
|
||||
QUuid streamIdentifier = QUuid::fromRfc4122(packet.read(NUM_BYTES_RFC4122_UUID));
|
||||
QUuid streamIdentifier = QUuid::fromRfc4122(packet.readWithoutCopy(NUM_BYTES_RFC4122_UUID));
|
||||
|
||||
bool isStereo;
|
||||
packet.readPrimitive(&isStereo);
|
||||
|
|
|
@ -17,8 +17,8 @@ int AvatarMixerClientData::parseData(NLPacket& packet) {
|
|||
// pull the sequence number from the data first
|
||||
packet.readPrimitive(&_lastReceivedSequenceNumber);
|
||||
|
||||
// read the remaining data
|
||||
return _avatar.parseDataFromBuffer(packet.read(packet.bytesLeftToRead()));
|
||||
// compute the offset to the data payload
|
||||
return _avatar.parseDataFromBuffer(packet.readWithoutCopy(packet.bytesLeftToRead()));
|
||||
}
|
||||
|
||||
bool AvatarMixerClientData::checkAndSetHasReceivedFirstPackets() {
|
||||
|
|
15
cmake/externals/LibOVR/CMakeLists.txt
vendored
15
cmake/externals/LibOVR/CMakeLists.txt
vendored
|
@ -5,6 +5,21 @@ set(EXTERNAL_NAME LibOVR)
|
|||
|
||||
string(TOUPPER ${EXTERNAL_NAME} EXTERNAL_NAME_UPPER)
|
||||
|
||||
# These are all provided in order to allow easier testing of both
|
||||
# the legacy display plugin and the new windows only plugin on
|
||||
# various versions of the SDK, all on windows
|
||||
#
|
||||
# 0.5 public
|
||||
# URL http://static.oculus.com/sdk-downloads/ovr_sdk_win_0.5.0.1.zip
|
||||
# URL_MD5 d3fc4c02db9be5ff08af4ef4c97b32f9
|
||||
# 0.6 public
|
||||
# URL http://static.oculus.com/sdk-downloads/0.6.0.1/Public/1435190862/ovr_sdk_win_0.6.0.1.zip
|
||||
# URL_MD5 4b3ef825f9a1d6d3035c9f6820687da9
|
||||
# 0.7 alpha
|
||||
# URL https://s3.amazonaws.com/static.oculus.com/sdk-downloads/0.7.0.0/Public/Alpha/ovr_sdk_win_0.7.0.0_RC1.zip
|
||||
# URL_MD5 a562bb9d117087b2cf9d86653ea70fd8
|
||||
|
||||
|
||||
if (WIN32)
|
||||
|
||||
ExternalProject_Add(
|
||||
|
|
|
@ -1,9 +1,12 @@
|
|||
|
||||
//
|
||||
// Created by Bradley Austin Davis on 2015/05/29
|
||||
// ApplicationVersion.h.in
|
||||
// cmake/macros
|
||||
//
|
||||
// Created by Leonardo Murillo on 8/13/15.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
#include "MainWindowOpenGLDisplayPlugin.h"
|
||||
|
||||
const QString BUILD_VERSION = "@BUILD_SEQ@";
|
|
@ -57,7 +57,7 @@ function(AUTOSCRIBE_SHADER SHADER_FILE)
|
|||
set(SCRIBE_ARGS -c++ -D GLPROFILE ${GLPROFILE} ${SCRIBE_INCLUDES} -o ${SHADER_TARGET} ${SHADER_FILE})
|
||||
|
||||
add_custom_command(OUTPUT ${SHADER_TARGET} COMMAND scribe ${SCRIBE_ARGS} DEPENDS scribe ${SHADER_INCLUDE_FILES} ${SHADER_FILE})
|
||||
else (APPLE)
|
||||
else ()
|
||||
set(GLPROFILE PC_GL)
|
||||
set(SCRIBE_ARGS -c++ -D GLPROFILE ${GLPROFILE} ${SCRIBE_INCLUDES} -o ${SHADER_TARGET} ${SHADER_FILE})
|
||||
|
||||
|
@ -91,7 +91,8 @@ macro(AUTOSCRIBE_SHADER_LIB)
|
|||
#message(${SHADER_INCLUDE_FILES})
|
||||
foreach(SHADER_FILE ${SHADER_SOURCE_FILES})
|
||||
AUTOSCRIBE_SHADER(${SHADER_FILE} ${SHADER_INCLUDE_FILES})
|
||||
list(APPEND AUTOSCRIBE_SHADER_SRC ${AUTOSCRIBE_SHADER_RETURN})
|
||||
file(TO_CMAKE_PATH "${CMAKE_CURRENT_BINARY_DIR}/${AUTOSCRIBE_SHADER_RETURN}" AUTOSCRIBE_GENERATED_FILE)
|
||||
list(APPEND AUTOSCRIBE_SHADER_SRC ${AUTOSCRIBE_GENERATED_FILE})
|
||||
endforeach()
|
||||
#message(${AUTOSCRIBE_SHADER_SRC})
|
||||
|
||||
|
|
22
cmake/macros/IncludeApplicationVersion.cmake
Normal file
22
cmake/macros/IncludeApplicationVersion.cmake
Normal file
|
@ -0,0 +1,22 @@
|
|||
#
|
||||
# IncludeApplicationVersion.cmake
|
||||
# cmake/macros
|
||||
#
|
||||
# Created by Leonardo Murillo on 07/14/2015.
|
||||
# Copyright 2015 High Fidelity, Inc.
|
||||
#
|
||||
# Distributed under the Apache License, Version 2.0.
|
||||
# See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
#
|
||||
|
||||
macro(INCLUDE_APPLICATION_VERSION)
|
||||
if (DEFINED ENV{JOB_ID})
|
||||
set (BUILD_SEQ $ENV{JOB_ID})
|
||||
elseif (DEFINED ENV{ghprbPullId})
|
||||
set (BUILD_SEQ "PR: $ENV{ghprbPullId} - Commit: $ENV{ghprbActualCommit}")
|
||||
else ()
|
||||
set(BUILD_SEQ "dev")
|
||||
endif ()
|
||||
configure_file("${MACRO_DIR}/ApplicationVersion.h.in" "${PROJECT_BINARY_DIR}/includes/ApplicationVersion.h")
|
||||
include_directories("${PROJECT_BINARY_DIR}/includes")
|
||||
endmacro(INCLUDE_APPLICATION_VERSION)
|
21
cmake/macros/MemoryDebugger.cmake
Normal file
21
cmake/macros/MemoryDebugger.cmake
Normal file
|
@ -0,0 +1,21 @@
|
|||
#
|
||||
# MemoryDebugger.cmake
|
||||
#
|
||||
# Copyright 2015 High Fidelity, Inc.
|
||||
#
|
||||
# Distributed under the Apache License, Version 2.0.
|
||||
# See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
#
|
||||
|
||||
macro(SETUP_MEMORY_DEBUGGER)
|
||||
if (DEFINED ENV{HIFI_MEMORY_DEBUGGING})
|
||||
SET( HIFI_MEMORY_DEBUGGING true )
|
||||
endif ()
|
||||
|
||||
if (HIFI_MEMORY_DEBUGGING)
|
||||
if (UNIX)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -fno-omit-frame-pointer")
|
||||
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libasan -static-libstdc++ -fsanitize=address")
|
||||
endif (UNIX)
|
||||
endif ()
|
||||
endmacro(SETUP_MEMORY_DEBUGGER)
|
|
@ -23,7 +23,7 @@ macro(SETUP_HIFI_PROJECT)
|
|||
endforeach()
|
||||
|
||||
# add the executable, include additional optional sources
|
||||
add_executable(${TARGET_NAME} ${TARGET_SRCS} "${AUTOMTC_SRC}")
|
||||
add_executable(${TARGET_NAME} ${TARGET_SRCS} ${AUTOMTC_SRC} ${AUTOSCRIBE_SHADER_LIB_SRC})
|
||||
|
||||
set(${TARGET_NAME}_DEPENDENCY_QT_MODULES ${ARGN})
|
||||
list(APPEND ${TARGET_NAME}_DEPENDENCY_QT_MODULES Core)
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
set(TARGET_NAME domain-server)
|
||||
|
||||
setup_memory_debugger()
|
||||
|
||||
if (UPPER_CMAKE_BUILD_TYPE MATCHES DEBUG AND NOT WIN32)
|
||||
set(_SHOULD_SYMLINK_RESOURCES TRUE)
|
||||
else ()
|
||||
|
@ -31,4 +33,5 @@ include_directories(SYSTEM "${OPENSSL_INCLUDE_DIR}")
|
|||
# append OpenSSL to our list of libraries to link
|
||||
target_link_libraries(${TARGET_NAME} ${OPENSSL_LIBRARIES})
|
||||
|
||||
include_application_version()
|
||||
copy_dlls_beside_windows_executable()
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
</head>
|
||||
<body>
|
||||
<pre id='editor' style='font-size: 14px;'><!--#include file="placeholder.js"--></object></pre>
|
||||
<script src='../js/jquery.min.js'></script>
|
||||
<script src='../js/jquery-2.1.4.min.js'></script>
|
||||
<script src='js/ace/ace.js' type='text/javascript'></script>
|
||||
<script src='js/assignment.js' type='text/javascript'></script>
|
||||
<div class='big-button' id='deploy-button'>
|
||||
|
|
File diff suppressed because one or more lines are too long
15
domain-server/resources/web/css/datatables.min.css
vendored
Executable file
15
domain-server/resources/web/css/datatables.min.css
vendored
Executable file
|
@ -0,0 +1,15 @@
|
|||
/*
|
||||
* This combined file was created by the DataTables downloader builder:
|
||||
* https://datatables.net/download
|
||||
*
|
||||
* To rebuild or modify this file with the latest versions of the included
|
||||
* software please visit:
|
||||
* https://datatables.net/download/#bs/jq-2.1.4,dt-1.10.8
|
||||
*
|
||||
* Included libraries:
|
||||
* jQuery 2.1.4, DataTables 1.10.8
|
||||
*/
|
||||
|
||||
table.dataTable{clear:both;margin-top:6px !important;margin-bottom:6px !important;max-width:none !important}table.dataTable td,table.dataTable th{-webkit-box-sizing:content-box;-moz-box-sizing:content-box;box-sizing:content-box}table.dataTable.nowrap th,table.dataTable.nowrap td{white-space:nowrap}div.dataTables_wrapper div.dataTables_length label{font-weight:normal;text-align:left;white-space:nowrap}div.dataTables_wrapper div.dataTables_length select{width:75px;display:inline-block}div.dataTables_wrapper div.dataTables_filter{text-align:right}div.dataTables_wrapper div.dataTables_filter label{font-weight:normal;white-space:nowrap;text-align:left}div.dataTables_wrapper div.dataTables_filter input{margin-left:0.5em;display:inline-block;width:auto}div.dataTables_wrapper div.dataTables_info{padding-top:8px;white-space:nowrap}div.dataTables_wrapper div.dataTables_paginate{margin:0;white-space:nowrap;text-align:right}div.dataTables_wrapper div.dataTables_paginate ul.pagination{margin:2px 0;white-space:nowrap}table.dataTable thead>tr>th,table.dataTable thead>tr>td{padding-right:30px}table.dataTable thead>tr>th:active,table.dataTable thead>tr>td:active{outline:none}table.dataTable thead .sorting,table.dataTable thead .sorting_asc,table.dataTable thead .sorting_desc,table.dataTable thead .sorting_asc_disabled,table.dataTable thead .sorting_desc_disabled{cursor:pointer;position:relative}table.dataTable thead .sorting:after,table.dataTable thead .sorting_asc:after,table.dataTable thead .sorting_desc:after,table.dataTable thead .sorting_asc_disabled:after,table.dataTable thead .sorting_desc_disabled:after{position:absolute;bottom:8px;right:8px;display:block;font-family:'Glyphicons Halflings';opacity:0.5}table.dataTable thead .sorting:after{opacity:0.2;content:"\e150"}table.dataTable thead .sorting_asc:after{content:"\e155"}table.dataTable thead .sorting_desc:after{content:"\e156"}table.dataTable thead .sorting_asc_disabled:after,table.dataTable thead .sorting_desc_disabled:after{color:#eee}div.dataTables_scrollHead table.dataTable{margin-bottom:0 !important}div.dataTables_scrollBody table{border-top:none;margin-top:0 !important;margin-bottom:0 !important}div.dataTables_scrollBody table thead .sorting:after,div.dataTables_scrollBody table thead .sorting_asc:after,div.dataTables_scrollBody table thead .sorting_desc:after{display:none}div.dataTables_scrollBody table tbody tr:first-child th,div.dataTables_scrollBody table tbody tr:first-child td{border-top:none}div.dataTables_scrollFoot table{margin-top:0 !important;border-top:none}@media screen and (max-width: 767px){div.dataTables_wrapper div.dataTables_length,div.dataTables_wrapper div.dataTables_filter,div.dataTables_wrapper div.dataTables_info,div.dataTables_wrapper div.dataTables_paginate{text-align:center}}table.dataTable.table-condensed>thead>tr>th{padding-right:20px}table.dataTable.table-condensed .sorting:after,table.dataTable.table-condensed .sorting_asc:after,table.dataTable.table-condensed .sorting_desc:after{top:6px;right:6px}table.table-bordered.dataTable{border-collapse:separate !important}table.table-bordered.dataTable th,table.table-bordered.dataTable td{border-left-width:0}table.table-bordered.dataTable th:last-child,table.table-bordered.dataTable th:last-child,table.table-bordered.dataTable td:last-child,table.table-bordered.dataTable td:last-child{border-right-width:0}table.table-bordered.dataTable tbody th,table.table-bordered.dataTable tbody td{border-bottom-width:0}div.dataTables_scrollHead table.table-bordered{border-bottom-width:0}
|
||||
|
||||
|
Binary file not shown.
|
@ -6,223 +6,283 @@
|
|||
<font id="glyphicons_halflingsregular" horiz-adv-x="1200" >
|
||||
<font-face units-per-em="1200" ascent="960" descent="-240" />
|
||||
<missing-glyph horiz-adv-x="500" />
|
||||
<glyph />
|
||||
<glyph />
|
||||
<glyph horiz-adv-x="0" />
|
||||
<glyph horiz-adv-x="400" />
|
||||
<glyph unicode=" " />
|
||||
<glyph unicode="*" d="M1100 500h-259l183 -183l-141 -141l-183 183v-259h-200v259l-183 -183l-141 141l183 183h-259v200h259l-183 183l141 141l183 -183v259h200v-259l183 183l141 -141l-183 -183h259v-200z" />
|
||||
<glyph unicode="+" d="M1100 400h-400v-400h-300v400h-400v300h400v400h300v-400h400v-300z" />
|
||||
<glyph unicode="*" d="M600 1100q15 0 34 -1.5t30 -3.5l11 -1q10 -2 17.5 -10.5t7.5 -18.5v-224l158 158q7 7 18 8t19 -6l106 -106q7 -8 6 -19t-8 -18l-158 -158h224q10 0 18.5 -7.5t10.5 -17.5q6 -41 6 -75q0 -15 -1.5 -34t-3.5 -30l-1 -11q-2 -10 -10.5 -17.5t-18.5 -7.5h-224l158 -158 q7 -7 8 -18t-6 -19l-106 -106q-8 -7 -19 -6t-18 8l-158 158v-224q0 -10 -7.5 -18.5t-17.5 -10.5q-41 -6 -75 -6q-15 0 -34 1.5t-30 3.5l-11 1q-10 2 -17.5 10.5t-7.5 18.5v224l-158 -158q-7 -7 -18 -8t-19 6l-106 106q-7 8 -6 19t8 18l158 158h-224q-10 0 -18.5 7.5 t-10.5 17.5q-6 41 -6 75q0 15 1.5 34t3.5 30l1 11q2 10 10.5 17.5t18.5 7.5h224l-158 158q-7 7 -8 18t6 19l106 106q8 7 19 6t18 -8l158 -158v224q0 10 7.5 18.5t17.5 10.5q41 6 75 6z" />
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<glyph unicode="" d="M100 0h-100v1200h100v-1200zM250 1100h400q21 0 35.5 -14.5t14.5 -35.5v-400q0 -21 -14.5 -35.5t-35.5 -14.5h-400q-21 0 -35.5 14.5t-14.5 35.5v400q0 21 14.5 35.5t35.5 14.5zM300 1000v-300h300v300h-300zM250 500h900q21 0 35.5 -14.5t14.5 -35.5v-400 q0 -21 -14.5 -35.5t-35.5 -14.5h-900q-21 0 -35.5 14.5t-14.5 35.5v400q0 21 14.5 35.5t35.5 14.5z" />
|
||||
<glyph unicode="" d="M600 1100h150q21 0 35.5 -14.5t14.5 -35.5v-400q0 -21 -14.5 -35.5t-35.5 -14.5h-150v-100h450q21 0 35.5 -14.5t14.5 -35.5v-400q0 -21 -14.5 -35.5t-35.5 -14.5h-900q-21 0 -35.5 14.5t-14.5 35.5v400q0 21 14.5 35.5t35.5 14.5h350v100h-150q-21 0 -35.5 14.5 t-14.5 35.5v400q0 21 14.5 35.5t35.5 14.5h150v100h100v-100zM400 1000v-300h300v300h-300z" />
|
||||
<glyph unicode="" d="M1200 0h-100v1200h100v-1200zM550 1100h400q21 0 35.5 -14.5t14.5 -35.5v-400q0 -21 -14.5 -35.5t-35.5 -14.5h-400q-21 0 -35.5 14.5t-14.5 35.5v400q0 21 14.5 35.5t35.5 14.5zM600 1000v-300h300v300h-300zM50 500h900q21 0 35.5 -14.5t14.5 -35.5v-400 q0 -21 -14.5 -35.5t-35.5 -14.5h-900q-21 0 -35.5 14.5t-14.5 35.5v400q0 21 14.5 35.5t35.5 14.5z" />
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||||
<glyph unicode="" d="M865 565l-494 -494q-23 -23 -41 -23q-14 0 -22 13.5t-8 38.5v1000q0 25 8 38.5t22 13.5q18 0 41 -23l494 -494q14 -14 14 -35t-14 -35z" />
|
||||
<glyph unicode="" d="M335 635l494 494q29 29 50 20.5t21 -49.5v-1000q0 -41 -21 -49.5t-50 20.5l-494 494q-14 14 -14 35t14 35z" />
|
||||
<glyph unicode="" d="M100 900h1000q41 0 49.5 -21t-20.5 -50l-494 -494q-14 -14 -35 -14t-35 14l-494 494q-29 29 -20.5 50t49.5 21z" />
|
||||
<glyph unicode="" d="M635 865l494 -494q29 -29 20.5 -50t-49.5 -21h-1000q-41 0 -49.5 21t20.5 50l494 494q14 14 35 14t35 -14z" />
|
||||
<glyph unicode="" d="M700 741v-182l-692 -323v221l413 193l-413 193v221zM1200 0h-800v200h800v-200z" />
|
||||
<glyph unicode="" d="M1200 900h-200v-100h200v-100h-300v300h200v100h-200v100h300v-300zM0 700h50q0 21 4 37t9.5 26.5t18 17.5t22 11t28.5 5.5t31 2t37 0.5h100v-550q0 -22 -25 -34.5t-50 -13.5l-25 -2v-100h400v100q-4 0 -11 0.5t-24 3t-30 7t-24 15t-11 24.5v550h100q25 0 37 -0.5t31 -2 t28.5 -5.5t22 -11t18 -17.5t9.5 -26.5t4 -37h50v300h-800v-300z" />
|
||||
<glyph unicode="" d="M800 700h-50q0 21 -4 37t-9.5 26.5t-18 17.5t-22 11t-28.5 5.5t-31 2t-37 0.5h-100v-550q0 -22 25 -34.5t50 -14.5l25 -1v-100h-400v100q4 0 11 0.5t24 3t30 7t24 15t11 24.5v550h-100q-25 0 -37 -0.5t-31 -2t-28.5 -5.5t-22 -11t-18 -17.5t-9.5 -26.5t-4 -37h-50v300 h800v-300zM1100 200h-200v-100h200v-100h-300v300h200v100h-200v100h300v-300z" />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<glyph unicode="🔑" d="M250 1200h600q21 0 35.5 -14.5t14.5 -35.5v-400q0 -21 -14.5 -35.5t-35.5 -14.5h-150v-500l-255 -178q-19 -9 -32 -1t-13 29v650h-150q-21 0 -35.5 14.5t-14.5 35.5v400q0 21 14.5 35.5t35.5 14.5zM400 1100v-100h300v100h-300z" />
|
||||
<glyph unicode="🚪" d="M250 1200h750q39 0 69.5 -40.5t30.5 -84.5v-933l-700 -117v950l600 125h-700v-1000h-100v1025q0 23 15.5 49t34.5 26zM500 525v-100l100 20v100z" />
|
||||
</font>
|
||||
</defs></svg>
|
Before Width: | Height: | Size: 62 KiB After Width: | Height: | Size: 106 KiB |
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -1,4 +1,4 @@
|
|||
</div>
|
||||
<script src='/js/jquery.min.js'></script>
|
||||
<script src='/js/jquery-2.1.4.min.js'></script>
|
||||
<script src='/js/bootstrap.min.js'></script>
|
||||
<script src='/js/domain-server.js'></script>
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Version</th>
|
||||
<th>UUID</th>
|
||||
<th>Pool</th>
|
||||
<th>Username</th>
|
||||
|
@ -24,12 +25,13 @@
|
|||
<% _.each(nodes, function(node, node_index){ %>
|
||||
<tr>
|
||||
<td><%- node.type %></td>
|
||||
<td><%- node.version %></td>
|
||||
<td><a href="stats/?uuid=<%- node.uuid %>"><%- node.uuid %></a></td>
|
||||
<td><%- node.pool %></td>
|
||||
<td><%- node.username %></td>
|
||||
<td><%- node.public.ip %><span class='port'>:<%- node.public.port %></span></td>
|
||||
<td><%- node.local.ip %><span class='port'>:<%- node.local.port %></span></td>
|
||||
<td><%- ((Date.now() - node.wake_timestamp) / 1000).toLocaleString() %></td>
|
||||
<td><%- node.uptime %></td>
|
||||
<td><%- (typeof node.pending_credits == 'number' ? node.pending_credits.toLocaleString() : 'N/A') %></td>
|
||||
<td><span class='glyphicon glyphicon-remove' data-uuid="<%- node.uuid %>"></span></td>
|
||||
</tr>
|
||||
|
|
File diff suppressed because one or more lines are too long
195
domain-server/resources/web/js/datatables.min.js
vendored
Executable file
195
domain-server/resources/web/js/datatables.min.js
vendored
Executable file
File diff suppressed because one or more lines are too long
4
domain-server/resources/web/js/jquery-2.1.4.min.js
vendored
Executable file
4
domain-server/resources/web/js/jquery-2.1.4.min.js
vendored
Executable file
File diff suppressed because one or more lines are too long
4
domain-server/resources/web/js/jquery.min.js
vendored
4
domain-server/resources/web/js/jquery.min.js
vendored
File diff suppressed because one or more lines are too long
|
@ -9,9 +9,9 @@ $(document).ready(function(){
|
|||
|
||||
json.nodes.sort(function(a, b){
|
||||
if (a.type === b.type) {
|
||||
if (a.wake_timestamp < b.wake_timestamp) {
|
||||
if (a.uptime < b.uptime) {
|
||||
return 1;
|
||||
} else if (a.wake_timestamp > b.wake_timestamp) {
|
||||
} else if (a.uptime > b.uptime) {
|
||||
return -1;
|
||||
} else {
|
||||
return 0;
|
||||
|
|
|
@ -63,7 +63,7 @@
|
|||
}
|
||||
|
||||
.jh-type-object, .jh-type-array {
|
||||
width: 100%;
|
||||
table-layout: fixed;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
$(document).ready(function(){
|
||||
|
||||
var currentHighchart;
|
||||
|
||||
// setup a function to grab the nodeStats
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include <QUrlQuery>
|
||||
|
||||
#include <AccountManager.h>
|
||||
#include <ApplicationVersion.h>
|
||||
#include <HifiConfigVariantMap.h>
|
||||
#include <HTTPConnection.h>
|
||||
#include <JSONBreakableMarshal.h>
|
||||
|
@ -75,6 +76,7 @@ DomainServer::DomainServer(int argc, char* argv[]) :
|
|||
setOrganizationName("High Fidelity");
|
||||
setOrganizationDomain("highfidelity.io");
|
||||
setApplicationName("domain-server");
|
||||
setApplicationVersion(BUILD_VERSION);
|
||||
QSettings::setDefaultFormat(QSettings::IniFormat);
|
||||
|
||||
// make sure we have a fresh AccountManager instance
|
||||
|
@ -745,6 +747,7 @@ void DomainServer::processConnectRequestPacket(QSharedPointer<NLPacket> packet)
|
|||
if (isAssignment) {
|
||||
nodeData->setAssignmentUUID(matchingQueuedAssignment->getUUID());
|
||||
nodeData->setWalletUUID(pendingAssigneeData->getWalletUUID());
|
||||
nodeData->setNodeVersion(pendingAssigneeData->getNodeVersion());
|
||||
|
||||
// always allow assignment clients to create and destroy entities
|
||||
newNode->setCanAdjustLocks(true);
|
||||
|
@ -1175,7 +1178,8 @@ void DomainServer::processRequestAssignmentPacket(QSharedPointer<NLPacket> packe
|
|||
|
||||
// add the information for that deployed assignment to the hash of pending assigned nodes
|
||||
PendingAssignedNodeData* pendingNodeData = new PendingAssignedNodeData(assignmentToDeploy->getUUID(),
|
||||
requestAssignment.getWalletUUID());
|
||||
requestAssignment.getWalletUUID(),
|
||||
requestAssignment.getNodeVersion());
|
||||
_pendingAssignedNodes.insert(uniqueAssignment.getUUID(), pendingNodeData);
|
||||
} else {
|
||||
if (requestAssignment.getType() != Assignment::AgentType
|
||||
|
@ -1483,9 +1487,9 @@ const char JSON_KEY_PUBLIC_SOCKET[] = "public";
|
|||
const char JSON_KEY_LOCAL_SOCKET[] = "local";
|
||||
const char JSON_KEY_POOL[] = "pool";
|
||||
const char JSON_KEY_PENDING_CREDITS[] = "pending_credits";
|
||||
const char JSON_KEY_WAKE_TIMESTAMP[] = "wake_timestamp";
|
||||
const char JSON_KEY_UPTIME[] = "uptime";
|
||||
const char JSON_KEY_USERNAME[] = "username";
|
||||
|
||||
const char JSON_KEY_VERSION[] = "version";
|
||||
QJsonObject DomainServer::jsonObjectForNode(const SharedNodePointer& node) {
|
||||
QJsonObject nodeJson;
|
||||
|
||||
|
@ -1505,13 +1509,14 @@ QJsonObject DomainServer::jsonObjectForNode(const SharedNodePointer& node) {
|
|||
nodeJson[JSON_KEY_LOCAL_SOCKET] = jsonForSocket(node->getLocalSocket());
|
||||
|
||||
// add the node uptime in our list
|
||||
nodeJson[JSON_KEY_WAKE_TIMESTAMP] = QString::number(node->getWakeTimestamp());
|
||||
nodeJson[JSON_KEY_UPTIME] = QString::number(double(QDateTime::currentMSecsSinceEpoch() - node->getWakeTimestamp()) / 1000.0);
|
||||
|
||||
// if the node has pool information, add it
|
||||
DomainServerNodeData* nodeData = reinterpret_cast<DomainServerNodeData*>(node->getLinkedData());
|
||||
|
||||
// add the node username, if it exists
|
||||
nodeJson[JSON_KEY_USERNAME] = nodeData->getUsername();
|
||||
nodeJson[JSON_KEY_VERSION] = nodeData->getNodeVersion();
|
||||
|
||||
SharedAssignmentPointer matchingAssignment = _allAssignments.value(nodeData->getAssignmentUUID());
|
||||
if (matchingAssignment) {
|
||||
|
@ -1534,7 +1539,6 @@ QJsonObject DomainServer::jsonObjectForNode(const SharedNodePointer& node) {
|
|||
}
|
||||
|
||||
const char ASSIGNMENT_SCRIPT_HOST_LOCATION[] = "resources/web/assignment";
|
||||
|
||||
QString pathForAssignmentScript(const QUuid& assignmentUUID) {
|
||||
QString newPath(ASSIGNMENT_SCRIPT_HOST_LOCATION);
|
||||
newPath += "/scripts/";
|
||||
|
@ -1544,7 +1548,6 @@ QString pathForAssignmentScript(const QUuid& assignmentUUID) {
|
|||
}
|
||||
|
||||
const QString URI_OAUTH = "/oauth";
|
||||
|
||||
bool DomainServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url, bool skipSubHandler) {
|
||||
const QString JSON_MIME_TYPE = "application/json";
|
||||
|
||||
|
@ -2031,8 +2034,6 @@ bool DomainServer::isAuthenticatedRequest(HTTPConnection* connection, const QUrl
|
|||
}
|
||||
|
||||
const QString OAUTH_JSON_ACCESS_TOKEN_KEY = "access_token";
|
||||
|
||||
|
||||
QNetworkReply* DomainServer::profileRequestGivenTokenReply(QNetworkReply* tokenReply) {
|
||||
// pull the access token from the returned JSON and store it with the matching session UUID
|
||||
QJsonDocument returnedJSON = QJsonDocument::fromJson(tokenReply->readAll());
|
||||
|
@ -2049,7 +2050,6 @@ QNetworkReply* DomainServer::profileRequestGivenTokenReply(QNetworkReply* tokenR
|
|||
}
|
||||
|
||||
const QString DS_SETTINGS_SESSIONS_GROUP = "web-sessions";
|
||||
|
||||
Headers DomainServer::setupCookieHeadersFromProfileReply(QNetworkReply* profileReply) {
|
||||
Headers cookieHeaders;
|
||||
|
||||
|
|
|
@ -50,6 +50,10 @@ public:
|
|||
|
||||
const NodeSet& getNodeInterestSet() const { return _nodeInterestSet; }
|
||||
void setNodeInterestSet(const NodeSet& nodeInterestSet) { _nodeInterestSet = nodeInterestSet; }
|
||||
|
||||
void setNodeVersion(const QString& nodeVersion) { _nodeVersion = nodeVersion; }
|
||||
const QString& getNodeVersion() { return _nodeVersion; }
|
||||
|
||||
private:
|
||||
QJsonObject mergeJSONStatsFromNewObject(const QJsonObject& newObject, QJsonObject destinationObject);
|
||||
|
||||
|
@ -62,6 +66,7 @@ private:
|
|||
HifiSockAddr _sendingSockAddr;
|
||||
bool _isAuthenticated;
|
||||
NodeSet _nodeInterestSet;
|
||||
QString _nodeVersion;
|
||||
};
|
||||
|
||||
#endif // hifi_DomainServerNodeData_h
|
||||
|
|
|
@ -11,9 +11,10 @@
|
|||
|
||||
#include "PendingAssignedNodeData.h"
|
||||
|
||||
PendingAssignedNodeData::PendingAssignedNodeData(const QUuid& assignmentUUID, const QUuid& walletUUID) :
|
||||
PendingAssignedNodeData::PendingAssignedNodeData(const QUuid& assignmentUUID, const QUuid& walletUUID, const QString& nodeVersion) :
|
||||
_assignmentUUID(assignmentUUID),
|
||||
_walletUUID(walletUUID)
|
||||
_walletUUID(walletUUID),
|
||||
_nodeVersion(nodeVersion)
|
||||
{
|
||||
|
||||
}
|
|
@ -18,16 +18,20 @@
|
|||
class PendingAssignedNodeData : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
PendingAssignedNodeData(const QUuid& assignmentUUID, const QUuid& walletUUID);
|
||||
PendingAssignedNodeData(const QUuid& assignmentUUID, const QUuid& walletUUID, const QString& nodeVersion);
|
||||
|
||||
void setAssignmentUUID(const QUuid& assignmentUUID) { _assignmentUUID = assignmentUUID; }
|
||||
const QUuid& getAssignmentUUID() const { return _assignmentUUID; }
|
||||
|
||||
void setWalletUUID(const QUuid& walletUUID) { _walletUUID = walletUUID; }
|
||||
const QUuid& getWalletUUID() const { return _walletUUID; }
|
||||
|
||||
const QString& getNodeVersion() const { return _nodeVersion; }
|
||||
|
||||
private:
|
||||
QUuid _assignmentUUID;
|
||||
QUuid _walletUUID;
|
||||
QString _nodeVersion;
|
||||
};
|
||||
|
||||
#endif // hifi_PendingAssignedNodeData_h
|
|
@ -16,6 +16,4 @@ Script.load("notifications.js");
|
|||
Script.load("users.js");
|
||||
Script.load("grab.js");
|
||||
Script.load("directory.js");
|
||||
Script.load("mouseLook.js");
|
||||
Script.load("hmdControls.js");
|
||||
Script.load("dialTone.js");
|
||||
|
|
|
@ -1044,16 +1044,22 @@ function getPositionToCreateEntity() {
|
|||
|
||||
var cameraPosition = Camera.position;
|
||||
|
||||
var cameraOutOfBounds = cameraPosition.x < 0 || cameraPosition.y < 0 || cameraPosition.z < 0;
|
||||
var placementOutOfBounds = placementPosition.x < 0 || placementPosition.y < 0 || placementPosition.z < 0;
|
||||
var HALF_TREE_SCALE = 16384;
|
||||
|
||||
var cameraOutOfBounds = Math.abs(cameraPosition.x) > HALF_TREE_SCALE
|
||||
|| Math.abs(cameraPosition.y) > HALF_TREE_SCALE
|
||||
|| Math.abs(cameraPosition.z) > HALF_TREE_SCALE;
|
||||
var placementOutOfBounds = Math.abs(placementPosition.x) > HALF_TREE_SCALE
|
||||
|| Math.abs(placementPosition.y) > HALF_TREE_SCALE
|
||||
|| Math.abs(placementPosition.z) > HALF_TREE_SCALE;
|
||||
|
||||
if (cameraOutOfBounds && placementOutOfBounds) {
|
||||
return null;
|
||||
}
|
||||
|
||||
placementPosition.x = Math.max(0, placementPosition.x);
|
||||
placementPosition.y = Math.max(0, placementPosition.y);
|
||||
placementPosition.z = Math.max(0, placementPosition.z);
|
||||
placementPosition.x = Math.min(HALF_TREE_SCALE, Math.max(-HALF_TREE_SCALE, placementPosition.x));
|
||||
placementPosition.y = Math.min(HALF_TREE_SCALE, Math.max(-HALF_TREE_SCALE, placementPosition.y));
|
||||
placementPosition.z = Math.min(HALF_TREE_SCALE, Math.max(-HALF_TREE_SCALE, placementPosition.z));
|
||||
|
||||
return placementPosition;
|
||||
}
|
||||
|
|
|
@ -1072,6 +1072,7 @@
|
|||
<option value='0'>marching cubes</option>
|
||||
<option value='1'>cubic</option>
|
||||
<option value='2'>edged cubic</option>
|
||||
<option value='3'>edged marching cubes</option>
|
||||
</select>
|
||||
</div>
|
||||
|
||||
|
|
|
@ -8,6 +8,8 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
var HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
|
||||
var toolIconUrl = HIFI_PUBLIC_BUCKET + "images/tools/";
|
||||
|
||||
progressDialog = (function () {
|
||||
var that = {},
|
||||
|
|
|
@ -362,9 +362,12 @@ ToolBar = function(x, y, direction, optionalPersistenceKey, optionalInitialPosit
|
|||
this.fractionKey = optionalPersistenceKey + '.fraction';
|
||||
this.save = function () {
|
||||
var screenSize = Controller.getViewportDimensions();
|
||||
if (screenSize.x > 0 && screenSize.y > 0) {
|
||||
// Guard against invalid screen size that can occur at shut-down.
|
||||
var fraction = {x: that.x / screenSize.x, y: that.y / screenSize.y};
|
||||
Settings.setValue(this.fractionKey, JSON.stringify(fraction));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this.save = function () { }; // Called on move. Can be overriden or extended by clients.
|
||||
}
|
||||
|
|
|
@ -11,17 +11,14 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
var test = function(name, func) {
|
||||
test = function(name, func, timeout) {
|
||||
print("Running test: " + name);
|
||||
|
||||
var unitTest = new UnitTest(name, func);
|
||||
|
||||
try {
|
||||
unitTest.run();
|
||||
var unitTest = new UnitTest(name, func, timeout);
|
||||
unitTest.run(function(unitTest) {
|
||||
print(" Success: " + unitTest.numAssertions + " assertions passed");
|
||||
} catch (error) {
|
||||
}, function(unitTest, error) {
|
||||
print(" Failure: " + error.name + " " + error.message);
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
AssertionException = function(expected, actual, message) {
|
||||
|
@ -36,13 +33,86 @@ UnthrownException = function(message) {
|
|||
this.name = 'UnthrownException';
|
||||
};
|
||||
|
||||
UnitTest = function(name, func) {
|
||||
this.numAssertions = 0;
|
||||
this.func = func;
|
||||
TimeoutException = function() {
|
||||
print("Creating exception");
|
||||
this.message = "UnitTest timed out\n";
|
||||
this.name = 'TimeoutException';
|
||||
};
|
||||
|
||||
UnitTest.prototype.run = function() {
|
||||
SequentialUnitTester = function() {
|
||||
this.tests = [];
|
||||
this.testIndex = -1;
|
||||
};
|
||||
|
||||
SequentialUnitTester.prototype.addTest = function(name, func, timeout) {
|
||||
var _this = this;
|
||||
this.tests.push(function() {
|
||||
print("Running test: " + name);
|
||||
var unitTest = new UnitTest(name, func, timeout);
|
||||
unitTest.run(function(unitTest) {
|
||||
print(" Success: " + unitTest.numAssertions + " assertions passed");
|
||||
_this._nextTest();
|
||||
}, function(unitTest, error) {
|
||||
print(" Failure: " + error.name + " " + error.message);
|
||||
_this._nextTest();
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
SequentialUnitTester.prototype._nextTest = function() {
|
||||
this.testIndex++;
|
||||
if (this.testIndex < this.tests.length) {
|
||||
this.tests[this.testIndex]();
|
||||
return;
|
||||
}
|
||||
print("Completed all UnitTests");
|
||||
};
|
||||
|
||||
SequentialUnitTester.prototype.run = function() {
|
||||
this._nextTest();
|
||||
};
|
||||
|
||||
UnitTest = function(name, func, timeout) {
|
||||
this.numAssertions = 0;
|
||||
this.func = func;
|
||||
this.timeout = timeout;
|
||||
};
|
||||
|
||||
UnitTest.prototype.run = function(successCallback, failureCallback) {
|
||||
var _this = this;
|
||||
this.successCallback = successCallback;
|
||||
this.failureCallback = failureCallback;
|
||||
if (this.timeout !== undefined) {
|
||||
this.timeoutTimer = Script.setTimeout(function() {
|
||||
_this.failureCallback(this, new TimeoutException());
|
||||
}, this.timeout);
|
||||
}
|
||||
try {
|
||||
this.func();
|
||||
if (this.timeout === undefined) {
|
||||
successCallback(this);
|
||||
}
|
||||
} catch (exception) {
|
||||
this.handleException(exception);
|
||||
}
|
||||
};
|
||||
|
||||
UnitTest.prototype.registerCallbackFunction = function(func) {
|
||||
var _this = this;
|
||||
return function(one, two, three, four, five, six) {
|
||||
try {
|
||||
func(one, two, three, four, five, six);
|
||||
} catch (exception) {
|
||||
_this.handleException(exception);
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
UnitTest.prototype.handleException = function(exception) {
|
||||
if (this.timeout !== undefined) {
|
||||
Script.clearTimeout(this.timeoutTimer);
|
||||
}
|
||||
this.failureCallback(this, exception);
|
||||
};
|
||||
|
||||
UnitTest.prototype.assertNotEquals = function(expected, actual, message) {
|
||||
|
@ -102,3 +172,10 @@ UnitTest.prototype.raises = function(func, message) {
|
|||
|
||||
throw new UnthrownException(message);
|
||||
}
|
||||
|
||||
UnitTest.prototype.done = function() {
|
||||
if (this.timeout !== undefined) {
|
||||
Script.clearTimeout(this.timeoutTimer);
|
||||
this.successCallback(this);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
|
||||
var lineEntityID = null;
|
||||
var sphereEntityID = null;
|
||||
var lineIsRezzed = false;
|
||||
|
||||
var BUTTON_SIZE = 32;
|
||||
|
@ -58,7 +59,11 @@ function nearLinePoint(targetPosition) {
|
|||
function removeLine() {
|
||||
if (lineIsRezzed) {
|
||||
Entities.deleteEntity(lineEntityID);
|
||||
if (sphereEntityID) {
|
||||
Entities.deleteEntity(sphereEntityID);
|
||||
}
|
||||
lineEntityID = null;
|
||||
sphereEntityID = null;
|
||||
lineIsRezzed = false;
|
||||
}
|
||||
}
|
||||
|
@ -66,6 +71,10 @@ function removeLine() {
|
|||
|
||||
function createOrUpdateLine(event) {
|
||||
var pickRay = Camera.computePickRay(event.x, event.y);
|
||||
if (sphereEntityID) {
|
||||
Entities.deleteEntity(sphereEntityID);
|
||||
sphereEntityID = null;
|
||||
}
|
||||
var intersection = Entities.findRayIntersection(pickRay, true); // accurate picking
|
||||
var props = Entities.getEntityProperties(intersection.entityID);
|
||||
|
||||
|
@ -78,7 +87,6 @@ function createOrUpdateLine(event) {
|
|||
position: MyAvatar.position,
|
||||
lifetime: 15 + props.lifespan // renew lifetime
|
||||
});
|
||||
// Entities.setAllPoints(lineEntityID, points);
|
||||
} else {
|
||||
lineIsRezzed = true;
|
||||
lineEntityID = Entities.addEntity({
|
||||
|
@ -90,6 +98,15 @@ function createOrUpdateLine(event) {
|
|||
lifetime: 15 // if someone crashes while pointing, don't leave the line there forever.
|
||||
});
|
||||
}
|
||||
|
||||
sphereEntityID = Entities.addEntity({
|
||||
type: "Sphere",
|
||||
position: intersection.intersection,
|
||||
ignoreForCollisions: 1,
|
||||
dimensions: { x: 0.6, y: 0.6, z: 0.6 },
|
||||
color: { red: 0, green: 255, blue: 0 },
|
||||
lifetime: 15 // if someone crashes while pointing, don't leave the line there forever.
|
||||
});
|
||||
} else {
|
||||
removeLine();
|
||||
}
|
||||
|
|
82
examples/toys/basketball.js
Normal file
82
examples/toys/basketball.js
Normal file
|
@ -0,0 +1,82 @@
|
|||
//
|
||||
// basketball.js
|
||||
// examples
|
||||
//
|
||||
// Created by Philip Rosedale on August 20, 2015
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
|
||||
|
||||
var basketballURL = HIFI_PUBLIC_BUCKET + "models/content/basketball2.fbx";
|
||||
var collisionSoundURL = HIFI_PUBLIC_BUCKET + "sounds/basketball/basketball.wav";
|
||||
|
||||
|
||||
var basketball = null;
|
||||
var originalPosition = null;
|
||||
var hasMoved = false;
|
||||
|
||||
var GRAVITY = -9.8;
|
||||
var DISTANCE_IN_FRONT_OF_ME = 1.0;
|
||||
var START_MOVE = 0.01;
|
||||
var DIAMETER = 0.30;
|
||||
|
||||
function makeBasketball() {
|
||||
var position = Vec3.sum(MyAvatar.position,
|
||||
Vec3.multiplyQbyV(MyAvatar.orientation,
|
||||
{ x: 0, y: 0.0, z: -DISTANCE_IN_FRONT_OF_ME }));
|
||||
var rotation = Quat.multiply(MyAvatar.orientation,
|
||||
Quat.fromPitchYawRollDegrees(0, -90, 0));
|
||||
basketball = Entities.addEntity({
|
||||
type: "Model",
|
||||
position: position,
|
||||
rotation: rotation,
|
||||
dimensions: { x: DIAMETER,
|
||||
y: DIAMETER,
|
||||
z: DIAMETER },
|
||||
collisionsWillMove: true,
|
||||
collisionSoundURL: collisionSoundURL,
|
||||
modelURL: basketballURL,
|
||||
restitution: 1.0,
|
||||
linearDamping: 0.00001,
|
||||
shapeType: "sphere"
|
||||
});
|
||||
originalPosition = position;
|
||||
}
|
||||
|
||||
function update() {
|
||||
if (!basketball) {
|
||||
makeBasketball();
|
||||
} else {
|
||||
var newProperties = Entities.getEntityProperties(basketball);
|
||||
var moved = Vec3.length(Vec3.subtract(originalPosition, newProperties.position));
|
||||
if (!hasMoved && (moved > START_MOVE)) {
|
||||
hasMoved = true;
|
||||
Entities.editEntity(basketball, { gravity: {x: 0, y: GRAVITY, z: 0 }});
|
||||
}
|
||||
var MAX_DISTANCE = 10.0;
|
||||
var distance = Vec3.length(Vec3.subtract(MyAvatar.position, newProperties.position));
|
||||
if (distance > MAX_DISTANCE) {
|
||||
deleteStuff();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function scriptEnding() {
|
||||
deleteStuff();
|
||||
}
|
||||
|
||||
function deleteStuff() {
|
||||
if (basketball != null) {
|
||||
Entities.deleteEntity(basketball);
|
||||
basketball = null;
|
||||
hasMoved = false;
|
||||
}
|
||||
}
|
||||
|
||||
Script.update.connect(update);
|
||||
Script.scriptEnding.connect(scriptEnding);
|
||||
|
201
examples/toys/grenade.js
Normal file
201
examples/toys/grenade.js
Normal file
|
@ -0,0 +1,201 @@
|
|||
//
|
||||
// Grenade.js
|
||||
// examples
|
||||
//
|
||||
// Created by Philip Rosedale on August 20, 2015
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
|
||||
|
||||
var grenadeURL = HIFI_PUBLIC_BUCKET + "models/props/grenade/grenade.fbx";
|
||||
var fuseSoundURL = HIFI_PUBLIC_BUCKET + "sounds/burningFuse.wav";
|
||||
var boomSoundURL = HIFI_PUBLIC_BUCKET + "sounds/explosion.wav";
|
||||
|
||||
var AudioRotationOffset = Quat.fromPitchYawRollDegrees(0, -90, 0);
|
||||
var audioOptions = {
|
||||
volume: 0.5,
|
||||
loop: true
|
||||
}
|
||||
|
||||
var injector = null;
|
||||
|
||||
var fuseSound = SoundCache.getSound(fuseSoundURL, audioOptions.isStereo);
|
||||
var boomSound = SoundCache.getSound(boomSoundURL, audioOptions.isStereo);
|
||||
|
||||
var grenade = null;
|
||||
var particles = null;
|
||||
var properties = null;
|
||||
var originalPosition = null;
|
||||
var isGrenade = false;
|
||||
var isBurning = false;
|
||||
|
||||
var animationSettings = JSON.stringify({
|
||||
running: true,
|
||||
loop: true
|
||||
});
|
||||
var explodeAnimationSettings = JSON.stringify({
|
||||
running: true,
|
||||
loop: false
|
||||
});
|
||||
|
||||
var GRAVITY = -9.8;
|
||||
var TIME_TO_EXPLODE = 2500;
|
||||
var DISTANCE_IN_FRONT_OF_ME = 1.0;
|
||||
|
||||
function makeGrenade() {
|
||||
var position = Vec3.sum(MyAvatar.position,
|
||||
Vec3.multiplyQbyV(MyAvatar.orientation,
|
||||
{ x: 0, y: 0.0, z: -DISTANCE_IN_FRONT_OF_ME }));
|
||||
var rotation = Quat.multiply(MyAvatar.orientation,
|
||||
Quat.fromPitchYawRollDegrees(0, -90, 0));
|
||||
grenade = Entities.addEntity({
|
||||
type: "Model",
|
||||
position: position,
|
||||
rotation: rotation,
|
||||
dimensions: { x: 0.09,
|
||||
y: 0.20,
|
||||
z: 0.09 },
|
||||
collisionsWillMove: true,
|
||||
modelURL: grenadeURL,
|
||||
shapeType: "box"
|
||||
});
|
||||
|
||||
properties = Entities.getEntityProperties(grenade);
|
||||
audioOptions.position = position;
|
||||
audioOptions.orientation = rotation;
|
||||
originalPosition = position;
|
||||
}
|
||||
|
||||
function update() {
|
||||
if (!grenade) {
|
||||
makeGrenade();
|
||||
} else {
|
||||
var newProperties = Entities.getEntityProperties(grenade);
|
||||
if (!isBurning) {
|
||||
// If moved, start fuse
|
||||
var FUSE_START_MOVE = 0.01;
|
||||
if (Vec3.length(Vec3.subtract(newProperties.position, originalPosition)) > FUSE_START_MOVE) {
|
||||
isBurning = true;
|
||||
// Create fuse particles
|
||||
particles = Entities.addEntity({
|
||||
type: "ParticleEffect",
|
||||
animationSettings: animationSettings,
|
||||
position: newProperties.position,
|
||||
textures: 'https://raw.githubusercontent.com/ericrius1/SantasLair/santa/assets/smokeparticle.png',
|
||||
emitRate: 100,
|
||||
emitStrength: 2.0,
|
||||
emitDirection: { x: 0.0, y: 1.0, z: 0.0 },
|
||||
color: { red: 200, green: 0, blue: 0 },
|
||||
lifespan: 10.0,
|
||||
visible: true,
|
||||
locked: false
|
||||
|
||||
});
|
||||
// Start fuse sound
|
||||
injector = Audio.playSound(fuseSound, audioOptions);
|
||||
// Start explosion timer
|
||||
Script.setTimeout(boom, TIME_TO_EXPLODE);
|
||||
originalPosition = newProperties.position;
|
||||
// Add gravity
|
||||
Entities.editEntity(grenade, { gravity: {x: 0, y: GRAVITY, z: 0 }});
|
||||
}
|
||||
}
|
||||
|
||||
if (newProperties.type === "Model") {
|
||||
if (newProperties.position != properties.position) {
|
||||
audioOptions.position = newProperties.position;
|
||||
}
|
||||
if (newProperties.orientation != properties.orientation) {
|
||||
audioOptions.orientation = newProperties.orientation;
|
||||
}
|
||||
|
||||
properties = newProperties;
|
||||
// Update sound location if playing
|
||||
if (injector) {
|
||||
injector.options = audioOptions;
|
||||
}
|
||||
if (particles) {
|
||||
Entities.editEntity(particles, { position: newProperties.position });
|
||||
}
|
||||
} else {
|
||||
grenade = null;
|
||||
Script.update.disconnect(update);
|
||||
Script.scriptEnding.connect(scriptEnding);
|
||||
scriptEnding();
|
||||
Script.stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
function boom() {
|
||||
injector.stop();
|
||||
isBurning = false;
|
||||
var audioOptions = {
|
||||
position: properties.position,
|
||||
volume: 0.75,
|
||||
loop: false
|
||||
}
|
||||
Audio.playSound(boomSound, audioOptions);
|
||||
Entities.addEntity({
|
||||
type: "ParticleEffect",
|
||||
animationSettings: explodeAnimationSettings,
|
||||
position: properties.position,
|
||||
textures: 'https://raw.githubusercontent.com/ericrius1/SantasLair/santa/assets/smokeparticle.png',
|
||||
emitRate: 200,
|
||||
emitStrength: 3.0,
|
||||
emitDirection: { x: 0.0, y: 1.0, z: 0.0 },
|
||||
color: { red: 255, green: 255, blue: 0 },
|
||||
lifespan: 2.0,
|
||||
visible: true,
|
||||
lifetime: 2,
|
||||
locked: false
|
||||
|
||||
});
|
||||
var BLAST_RADIUS = 20.0;
|
||||
var LIFT_DEPTH = 2.0;
|
||||
var epicenter = properties.position;
|
||||
epicenter.y -= LIFT_DEPTH;
|
||||
blowShitUp(epicenter, BLAST_RADIUS);
|
||||
deleteStuff();
|
||||
}
|
||||
|
||||
function blowShitUp(position, radius) {
|
||||
var stuff = Entities.findEntities(position, radius);
|
||||
var numMoveable = 0;
|
||||
var STRENGTH = 3.5;
|
||||
var SPIN_RATE = 20.0;
|
||||
for (var i = 0; i < stuff.length; i++) {
|
||||
var properties = Entities.getEntityProperties(stuff[i]);
|
||||
if (properties.collisionsWillMove) {
|
||||
var diff = Vec3.subtract(properties.position, position);
|
||||
var distance = Vec3.length(diff);
|
||||
var velocity = Vec3.sum(properties.velocity, Vec3.multiply(STRENGTH * 1.0 / distance, Vec3.normalize(diff)));
|
||||
var angularVelocity = { x: Math.random() * SPIN_RATE, y: Math.random() * SPIN_RATE, z: Math.random() * SPIN_RATE };
|
||||
angularVelocity = Vec3.multiply( 1.0 / distance, angularVelocity);
|
||||
Entities.editEntity(stuff[i], { velocity: velocity,
|
||||
angularVelocity: angularVelocity });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function scriptEnding() {
|
||||
deleteStuff();
|
||||
}
|
||||
|
||||
function deleteStuff() {
|
||||
if (grenade != null) {
|
||||
Entities.deleteEntity(grenade);
|
||||
grenade = null;
|
||||
}
|
||||
if (particles != null) {
|
||||
Entities.deleteEntity(particles);
|
||||
particles = null;
|
||||
}
|
||||
}
|
||||
|
||||
Script.update.connect(update);
|
||||
Script.scriptEnding.connect(scriptEnding);
|
||||
|
102
examples/utilities/diagnostics/testWebSocket.js
Normal file
102
examples/utilities/diagnostics/testWebSocket.js
Normal file
|
@ -0,0 +1,102 @@
|
|||
//
|
||||
// testWebSocket.js
|
||||
// examples
|
||||
//
|
||||
// Created by Thijs Wenker on 8/18/15
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// WebSocket and WebSocketServer Tests
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
|
||||
Script.include("../../libraries/unitTest.js");
|
||||
|
||||
// We set the unit testing timeout to 1000 milliseconds by default. Please increase if the test fails due to a slow connection.
|
||||
const UNITTEST_TIMEOUT = 1000;
|
||||
const WEBSOCKET_PING_URL = "ws://echo.websocket.org";
|
||||
// Please do not register the following domain + gTLD:
|
||||
const WEBSOCKET_INVALID_URL = "ws://thisisnotavaliddomainname.invalid";
|
||||
const TEST_MESSAGE = "This is a test message.";
|
||||
|
||||
var unitTests = new SequentialUnitTester();
|
||||
|
||||
unitTests.addTest("Test default WebSocket values", function(finished) {
|
||||
var _this = this;
|
||||
var webSocket = new WebSocket(WEBSOCKET_PING_URL);
|
||||
|
||||
webSocket.onmessage = this.registerCallbackFunction(function(event) {
|
||||
_this.assertEquals(TEST_MESSAGE, event.data, "event.data should be '" + TEST_MESSAGE + "'");
|
||||
webSocket.close();
|
||||
});
|
||||
webSocket.onopen = this.registerCallbackFunction(function(event) {
|
||||
_this.assertEquals(webSocket.OPEN, webSocket.readyState, "readyState should be OPEN");
|
||||
webSocket.send(TEST_MESSAGE);
|
||||
});
|
||||
webSocket.onclose = this.registerCallbackFunction(function(event) {
|
||||
_this.assertEquals(webSocket.CLOSED, webSocket.readyState, "readyState should be CLOSED");
|
||||
_this.done();
|
||||
});
|
||||
this.assertEquals(webSocket.CONNECTING, webSocket.readyState, "readyState should be CONNECTING");
|
||||
this.assertEquals("blob", webSocket.binaryType, "binaryType should be 'blob'");
|
||||
this.assertEquals(0, webSocket.bufferedAmount, "bufferedAmount should be 0");
|
||||
this.assertEquals("", webSocket.extensions, "extensions should be an empty string by default");
|
||||
this.assertEquals("", webSocket.protocol, "protocol should be an empty string by default");
|
||||
this.assertEquals(WEBSOCKET_PING_URL, webSocket.url, "url should be '" + WEBSOCKET_PING_URL + "'");
|
||||
}, UNITTEST_TIMEOUT);
|
||||
|
||||
unitTests.addTest("Test WebSocket invalid URL", function(finished) {
|
||||
var _this = this;
|
||||
var webSocket = new WebSocket(WEBSOCKET_INVALID_URL);
|
||||
var hadError = false;
|
||||
webSocket.onerror = this.registerCallbackFunction(function() {
|
||||
hadError = true;
|
||||
_this.done();
|
||||
});
|
||||
webSocket.onclose = this.registerCallbackFunction(function(event) {
|
||||
_this.assertEquals(webSocket.CLOSED, webSocket.readyState, "readyState should be CLOSED");
|
||||
});
|
||||
this.assertEquals(webSocket.CONNECTING, webSocket.readyState, "readyState should be CONNECTING");
|
||||
this.assertEquals(WEBSOCKET_INVALID_URL, webSocket.url, "url should be '" + WEBSOCKET_INVALID_URL + "'");
|
||||
}, UNITTEST_TIMEOUT);
|
||||
|
||||
if (this.WebSocketServer === undefined) {
|
||||
print("Skipping WebSocketServer tests.");
|
||||
} else {
|
||||
unitTests.addTest("Test WebSocketServer with three clients", function(finished) {
|
||||
var _this = this;
|
||||
const NUMBER_OF_CLIENTS = 3;
|
||||
var connectedClients = 0;
|
||||
var respondedClients = 0;
|
||||
var webSocketServer = new WebSocketServer();
|
||||
_this.assertEquals(true, webSocketServer.listening, "listening should be true");
|
||||
webSocketServer.newConnection.connect(this.registerCallbackFunction(function(newClient) {
|
||||
connectedClients++;
|
||||
newClient.onmessage = _this.registerCallbackFunction(function(event) {
|
||||
var data = JSON.parse(event.data);
|
||||
_this.assertEquals(TEST_MESSAGE, data.message, "data.message should be '" + TEST_MESSAGE + "'");
|
||||
respondedClients++;
|
||||
if (respondedClients === NUMBER_OF_CLIENTS) {
|
||||
webSocketServer.close();
|
||||
_this.assertEquals(false, webSocketServer.listening, "listening should be false");
|
||||
_this.done();
|
||||
}
|
||||
});
|
||||
newClient.send(JSON.stringify({message: TEST_MESSAGE, client: connectedClients}));
|
||||
}));
|
||||
var newSocket1 = new WebSocket(webSocketServer.url);
|
||||
newSocket1.onmessage = this.registerCallbackFunction(function(event) {
|
||||
newSocket1.send(event.data);
|
||||
});
|
||||
var newSocket2 = new WebSocket(webSocketServer.url);
|
||||
newSocket2.onmessage = this.registerCallbackFunction(function(event) {
|
||||
newSocket2.send(event.data);
|
||||
});
|
||||
var newSocket3 = new WebSocket(webSocketServer.url);
|
||||
newSocket3.onmessage = this.registerCallbackFunction(function(event) {
|
||||
newSocket3.send(event.data);
|
||||
});
|
||||
}, UNITTEST_TIMEOUT);
|
||||
}
|
||||
|
||||
unitTests.run();
|
|
@ -183,6 +183,24 @@ var CHECK_MARK_COLOR = {
|
|||
this.onValueChanged(resetValue);
|
||||
};
|
||||
|
||||
|
||||
Slider.prototype.setMinValue = function(minValue) {
|
||||
var currentValue = this.getValue();
|
||||
this.minValue = minValue;
|
||||
this.setValue(currentValue);
|
||||
};
|
||||
Slider.prototype.getMinValue = function() {
|
||||
return this.minValue;
|
||||
};
|
||||
Slider.prototype.setMaxValue = function(maxValue) {
|
||||
var currentValue = this.getValue();
|
||||
this.maxValue = maxValue;
|
||||
this.setValue(currentValue);
|
||||
};
|
||||
Slider.prototype.getMaxValue = function() {
|
||||
return this.maxValue;
|
||||
};
|
||||
|
||||
Slider.prototype.onValueChanged = function(value) {};
|
||||
|
||||
Slider.prototype.getHeight = function() {
|
||||
|
@ -1396,6 +1414,14 @@ var CHECK_MARK_COLOR = {
|
|||
return null;
|
||||
};
|
||||
|
||||
Panel.prototype.getWidget = function(name) {
|
||||
var item = this.items[name];
|
||||
if (item != null) {
|
||||
return item.widget;
|
||||
}
|
||||
return null;
|
||||
};
|
||||
|
||||
Panel.prototype.update = function(name) {
|
||||
var item = this.items[name];
|
||||
if (item != null) {
|
||||
|
|
|
@ -12,59 +12,55 @@ Script.include("cookies.js");
|
|||
|
||||
var panel = new Panel(10, 100);
|
||||
|
||||
panel.newSlider("Num Feed Opaques", 0, 1000,
|
||||
function CounterWidget(parentPanel, name, feedGetter, drawGetter, capSetter, capGetter) {
|
||||
this.subPanel = panel.newSubPanel(name);
|
||||
|
||||
this.subPanel.newSlider("Num Feed", 0, 1,
|
||||
function(value) { },
|
||||
feedGetter,
|
||||
function(value) { return (value); });
|
||||
this.subPanel.newSlider("Num Drawn", 0, 1,
|
||||
function(value) { },
|
||||
drawGetter,
|
||||
function(value) { return (value); });
|
||||
this.subPanel.newSlider("Max Drawn", -1, 1,
|
||||
capSetter,
|
||||
capGetter,
|
||||
function(value) { return (value); });
|
||||
|
||||
this.update = function () {
|
||||
var numFeed = this.subPanel.get("Num Feed");
|
||||
this.subPanel.set("Num Feed", numFeed);
|
||||
this.subPanel.set("Num Drawn", this.subPanel.get("Num Drawn"));
|
||||
|
||||
var numMax = Math.max(numFeed, 1);
|
||||
this.subPanel.getWidget("Num Feed").setMaxValue(numMax);
|
||||
this.subPanel.getWidget("Num Drawn").setMaxValue(numMax);
|
||||
this.subPanel.getWidget("Max Drawn").setMaxValue(numMax);
|
||||
};
|
||||
};
|
||||
|
||||
var opaquesCounter = new CounterWidget(panel, "Opaques",
|
||||
function () { return Scene.getEngineNumFeedOpaqueItems(); },
|
||||
function(value) { return (value); }
|
||||
);
|
||||
|
||||
panel.newSlider("Num Drawn Opaques", 0, 1000,
|
||||
function(value) { },
|
||||
function () { return Scene.getEngineNumDrawnOpaqueItems(); },
|
||||
function(value) { return (value); }
|
||||
);
|
||||
|
||||
panel.newSlider("Max Drawn Opaques", -1, 1000,
|
||||
function(value) { Scene.setEngineMaxDrawnOpaqueItems(value); },
|
||||
function() { return Scene.getEngineMaxDrawnOpaqueItems(); },
|
||||
function(value) { return (value); }
|
||||
function () { return Scene.getEngineMaxDrawnOpaqueItems(); }
|
||||
);
|
||||
|
||||
panel.newSlider("Num Feed Transparents", 0, 100,
|
||||
function(value) { },
|
||||
var transparentsCounter = new CounterWidget(panel, "Transparents",
|
||||
function () { return Scene.getEngineNumFeedTransparentItems(); },
|
||||
function(value) { return (value); }
|
||||
);
|
||||
|
||||
panel.newSlider("Num Drawn Transparents", 0, 100,
|
||||
function(value) { },
|
||||
function () { return Scene.getEngineNumDrawnTransparentItems(); },
|
||||
function(value) { return (value); }
|
||||
);
|
||||
|
||||
panel.newSlider("Max Drawn Transparents", -1, 100,
|
||||
function(value) { Scene.setEngineMaxDrawnTransparentItems(value); },
|
||||
function() { return Scene.getEngineMaxDrawnTransparentItems(); },
|
||||
function(value) { return (value); }
|
||||
function () { return Scene.getEngineMaxDrawnTransparentItems(); }
|
||||
);
|
||||
|
||||
panel.newSlider("Num Feed Overlay3Ds", 0, 100,
|
||||
function(value) { },
|
||||
var overlaysCounter = new CounterWidget(panel, "Overlays",
|
||||
function () { return Scene.getEngineNumFeedOverlay3DItems(); },
|
||||
function(value) { return (value); }
|
||||
);
|
||||
|
||||
panel.newSlider("Num Drawn Overlay3Ds", 0, 100,
|
||||
function(value) { },
|
||||
function () { return Scene.getEngineNumDrawnOverlay3DItems(); },
|
||||
function(value) { return (value); }
|
||||
function(value) { Scene.setEngineMaxDrawnOverlay3DItems(value); },
|
||||
function () { return Scene.getEngineMaxDrawnOverlay3DItems(); }
|
||||
);
|
||||
|
||||
panel.newSlider("Max Drawn Overlay3Ds", -1, 100,
|
||||
function(value) { Scene.setEngineMaxDrawnOverlay3DItems(value); },
|
||||
function() { return Scene.getEngineMaxDrawnOverlay3DItems(); },
|
||||
function(value) { return (value); }
|
||||
);
|
||||
|
||||
panel.newCheckbox("Display status",
|
||||
function(value) { Scene.setEngineDisplayItemStatus(value); },
|
||||
|
@ -75,31 +71,9 @@ panel.newCheckbox("Display status",
|
|||
var tickTackPeriod = 500;
|
||||
|
||||
function updateCounters() {
|
||||
var numFeedOpaques = panel.get("Num Feed Opaques");
|
||||
var numFeedTransparents = panel.get("Num Feed Transparents");
|
||||
var numFeedOverlay3Ds = panel.get("Num Feed Overlay3Ds");
|
||||
|
||||
panel.set("Num Feed Opaques", numFeedOpaques);
|
||||
panel.set("Num Drawn Opaques", panel.get("Num Drawn Opaques"));
|
||||
panel.set("Num Feed Transparents", numFeedTransparents);
|
||||
panel.set("Num Drawn Transparents", panel.get("Num Drawn Transparents"));
|
||||
panel.set("Num Feed Overlay3Ds", numFeedOverlay3Ds);
|
||||
panel.set("Num Drawn Overlay3Ds", panel.get("Num Drawn Overlay3Ds"));
|
||||
|
||||
var numMax = Math.max(numFeedOpaques * 1.2, 1);
|
||||
panel.getWidget("Num Feed Opaques").setMaxValue(numMax);
|
||||
panel.getWidget("Num Drawn Opaques").setMaxValue(numMax);
|
||||
panel.getWidget("Max Drawn Opaques").setMaxValue(numMax);
|
||||
|
||||
numMax = Math.max(numFeedTransparents * 1.2, 1);
|
||||
panel.getWidget("Num Feed Transparents").setMaxValue(numMax);
|
||||
panel.getWidget("Num Drawn Transparents").setMaxValue(numMax);
|
||||
panel.getWidget("Max Drawn Transparents").setMaxValue(numMax);
|
||||
|
||||
numMax = Math.max(numFeedOverlay3Ds * 1.2, 1);
|
||||
panel.getWidget("Num Feed Overlay3Ds").setMaxValue(numMax);
|
||||
panel.getWidget("Num Drawn Overlay3Ds").setMaxValue(numMax);
|
||||
panel.getWidget("Max Drawn Overlay3Ds").setMaxValue(numMax);
|
||||
opaquesCounter.update();
|
||||
transparentsCounter.update();
|
||||
overlaysCounter.update();
|
||||
}
|
||||
Script.setInterval(updateCounters, tickTackPeriod);
|
||||
|
||||
|
|
|
@ -1,32 +1,37 @@
|
|||
var controlHeld = false;
|
||||
var shiftHeld = false;
|
||||
|
||||
|
||||
function attemptVoxelChange(intersection) {
|
||||
var ids = Entities.findEntities(intersection.intersection, 10);
|
||||
var success = false;
|
||||
for (var i = 0; i < ids.length; i++) {
|
||||
var id = ids[i];
|
||||
if (controlHeld) {
|
||||
// hold control to erase a sphere
|
||||
if (Entities.setVoxelSphere(id, intersection.intersection, 1.0, 0)) {
|
||||
success = true;
|
||||
function floorVector(v) {
|
||||
return {x: Math.floor(v.x), y: Math.floor(v.y), z: Math.floor(v.z)};
|
||||
}
|
||||
|
||||
function attemptVoxelChange(pickRayDir, intersection) {
|
||||
|
||||
var properties = Entities.getEntityProperties(intersection.entityID);
|
||||
if (properties.type != "PolyVox") {
|
||||
return false;
|
||||
}
|
||||
|
||||
var voxelPosition = Entities.worldCoordsToVoxelCoords(intersection.entityID, intersection.intersection);
|
||||
voxelPosition = Vec3.subtract(voxelPosition, {x: 0.5, y: 0.5, z: 0.5});
|
||||
var pickRayDirInVoxelSpace = Entities.localCoordsToVoxelCoords(intersection.entityID, pickRayDir);
|
||||
pickRayDirInVoxelSpace = Vec3.normalize(pickRayDirInVoxelSpace);
|
||||
|
||||
if (controlHeld) {
|
||||
// hold control to erase a voxel
|
||||
var toErasePosition = Vec3.sum(voxelPosition, Vec3.multiply(pickRayDirInVoxelSpace, 0.1));
|
||||
return Entities.setVoxel(intersection.entityID, floorVector(toErasePosition), 0);
|
||||
} else if (shiftHeld) {
|
||||
// hold shift to set all voxels to 255
|
||||
if (Entities.setAllVoxels(id, 255)) {
|
||||
success = true;
|
||||
}
|
||||
return Entities.setAllVoxels(intersection.entityID, 255);
|
||||
} else {
|
||||
// no modifier key means to add a sphere
|
||||
if (Entities.setVoxelSphere(id, intersection.intersection, 1.0, 255)) {
|
||||
success = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return success;
|
||||
// no modifier key to add a voxel
|
||||
var toDrawPosition = Vec3.subtract(voxelPosition, Vec3.multiply(pickRayDirInVoxelSpace, 0.1));
|
||||
return Entities.setVoxel(intersection.entityID, floorVector(toDrawPosition), 255);
|
||||
}
|
||||
|
||||
// Entities.setVoxelSphere(id, intersection.intersection, radius, 0)
|
||||
}
|
||||
|
||||
function mousePressEvent(event) {
|
||||
if (!event.isLeftButton) {
|
||||
|
@ -36,10 +41,8 @@ function mousePressEvent(event) {
|
|||
var pickRay = Camera.computePickRay(event.x, event.y);
|
||||
var intersection = Entities.findRayIntersection(pickRay, true); // accurate picking
|
||||
|
||||
// we've used a picking ray to decide where to add the new sphere of voxels. If we pick nothing
|
||||
// or if we pick a non-PolyVox entity, we fall through to the next picking attempt.
|
||||
if (intersection.intersects) {
|
||||
if (attemptVoxelChange(intersection)) {
|
||||
if (attemptVoxelChange(pickRay.direction, intersection)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -48,7 +51,7 @@ function mousePressEvent(event) {
|
|||
// bounding box, instead.
|
||||
intersection = Entities.findRayIntersection(pickRay, false); // bounding box picking
|
||||
if (intersection.intersects) {
|
||||
attemptVoxelChange(intersection);
|
||||
attemptVoxelChange(pickRay.direction, intersection);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -88,4 +88,6 @@ if (ANDROID)
|
|||
|
||||
endif (ANDROID)
|
||||
|
||||
setup_memory_debugger()
|
||||
|
||||
copy_dlls_beside_windows_executable()
|
|
@ -1,5 +1,7 @@
|
|||
set(TARGET_NAME ice-server)
|
||||
|
||||
setup_memory_debugger()
|
||||
|
||||
# setup the project and link required Qt modules
|
||||
setup_hifi_project(Network)
|
||||
|
||||
|
|
|
@ -14,20 +14,12 @@ endforeach()
|
|||
find_package(Qt5LinguistTools REQUIRED)
|
||||
find_package(Qt5LinguistToolsMacros)
|
||||
|
||||
if (DEFINED ENV{JOB_ID})
|
||||
set(BUILD_SEQ $ENV{JOB_ID})
|
||||
elseif (DEFINED ENV{ghprbPullId})
|
||||
set(BUILD_SEQ "PR: $ENV{ghprbPullId} - Commit: $ENV{ghprbActualCommit}")
|
||||
else ()
|
||||
set(BUILD_SEQ "dev")
|
||||
endif ()
|
||||
|
||||
if (WIN32)
|
||||
add_definitions(-D_USE_MATH_DEFINES) # apparently needed to get M_PI and other defines from cmath/math.h
|
||||
add_definitions(-DWINDOWS_LEAN_AND_MEAN) # needed to make sure windows doesn't go to crazy with its defines
|
||||
endif()
|
||||
|
||||
configure_file(InterfaceVersion.h.in "${PROJECT_BINARY_DIR}/includes/InterfaceVersion.h")
|
||||
include_application_version()
|
||||
|
||||
# grab the implementation and header files from src dirs
|
||||
file(GLOB_RECURSE INTERFACE_SRCS "src/*.cpp" "src/*.h")
|
||||
|
@ -48,7 +40,7 @@ else ()
|
|||
list(REMOVE_ITEM INTERFACE_SRCS ${SPEECHRECOGNIZER_CPP})
|
||||
endif ()
|
||||
|
||||
find_package(Qt5 COMPONENTS Gui Multimedia Network OpenGL Qml Quick Script Svg WebKitWidgets)
|
||||
find_package(Qt5 COMPONENTS Gui Multimedia Network OpenGL Qml Quick Script Svg WebKitWidgets WebSockets)
|
||||
|
||||
# grab the ui files in resources/ui
|
||||
file (GLOB_RECURSE QT_UI_FILES ui/*.ui)
|
||||
|
@ -174,7 +166,7 @@ if (RTMIDI_FOUND AND NOT DISABLE_RTMIDI AND APPLE)
|
|||
endif ()
|
||||
|
||||
# include headers for interface and InterfaceConfig.
|
||||
include_directories("${PROJECT_SOURCE_DIR}/src" "${PROJECT_BINARY_DIR}/includes")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/src")
|
||||
|
||||
target_link_libraries(
|
||||
${TARGET_NAME}
|
||||
|
@ -213,4 +205,6 @@ else (APPLE)
|
|||
endif()
|
||||
endif (APPLE)
|
||||
|
||||
setup_memory_debugger()
|
||||
|
||||
copy_dlls_beside_windows_executable()
|
||||
|
|
|
@ -1,14 +0,0 @@
|
|||
//
|
||||
// InterfaceVersion.h
|
||||
// interface/src
|
||||
//
|
||||
// Created by Leonardo Murillo on 12/16/13.
|
||||
// Copyright 2013 High Fidelity, Inc.
|
||||
//
|
||||
// Declaration of version and build data
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
const QString BUILD_VERSION = "@BUILD_SEQ@";
|
300
interface/interface_da.ts
Normal file
300
interface/interface_da.ts
Normal file
|
@ -0,0 +1,300 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!DOCTYPE TS>
|
||||
<TS version="2.1" language="da">
|
||||
<context>
|
||||
<name>Application</name>
|
||||
<message>
|
||||
<location filename="src/Application.cpp" line="1482"/>
|
||||
<source>Sparse Voxel Octree Files (*.svo)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="src/Application.cpp" line="3465"/>
|
||||
<source>Open Script</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="src/Application.cpp" line="3466"/>
|
||||
<source>JavaScript Files (*.js)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>ChatWindow</name>
|
||||
<message>
|
||||
<location filename="ui/chatWindow.ui" line="20"/>
|
||||
<location filename="../build/interface/ui_chatWindow.h" line="143"/>
|
||||
<source>Chat</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/chatWindow.ui" line="50"/>
|
||||
<location filename="../build/interface/ui_chatWindow.h" line="144"/>
|
||||
<source>Connecting to XMPP...</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/chatWindow.ui" line="71"/>
|
||||
<location filename="../build/interface/ui_chatWindow.h" line="145"/>
|
||||
<source> online now:</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message numerus="yes">
|
||||
<location filename="src/ui/ChatWindow.cpp" line="128"/>
|
||||
<source>day</source>
|
||||
<translation>
|
||||
<numerusform>%n dag</numerusform>
|
||||
<numerusform>%n dage</numerusform>
|
||||
</translation>
|
||||
</message>
|
||||
<message numerus="yes">
|
||||
<location filename="src/ui/ChatWindow.cpp" line="128"/>
|
||||
<source>hour</source>
|
||||
<translation>
|
||||
<numerusform>%n time</numerusform>
|
||||
<numerusform>%n timer</numerusform>
|
||||
</translation>
|
||||
</message>
|
||||
<message numerus="yes">
|
||||
<location filename="src/ui/ChatWindow.cpp" line="128"/>
|
||||
<source>minute</source>
|
||||
<translation>
|
||||
<numerusform>%n minut</numerusform>
|
||||
<numerusform>%n minutter</numerusform>
|
||||
</translation>
|
||||
</message>
|
||||
<message numerus="yes">
|
||||
<source>second</source>
|
||||
<translation type="vanished">
|
||||
<numerusform>%n second</numerusform>
|
||||
<numerusform>%n seconds</numerusform>
|
||||
</translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="src/ui/ChatWindow.cpp" line="183"/>
|
||||
<source>%1 online now:</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>Dialog</name>
|
||||
<message>
|
||||
<location filename="ui/updateDialog.ui" line="20"/>
|
||||
<location filename="ui/updateDialog.ui" line="73"/>
|
||||
<location filename="../build/interface/ui_updateDialog.h" line="137"/>
|
||||
<location filename="../build/interface/ui_updateDialog.h" line="138"/>
|
||||
<source>Update Required</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/updateDialog.ui" line="129"/>
|
||||
<location filename="../build/interface/ui_updateDialog.h" line="140"/>
|
||||
<source>Download</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/updateDialog.ui" line="151"/>
|
||||
<location filename="../build/interface/ui_updateDialog.h" line="141"/>
|
||||
<source>Skip Version</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/updateDialog.ui" line="173"/>
|
||||
<location filename="../build/interface/ui_updateDialog.h" line="142"/>
|
||||
<source>Close</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>Menu</name>
|
||||
<message>
|
||||
<location filename="src/Menu.cpp" line="554"/>
|
||||
<source>Open .ini config file</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="src/Menu.cpp" line="556"/>
|
||||
<location filename="src/Menu.cpp" line="568"/>
|
||||
<source>Text files (*.ini)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="src/Menu.cpp" line="566"/>
|
||||
<source>Save .ini config file</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>PreferencesDialog</name>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="90"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="618"/>
|
||||
<source>Cancel</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="125"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="619"/>
|
||||
<source>Save all changes</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="196"/>
|
||||
<location filename="ui/preferencesDialog.ui" line="573"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="620"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="629"/>
|
||||
<source>Avatar</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="230"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="621"/>
|
||||
<source><html><head/><body><p>Avatar display name <span style=" color:#909090;">(optional)</span></p></body></html></source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="266"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="622"/>
|
||||
<source>Not showing a name</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="294"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="623"/>
|
||||
<source>Head</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="395"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="625"/>
|
||||
<source>Body</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="506"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="627"/>
|
||||
<source>Advanced Tuning</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="537"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="628"/>
|
||||
<source>It's not recomended that you play with these settings unless you've looked into exactly what they do.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="605"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="630"/>
|
||||
<source>Vertical field of view</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="708"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="631"/>
|
||||
<source>Lean scale (applies to Faceshift users)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="793"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="632"/>
|
||||
<source>Avatar scale <span style=" color:#909090;">(default is 1.0)</span></source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="875"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="633"/>
|
||||
<source>Pupil dillation</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="954"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="634"/>
|
||||
<source>Audio Jitter Buffer Samples (0 for automatic)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="1045"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="635"/>
|
||||
<source>Faceshift eye detection</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="1125"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="636"/>
|
||||
<source>Octree</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/preferencesDialog.ui" line="1236"/>
|
||||
<location filename="../build/interface/ui_preferencesDialog.h" line="638"/>
|
||||
<source>Max packets sent each second</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>QObject</name>
|
||||
<message>
|
||||
<location filename="src/ui/VoxelImportDialog.cpp" line="24"/>
|
||||
<source>Loading ...</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="src/ui/VoxelImportDialog.cpp" line="27"/>
|
||||
<source>Cancel</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>RunningScriptsWidget</name>
|
||||
<message>
|
||||
<location filename="ui/runningScriptsWidget.ui" line="14"/>
|
||||
<location filename="../build/interface/ui_runningScriptsWidget.h" line="140"/>
|
||||
<source>Form</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/runningScriptsWidget.ui" line="39"/>
|
||||
<location filename="../build/interface/ui_runningScriptsWidget.h" line="141"/>
|
||||
<source><html><head/><body><p><span style=" font-size:18pt;">Running Scripts</span></p></body></html></source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/runningScriptsWidget.ui" line="63"/>
|
||||
<location filename="../build/interface/ui_runningScriptsWidget.h" line="142"/>
|
||||
<source><html><head/><body><p><span style=" font-weight:600;">Currently running</span></p></body></html></source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/runningScriptsWidget.ui" line="89"/>
|
||||
<location filename="../build/interface/ui_runningScriptsWidget.h" line="143"/>
|
||||
<source>Reload all</source>
|
||||
<oldsource>Reload All</oldsource>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/runningScriptsWidget.ui" line="116"/>
|
||||
<location filename="../build/interface/ui_runningScriptsWidget.h" line="144"/>
|
||||
<source>Stop all</source>
|
||||
<oldsource>Stop All</oldsource>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/runningScriptsWidget.ui" line="137"/>
|
||||
<location filename="../build/interface/ui_runningScriptsWidget.h" line="145"/>
|
||||
<source><html><head/><body><p><span style=" font-weight:600;">Recently loaded</span></p></body></html></source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/runningScriptsWidget.ui" line="154"/>
|
||||
<location filename="../build/interface/ui_runningScriptsWidget.h" line="146"/>
|
||||
<source>(click a script or use the 1-9 keys to load and run it)</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="ui/runningScriptsWidget.ui" line="202"/>
|
||||
<location filename="../build/interface/ui_runningScriptsWidget.h" line="148"/>
|
||||
<source>There are no scripts currently running.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
</context>
|
||||
</TS>
|
|
@ -54,11 +54,14 @@
|
|||
#include <AddressManager.h>
|
||||
#include <AssetClient.h>
|
||||
#include <AssetScriptingInterface.h>
|
||||
#include <ApplicationVersion.h>
|
||||
#include <CursorManager.h>
|
||||
#include <AudioInjector.h>
|
||||
#include <AutoUpdater.h>
|
||||
#include <DeferredLightingEffect.h>
|
||||
#include <DependencyManager.h>
|
||||
#include <plugins/PluginContainer.h>
|
||||
#include <plugins/PluginManager.h>
|
||||
#include <display-plugins/DisplayPlugin.h>
|
||||
|
||||
#include <EntityScriptingInterface.h>
|
||||
|
@ -105,7 +108,6 @@
|
|||
#include "AudioClient.h"
|
||||
#include "DiscoverabilityManager.h"
|
||||
#include "GLCanvas.h"
|
||||
#include "InterfaceVersion.h"
|
||||
#include "LODManager.h"
|
||||
#include "Menu.h"
|
||||
#include "ModelPackager.h"
|
||||
|
@ -126,6 +128,7 @@
|
|||
#include "scripting/AccountScriptingInterface.h"
|
||||
#include "scripting/AudioDeviceScriptingInterface.h"
|
||||
#include "scripting/ClipboardScriptingInterface.h"
|
||||
#include "scripting/DesktopScriptingInterface.h"
|
||||
#include "scripting/HMDScriptingInterface.h"
|
||||
#include "scripting/GlobalServicesScriptingInterface.h"
|
||||
#include "scripting/LocationScriptingInterface.h"
|
||||
|
@ -150,6 +153,8 @@
|
|||
|
||||
#include "ui/overlays/Cube3DOverlay.h"
|
||||
|
||||
#include "PluginContainerProxy.h"
|
||||
|
||||
// ON WIndows PC, NVidia Optimus laptop, we want to enable NVIDIA GPU
|
||||
// FIXME seems to be broken.
|
||||
#if defined(Q_OS_WIN)
|
||||
|
@ -177,8 +182,6 @@ public:
|
|||
using namespace std;
|
||||
|
||||
// Starfield information
|
||||
static uint8_t THROTTLED_IDLE_TIMER_DELAY = 10;
|
||||
|
||||
const qint64 MAXIMUM_CACHE_SIZE = 10 * BYTES_PER_GIGABYTES; // 10GB
|
||||
|
||||
static QTimer* locationUpdateTimer = NULL;
|
||||
|
@ -284,6 +287,7 @@ bool setupEssentials(int& argc, char** argv) {
|
|||
auto dialogsManager = DependencyManager::set<DialogsManager>();
|
||||
auto bandwidthRecorder = DependencyManager::set<BandwidthRecorder>();
|
||||
auto resourceCacheSharedItems = DependencyManager::set<ResourceCacheSharedItems>();
|
||||
auto desktopScriptingInterface = DependencyManager::set<DesktopScriptingInterface>();
|
||||
auto entityScriptingInterface = DependencyManager::set<EntityScriptingInterface>();
|
||||
auto windowScriptingInterface = DependencyManager::set<WindowScriptingInterface>();
|
||||
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
|
||||
|
@ -307,7 +311,7 @@ bool setupEssentials(int& argc, char** argv) {
|
|||
// continuing to overburden Application.cpp
|
||||
Cube3DOverlay* _keyboardFocusHighlight{ nullptr };
|
||||
int _keyboardFocusHighlightID{ -1 };
|
||||
|
||||
PluginContainer* _pluginContainer;
|
||||
|
||||
Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
||||
QApplication(argc, argv),
|
||||
|
@ -357,7 +361,9 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
_applicationOverlay()
|
||||
{
|
||||
setInstance(this);
|
||||
Plugin::setContainer(this);
|
||||
|
||||
_pluginContainer = new PluginContainerProxy();
|
||||
Plugin::setContainer(_pluginContainer);
|
||||
#ifdef Q_OS_WIN
|
||||
installNativeEventFilter(&MyNativeEventFilter::getInstance());
|
||||
#endif
|
||||
|
@ -574,7 +580,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
|
||||
|
||||
_toolWindow = new ToolWindow();
|
||||
_toolWindow->setWindowFlags(_toolWindow->windowFlags() | Qt::WindowStaysOnTopHint);
|
||||
_toolWindow->setWindowFlags((_toolWindow->windowFlags() | Qt::WindowStaysOnTopHint) & ~Qt::WindowMinimizeButtonHint);
|
||||
_toolWindow->setWindowTitle("Tools");
|
||||
|
||||
_offscreenContext->makeCurrent();
|
||||
|
@ -733,6 +739,16 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
}
|
||||
});
|
||||
|
||||
connect(entityScriptingInterface.data(), &EntityScriptingInterface::deletingEntity,
|
||||
[=](const EntityItemID& entityItemID) {
|
||||
if (entityItemID == _keyboardFocusedItem) {
|
||||
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
|
||||
if (_keyboardFocusHighlight) {
|
||||
_keyboardFocusHighlight->setVisible(false);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// If the user clicks somewhere where there is NO entity at all, we will release focus
|
||||
connect(getEntities(), &EntityTreeRenderer::mousePressOffEntity,
|
||||
[=](const RayToEntityIntersectionResult& entityItemID, const QMouseEvent* event, unsigned int deviceId) {
|
||||
|
@ -741,6 +757,10 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
_keyboardFocusHighlight->setVisible(false);
|
||||
}
|
||||
});
|
||||
|
||||
connect(this, &Application::applicationStateChanged, this, &Application::activeChanged);
|
||||
|
||||
setVSyncEnabled(); // make sure VSync is set properly at startup
|
||||
}
|
||||
|
||||
void Application::aboutToQuit() {
|
||||
|
@ -997,6 +1017,8 @@ void Application::paintGL() {
|
|||
auto displayPlugin = getActiveDisplayPlugin();
|
||||
displayPlugin->preRender();
|
||||
_offscreenContext->makeCurrent();
|
||||
// update the avatar with a fresh HMD pose
|
||||
_myAvatar->updateFromHMDSensorMatrix(getHMDSensorPose());
|
||||
|
||||
auto lodManager = DependencyManager::get<LODManager>();
|
||||
|
||||
|
@ -1093,7 +1115,6 @@ void Application::paintGL() {
|
|||
glm::vec3(0.0f, 0.0f, -1.0f) * MIRROR_FULLSCREEN_DISTANCE * _scaleMirror);
|
||||
renderArgs._renderMode = RenderArgs::MIRROR_RENDER_MODE;
|
||||
}
|
||||
|
||||
// Update camera position
|
||||
if (!isHMDMode()) {
|
||||
_myCamera.update(1.0f / _fps);
|
||||
|
@ -1102,63 +1123,45 @@ void Application::paintGL() {
|
|||
|
||||
// Primary rendering pass
|
||||
auto framebufferCache = DependencyManager::get<FramebufferCache>();
|
||||
QSize size = framebufferCache->getFrameBufferSize();
|
||||
const QSize size = framebufferCache->getFrameBufferSize();
|
||||
{
|
||||
PROFILE_RANGE(__FUNCTION__ "/mainRender");
|
||||
// Viewport is assigned to the size of the framebuffer
|
||||
QSize size = DependencyManager::get<FramebufferCache>()->getFrameBufferSize();
|
||||
renderArgs._viewport = glm::ivec4(0, 0, size.width(), size.height());
|
||||
|
||||
{
|
||||
PROFILE_RANGE(__FUNCTION__ "/clear");
|
||||
doInBatch(&renderArgs, [&](gpu::Batch& batch) {
|
||||
auto primaryFbo = DependencyManager::get<FramebufferCache>()->getPrimaryFramebuffer();
|
||||
batch.setFramebuffer(primaryFbo);
|
||||
// clear the normal and specular buffers
|
||||
batch.clearFramebuffer(
|
||||
gpu::Framebuffer::BUFFER_COLOR0 |
|
||||
gpu::Framebuffer::BUFFER_COLOR1 |
|
||||
gpu::Framebuffer::BUFFER_COLOR2 |
|
||||
gpu::Framebuffer::BUFFER_DEPTH,
|
||||
vec4(vec3(0), 1), 1.0, 0.0);
|
||||
});
|
||||
}
|
||||
|
||||
renderArgs._viewport = ivec4(0, 0, size.width(), size.height());
|
||||
if (displayPlugin->isStereo()) {
|
||||
PROFILE_RANGE(__FUNCTION__ "/stereoRender");
|
||||
QRect currentViewport(QPoint(0, 0), QSize(size.width() / 2, size.height()));
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
// Stereo modes will typically have a larger projection matrix overall,
|
||||
// so we ask for the 'mono' projection matrix, which for stereo and HMD
|
||||
// plugins will imply the combined projection for both eyes.
|
||||
//
|
||||
// This is properly implemented for the Oculus plugins, but for OpenVR
|
||||
// and Stereo displays I'm not sure how to get / calculate it, so we're
|
||||
// just relying on the left FOV in each case and hoping that the
|
||||
// overall culling margin of error doesn't cause popping in the
|
||||
// right eye. There are FIXMEs in the relevant plugins
|
||||
_myCamera.setProjection(displayPlugin->getProjection(Mono, _myCamera.getProjection()));
|
||||
renderArgs._context->enableStereo(true);
|
||||
mat4 eyeViews[2];
|
||||
mat4 eyeProjections[2];
|
||||
auto baseProjection = renderArgs._viewFrustum->getProjection();
|
||||
// FIXME we probably don't need to set the projection matrix every frame,
|
||||
// only when the display plugin changes (or in non-HMD modes when the user
|
||||
// changes the FOV manually, which right now I don't think they can.
|
||||
for_each_eye([&](Eye eye) {
|
||||
// Load the view frustum, used by meshes
|
||||
Camera eyeCamera;
|
||||
if (qApp->isHMDMode()) {
|
||||
// Allow the displayPlugin to compose the final eye transform, based on the most up-to-date head motion.
|
||||
eyeCamera.setTransform(displayPlugin->getModelview(eye, _myAvatar->getSensorToWorldMatrix()));
|
||||
} else {
|
||||
eyeCamera.setTransform(displayPlugin->getModelview(eye, _myCamera.getTransform()));
|
||||
// For providing the stereo eye views, the HMD head pose has already been
|
||||
// applied to the avatar, so we need to get the difference between the head
|
||||
// pose applied to the avatar and the per eye pose, and use THAT as
|
||||
// the per-eye stereo matrix adjustment.
|
||||
mat4 eyePose = displayPlugin->getEyePose(eye);
|
||||
mat4 headPose = displayPlugin->getHeadPose();
|
||||
mat4 eyeView = glm::inverse(eyePose) * headPose;
|
||||
eyeViews[eye] = eyeView;
|
||||
eyeProjections[eye] = displayPlugin->getProjection(eye, baseProjection);
|
||||
});
|
||||
renderArgs._context->setStereoProjections(eyeProjections);
|
||||
renderArgs._context->setStereoViews(eyeViews);
|
||||
}
|
||||
eyeCamera.setProjection(displayPlugin->getProjection(eye, _myCamera.getProjection()));
|
||||
renderArgs._viewport = toGlm(currentViewport);
|
||||
doInBatch(&renderArgs, [&](gpu::Batch& batch) {
|
||||
batch.setViewportTransform(renderArgs._viewport);
|
||||
batch.setStateScissorRect(renderArgs._viewport);
|
||||
});
|
||||
displaySide(&renderArgs, eyeCamera);
|
||||
}, [&] {
|
||||
currentViewport.moveLeft(currentViewport.width());
|
||||
});
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
} else {
|
||||
PROFILE_RANGE(__FUNCTION__ "/monoRender");
|
||||
renderArgs._viewport = gpu::Vec4i(0, 0, size.width(), size.height());
|
||||
// Viewport is assigned to the size of the framebuffer
|
||||
doInBatch(&renderArgs, [&](gpu::Batch& batch) {
|
||||
batch.setViewportTransform(renderArgs._viewport);
|
||||
batch.setStateScissorRect(renderArgs._viewport);
|
||||
});
|
||||
displaySide(&renderArgs, _myCamera);
|
||||
}
|
||||
|
||||
renderArgs._context->enableStereo(false);
|
||||
doInBatch(&renderArgs, [](gpu::Batch& batch) {
|
||||
batch.setFramebuffer(nullptr);
|
||||
});
|
||||
|
@ -1193,7 +1196,6 @@ void Application::paintGL() {
|
|||
PROFILE_RANGE(__FUNCTION__ "/pluginOutput");
|
||||
auto primaryFbo = framebufferCache->getPrimaryFramebuffer();
|
||||
GLuint finalTexture = gpu::GLBackend::getTextureID(primaryFbo->getRenderBuffer(0));
|
||||
uvec2 finalSize = toGlm(size);
|
||||
// Ensure the rendering context commands are completed when rendering
|
||||
GLsync sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
|
||||
// Ensure the sync object is flushed to the driver thread before releasing the context
|
||||
|
@ -1209,7 +1211,7 @@ void Application::paintGL() {
|
|||
|
||||
{
|
||||
PROFILE_RANGE(__FUNCTION__ "/pluginDisplay");
|
||||
displayPlugin->display(finalTexture, finalSize);
|
||||
displayPlugin->display(finalTexture, toGlm(size));
|
||||
}
|
||||
|
||||
{
|
||||
|
@ -1282,7 +1284,8 @@ void Application::resizeGL() {
|
|||
// Possible change in aspect ratio
|
||||
loadViewFrustum(_myCamera, _viewFrustum);
|
||||
float fov = glm::radians(DEFAULT_FIELD_OF_VIEW_DEGREES);
|
||||
float aspectRatio = aspect(_renderResolution);
|
||||
// FIXME the aspect ratio for stereo displays is incorrect based on this.
|
||||
float aspectRatio = displayPlugin->getRecommendedAspectRatio();
|
||||
_myCamera.setProjection(glm::perspective(fov, aspectRatio, DEFAULT_NEAR_CLIP, DEFAULT_FAR_CLIP));
|
||||
}
|
||||
|
||||
|
@ -1441,7 +1444,15 @@ void Application::keyPressEvent(QKeyEvent* event) {
|
|||
break;
|
||||
case Qt::Key_Enter:
|
||||
case Qt::Key_Return:
|
||||
if (isOption) {
|
||||
if (_window->isFullScreen()) {
|
||||
_pluginContainer->unsetFullscreen();
|
||||
} else {
|
||||
_pluginContainer->setFullscreen(nullptr);
|
||||
}
|
||||
} else {
|
||||
Menu::getInstance()->triggerOption(MenuOption::AddressBar);
|
||||
}
|
||||
break;
|
||||
|
||||
case Qt::Key_B:
|
||||
|
@ -1748,6 +1759,27 @@ void Application::mouseMoveEvent(QMouseEvent* event, unsigned int deviceID) {
|
|||
return;
|
||||
}
|
||||
|
||||
#ifndef Q_OS_MAC
|
||||
// If in full screen, and our main windows menu bar is hidden, and we're close to the top of the QMainWindow
|
||||
// then show the menubar.
|
||||
if (_window->isFullScreen()) {
|
||||
QMenuBar* menuBar = _window->menuBar();
|
||||
if (menuBar) {
|
||||
static const int MENU_TOGGLE_AREA = 10;
|
||||
if (!menuBar->isVisible()) {
|
||||
if (event->pos().y() <= MENU_TOGGLE_AREA) {
|
||||
menuBar->setVisible(true);
|
||||
}
|
||||
} else {
|
||||
if (event->pos().y() > MENU_TOGGLE_AREA) {
|
||||
menuBar->setVisible(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
_entities.mouseMoveEvent(event, deviceID);
|
||||
|
||||
_controllerScriptingInterface.emitMouseMoveEvent(event, deviceID); // send events to any registered scripts
|
||||
|
@ -2113,8 +2145,11 @@ void Application::idle() {
|
|||
// Once rendering is off on another thread we should be able to have Application::idle run at start(0) in
|
||||
// perpetuity and not expect events to get backed up.
|
||||
|
||||
bool isThrottled = getActiveDisplayPlugin()->isThrottled();
|
||||
static const int THROTTLED_IDLE_TIMER_DELAY = MSECS_PER_SECOND / 15;
|
||||
static const int IDLE_TIMER_DELAY_MS = 2;
|
||||
int desiredInterval = getActiveDisplayPlugin()->isThrottled() ? THROTTLED_IDLE_TIMER_DELAY : IDLE_TIMER_DELAY_MS;
|
||||
int desiredInterval = isThrottled ? THROTTLED_IDLE_TIMER_DELAY : IDLE_TIMER_DELAY_MS;
|
||||
//qDebug() << "isThrottled:" << isThrottled << "desiredInterval:" << desiredInterval;
|
||||
|
||||
if (idleTimer->interval() != desiredInterval) {
|
||||
idleTimer->start(desiredInterval);
|
||||
|
@ -2684,9 +2719,6 @@ void Application::update(float deltaTime) {
|
|||
updateLOD();
|
||||
updateMouseRay(); // check what's under the mouse and update the mouse voxel
|
||||
|
||||
// update the avatar with a fresh HMD pose
|
||||
_myAvatar->updateFromHMDSensorMatrix(getHMDSensorPose());
|
||||
|
||||
{
|
||||
PerformanceTimer perfTimer("devices");
|
||||
DeviceTracker::updateAll();
|
||||
|
@ -3319,7 +3351,7 @@ namespace render {
|
|||
template <> const ItemKey payloadGetKey(const WorldBoxRenderData::Pointer& stuff) { return ItemKey::Builder::opaqueShape(); }
|
||||
template <> const Item::Bound payloadGetBound(const WorldBoxRenderData::Pointer& stuff) { return Item::Bound(); }
|
||||
template <> void payloadRender(const WorldBoxRenderData::Pointer& stuff, RenderArgs* args) {
|
||||
if (args->_renderMode != RenderArgs::MIRROR_RENDER_MODE && Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
|
||||
if (args->_renderMode != RenderArgs::MIRROR_RENDER_MODE && Menu::getInstance()->isOptionChecked(MenuOption::WorldAxes)) {
|
||||
PerformanceTimer perfTimer("worldBox");
|
||||
|
||||
auto& batch = *args->_batch;
|
||||
|
@ -3957,6 +3989,8 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
|
|||
|
||||
scriptEngine->registerGlobalObject("Assets", DependencyManager::get<AssetScriptingInterface>().data());
|
||||
|
||||
scriptEngine->registerGlobalObject("Desktop", DependencyManager::get<DesktopScriptingInterface>().data());
|
||||
|
||||
QScriptValue windowValue = scriptEngine->registerGlobalObject("Window", DependencyManager::get<WindowScriptingInterface>().data());
|
||||
scriptEngine->registerGetterSetter("location", LocationScriptingInterface::locationGetter,
|
||||
LocationScriptingInterface::locationSetter, windowValue);
|
||||
|
@ -4104,23 +4138,12 @@ bool Application::askToSetAvatarUrl(const QString& url) {
|
|||
QMessageBox msgBox;
|
||||
msgBox.setIcon(QMessageBox::Question);
|
||||
msgBox.setWindowTitle("Set Avatar");
|
||||
QPushButton* headButton = NULL;
|
||||
QPushButton* bodyButton = NULL;
|
||||
QPushButton* bodyAndHeadButton = NULL;
|
||||
|
||||
QString modelName = fstMapping["name"].toString();
|
||||
QString message;
|
||||
QString typeInfo;
|
||||
switch (modelType) {
|
||||
case FSTReader::HEAD_MODEL:
|
||||
message = QString("Would you like to use '") + modelName + QString("' for your avatar head?");
|
||||
headButton = msgBox.addButton(tr("Yes"), QMessageBox::ActionRole);
|
||||
break;
|
||||
|
||||
case FSTReader::BODY_ONLY_MODEL:
|
||||
message = QString("Would you like to use '") + modelName + QString("' for your avatar body?");
|
||||
bodyButton = msgBox.addButton(tr("Yes"), QMessageBox::ActionRole);
|
||||
break;
|
||||
|
||||
case FSTReader::HEAD_AND_BODY_MODEL:
|
||||
message = QString("Would you like to use '") + modelName + QString("' for your avatar?");
|
||||
|
@ -4128,10 +4151,7 @@ bool Application::askToSetAvatarUrl(const QString& url) {
|
|||
break;
|
||||
|
||||
default:
|
||||
message = QString("Would you like to use '") + modelName + QString("' for some part of your avatar head?");
|
||||
headButton = msgBox.addButton(tr("Use for Head"), QMessageBox::ActionRole);
|
||||
bodyButton = msgBox.addButton(tr("Use for Body"), QMessageBox::ActionRole);
|
||||
bodyAndHeadButton = msgBox.addButton(tr("Use for Body and Head"), QMessageBox::ActionRole);
|
||||
message = QString(modelName + QString("Does not support a head and body as required."));
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -4140,13 +4160,7 @@ bool Application::askToSetAvatarUrl(const QString& url) {
|
|||
|
||||
msgBox.exec();
|
||||
|
||||
if (msgBox.clickedButton() == headButton) {
|
||||
_myAvatar->useHeadURL(url, modelName);
|
||||
emit headURLChanged(url, modelName);
|
||||
} else if (msgBox.clickedButton() == bodyButton) {
|
||||
_myAvatar->useBodyURL(url, modelName);
|
||||
emit bodyURLChanged(url, modelName);
|
||||
} else if (msgBox.clickedButton() == bodyAndHeadButton) {
|
||||
if (msgBox.clickedButton() == bodyAndHeadButton) {
|
||||
_myAvatar->useFullAvatarURL(url, modelName);
|
||||
emit fullAvatarURLChanged(url, modelName);
|
||||
} else {
|
||||
|
@ -4634,12 +4648,26 @@ void Application::checkSkeleton() {
|
|||
msgBox.setIcon(QMessageBox::Warning);
|
||||
msgBox.exec();
|
||||
|
||||
_myAvatar->useBodyURL(DEFAULT_BODY_MODEL_URL, "Default");
|
||||
_myAvatar->useFullAvatarURL(AvatarData::defaultFullAvatarModelUrl(), DEFAULT_FULL_AVATAR_MODEL_NAME);
|
||||
} else {
|
||||
_physicsEngine.setCharacterController(_myAvatar->getCharacterController());
|
||||
}
|
||||
}
|
||||
|
||||
void Application::activeChanged(Qt::ApplicationState state) {
|
||||
switch (state) {
|
||||
case Qt::ApplicationActive:
|
||||
_isForeground = true;
|
||||
break;
|
||||
|
||||
case Qt::ApplicationSuspended:
|
||||
case Qt::ApplicationHidden:
|
||||
case Qt::ApplicationInactive:
|
||||
default:
|
||||
_isForeground = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
void Application::showFriendsWindow() {
|
||||
const QString FRIENDS_WINDOW_TITLE = "Add/Remove Friends";
|
||||
const QString FRIENDS_WINDOW_URL = "https://metaverse.highfidelity.com/user/friends";
|
||||
|
@ -4731,6 +4759,10 @@ const DisplayPlugin * Application::getActiveDisplayPlugin() const {
|
|||
return ((Application*)this)->getActiveDisplayPlugin();
|
||||
}
|
||||
|
||||
bool _activatingDisplayPlugin{ false };
|
||||
QVector<QPair<QString, QString>> _currentDisplayPluginActions;
|
||||
QVector<QPair<QString, QString>> _currentInputPluginActions;
|
||||
|
||||
|
||||
static void addDisplayPluginToMenu(DisplayPluginPointer displayPlugin, bool active = false) {
|
||||
auto menu = Menu::getInstance();
|
||||
|
@ -4752,8 +4784,6 @@ static void addDisplayPluginToMenu(DisplayPluginPointer displayPlugin, bool acti
|
|||
Q_ASSERT(menu->menuItemExists(MenuOption::OutputMenu, name));
|
||||
}
|
||||
|
||||
static QVector<QPair<QString, QString>> _currentDisplayPluginActions;
|
||||
|
||||
void Application::updateDisplayMode() {
|
||||
auto menu = Menu::getInstance();
|
||||
auto displayPlugins = PluginManager::getInstance()->getDisplayPlugins();
|
||||
|
@ -4799,7 +4829,9 @@ void Application::updateDisplayMode() {
|
|||
|
||||
if (newDisplayPlugin) {
|
||||
_offscreenContext->makeCurrent();
|
||||
_activatingDisplayPlugin = true;
|
||||
newDisplayPlugin->activate();
|
||||
_activatingDisplayPlugin = false;
|
||||
_offscreenContext->makeCurrent();
|
||||
offscreenUi->resize(fromGlm(newDisplayPlugin->getRecommendedUiSize()));
|
||||
_offscreenContext->makeCurrent();
|
||||
|
@ -4808,10 +4840,17 @@ void Application::updateDisplayMode() {
|
|||
oldDisplayPlugin = _displayPlugin;
|
||||
_displayPlugin = newDisplayPlugin;
|
||||
|
||||
// If the displayPlugin is a screen based HMD, then it will want the HMDTools displayed
|
||||
// Direct Mode HMDs (like windows Oculus) will be isHmd() but will have a screen of -1
|
||||
bool newPluginWantsHMDTools = newDisplayPlugin ?
|
||||
(newDisplayPlugin->isHmd() && (newDisplayPlugin->getHmdScreen() >= 0)) : false;
|
||||
bool oldPluginWantedHMDTools = oldDisplayPlugin ?
|
||||
(oldDisplayPlugin->isHmd() && (oldDisplayPlugin->getHmdScreen() >= 0)) : false;
|
||||
|
||||
// Only show the hmd tools after the correct plugin has
|
||||
// been activated so that it's UI is setup correctly
|
||||
if (newDisplayPlugin->isHmd()) {
|
||||
showDisplayPluginsTools();
|
||||
if (newPluginWantsHMDTools) {
|
||||
_pluginContainer->showDisplayPluginsTools();
|
||||
}
|
||||
|
||||
if (oldDisplayPlugin) {
|
||||
|
@ -4819,7 +4858,7 @@ void Application::updateDisplayMode() {
|
|||
_offscreenContext->makeCurrent();
|
||||
|
||||
// if the old plugin was HMD and the new plugin is not HMD, then hide our hmdtools
|
||||
if (oldDisplayPlugin->isHmd() && !newDisplayPlugin->isHmd()) {
|
||||
if (oldPluginWantedHMDTools && !newPluginWantsHMDTools) {
|
||||
DependencyManager::get<DialogsManager>()->hmdTools(false);
|
||||
}
|
||||
}
|
||||
|
@ -4829,9 +4868,6 @@ void Application::updateDisplayMode() {
|
|||
Q_ASSERT_X(_displayPlugin, "Application::updateDisplayMode", "could not find an activated display plugin");
|
||||
}
|
||||
|
||||
static QVector<QPair<QString, QString>> _currentInputPluginActions;
|
||||
|
||||
|
||||
static void addInputPluginToMenu(InputPluginPointer inputPlugin, bool active = false) {
|
||||
auto menu = Menu::getInstance();
|
||||
QString name = inputPlugin->getName();
|
||||
|
@ -4905,39 +4941,6 @@ void Application::updateInputModes() {
|
|||
//}
|
||||
}
|
||||
|
||||
void Application::addMenu(const QString& menuName) {
|
||||
Menu::getInstance()->addMenu(menuName);
|
||||
}
|
||||
|
||||
void Application::removeMenu(const QString& menuName) {
|
||||
Menu::getInstance()->removeMenu(menuName);
|
||||
}
|
||||
|
||||
void Application::addMenuItem(const QString& path, const QString& name, std::function<void(bool)> onClicked, bool checkable, bool checked, const QString& groupName) {
|
||||
auto menu = Menu::getInstance();
|
||||
MenuWrapper* parentItem = menu->getMenu(path);
|
||||
QAction* action = parentItem->addAction(name);
|
||||
connect(action, &QAction::triggered, [=] {
|
||||
onClicked(action->isChecked());
|
||||
});
|
||||
action->setCheckable(checkable);
|
||||
action->setChecked(checked);
|
||||
_currentDisplayPluginActions.push_back({ path, name });
|
||||
_currentInputPluginActions.push_back({ path, name });
|
||||
}
|
||||
|
||||
void Application::removeMenuItem(const QString& menuName, const QString& menuItem) {
|
||||
Menu::getInstance()->removeMenuItem(menuName, menuItem);
|
||||
}
|
||||
|
||||
bool Application::isOptionChecked(const QString& name) {
|
||||
return Menu::getInstance()->isOptionChecked(name);
|
||||
}
|
||||
|
||||
void Application::setIsOptionChecked(const QString& path, bool checked) {
|
||||
Menu::getInstance()->setIsOptionChecked(path, checked);
|
||||
}
|
||||
|
||||
mat4 Application::getEyeProjection(int eye) const {
|
||||
if (isHMDMode()) {
|
||||
return getActiveDisplayPlugin()->getProjection((Eye)eye, _viewFrustum.getProjection());
|
||||
|
@ -4957,7 +4960,7 @@ mat4 Application::getEyePose(int eye) const {
|
|||
mat4 Application::getEyeOffset(int eye) const {
|
||||
if (isHMDMode()) {
|
||||
mat4 identity;
|
||||
return getActiveDisplayPlugin()->getModelview((Eye)eye, identity);
|
||||
return getActiveDisplayPlugin()->getView((Eye)eye, identity);
|
||||
}
|
||||
|
||||
return mat4();
|
||||
|
@ -4970,68 +4973,6 @@ mat4 Application::getHMDSensorPose() const {
|
|||
return mat4();
|
||||
}
|
||||
|
||||
void Application::setFullscreen(const QScreen* target) {
|
||||
if (!_window->isFullScreen()) {
|
||||
_savedGeometry = _window->geometry();
|
||||
}
|
||||
#ifdef Q_OS_MAC
|
||||
_window->setGeometry(target->availableGeometry());
|
||||
#endif
|
||||
_window->windowHandle()->setScreen((QScreen*)target);
|
||||
_window->showFullScreen();
|
||||
}
|
||||
|
||||
void Application::unsetFullscreen(const QScreen* avoid) {
|
||||
_window->showNormal();
|
||||
|
||||
QRect targetGeometry = _savedGeometry;
|
||||
if (avoid != nullptr) {
|
||||
QRect avoidGeometry = avoid->geometry();
|
||||
if (avoidGeometry.contains(targetGeometry.topLeft())) {
|
||||
QScreen* newTarget = primaryScreen();
|
||||
if (newTarget == avoid) {
|
||||
foreach(auto screen, screens()) {
|
||||
if (screen != avoid) {
|
||||
newTarget = screen;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
targetGeometry = newTarget->availableGeometry();
|
||||
}
|
||||
}
|
||||
#ifdef Q_OS_MAC
|
||||
QTimer* timer = new QTimer();
|
||||
timer->singleShot(2000, [=] {
|
||||
_window->setGeometry(targetGeometry);
|
||||
timer->deleteLater();
|
||||
});
|
||||
#else
|
||||
_window->setGeometry(targetGeometry);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void Application::showDisplayPluginsTools() {
|
||||
DependencyManager::get<DialogsManager>()->hmdTools(true);
|
||||
}
|
||||
|
||||
QGLWidget* Application::getPrimarySurface() {
|
||||
return _glWidget;
|
||||
}
|
||||
|
||||
void Application::setActiveDisplayPlugin(const QString& pluginName) {
|
||||
auto menu = Menu::getInstance();
|
||||
foreach(DisplayPluginPointer displayPlugin, PluginManager::getInstance()->getDisplayPlugins()) {
|
||||
QString name = displayPlugin->getName();
|
||||
QAction* action = menu->getActionForOption(name);
|
||||
if (pluginName == name) {
|
||||
action->setChecked(true);
|
||||
}
|
||||
}
|
||||
updateDisplayMode();
|
||||
}
|
||||
|
||||
void Application::setPalmData(Hand* hand, UserInputMapper::PoseValue pose, float deltaTime, int index) {
|
||||
PalmData* palm;
|
||||
bool foundHand = false;
|
||||
|
|
|
@ -26,18 +26,18 @@
|
|||
#include <EntityEditPacketSender.h>
|
||||
#include <EntityTreeRenderer.h>
|
||||
#include <GeometryCache.h>
|
||||
#include <input-plugins/KeyboardMouseDevice.h>
|
||||
#include <NodeList.h>
|
||||
#include <OctreeQuery.h>
|
||||
#include <OffscreenUi.h>
|
||||
#include <PhysicalEntitySimulation.h>
|
||||
#include <PhysicsEngine.h>
|
||||
#include <plugins/Forward.h>
|
||||
#include <ScriptEngine.h>
|
||||
#include <ShapeManager.h>
|
||||
#include <StDev.h>
|
||||
#include <udt/PacketHeaders.h>
|
||||
#include <ViewFrustum.h>
|
||||
#include <plugins/PluginContainer.h>
|
||||
#include <plugins/PluginManager.h>
|
||||
#include <SimpleMovingAverage.h>
|
||||
|
||||
#include "AudioClient.h"
|
||||
|
@ -50,7 +50,6 @@
|
|||
#include "Stars.h"
|
||||
#include "avatar/Avatar.h"
|
||||
#include "avatar/MyAvatar.h"
|
||||
#include <input-plugins/KeyboardMouseDevice.h>
|
||||
#include "scripting/ControllerScriptingInterface.h"
|
||||
#include "scripting/DialogsManagerScriptingInterface.h"
|
||||
#include "scripting/WebWindowClass.h"
|
||||
|
@ -132,7 +131,7 @@ class Application;
|
|||
|
||||
typedef bool (Application::* AcceptURLMethod)(const QString &);
|
||||
|
||||
class Application : public QApplication, public AbstractViewStateInterface, public AbstractScriptingServicesInterface, PluginContainer {
|
||||
class Application : public QApplication, public AbstractViewStateInterface, public AbstractScriptingServicesInterface {
|
||||
Q_OBJECT
|
||||
|
||||
friend class OctreePacketProcessor;
|
||||
|
@ -280,18 +279,6 @@ public:
|
|||
virtual void endOverrideEnvironmentData() { _environment.endOverride(); }
|
||||
virtual qreal getDevicePixelRatio();
|
||||
|
||||
// Plugin container support
|
||||
virtual void addMenu(const QString& menuName);
|
||||
virtual void removeMenu(const QString& menuName);
|
||||
virtual void addMenuItem(const QString& path, const QString& name, std::function<void(bool)> onClicked, bool checkable, bool checked, const QString& groupName);
|
||||
virtual void removeMenuItem(const QString& menuName, const QString& menuItem);
|
||||
virtual bool isOptionChecked(const QString& name);
|
||||
virtual void setIsOptionChecked(const QString& path, bool checked);
|
||||
virtual void setFullscreen(const QScreen* target) override;
|
||||
virtual void unsetFullscreen(const QScreen* avoid) override;
|
||||
virtual void showDisplayPluginsTools() override;
|
||||
virtual QGLWidget* getPrimarySurface() override;
|
||||
|
||||
void setActiveDisplayPlugin(const QString& pluginName);
|
||||
|
||||
DisplayPlugin* getActiveDisplayPlugin();
|
||||
|
@ -476,6 +463,7 @@ private slots:
|
|||
void faceTrackerMuteToggled();
|
||||
|
||||
void setCursorVisible(bool visible);
|
||||
void activeChanged(Qt::ApplicationState state);
|
||||
|
||||
private:
|
||||
void resetCameras(Camera& camera, const glm::uvec2& size);
|
||||
|
@ -688,6 +676,9 @@ private:
|
|||
SimpleMovingAverage _simsPerSecond{10};
|
||||
int _simsPerSecondReport = 0;
|
||||
quint64 _lastSimsPerSecondUpdate = 0;
|
||||
bool _isForeground = true; // starts out assumed to be in foreground
|
||||
|
||||
friend class PluginContainerProxy;
|
||||
};
|
||||
|
||||
#endif // hifi_Application_h
|
||||
|
|
|
@ -18,8 +18,6 @@
|
|||
|
||||
#include "MainWindow.h"
|
||||
|
||||
const int MSECS_PER_FRAME_WHEN_THROTTLED = 66;
|
||||
|
||||
static QGLFormat& getDesiredGLFormat() {
|
||||
// Specify an OpenGL 3.3 format using the Core profile.
|
||||
// That is, no old-school fixed pipeline functionality
|
||||
|
@ -35,10 +33,7 @@ static QGLFormat& getDesiredGLFormat() {
|
|||
return glFormat;
|
||||
}
|
||||
|
||||
GLCanvas::GLCanvas() : QGLWidget(getDesiredGLFormat()),
|
||||
_throttleRendering(false),
|
||||
_idleRenderInterval(MSECS_PER_FRAME_WHEN_THROTTLED)
|
||||
{
|
||||
GLCanvas::GLCanvas() : QGLWidget(getDesiredGLFormat()) {
|
||||
#ifdef Q_OS_LINUX
|
||||
// Cause GLCanvas::eventFilter to be called.
|
||||
// It wouldn't hurt to do this on Mac and PC too; but apparently it's only needed on linux.
|
||||
|
@ -46,15 +41,6 @@ GLCanvas::GLCanvas() : QGLWidget(getDesiredGLFormat()),
|
|||
#endif
|
||||
}
|
||||
|
||||
void GLCanvas::stopFrameTimer() {
|
||||
_frameTimer.stop();
|
||||
}
|
||||
|
||||
bool GLCanvas::isThrottleRendering() const {
|
||||
return (_throttleRendering
|
||||
|| (Application::getInstance()->getWindow()->isMinimized() && Application::getInstance()->isThrottleFPSEnabled()));
|
||||
}
|
||||
|
||||
int GLCanvas::getDeviceWidth() const {
|
||||
return width() * (windowHandle() ? (float)windowHandle()->devicePixelRatio() : 1.0f);
|
||||
}
|
||||
|
@ -66,17 +52,17 @@ int GLCanvas::getDeviceHeight() const {
|
|||
void GLCanvas::initializeGL() {
|
||||
setAttribute(Qt::WA_AcceptTouchEvents);
|
||||
setAcceptDrops(true);
|
||||
connect(Application::getInstance(), SIGNAL(applicationStateChanged(Qt::ApplicationState)), this, SLOT(activeChanged(Qt::ApplicationState)));
|
||||
connect(&_frameTimer, SIGNAL(timeout()), this, SLOT(throttleRender()));
|
||||
|
||||
// Note, we *DO NOT* want Qt to automatically swap buffers for us. This results in the "ringing" bug mentioned in WL#19514 when we're throttling the framerate.
|
||||
setAutoBufferSwap(false);
|
||||
}
|
||||
|
||||
void GLCanvas::paintGL() {
|
||||
PROFILE_RANGE(__FUNCTION__);
|
||||
if (!_throttleRendering &&
|
||||
(!Application::getInstance()->getWindow()->isMinimized() || !Application::getInstance()->isThrottleFPSEnabled())) {
|
||||
|
||||
// FIXME - I'm not sure why this still remains, it appears as if this GLCanvas gets a single paintGL call near
|
||||
// the beginning of the application starting up. I'm not sure if we really need to call Application::paintGL()
|
||||
// in this case, since the display plugins eventually handle all the painting
|
||||
if ((!Application::getInstance()->getWindow()->isMinimized() || !Application::getInstance()->isThrottleFPSEnabled())) {
|
||||
Application::getInstance()->paintGL();
|
||||
}
|
||||
}
|
||||
|
@ -85,39 +71,6 @@ void GLCanvas::resizeGL(int width, int height) {
|
|||
Application::getInstance()->resizeGL();
|
||||
}
|
||||
|
||||
void GLCanvas::activeChanged(Qt::ApplicationState state) {
|
||||
switch (state) {
|
||||
case Qt::ApplicationActive:
|
||||
// If we're active, stop the frame timer and the throttle.
|
||||
_frameTimer.stop();
|
||||
_throttleRendering = false;
|
||||
break;
|
||||
|
||||
case Qt::ApplicationSuspended:
|
||||
case Qt::ApplicationHidden:
|
||||
// If we're hidden or are about to suspend, don't render anything.
|
||||
_throttleRendering = false;
|
||||
_frameTimer.stop();
|
||||
break;
|
||||
|
||||
default:
|
||||
// Otherwise, throttle.
|
||||
if (!_throttleRendering && !Application::getInstance()->isAboutToQuit()
|
||||
&& Application::getInstance()->isThrottleFPSEnabled()) {
|
||||
_frameTimer.start(_idleRenderInterval);
|
||||
_throttleRendering = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void GLCanvas::throttleRender() {
|
||||
_frameTimer.start(_idleRenderInterval);
|
||||
if (!Application::getInstance()->getWindow()->isMinimized()) {
|
||||
Application::getInstance()->paintGL();
|
||||
}
|
||||
}
|
||||
|
||||
int updateTime = 0;
|
||||
bool GLCanvas::event(QEvent* event) {
|
||||
switch (event->type()) {
|
||||
|
|
|
@ -23,28 +23,18 @@ class GLCanvas : public QGLWidget {
|
|||
public:
|
||||
GLCanvas();
|
||||
|
||||
void stopFrameTimer();
|
||||
|
||||
bool isThrottleRendering() const;
|
||||
|
||||
int getDeviceWidth() const;
|
||||
int getDeviceHeight() const;
|
||||
QSize getDeviceSize() const { return QSize(getDeviceWidth(), getDeviceHeight()); }
|
||||
|
||||
protected:
|
||||
|
||||
QTimer _frameTimer;
|
||||
bool _throttleRendering;
|
||||
int _idleRenderInterval;
|
||||
|
||||
virtual void initializeGL();
|
||||
virtual void paintGL();
|
||||
virtual void resizeGL(int width, int height);
|
||||
virtual bool event(QEvent* event);
|
||||
|
||||
private slots:
|
||||
void activeChanged(Qt::ApplicationState state);
|
||||
void throttleRender();
|
||||
bool eventFilter(QObject*, QEvent* event);
|
||||
|
||||
};
|
||||
|
|
|
@ -16,12 +16,14 @@
|
|||
#include <AddressManager.h>
|
||||
#include <AudioClient.h>
|
||||
#include <DependencyManager.h>
|
||||
#include <display-plugins/DisplayPlugin.h>
|
||||
#include <PathUtils.h>
|
||||
#include <SettingHandle.h>
|
||||
#include <UserActivityLogger.h>
|
||||
#include <VrMenu.h>
|
||||
|
||||
#include <AssetClient.h>
|
||||
|
||||
#include "Application.h"
|
||||
#include "AccountManager.h"
|
||||
#include "audio/AudioScope.h"
|
||||
|
@ -251,7 +253,7 @@ Menu::Menu() {
|
|||
addActionToQMenuAndActionHash(toolsMenu, MenuOption::PackageModel, 0,
|
||||
qApp, SLOT(packageModel()));
|
||||
|
||||
MenuWrapper* displayMenu = addMenu("Display");
|
||||
MenuWrapper* displayMenu = addMenu(DisplayPlugin::MENU_PATH);
|
||||
{
|
||||
MenuWrapper* displayModeMenu = addMenu(MenuOption::OutputMenu);
|
||||
QActionGroup* displayModeGroup = new QActionGroup(displayModeMenu);
|
||||
|
@ -289,7 +291,7 @@ Menu::Menu() {
|
|||
addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::NamesAboveHeads, 0, true);
|
||||
addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::BlueSpeechSphere, 0, true);
|
||||
addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::EnableCharacterController, 0, true,
|
||||
avatar, SLOT(updateMotionBehavior()));
|
||||
avatar, SLOT(updateMotionBehaviorFromMenu()));
|
||||
|
||||
MenuWrapper* viewMenu = addMenu("View");
|
||||
addActionToQMenuAndActionHash(viewMenu, MenuOption::ReloadContent, 0, qApp, SLOT(reloadResourceCaches()));
|
||||
|
@ -325,6 +327,8 @@ Menu::Menu() {
|
|||
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::StandingHMDSensorMode, 0, false,
|
||||
avatar, SLOT(updateStandingHMDModeFromMenu()));
|
||||
|
||||
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::WorldAxes);
|
||||
|
||||
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::Stats);
|
||||
addActionToQMenuAndActionHash(viewMenu, MenuOption::Log,
|
||||
Qt::CTRL | Qt::SHIFT | Qt::Key_L,
|
||||
|
@ -475,6 +479,7 @@ Menu::Menu() {
|
|||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderFocusIndicator, 0, false);
|
||||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowWhosLookingAtMe, 0, false);
|
||||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::FixGaze, 0, false);
|
||||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::DisableEyelidAdjustment, 0, false);
|
||||
addCheckableActionToQMenuAndActionHash(avatarDebugMenu,
|
||||
MenuOption::Connexion,
|
||||
0, false,
|
||||
|
|
|
@ -168,6 +168,7 @@ namespace MenuOption {
|
|||
const QString DecreaseAvatarSize = "Decrease Avatar Size";
|
||||
const QString DeleteBookmark = "Delete Bookmark...";
|
||||
const QString DisableActivityLogger = "Disable Activity Logger";
|
||||
const QString DisableEyelidAdjustment = "Disable Eyelid Adjustment";
|
||||
const QString DisableLightEntities = "Disable Light Entities";
|
||||
const QString DisableNackPackets = "Disable Entity NACK Packets";
|
||||
const QString DiskCacheEditor = "Disk Cache Editor";
|
||||
|
@ -283,7 +284,7 @@ namespace MenuOption {
|
|||
const QString TestPing = "Test Ping";
|
||||
const QString ThirdPerson = "Third Person";
|
||||
const QString ThreePointCalibration = "3 Point Calibration";
|
||||
const QString ThrottleFPSIfNotFocus = "Throttle FPS If Not Focus";
|
||||
const QString ThrottleFPSIfNotFocus = "Throttle FPS If Not Focus"; // FIXME - this value duplicated in Basic2DWindowOpenGLDisplayPlugin.cpp
|
||||
const QString ToolWindow = "Tool Window";
|
||||
const QString TransmitterDrive = "Transmitter Drive";
|
||||
const QString TurnWithHead = "Turn using Head";
|
||||
|
@ -293,6 +294,7 @@ namespace MenuOption {
|
|||
const QString VisibleToEveryone = "Everyone";
|
||||
const QString VisibleToFriends = "Friends";
|
||||
const QString VisibleToNoOne = "No one";
|
||||
const QString WorldAxes = "World Axes";
|
||||
}
|
||||
|
||||
#endif // hifi_Menu_h
|
||||
|
|
|
@ -106,16 +106,17 @@ bool ModelPackager::loadModel() {
|
|||
}
|
||||
qCDebug(interfaceapp) << "Reading FBX file : " << _fbxInfo.filePath();
|
||||
QByteArray fbxContents = fbx.readAll();
|
||||
_geometry = readFBX(fbxContents, QVariantHash(), _fbxInfo.filePath());
|
||||
|
||||
_geometry.reset(readFBX(fbxContents, QVariantHash(), _fbxInfo.filePath()));
|
||||
|
||||
// make sure we have some basic mappings
|
||||
populateBasicMapping(_mapping, _fbxInfo.filePath(), _geometry);
|
||||
populateBasicMapping(_mapping, _fbxInfo.filePath(), *_geometry);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ModelPackager::editProperties() {
|
||||
// open the dialog to configure the rest
|
||||
ModelPropertiesDialog properties(_modelType, _mapping, _modelFile.path(), _geometry);
|
||||
ModelPropertiesDialog properties(_modelType, _mapping, _modelFile.path(), *_geometry);
|
||||
if (properties.exec() == QDialog::Rejected) {
|
||||
return false;
|
||||
}
|
||||
|
@ -339,7 +340,7 @@ void ModelPackager::populateBasicMapping(QVariantHash& mapping, QString filename
|
|||
|
||||
void ModelPackager::listTextures() {
|
||||
_textures.clear();
|
||||
foreach (FBXMesh mesh, _geometry.meshes) {
|
||||
foreach (FBXMesh mesh, _geometry->meshes) {
|
||||
foreach (FBXMeshPart part, mesh.parts) {
|
||||
if (!part.diffuseTexture.filename.isEmpty() && part.diffuseTexture.content.isEmpty() &&
|
||||
!_textures.contains(part.diffuseTexture.filename)) {
|
||||
|
|
|
@ -39,7 +39,7 @@ private:
|
|||
QString _texDir;
|
||||
|
||||
QVariantHash _mapping;
|
||||
FBXGeometry _geometry;
|
||||
std::unique_ptr<FBXGeometry> _geometry;
|
||||
QStringList _textures;
|
||||
};
|
||||
|
||||
|
|
161
interface/src/PluginContainerProxy.cpp
Normal file
161
interface/src/PluginContainerProxy.cpp
Normal file
|
@ -0,0 +1,161 @@
|
|||
#include "PluginContainerProxy.h"
|
||||
|
||||
#include <QScreen>
|
||||
#include <QWindow>
|
||||
|
||||
#include <plugins/Plugin.h>
|
||||
#include <plugins/PluginManager.h>
|
||||
#include <display-plugins/DisplayPlugin.h>
|
||||
|
||||
#include "Application.h"
|
||||
#include "MainWindow.h"
|
||||
#include "GLCanvas.h"
|
||||
#include "ui/DialogsManager.h"
|
||||
|
||||
PluginContainerProxy::PluginContainerProxy() {
|
||||
Plugin::setContainer(this);
|
||||
}
|
||||
|
||||
bool PluginContainerProxy::isForeground() {
|
||||
return qApp->_isForeground && !qApp->getWindow()->isMinimized();
|
||||
}
|
||||
|
||||
void PluginContainerProxy::addMenu(const QString& menuName) {
|
||||
Menu::getInstance()->addMenu(menuName);
|
||||
}
|
||||
|
||||
void PluginContainerProxy::removeMenu(const QString& menuName) {
|
||||
Menu::getInstance()->removeMenu(menuName);
|
||||
}
|
||||
|
||||
extern bool _activatingDisplayPlugin;
|
||||
extern QVector<QPair<QString, QString>> _currentDisplayPluginActions;
|
||||
extern QVector<QPair<QString, QString>> _currentInputPluginActions;
|
||||
std::map<QString, QActionGroup*> _exclusiveGroups;
|
||||
|
||||
QAction* PluginContainerProxy::addMenuItem(const QString& path, const QString& name, std::function<void(bool)> onClicked, bool checkable, bool checked, const QString& groupName) {
|
||||
auto menu = Menu::getInstance();
|
||||
MenuWrapper* parentItem = menu->getMenu(path);
|
||||
QAction* action = menu->addActionToQMenuAndActionHash(parentItem, name);
|
||||
if (!groupName.isEmpty()) {
|
||||
QActionGroup* group{ nullptr };
|
||||
if (!_exclusiveGroups.count(groupName)) {
|
||||
group = _exclusiveGroups[groupName] = new QActionGroup(menu);
|
||||
group->setExclusive(true);
|
||||
} else {
|
||||
group = _exclusiveGroups[groupName];
|
||||
}
|
||||
group->addAction(action);
|
||||
}
|
||||
connect(action, &QAction::triggered, [=] {
|
||||
onClicked(action->isChecked());
|
||||
});
|
||||
action->setCheckable(checkable);
|
||||
action->setChecked(checked);
|
||||
if (_activatingDisplayPlugin) {
|
||||
_currentDisplayPluginActions.push_back({ path, name });
|
||||
} else {
|
||||
_currentInputPluginActions.push_back({ path, name });
|
||||
}
|
||||
return action;
|
||||
}
|
||||
|
||||
void PluginContainerProxy::removeMenuItem(const QString& menuName, const QString& menuItem) {
|
||||
Menu::getInstance()->removeMenuItem(menuName, menuItem);
|
||||
}
|
||||
|
||||
bool PluginContainerProxy::isOptionChecked(const QString& name) {
|
||||
return Menu::getInstance()->isOptionChecked(name);
|
||||
}
|
||||
|
||||
void PluginContainerProxy::setIsOptionChecked(const QString& path, bool checked) {
|
||||
Menu::getInstance()->setIsOptionChecked(path, checked);
|
||||
}
|
||||
|
||||
// FIXME there is a bug in the fullscreen setting, where leaving
|
||||
// fullscreen does not restore the window frame, making it difficult
|
||||
// or impossible to move or size the window.
|
||||
// Additionally, setting fullscreen isn't hiding the menu on windows
|
||||
// make it useless for stereoscopic modes.
|
||||
void PluginContainerProxy::setFullscreen(const QScreen* target, bool hideMenu) {
|
||||
auto _window = qApp->_window;
|
||||
if (!_window->isFullScreen()) {
|
||||
_savedGeometry = _window->geometry();
|
||||
}
|
||||
if (nullptr == target) {
|
||||
// FIXME target the screen where the window currently is
|
||||
target = qApp->primaryScreen();
|
||||
}
|
||||
|
||||
_window->setGeometry(target->availableGeometry());
|
||||
_window->windowHandle()->setScreen((QScreen*)target);
|
||||
_window->showFullScreen();
|
||||
|
||||
#ifndef Q_OS_MAC
|
||||
// also hide the QMainWindow's menuBar
|
||||
QMenuBar* menuBar = _window->menuBar();
|
||||
if (menuBar && hideMenu) {
|
||||
menuBar->setVisible(false);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void PluginContainerProxy::unsetFullscreen(const QScreen* avoid) {
|
||||
auto _window = qApp->_window;
|
||||
_window->showNormal();
|
||||
|
||||
QRect targetGeometry = _savedGeometry;
|
||||
if (avoid != nullptr) {
|
||||
QRect avoidGeometry = avoid->geometry();
|
||||
if (avoidGeometry.contains(targetGeometry.topLeft())) {
|
||||
QScreen* newTarget = qApp->primaryScreen();
|
||||
if (newTarget == avoid) {
|
||||
foreach(auto screen, qApp->screens()) {
|
||||
if (screen != avoid) {
|
||||
newTarget = screen;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
targetGeometry = newTarget->availableGeometry();
|
||||
}
|
||||
}
|
||||
#ifdef Q_OS_MAC
|
||||
QTimer* timer = new QTimer();
|
||||
timer->singleShot(2000, [=] {
|
||||
_window->setGeometry(targetGeometry);
|
||||
timer->deleteLater();
|
||||
});
|
||||
#else
|
||||
_window->setGeometry(targetGeometry);
|
||||
#endif
|
||||
|
||||
#ifndef Q_OS_MAC
|
||||
// also show the QMainWindow's menuBar
|
||||
QMenuBar* menuBar = _window->menuBar();
|
||||
if (menuBar) {
|
||||
menuBar->setVisible(true);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void PluginContainerProxy::showDisplayPluginsTools() {
|
||||
DependencyManager::get<DialogsManager>()->hmdTools(true);
|
||||
}
|
||||
|
||||
QGLWidget* PluginContainerProxy::getPrimarySurface() {
|
||||
return qApp->_glWidget;
|
||||
}
|
||||
|
||||
void Application::setActiveDisplayPlugin(const QString& pluginName) {
|
||||
auto menu = Menu::getInstance();
|
||||
foreach(DisplayPluginPointer displayPlugin, PluginManager::getInstance()->getDisplayPlugins()) {
|
||||
QString name = displayPlugin->getName();
|
||||
QAction* action = menu->getActionForOption(name);
|
||||
if (pluginName == name) {
|
||||
action->setChecked(true);
|
||||
}
|
||||
}
|
||||
updateDisplayMode();
|
||||
}
|
30
interface/src/PluginContainerProxy.h
Normal file
30
interface/src/PluginContainerProxy.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
#pragma once
|
||||
#ifndef hifi_PluginContainerProxy_h
|
||||
#define hifi_PluginContainerProxy_h
|
||||
|
||||
#include <QObject>
|
||||
#include <QRect>
|
||||
|
||||
#include <plugins/Forward.h>
|
||||
#include <plugins/PluginContainer.h>
|
||||
|
||||
class PluginContainerProxy : public QObject, PluginContainer {
|
||||
Q_OBJECT
|
||||
PluginContainerProxy();
|
||||
virtual void addMenu(const QString& menuName) override;
|
||||
virtual void removeMenu(const QString& menuName) override;
|
||||
virtual QAction* addMenuItem(const QString& path, const QString& name, std::function<void(bool)> onClicked, bool checkable = false, bool checked = false, const QString& groupName = "") override;
|
||||
virtual void removeMenuItem(const QString& menuName, const QString& menuItem) override;
|
||||
virtual bool isOptionChecked(const QString& name) override;
|
||||
virtual void setIsOptionChecked(const QString& path, bool checked);
|
||||
virtual void setFullscreen(const QScreen* targetScreen, bool hideMenu = true) override;
|
||||
virtual void unsetFullscreen(const QScreen* avoidScreen = nullptr) override;
|
||||
virtual void showDisplayPluginsTools() override;
|
||||
virtual QGLWidget* getPrimarySurface() override;
|
||||
virtual bool isForeground() override;
|
||||
QRect _savedGeometry{ 10, 120, 800, 600 };
|
||||
|
||||
friend class Application;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -191,7 +191,7 @@ void Stars::render(RenderArgs* renderArgs, float alpha) {
|
|||
auto geometryCache = DependencyManager::get<GeometryCache>();
|
||||
auto textureCache = DependencyManager::get<TextureCache>();
|
||||
|
||||
gpu::Batch batch;
|
||||
gpu::Batch& batch = *renderArgs->_batch;
|
||||
batch.setViewTransform(Transform());
|
||||
batch.setProjectionTransform(renderArgs->_viewFrustum->getProjection());
|
||||
batch.setModelTransform(Transform().setRotation(glm::inverse(renderArgs->_viewFrustum->getOrientation()) *
|
||||
|
@ -219,6 +219,4 @@ void Stars::render(RenderArgs* renderArgs, float alpha) {
|
|||
batch.setInputBuffer(VERTICES_SLOT, posView);
|
||||
batch.setInputBuffer(COLOR_SLOT, colView);
|
||||
batch.draw(gpu::Primitive::POINTS, STARFIELD_NUM_STARS);
|
||||
|
||||
renderArgs->_context->render(batch);
|
||||
}
|
||||
|
|
|
@ -35,41 +35,87 @@ using namespace std;
|
|||
void renderWorldBox(gpu::Batch& batch) {
|
||||
auto geometryCache = DependencyManager::get<GeometryCache>();
|
||||
|
||||
// Show edge of world
|
||||
static const glm::vec3 red(1.0f, 0.0f, 0.0f);
|
||||
static const glm::vec3 green(0.0f, 1.0f, 0.0f);
|
||||
static const glm::vec3 blue(0.0f, 0.0f, 1.0f);
|
||||
static const glm::vec3 grey(0.5f, 0.5f, 0.5f);
|
||||
// Show center of world
|
||||
static const glm::vec3 RED(1.0f, 0.0f, 0.0f);
|
||||
static const glm::vec3 GREEN(0.0f, 1.0f, 0.0f);
|
||||
static const glm::vec3 BLUE(0.0f, 0.0f, 1.0f);
|
||||
static const glm::vec3 GREY(0.5f, 0.5f, 0.5f);
|
||||
static const glm::vec4 GREY4(0.5f, 0.5f, 0.5f, 1.0f);
|
||||
|
||||
static const glm::vec4 DASHED_RED(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
static const glm::vec4 DASHED_GREEN(0.0f, 1.0f, 0.0f, 1.0f);
|
||||
static const glm::vec4 DASHED_BLUE(0.0f, 0.0f, 1.0f, 1.0f);
|
||||
static const float DASH_LENGTH = 1.0f;
|
||||
static const float GAP_LENGTH = 1.0f;
|
||||
auto transform = Transform{};
|
||||
|
||||
batch.setModelTransform(transform);
|
||||
geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(TREE_SCALE, 0.0f, 0.0f), red);
|
||||
geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, TREE_SCALE, 0.0f), green);
|
||||
geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, TREE_SCALE), blue);
|
||||
geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, TREE_SCALE), glm::vec3(TREE_SCALE, 0.0f, TREE_SCALE), grey);
|
||||
geometryCache->renderLine(batch, glm::vec3(TREE_SCALE, 0.0f, TREE_SCALE), glm::vec3(TREE_SCALE, 0.0f, 0.0f), grey);
|
||||
|
||||
geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(HALF_TREE_SCALE, 0.0f, 0.0f), RED);
|
||||
geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(-HALF_TREE_SCALE, 0.0f, 0.0f), DASHED_RED,
|
||||
DASH_LENGTH, GAP_LENGTH);
|
||||
|
||||
geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, HALF_TREE_SCALE, 0.0f), GREEN);
|
||||
geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, -HALF_TREE_SCALE, 0.0f), DASHED_GREEN,
|
||||
DASH_LENGTH, GAP_LENGTH);
|
||||
|
||||
geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, HALF_TREE_SCALE), BLUE);
|
||||
geometryCache->renderDashedLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, -HALF_TREE_SCALE), DASHED_BLUE,
|
||||
DASH_LENGTH, GAP_LENGTH);
|
||||
|
||||
// X center boundaries
|
||||
geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f),
|
||||
glm::vec3(HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f), GREY);
|
||||
geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f),
|
||||
glm::vec3(-HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f), GREY);
|
||||
geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f),
|
||||
glm::vec3(HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f), GREY);
|
||||
geometryCache->renderLine(batch, glm::vec3(HALF_TREE_SCALE, -HALF_TREE_SCALE, 0.0f),
|
||||
glm::vec3(HALF_TREE_SCALE, HALF_TREE_SCALE, 0.0f), GREY);
|
||||
|
||||
// Z center boundaries
|
||||
geometryCache->renderLine(batch, glm::vec3(0.0f, -HALF_TREE_SCALE, -HALF_TREE_SCALE),
|
||||
glm::vec3(0.0f, -HALF_TREE_SCALE, HALF_TREE_SCALE), GREY);
|
||||
geometryCache->renderLine(batch, glm::vec3(0.0f, -HALF_TREE_SCALE, -HALF_TREE_SCALE),
|
||||
glm::vec3(0.0f, HALF_TREE_SCALE, -HALF_TREE_SCALE), GREY);
|
||||
geometryCache->renderLine(batch, glm::vec3(0.0f, HALF_TREE_SCALE, -HALF_TREE_SCALE),
|
||||
glm::vec3(0.0f, HALF_TREE_SCALE, HALF_TREE_SCALE), GREY);
|
||||
geometryCache->renderLine(batch, glm::vec3(0.0f, -HALF_TREE_SCALE, HALF_TREE_SCALE),
|
||||
glm::vec3(0.0f, HALF_TREE_SCALE, HALF_TREE_SCALE), GREY);
|
||||
|
||||
// Center boundaries
|
||||
geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE),
|
||||
glm::vec3(-HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), GREY);
|
||||
geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE),
|
||||
glm::vec3(HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE), GREY);
|
||||
geometryCache->renderLine(batch, glm::vec3(HALF_TREE_SCALE, 0.0f, -HALF_TREE_SCALE),
|
||||
glm::vec3(HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), GREY);
|
||||
geometryCache->renderLine(batch, glm::vec3(-HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE),
|
||||
glm::vec3(HALF_TREE_SCALE, 0.0f, HALF_TREE_SCALE), GREY);
|
||||
|
||||
geometryCache->renderWireCube(batch, TREE_SCALE, GREY4);
|
||||
|
||||
// Draw meter markers along the 3 axis to help with measuring things
|
||||
const float MARKER_DISTANCE = 1.0f;
|
||||
const float MARKER_RADIUS = 0.05f;
|
||||
|
||||
geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, red);
|
||||
geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, RED);
|
||||
|
||||
transform.setTranslation(glm::vec3(MARKER_DISTANCE, 0.0f, 0.0f));
|
||||
batch.setModelTransform(transform);
|
||||
geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, red);
|
||||
geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, RED);
|
||||
|
||||
transform.setTranslation(glm::vec3(0.0f, MARKER_DISTANCE, 0.0f));
|
||||
batch.setModelTransform(transform);
|
||||
geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, green);
|
||||
geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, GREEN);
|
||||
|
||||
transform.setTranslation(glm::vec3(0.0f, 0.0f, MARKER_DISTANCE));
|
||||
batch.setModelTransform(transform);
|
||||
geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, blue);
|
||||
geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, BLUE);
|
||||
|
||||
transform.setTranslation(glm::vec3(MARKER_DISTANCE, 0.0f, MARKER_DISTANCE));
|
||||
batch.setModelTransform(transform);
|
||||
geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, grey);
|
||||
geometryCache->renderSphere(batch, MARKER_RADIUS, 10, 10, GREY);
|
||||
}
|
||||
|
||||
// Return a random vector of average length 1
|
||||
|
|
|
@ -26,7 +26,6 @@
|
|||
#include <NodeList.h>
|
||||
#include <NumericalConstants.h>
|
||||
#include <udt/PacketHeaders.h>
|
||||
#include <PathUtils.h>
|
||||
#include <PerfStat.h>
|
||||
#include <SharedUtil.h>
|
||||
#include <TextRenderer3D.h>
|
||||
|
@ -197,7 +196,6 @@ void Avatar::simulate(float deltaTime) {
|
|||
PerformanceTimer perfTimer("hand");
|
||||
getHand()->simulate(deltaTime, false);
|
||||
}
|
||||
_skeletonModel.setLODDistance(getLODDistance());
|
||||
|
||||
if (!_shouldRenderBillboard && inViewFrustum) {
|
||||
{
|
||||
|
@ -471,8 +469,8 @@ void Avatar::render(RenderArgs* renderArgs, const glm::vec3& cameraPosition) {
|
|||
* (1.0f - ((float)(now - getHead()->getLookingAtMeStarted()))
|
||||
/ (LOOKING_AT_ME_DURATION * (float)USECS_PER_SECOND));
|
||||
if (alpha > 0.0f) {
|
||||
QSharedPointer<NetworkGeometry> geometry = getHead()->getFaceModel().getGeometry();
|
||||
if (geometry) {
|
||||
QSharedPointer<NetworkGeometry> geometry = _skeletonModel.getGeometry();
|
||||
if (geometry && geometry->isLoaded()) {
|
||||
const float DEFAULT_EYE_DIAMETER = 0.048f; // Typical human eye
|
||||
const float RADIUS_INCREMENT = 0.005f;
|
||||
Transform transform;
|
||||
|
@ -568,16 +566,17 @@ void Avatar::fixupModelsInScene() {
|
|||
// fix them up in the scene
|
||||
render::ScenePointer scene = Application::getInstance()->getMain3DScene();
|
||||
render::PendingChanges pendingChanges;
|
||||
if (_skeletonModel.needsFixupInScene()) {
|
||||
if (_skeletonModel.isRenderable() && _skeletonModel.needsFixupInScene()) {
|
||||
_skeletonModel.removeFromScene(scene, pendingChanges);
|
||||
_skeletonModel.addToScene(scene, pendingChanges);
|
||||
}
|
||||
if (getHead()->getFaceModel().needsFixupInScene()) {
|
||||
getHead()->getFaceModel().removeFromScene(scene, pendingChanges);
|
||||
getHead()->getFaceModel().addToScene(scene, pendingChanges);
|
||||
Model& faceModel = getHead()->getFaceModel();
|
||||
if (faceModel.isRenderable() && faceModel.needsFixupInScene()) {
|
||||
faceModel.removeFromScene(scene, pendingChanges);
|
||||
faceModel.addToScene(scene, pendingChanges);
|
||||
}
|
||||
for (auto attachmentModel : _attachmentModels) {
|
||||
if (attachmentModel->needsFixupInScene()) {
|
||||
if (attachmentModel->isRenderable() && attachmentModel->needsFixupInScene()) {
|
||||
attachmentModel->removeFromScene(scene, pendingChanges);
|
||||
attachmentModel->addToScene(scene, pendingChanges);
|
||||
}
|
||||
|
@ -598,13 +597,12 @@ void Avatar::renderBody(RenderArgs* renderArgs, ViewFrustum* renderFrustum, floa
|
|||
if (_shouldRenderBillboard || !(_skeletonModel.isRenderable() && getHead()->getFaceModel().isRenderable())) {
|
||||
// render the billboard until both models are loaded
|
||||
renderBillboard(renderArgs);
|
||||
return;
|
||||
} else {
|
||||
getHead()->render(renderArgs, 1.0f, renderFrustum);
|
||||
}
|
||||
|
||||
getHand()->render(renderArgs, false);
|
||||
}
|
||||
|
||||
getHead()->render(renderArgs, 1.0f, renderFrustum);
|
||||
getHead()->renderLookAts(renderArgs);
|
||||
}
|
||||
|
||||
|
@ -619,9 +617,6 @@ void Avatar::simulateAttachments(float deltaTime) {
|
|||
int jointIndex = getJointIndex(attachment.jointName);
|
||||
glm::vec3 jointPosition;
|
||||
glm::quat jointRotation;
|
||||
if (!isMyAvatar()) {
|
||||
model->setLODDistance(getLODDistance());
|
||||
}
|
||||
if (_skeletonModel.getJointPositionInWorldFrame(jointIndex, jointPosition) &&
|
||||
_skeletonModel.getJointCombinedRotation(jointIndex, jointRotation)) {
|
||||
model->setTranslation(jointPosition + jointRotation * attachment.translation * _scale);
|
||||
|
@ -688,6 +683,23 @@ glm::vec3 Avatar::getDisplayNamePosition() const {
|
|||
const float HEAD_PROPORTION = 0.75f;
|
||||
namePosition = _position + getBodyUpDirection() * (getBillboardSize() * HEAD_PROPORTION);
|
||||
}
|
||||
#ifdef DEBUG
|
||||
// TODO: Temporary logging to track cause of invalid scale value; remove once cause has been fixed.
|
||||
// See other TODO below.
|
||||
if (glm::isnan(namePosition.x) || glm::isnan(namePosition.y) || glm::isnan(namePosition.z)
|
||||
|| glm::isinf(namePosition.x) || glm::isinf(namePosition.y) || glm::isinf(namePosition.z)) {
|
||||
qDebug() << "namePosition =" << namePosition;
|
||||
glm::vec3 tempPosition(0.0f);
|
||||
if (getSkeletonModel().getNeckPosition(tempPosition)) {
|
||||
qDebug() << "getBodyUpDirection() =" << getBodyUpDirection();
|
||||
qDebug() << "getHeadHeight() =" << getHeadHeight();
|
||||
} else {
|
||||
qDebug() << "_position =" << _position;
|
||||
qDebug() << "getBodyUpDirection() =" << getBodyUpDirection();
|
||||
qDebug() << "getBillboardSize() =" << getBillboardSize();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
return namePosition;
|
||||
}
|
||||
|
||||
|
@ -722,7 +734,8 @@ Transform Avatar::calculateDisplayNameTransform(const ViewFrustum& frustum, floa
|
|||
// Compute correct scale to apply
|
||||
float scale = DESIRED_HIGHT_ON_SCREEN / (fontSize * pixelHeight) * devicePixelRatio;
|
||||
#ifdef DEBUG
|
||||
// TODO: Temporary logging to track cause of invalid scale vale; remove once cause has been fixed.
|
||||
// TODO: Temporary logging to track cause of invalid scale value; remove once cause has been fixed.
|
||||
// Problem is probably due to an invalid getDisplayNamePosition(). See extra logging above.
|
||||
if (scale == 0.0f || glm::isnan(scale) || glm::isinf(scale)) {
|
||||
if (scale == 0.0f) {
|
||||
qDebug() << "ASSERT because scale == 0.0f";
|
||||
|
@ -733,11 +746,13 @@ Transform Avatar::calculateDisplayNameTransform(const ViewFrustum& frustum, floa
|
|||
if (glm::isinf(scale)) {
|
||||
qDebug() << "ASSERT because isinf(scale)";
|
||||
}
|
||||
qDebug() << "textPosition =" << textPosition;
|
||||
qDebug() << "projMat =" << projMat;
|
||||
qDebug() << "viewMat =" << viewMat;
|
||||
qDebug() << "viewProj =" << viewProj;
|
||||
qDebug() << "windowSizeY =" << windowSizeY;
|
||||
qDebug() << "p1.y =" << p1.y;
|
||||
qDebug() << "p1.w =" << p1.w;
|
||||
qDebug() << "p0.y =" << p0.y;
|
||||
qDebug() << "p0.w =" << p0.w;
|
||||
qDebug() << "p1 =" << p1;
|
||||
qDebug() << "p0 =" << p0;
|
||||
qDebug() << "qApp->getDevicePixelRatio() =" << qApp->getDevicePixelRatio();
|
||||
qDebug() << "fontSize =" << fontSize;
|
||||
qDebug() << "pixelHeight =" << pixelHeight;
|
||||
|
@ -957,20 +972,12 @@ void Avatar::scaleVectorRelativeToPosition(glm::vec3 &positionToScale) const {
|
|||
|
||||
void Avatar::setFaceModelURL(const QUrl& faceModelURL) {
|
||||
AvatarData::setFaceModelURL(faceModelURL);
|
||||
const QUrl DEFAULT_FACE_MODEL_URL = QUrl::fromLocalFile(PathUtils::resourcesPath() + "meshes/defaultAvatar_head.fst");
|
||||
getHead()->getFaceModel().setURL(_faceModelURL, DEFAULT_FACE_MODEL_URL, true, !isMyAvatar());
|
||||
getHead()->getFaceModel().setURL(_faceModelURL);
|
||||
}
|
||||
|
||||
void Avatar::setSkeletonModelURL(const QUrl& skeletonModelURL) {
|
||||
AvatarData::setSkeletonModelURL(skeletonModelURL);
|
||||
const QUrl DEFAULT_FULL_MODEL_URL = QUrl::fromLocalFile(PathUtils::resourcesPath() + "meshes/defaultAvatar_full.fst");
|
||||
const QUrl DEFAULT_SKELETON_MODEL_URL = QUrl::fromLocalFile(PathUtils::resourcesPath() + "meshes/defaultAvatar_body.fst");
|
||||
if (isMyAvatar()) {
|
||||
_skeletonModel.setURL(_skeletonModelURL,
|
||||
getUseFullAvatar() ? DEFAULT_FULL_MODEL_URL : DEFAULT_SKELETON_MODEL_URL, true, !isMyAvatar());
|
||||
} else {
|
||||
_skeletonModel.setURL(_skeletonModelURL, DEFAULT_SKELETON_MODEL_URL, true, !isMyAvatar());
|
||||
}
|
||||
_skeletonModel.setURL(_skeletonModelURL);
|
||||
}
|
||||
|
||||
void Avatar::setAttachmentData(const QVector<AttachmentData>& attachmentData) {
|
||||
|
|
|
@ -151,8 +151,6 @@ public:
|
|||
Q_INVOKABLE glm::vec3 getAngularVelocity() const { return _angularVelocity; }
|
||||
Q_INVOKABLE glm::vec3 getAngularAcceleration() const { return _angularAcceleration; }
|
||||
|
||||
virtual bool getUseFullAvatar() const { return false; }
|
||||
|
||||
/// Scales a world space position vector relative to the avatar position and scale
|
||||
/// \param vector position to be scaled. Will store the result
|
||||
void scaleVectorRelativeToPosition(glm::vec3 &positionToScale) const;
|
||||
|
|
|
@ -47,66 +47,10 @@ void FaceModel::simulate(float deltaTime, bool fullUpdate) {
|
|||
|
||||
if (isActive()) {
|
||||
setOffset(-_geometry->getFBXGeometry().neckPivot);
|
||||
|
||||
for (int i = 0; i < _rig->getJointStateCount(); i++) {
|
||||
maybeUpdateNeckAndEyeRotation(i);
|
||||
}
|
||||
|
||||
Model::simulateInternal(deltaTime);
|
||||
}
|
||||
}
|
||||
|
||||
void FaceModel::maybeUpdateNeckRotation(const JointState& parentState, const JointState& state, int index) {
|
||||
// get the rotation axes in joint space and use them to adjust the rotation
|
||||
glm::mat3 axes = glm::mat3_cast(glm::quat());
|
||||
glm::mat3 inverse = glm::mat3(glm::inverse(parentState.getTransform() *
|
||||
glm::translate(_rig->getJointDefaultTranslationInConstrainedFrame(index)) *
|
||||
state.getPreTransform() * glm::mat4_cast(state.getPreRotation())));
|
||||
glm::vec3 pitchYawRoll = safeEulerAngles(_owningHead->getFinalOrientationInLocalFrame());
|
||||
glm::vec3 lean = glm::radians(glm::vec3(_owningHead->getFinalLeanForward(),
|
||||
_owningHead->getTorsoTwist(),
|
||||
_owningHead->getFinalLeanSideways()));
|
||||
pitchYawRoll -= lean;
|
||||
_rig->setJointRotationInConstrainedFrame(index,
|
||||
glm::angleAxis(-pitchYawRoll.z, glm::normalize(inverse * axes[2]))
|
||||
* glm::angleAxis(pitchYawRoll.y, glm::normalize(inverse * axes[1]))
|
||||
* glm::angleAxis(-pitchYawRoll.x, glm::normalize(inverse * axes[0]))
|
||||
* state.getDefaultRotation(), DEFAULT_PRIORITY);
|
||||
}
|
||||
|
||||
void FaceModel::maybeUpdateEyeRotation(Model* model, const JointState& parentState, const JointState& state, int index) {
|
||||
// likewise with the eye joints
|
||||
// NOTE: at the moment we do the math in the world-frame, hence the inverse transform is more complex than usual.
|
||||
glm::mat4 inverse = glm::inverse(glm::mat4_cast(model->getRotation()) * parentState.getTransform() *
|
||||
glm::translate(_rig->getJointDefaultTranslationInConstrainedFrame(index)) *
|
||||
state.getPreTransform() * glm::mat4_cast(state.getPreRotation() * state.getDefaultRotation()));
|
||||
glm::vec3 front = glm::vec3(inverse * glm::vec4(_owningHead->getFinalOrientationInWorldFrame() * IDENTITY_FRONT, 0.0f));
|
||||
glm::vec3 lookAtDelta = _owningHead->getCorrectedLookAtPosition() - model->getTranslation();
|
||||
glm::vec3 lookAt = glm::vec3(inverse * glm::vec4(lookAtDelta + glm::length(lookAtDelta) * _owningHead->getSaccade(), 1.0f));
|
||||
glm::quat between = rotationBetween(front, lookAt);
|
||||
const float MAX_ANGLE = 30.0f * RADIANS_PER_DEGREE;
|
||||
_rig->setJointRotationInConstrainedFrame(index, glm::angleAxis(glm::clamp(glm::angle(between),
|
||||
-MAX_ANGLE, MAX_ANGLE), glm::axis(between)) *
|
||||
state.getDefaultRotation(), DEFAULT_PRIORITY);
|
||||
}
|
||||
|
||||
void FaceModel::maybeUpdateNeckAndEyeRotation(int index) {
|
||||
const JointState& state = _rig->getJointState(index);
|
||||
const FBXGeometry& geometry = _geometry->getFBXGeometry();
|
||||
const int parentIndex = state.getParentIndex();
|
||||
|
||||
// guard against out-of-bounds access to _jointStates
|
||||
if (parentIndex != -1 && parentIndex >= 0 && parentIndex < _rig->getJointStateCount()) {
|
||||
const JointState& parentState = _rig->getJointState(parentIndex);
|
||||
if (index == geometry.neckJointIndex) {
|
||||
maybeUpdateNeckRotation(parentState, state, index);
|
||||
|
||||
} else if (index == geometry.leftEyeJointIndex || index == geometry.rightEyeJointIndex) {
|
||||
maybeUpdateEyeRotation(this, parentState, state, index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool FaceModel::getEyePositions(glm::vec3& firstEyePosition, glm::vec3& secondEyePosition) const {
|
||||
if (!isActive()) {
|
||||
return false;
|
||||
|
|
|
@ -26,10 +26,6 @@ public:
|
|||
|
||||
virtual void simulate(float deltaTime, bool fullUpdate = true);
|
||||
|
||||
void maybeUpdateNeckRotation(const JointState& parentState, const JointState& state, int index);
|
||||
void maybeUpdateEyeRotation(Model* model, const JointState& parentState, const JointState& state, int index);
|
||||
void maybeUpdateNeckAndEyeRotation(int index);
|
||||
|
||||
/// Retrieve the positions of up to two eye meshes.
|
||||
/// \return whether or not both eye meshes were found
|
||||
bool getEyePositions(glm::vec3& firstEyePosition, glm::vec3& secondEyePosition) const;
|
||||
|
|
|
@ -233,9 +233,6 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
|
|||
_saccade = glm::vec3();
|
||||
}
|
||||
|
||||
if (!isMine) {
|
||||
_faceModel.setLODDistance(static_cast<Avatar*>(_owningAvatar)->getLODDistance());
|
||||
}
|
||||
_leftEyePosition = _rightEyePosition = getPosition();
|
||||
if (!billboard) {
|
||||
_faceModel.simulate(deltaTime);
|
||||
|
@ -277,6 +274,10 @@ void Head::calculateMouthShapes() {
|
|||
void Head::applyEyelidOffset(glm::quat headOrientation) {
|
||||
// Adjusts the eyelid blendshape coefficients so that the eyelid follows the iris as the head pitches.
|
||||
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::DisableEyelidAdjustment)) {
|
||||
return;
|
||||
}
|
||||
|
||||
glm::quat eyeRotation = rotationBetween(headOrientation * IDENTITY_FRONT, getLookAtPosition() - _eyePosition);
|
||||
eyeRotation = eyeRotation * glm::angleAxis(safeEulerAngles(headOrientation).y, IDENTITY_UP); // Rotation w.r.t. head
|
||||
float eyePitch = safeEulerAngles(eyeRotation).x;
|
||||
|
|
|
@ -652,12 +652,7 @@ void MyAvatar::saveData() {
|
|||
settings.setValue("leanScale", _leanScale);
|
||||
settings.setValue("scale", _targetScale);
|
||||
|
||||
settings.setValue("useFullAvatar", _useFullAvatar);
|
||||
settings.setValue("fullAvatarURL", _fullAvatarURLFromPreferences);
|
||||
settings.setValue("faceModelURL", _headURLFromPreferences);
|
||||
settings.setValue("skeletonModelURL", _skeletonURLFromPreferences);
|
||||
settings.setValue("headModelName", _headModelName);
|
||||
settings.setValue("bodyModelName", _bodyModelName);
|
||||
settings.setValue("fullAvatarModelName", _fullAvatarModelName);
|
||||
|
||||
settings.beginWriteArray("attachmentData");
|
||||
|
@ -727,61 +722,10 @@ void MyAvatar::loadData() {
|
|||
_targetScale = loadSetting(settings, "scale", 1.0f);
|
||||
setScale(_scale);
|
||||
|
||||
// The old preferences only stored the face and skeleton URLs, we didn't track if the user wanted to use 1 or 2 urls
|
||||
// for their avatar, So we need to attempt to detect this old case and set our new preferences accordingly. If
|
||||
// the head URL is empty, then we will assume they are using a full url...
|
||||
bool isOldSettings = !(settings.contains("useFullAvatar") || settings.contains("fullAvatarURL"));
|
||||
|
||||
_useFullAvatar = settings.value("useFullAvatar").toBool();
|
||||
_headURLFromPreferences = settings.value("faceModelURL", DEFAULT_HEAD_MODEL_URL).toUrl();
|
||||
_fullAvatarURLFromPreferences = settings.value("fullAvatarURL", DEFAULT_FULL_AVATAR_MODEL_URL).toUrl();
|
||||
_skeletonURLFromPreferences = settings.value("skeletonModelURL", DEFAULT_BODY_MODEL_URL).toUrl();
|
||||
_headModelName = settings.value("headModelName", DEFAULT_HEAD_MODEL_NAME).toString();
|
||||
_bodyModelName = settings.value("bodyModelName", DEFAULT_BODY_MODEL_NAME).toString();
|
||||
_fullAvatarURLFromPreferences = settings.value("fullAvatarURL", AvatarData::defaultFullAvatarModelUrl()).toUrl();
|
||||
_fullAvatarModelName = settings.value("fullAvatarModelName", DEFAULT_FULL_AVATAR_MODEL_NAME).toString();
|
||||
|
||||
if (isOldSettings) {
|
||||
bool assumeFullAvatar = _headURLFromPreferences.isEmpty();
|
||||
_useFullAvatar = assumeFullAvatar;
|
||||
|
||||
if (_useFullAvatar) {
|
||||
_fullAvatarURLFromPreferences = settings.value("skeletonModelURL").toUrl();
|
||||
_headURLFromPreferences = DEFAULT_HEAD_MODEL_URL;
|
||||
_skeletonURLFromPreferences = DEFAULT_BODY_MODEL_URL;
|
||||
|
||||
QVariantHash fullAvatarFST = FSTReader::downloadMapping(_fullAvatarURLFromPreferences.toString());
|
||||
|
||||
_headModelName = "Default";
|
||||
_bodyModelName = "Default";
|
||||
_fullAvatarModelName = fullAvatarFST["name"].toString();
|
||||
|
||||
} else {
|
||||
_fullAvatarURLFromPreferences = DEFAULT_FULL_AVATAR_MODEL_URL;
|
||||
_skeletonURLFromPreferences = settings.value("skeletonModelURL", DEFAULT_BODY_MODEL_URL).toUrl();
|
||||
|
||||
if (_skeletonURLFromPreferences == DEFAULT_BODY_MODEL_URL) {
|
||||
_bodyModelName = DEFAULT_BODY_MODEL_NAME;
|
||||
} else {
|
||||
QVariantHash bodyFST = FSTReader::downloadMapping(_skeletonURLFromPreferences.toString());
|
||||
_bodyModelName = bodyFST["name"].toString();
|
||||
}
|
||||
|
||||
if (_headURLFromPreferences == DEFAULT_HEAD_MODEL_URL) {
|
||||
_headModelName = DEFAULT_HEAD_MODEL_NAME;
|
||||
} else {
|
||||
QVariantHash headFST = FSTReader::downloadMapping(_headURLFromPreferences.toString());
|
||||
_headModelName = headFST["name"].toString();
|
||||
}
|
||||
|
||||
_fullAvatarModelName = "Default";
|
||||
}
|
||||
}
|
||||
|
||||
if (_useFullAvatar) {
|
||||
useFullAvatarURL(_fullAvatarURLFromPreferences, _fullAvatarModelName);
|
||||
} else {
|
||||
useHeadAndBodyURLs(_headURLFromPreferences, _skeletonURLFromPreferences, _headModelName, _bodyModelName);
|
||||
}
|
||||
|
||||
QVector<AttachmentData> attachmentData;
|
||||
int attachmentCount = settings.beginReadArray("attachmentData");
|
||||
|
@ -899,10 +843,11 @@ void MyAvatar::sendKillAvatar() {
|
|||
DependencyManager::get<NodeList>()->broadcastToNodes(std::move(killPacket), NodeSet() << NodeType::AvatarMixer);
|
||||
}
|
||||
|
||||
static int counter = 0;
|
||||
void MyAvatar::updateLookAtTargetAvatar() {
|
||||
//
|
||||
// Look at the avatar whose eyes are closest to the ray in direction of my avatar's head
|
||||
//
|
||||
// And set the correctedLookAt for all (nearby) avatars that are looking at me.
|
||||
_lookAtTargetAvatar.reset();
|
||||
_targetAvatarPosition = glm::vec3(0.0f);
|
||||
|
||||
|
@ -926,14 +871,51 @@ void MyAvatar::updateLookAtTargetAvatar() {
|
|||
smallestAngleTo = angleTo;
|
||||
}
|
||||
if (Application::getInstance()->isLookingAtMyAvatar(avatar)) {
|
||||
|
||||
// Alter their gaze to look directly at my camera; this looks more natural than looking at my avatar's face.
|
||||
// Offset their gaze according to whether they're looking at one of my eyes or my mouth.
|
||||
glm::vec3 gazeOffset = avatar->getHead()->getLookAtPosition() - getHead()->getEyePosition();
|
||||
const float HUMAN_EYE_SEPARATION = 0.065f;
|
||||
float myEyeSeparation = glm::length(getHead()->getLeftEyePosition() - getHead()->getRightEyePosition());
|
||||
gazeOffset = gazeOffset * HUMAN_EYE_SEPARATION / myEyeSeparation;
|
||||
avatar->getHead()->setCorrectedLookAtPosition(Application::getInstance()->getViewFrustum()->getPosition()
|
||||
+ gazeOffset);
|
||||
glm::vec3 lookAtPosition = avatar->getHead()->getLookAtPosition(); // A position, in world space, on my avatar.
|
||||
|
||||
// The camera isn't at the point midway between the avatar eyes. (Even without an HMD, the head can be offset a bit.)
|
||||
// Let's get everything to world space:
|
||||
glm::vec3 avatarLeftEye = getHead()->getLeftEyePosition();
|
||||
glm::vec3 avatarRightEye = getHead()->getRightEyePosition();
|
||||
// When not in HMD, these might both answer identity (i.e., the bridge of the nose). That's ok.
|
||||
// By my inpsection of the code and live testing, getEyeOffset and getEyePose are the same. (Application hands identity as offset matrix.)
|
||||
// This might be more work than needed for any given use, but as we explore different formulations, we go mad if we don't work in world space.
|
||||
glm::mat4 leftEye = Application::getInstance()->getEyeOffset(Eye::Left);
|
||||
glm::mat4 rightEye = Application::getInstance()->getEyeOffset(Eye::Right);
|
||||
glm::vec3 leftEyeHeadLocal = glm::vec3(leftEye[3]);
|
||||
glm::vec3 rightEyeHeadLocal = glm::vec3(rightEye[3]);
|
||||
auto humanSystem = Application::getInstance()->getViewFrustum();
|
||||
glm::vec3 humanLeftEye = humanSystem->getPosition() + (humanSystem->getOrientation() * leftEyeHeadLocal);
|
||||
glm::vec3 humanRightEye = humanSystem->getPosition() + (humanSystem->getOrientation() * rightEyeHeadLocal);
|
||||
|
||||
|
||||
// First find out where (in world space) the person is looking relative to that bridge-of-the-avatar point.
|
||||
// (We will be adding that offset to the camera position, after making some other adjustments.)
|
||||
glm::vec3 gazeOffset = lookAtPosition - getHead()->getEyePosition();
|
||||
|
||||
// Scale by proportional differences between avatar and human.
|
||||
float humanEyeSeparationInModelSpace = glm::length(humanLeftEye - humanRightEye);
|
||||
float avatarEyeSeparation = glm::length(avatarLeftEye - avatarRightEye);
|
||||
gazeOffset = gazeOffset * humanEyeSeparationInModelSpace / avatarEyeSeparation;
|
||||
|
||||
// If the camera is also not oriented with the head, adjust by getting the offset in head-space...
|
||||
/* Not needed (i.e., code is a no-op), but I'm leaving the example code here in case something like this is needed someday.
|
||||
glm::quat avatarHeadOrientation = getHead()->getOrientation();
|
||||
glm::vec3 gazeOffsetLocalToHead = glm::inverse(avatarHeadOrientation) * gazeOffset;
|
||||
// ... and treat that as though it were in camera space, bringing it back to world space.
|
||||
// But camera is fudged to make the picture feel like the avatar's orientation.
|
||||
glm::quat humanOrientation = humanSystem->getOrientation(); // or just avatar getOrienation() ?
|
||||
gazeOffset = humanOrientation * gazeOffsetLocalToHead;
|
||||
glm::vec3 corrected = humanSystem->getPosition() + gazeOffset;
|
||||
*/
|
||||
|
||||
// And now we can finally add that offset to the camera.
|
||||
glm::vec3 corrected = Application::getInstance()->getViewFrustum()->getPosition() + gazeOffset;
|
||||
|
||||
avatar->getHead()->setCorrectedLookAtPosition(corrected);
|
||||
|
||||
} else {
|
||||
avatar->getHead()->clearCorrectedLookAtPosition();
|
||||
}
|
||||
|
@ -1012,29 +994,6 @@ void MyAvatar::clearJointAnimationPriorities() {
|
|||
}
|
||||
}
|
||||
|
||||
QString MyAvatar::getModelDescription() const {
|
||||
QString result;
|
||||
if (_useFullAvatar) {
|
||||
if (!getFullAvartarModelName().isEmpty()) {
|
||||
result = "Full Avatar \"" + getFullAvartarModelName() + "\"";
|
||||
} else {
|
||||
result = "Full Avatar \"" + _fullAvatarURLFromPreferences.fileName() + "\"";
|
||||
}
|
||||
} else {
|
||||
if (!getHeadModelName().isEmpty()) {
|
||||
result = "Head \"" + getHeadModelName() + "\"";
|
||||
} else {
|
||||
result = "Head \"" + _headURLFromPreferences.fileName() + "\"";
|
||||
}
|
||||
if (!getBodyModelName().isEmpty()) {
|
||||
result += " and Body \"" + getBodyModelName() + "\"";
|
||||
} else {
|
||||
result += " and Body \"" + _skeletonURLFromPreferences.fileName() + "\"";
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void MyAvatar::setFaceModelURL(const QUrl& faceModelURL) {
|
||||
|
||||
Avatar::setFaceModelURL(faceModelURL);
|
||||
|
@ -1061,8 +1020,6 @@ void MyAvatar::useFullAvatarURL(const QUrl& fullAvatarURL, const QString& modelN
|
|||
return;
|
||||
}
|
||||
|
||||
_useFullAvatar = true;
|
||||
|
||||
if (_fullAvatarURLFromPreferences != fullAvatarURL) {
|
||||
_fullAvatarURLFromPreferences = fullAvatarURL;
|
||||
if (modelName.isEmpty()) {
|
||||
|
@ -1077,66 +1034,14 @@ void MyAvatar::useFullAvatarURL(const QUrl& fullAvatarURL, const QString& modelN
|
|||
setFaceModelURL(QString());
|
||||
}
|
||||
|
||||
if (fullAvatarURL != getSkeletonModelURL()) {
|
||||
const QString& urlString = fullAvatarURL.toString();
|
||||
if (urlString.isEmpty() || (fullAvatarURL != getSkeletonModelURL())) {
|
||||
setSkeletonModelURL(fullAvatarURL);
|
||||
UserActivityLogger::getInstance().changedModel("skeleton", fullAvatarURL.toString());
|
||||
UserActivityLogger::getInstance().changedModel("skeleton", urlString);
|
||||
}
|
||||
sendIdentityPacket();
|
||||
}
|
||||
|
||||
void MyAvatar::useHeadURL(const QUrl& headURL, const QString& modelName) {
|
||||
useHeadAndBodyURLs(headURL, _skeletonURLFromPreferences, modelName, _bodyModelName);
|
||||
}
|
||||
|
||||
void MyAvatar::useBodyURL(const QUrl& bodyURL, const QString& modelName) {
|
||||
useHeadAndBodyURLs(_headURLFromPreferences, bodyURL, _headModelName, modelName);
|
||||
}
|
||||
|
||||
void MyAvatar::useHeadAndBodyURLs(const QUrl& headURL, const QUrl& bodyURL, const QString& headName, const QString& bodyName) {
|
||||
if (QThread::currentThread() != thread()) {
|
||||
QMetaObject::invokeMethod(this, "useFullAvatarURL", Qt::BlockingQueuedConnection,
|
||||
Q_ARG(const QUrl&, headURL),
|
||||
Q_ARG(const QUrl&, bodyURL),
|
||||
Q_ARG(const QString&, headName),
|
||||
Q_ARG(const QString&, bodyName));
|
||||
return;
|
||||
}
|
||||
|
||||
_useFullAvatar = false;
|
||||
|
||||
if (_headURLFromPreferences != headURL) {
|
||||
_headURLFromPreferences = headURL;
|
||||
if (headName.isEmpty()) {
|
||||
QVariantHash headFST = FSTReader::downloadMapping(_headURLFromPreferences.toString());
|
||||
_headModelName = headFST["name"].toString();
|
||||
} else {
|
||||
_headModelName = headName;
|
||||
}
|
||||
}
|
||||
|
||||
if (_skeletonURLFromPreferences != bodyURL) {
|
||||
_skeletonURLFromPreferences = bodyURL;
|
||||
if (bodyName.isEmpty()) {
|
||||
QVariantHash bodyFST = FSTReader::downloadMapping(_skeletonURLFromPreferences.toString());
|
||||
_bodyModelName = bodyFST["name"].toString();
|
||||
} else {
|
||||
_bodyModelName = bodyName;
|
||||
}
|
||||
}
|
||||
|
||||
if (headURL != getFaceModelURL()) {
|
||||
setFaceModelURL(headURL);
|
||||
UserActivityLogger::getInstance().changedModel("head", headURL.toString());
|
||||
}
|
||||
|
||||
if (bodyURL != getSkeletonModelURL()) {
|
||||
setSkeletonModelURL(bodyURL);
|
||||
UserActivityLogger::getInstance().changedModel("skeleton", bodyURL.toString());
|
||||
}
|
||||
sendIdentityPacket();
|
||||
}
|
||||
|
||||
|
||||
void MyAvatar::setAttachmentData(const QVector<AttachmentData>& attachmentData) {
|
||||
Avatar::setAttachmentData(attachmentData);
|
||||
if (QThread::currentThread() != thread()) {
|
||||
|
@ -1236,7 +1141,7 @@ void MyAvatar::attach(const QString& modelURL, const QString& jointName, const g
|
|||
|
||||
void MyAvatar::renderBody(RenderArgs* renderArgs, ViewFrustum* renderFrustum, float glowLevel) {
|
||||
|
||||
if (!(_skeletonModel.isRenderable() && getHead()->getFaceModel().isRenderable())) {
|
||||
if (!_skeletonModel.isRenderable()) {
|
||||
return; // wait until all models are loaded
|
||||
}
|
||||
|
||||
|
@ -1247,6 +1152,7 @@ void MyAvatar::renderBody(RenderArgs* renderArgs, ViewFrustum* renderFrustum, fl
|
|||
getHead()->render(renderArgs, 1.0f, renderFrustum);
|
||||
}
|
||||
|
||||
// This is drawing the lookat vectors from our avatar to wherever we're looking.
|
||||
if (qApp->isHMDMode()) {
|
||||
glm::vec3 cameraPosition = Application::getInstance()->getCamera()->getPosition();
|
||||
|
||||
|
@ -1310,11 +1216,7 @@ void MyAvatar::preRender(RenderArgs* renderArgs) {
|
|||
}
|
||||
|
||||
if (shouldDrawHead != _prevShouldDrawHead) {
|
||||
if (_useFullAvatar) {
|
||||
_skeletonModel.setCauterizeBones(!shouldDrawHead);
|
||||
} else {
|
||||
getHead()->getFaceModel().setVisibleInScene(shouldDrawHead, scene);
|
||||
}
|
||||
}
|
||||
_prevShouldDrawHead = shouldDrawHead;
|
||||
}
|
||||
|
|
|
@ -126,21 +126,8 @@ public:
|
|||
virtual void clearJointsData();
|
||||
|
||||
Q_INVOKABLE void useFullAvatarURL(const QUrl& fullAvatarURL, const QString& modelName = QString());
|
||||
Q_INVOKABLE void useHeadURL(const QUrl& headURL, const QString& modelName = QString());
|
||||
Q_INVOKABLE void useBodyURL(const QUrl& bodyURL, const QString& modelName = QString());
|
||||
Q_INVOKABLE void useHeadAndBodyURLs(const QUrl& headURL, const QUrl& bodyURL,
|
||||
const QString& headName = QString(), const QString& bodyName = QString());
|
||||
|
||||
Q_INVOKABLE virtual bool getUseFullAvatar() const { return _useFullAvatar; }
|
||||
Q_INVOKABLE const QUrl& getFullAvatarURLFromPreferences() const { return _fullAvatarURLFromPreferences; }
|
||||
Q_INVOKABLE const QUrl& getHeadURLFromPreferences() const { return _headURLFromPreferences; }
|
||||
Q_INVOKABLE const QUrl& getBodyURLFromPreferences() const { return _skeletonURLFromPreferences; }
|
||||
|
||||
Q_INVOKABLE const QString& getHeadModelName() const { return _headModelName; }
|
||||
Q_INVOKABLE const QString& getBodyModelName() const { return _bodyModelName; }
|
||||
Q_INVOKABLE const QString& getFullAvartarModelName() const { return _fullAvatarModelName; }
|
||||
|
||||
Q_INVOKABLE QString getModelDescription() const;
|
||||
Q_INVOKABLE const QString& getFullAvatarModelName() const { return _fullAvatarModelName; }
|
||||
|
||||
virtual void setAttachmentData(const QVector<AttachmentData>& attachmentData);
|
||||
|
||||
|
@ -298,18 +285,9 @@ private:
|
|||
void initHeadBones();
|
||||
|
||||
// Avatar Preferences
|
||||
bool _useFullAvatar = false;
|
||||
QUrl _fullAvatarURLFromPreferences;
|
||||
QUrl _headURLFromPreferences;
|
||||
QUrl _skeletonURLFromPreferences;
|
||||
|
||||
QString _headModelName;
|
||||
QString _bodyModelName;
|
||||
QString _fullAvatarModelName;
|
||||
|
||||
RigPointer _rig;
|
||||
bool _prevShouldDrawHead;
|
||||
|
||||
// cache of the current HMD sensor position and orientation
|
||||
// in sensor space.
|
||||
glm::mat4 _hmdSensorMatrix;
|
||||
|
@ -330,6 +308,8 @@ private:
|
|||
glm::quat _goToOrientation;
|
||||
|
||||
std::unordered_set<int> _headBoneSet;
|
||||
RigPointer _rig;
|
||||
bool _prevShouldDrawHead;
|
||||
};
|
||||
|
||||
#endif // hifi_MyAvatar_h
|
||||
|
|
|
@ -185,7 +185,8 @@ void ConnexionClient::destroy() {
|
|||
ConnexionData& connexiondata = ConnexionData::getInstance();
|
||||
int deviceid = connexiondata.getDeviceID();
|
||||
connexiondata.setDeviceID(0);
|
||||
Application::getUserInputMapper()->removeDevice(deviceid);
|
||||
auto userInputMapper = DependencyManager::get<UserInputMapper>();
|
||||
userInputMapper->removeDevice(deviceid);
|
||||
}
|
||||
|
||||
#define LOGITECH_VENDOR_ID 0x46d
|
||||
|
@ -289,14 +290,15 @@ unsigned short HidToVirtualKey(unsigned long pid, unsigned short hidKeyCode) {
|
|||
|
||||
bool ConnexionClient::RawInputEventFilter(void* msg, long* result) {
|
||||
ConnexionData& connexiondata = ConnexionData::getInstance();
|
||||
auto userInputMapper = DependencyManager::get<UserInputMapper>();
|
||||
if (Is3dmouseAttached() && connexiondata.getDeviceID() == 0) {
|
||||
connexiondata.registerToUserInputMapper(*Application::getUserInputMapper());
|
||||
connexiondata.assignDefaultInputMapping(*Application::getUserInputMapper());
|
||||
connexiondata.registerToUserInputMapper(*userInputMapper);
|
||||
connexiondata.assignDefaultInputMapping(*userInputMapper);
|
||||
UserActivityLogger::getInstance().connectedDevice("controller", "3Dconnexion");
|
||||
} else if (!Is3dmouseAttached() && connexiondata.getDeviceID() != 0) {
|
||||
int deviceid = connexiondata.getDeviceID();
|
||||
connexiondata.setDeviceID(0);
|
||||
Application::getUserInputMapper()->removeDevice(deviceid);
|
||||
userInputMapper->removeDevice(deviceid);
|
||||
}
|
||||
|
||||
if (!Is3dmouseAttached()) {
|
||||
|
|
|
@ -469,20 +469,20 @@ int ControllerScriptingInterface::findDevice(QString name) {
|
|||
return DependencyManager::get<UserInputMapper>()->findDevice(name);
|
||||
}
|
||||
|
||||
QVector<QString> ControllerScriptingInterface::getDeviceNames() {
|
||||
return DependencyManager::get<UserInputMapper>()->getDeviceNames();
|
||||
}
|
||||
|
||||
float ControllerScriptingInterface::getActionValue(int action) {
|
||||
return DependencyManager::get<UserInputMapper>()->getActionState(UserInputMapper::Action(action));
|
||||
}
|
||||
|
||||
int ControllerScriptingInterface::findAction(QString actionName) {
|
||||
auto userInputMapper = DependencyManager::get<UserInputMapper>();
|
||||
auto actions = getAllActions();
|
||||
for (auto action : actions) {
|
||||
if (userInputMapper->getActionName(action) == actionName) {
|
||||
return action;
|
||||
return DependencyManager::get<UserInputMapper>()->findAction(actionName);
|
||||
}
|
||||
}
|
||||
// If the action isn't found, return -1
|
||||
return -1;
|
||||
|
||||
QVector<QString> ControllerScriptingInterface::getActionNames() const {
|
||||
return DependencyManager::get<UserInputMapper>()->getActionNames();
|
||||
}
|
||||
|
||||
InputController::InputController(int deviceTrackerId, int subTrackerId, QObject* parent) :
|
||||
|
|
|
@ -101,8 +101,10 @@ public slots:
|
|||
Q_INVOKABLE virtual void resetDevice(unsigned int device);
|
||||
Q_INVOKABLE virtual void resetAllDeviceBindings();
|
||||
Q_INVOKABLE virtual int findDevice(QString name);
|
||||
Q_INVOKABLE virtual QVector<QString> getDeviceNames();
|
||||
|
||||
Q_INVOKABLE virtual int findAction(QString actionName);
|
||||
Q_INVOKABLE virtual QVector<QString> getActionNames() const;
|
||||
|
||||
virtual bool isPrimaryButtonPressed() const;
|
||||
virtual glm::vec2 getPrimaryJoystickPosition() const;
|
||||
|
|
27
interface/src/scripting/DesktopScriptingInterface.cpp
Normal file
27
interface/src/scripting/DesktopScriptingInterface.cpp
Normal file
|
@ -0,0 +1,27 @@
|
|||
//
|
||||
// DesktopScriptingInterface.h
|
||||
// interface/src/scripting
|
||||
//
|
||||
// Created by David Rowe on 25 Aug 2015.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include "DesktopScriptingInterface.h"
|
||||
|
||||
#include <QWindow>
|
||||
#include <QScreen>
|
||||
|
||||
#include "Application.h"
|
||||
#include "MainWindow.h"
|
||||
|
||||
int DesktopScriptingInterface::getWidth() {
|
||||
QSize size = Application::getInstance()->getWindow()->windowHandle()->screen()->virtualSize();
|
||||
return size.width();
|
||||
}
|
||||
int DesktopScriptingInterface::getHeight() {
|
||||
QSize size = Application::getInstance()->getWindow()->windowHandle()->screen()->virtualSize();
|
||||
return size.height();
|
||||
}
|
29
interface/src/scripting/DesktopScriptingInterface.h
Normal file
29
interface/src/scripting/DesktopScriptingInterface.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
//
|
||||
// DesktopScriptingInterface.h
|
||||
// interface/src/scripting
|
||||
//
|
||||
// Created by David Rowe on 25 Aug 2015.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_DesktopScriptingInterface_h
|
||||
#define hifi_DesktopScriptingInterface_h
|
||||
|
||||
#include <QObject>
|
||||
|
||||
#include <DependencyManager.h>
|
||||
|
||||
class DesktopScriptingInterface : public QObject, public Dependency {
|
||||
Q_OBJECT
|
||||
Q_PROPERTY(int width READ getWidth) // Physical width of screen(s) including task bars and system menus
|
||||
Q_PROPERTY(int height READ getHeight) // Physical height of screen(s) including task bars and system menus
|
||||
|
||||
public:
|
||||
int getWidth();
|
||||
int getHeight();
|
||||
};
|
||||
|
||||
#endif // hifi_DesktopScriptingInterface_h
|
|
@ -211,7 +211,6 @@ void ApplicationCompositor::displayOverlayTexture(RenderArgs* renderArgs) {
|
|||
//Handle fading and deactivation/activation of UI
|
||||
gpu::Batch batch;
|
||||
|
||||
renderArgs->_context->syncCache();
|
||||
auto geometryCache = DependencyManager::get<GeometryCache>();
|
||||
|
||||
geometryCache->useSimpleDrawPipeline(batch);
|
||||
|
@ -279,7 +278,6 @@ void ApplicationCompositor::displayOverlayTextureHmd(RenderArgs* renderArgs, int
|
|||
vec2 canvasSize = qApp->getCanvasSize();
|
||||
_textureAspectRatio = aspect(canvasSize);
|
||||
|
||||
renderArgs->_context->syncCache();
|
||||
auto geometryCache = DependencyManager::get<GeometryCache>();
|
||||
|
||||
gpu::Batch batch;
|
||||
|
|
|
@ -92,7 +92,6 @@ void ApplicationOverlay::renderOverlay(RenderArgs* renderArgs) {
|
|||
renderOverlays(renderArgs); // renders Scripts Overlay and AudioScope
|
||||
renderStatsAndLogs(renderArgs); // currently renders nothing
|
||||
|
||||
renderArgs->_context->syncCache();
|
||||
renderArgs->_context->render(batch);
|
||||
|
||||
renderArgs->_batch = nullptr; // so future users of renderArgs don't try to use our batch
|
||||
|
|
|
@ -1,215 +0,0 @@
|
|||
//
|
||||
// AvatarAppearanceDialog.cpp
|
||||
// interface/src/ui
|
||||
//
|
||||
// Created by Stojce Slavkovski on 2/20/14.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <QFileDialog>
|
||||
#include <QFont>
|
||||
|
||||
#include <AudioClient.h>
|
||||
#include <avatar/AvatarManager.h>
|
||||
#include <devices/Faceshift.h>
|
||||
#include <NetworkingConstants.h>
|
||||
|
||||
#include "Application.h"
|
||||
#include "MainWindow.h"
|
||||
#include "LODManager.h"
|
||||
#include "Menu.h"
|
||||
#include "AvatarAppearanceDialog.h"
|
||||
#include "Snapshot.h"
|
||||
#include "UserActivityLogger.h"
|
||||
#include "UIUtil.h"
|
||||
#include "ui/DialogsManager.h"
|
||||
#include "ui/PreferencesDialog.h"
|
||||
|
||||
AvatarAppearanceDialog::AvatarAppearanceDialog(QWidget* parent) :
|
||||
QDialog(parent) {
|
||||
|
||||
setAttribute(Qt::WA_DeleteOnClose);
|
||||
|
||||
ui.setupUi(this);
|
||||
|
||||
loadAvatarAppearance();
|
||||
|
||||
connect(ui.defaultButton, &QPushButton::clicked, this, &AvatarAppearanceDialog::accept);
|
||||
|
||||
connect(ui.buttonBrowseHead, &QPushButton::clicked, this, &AvatarAppearanceDialog::openHeadModelBrowser);
|
||||
connect(ui.buttonBrowseBody, &QPushButton::clicked, this, &AvatarAppearanceDialog::openBodyModelBrowser);
|
||||
connect(ui.buttonBrowseFullAvatar, &QPushButton::clicked, this, &AvatarAppearanceDialog::openFullAvatarModelBrowser);
|
||||
|
||||
connect(ui.useSeparateBodyAndHead, &QRadioButton::clicked, this, &AvatarAppearanceDialog::useSeparateBodyAndHead);
|
||||
connect(ui.useFullAvatar, &QRadioButton::clicked, this, &AvatarAppearanceDialog::useFullAvatar);
|
||||
|
||||
connect(Application::getInstance(), &Application::headURLChanged, this, &AvatarAppearanceDialog::headURLChanged);
|
||||
connect(Application::getInstance(), &Application::bodyURLChanged, this, &AvatarAppearanceDialog::bodyURLChanged);
|
||||
connect(Application::getInstance(), &Application::fullAvatarURLChanged, this, &AvatarAppearanceDialog::fullAvatarURLChanged);
|
||||
|
||||
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
|
||||
ui.bodyNameLabel->setText("Body - " + myAvatar->getBodyModelName());
|
||||
ui.headNameLabel->setText("Head - " + myAvatar->getHeadModelName());
|
||||
ui.fullAvatarNameLabel->setText("Full Avatar - " + myAvatar->getFullAvartarModelName());
|
||||
|
||||
UIUtil::scaleWidgetFontSizes(this);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::useSeparateBodyAndHead(bool checked) {
|
||||
QUrl headURL(ui.faceURLEdit->text());
|
||||
QUrl bodyURL(ui.skeletonURLEdit->text());
|
||||
DependencyManager::get<AvatarManager>()->getMyAvatar()->useHeadAndBodyURLs(headURL, bodyURL);
|
||||
setUseFullAvatar(!checked);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::useFullAvatar(bool checked) {
|
||||
QUrl fullAvatarURL(ui.fullAvatarURLEdit->text());
|
||||
DependencyManager::get<AvatarManager>()->getMyAvatar()->useFullAvatarURL(fullAvatarURL);
|
||||
setUseFullAvatar(checked);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::setUseFullAvatar(bool useFullAvatar) {
|
||||
_useFullAvatar = useFullAvatar;
|
||||
ui.faceURLEdit->setEnabled(!_useFullAvatar);
|
||||
ui.skeletonURLEdit->setEnabled(!_useFullAvatar);
|
||||
ui.fullAvatarURLEdit->setEnabled(_useFullAvatar);
|
||||
|
||||
ui.useFullAvatar->setChecked(_useFullAvatar);
|
||||
ui.useSeparateBodyAndHead->setChecked(!_useFullAvatar);
|
||||
|
||||
QPointer<PreferencesDialog> prefs = DependencyManager::get<DialogsManager>()->getPreferencesDialog();
|
||||
if (prefs) { // Preferences dialog may have been closed
|
||||
prefs->avatarDescriptionChanged();
|
||||
}
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::headURLChanged(const QString& newValue, const QString& modelName) {
|
||||
ui.faceURLEdit->setText(newValue);
|
||||
setUseFullAvatar(false);
|
||||
ui.headNameLabel->setText("Head - " + modelName);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::bodyURLChanged(const QString& newValue, const QString& modelName) {
|
||||
ui.skeletonURLEdit->setText(newValue);
|
||||
setUseFullAvatar(false);
|
||||
ui.bodyNameLabel->setText("Body - " + modelName);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::fullAvatarURLChanged(const QString& newValue, const QString& modelName) {
|
||||
ui.fullAvatarURLEdit->setText(newValue);
|
||||
setUseFullAvatar(true);
|
||||
ui.fullAvatarNameLabel->setText("Full Avatar - " + modelName);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::accept() {
|
||||
saveAvatarAppearance();
|
||||
|
||||
QPointer<PreferencesDialog> prefs = DependencyManager::get<DialogsManager>()->getPreferencesDialog();
|
||||
if (prefs) { // Preferences dialog may have been closed
|
||||
prefs->avatarDescriptionChanged();
|
||||
}
|
||||
|
||||
close();
|
||||
delete _marketplaceWindow;
|
||||
_marketplaceWindow = NULL;
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::setHeadUrl(QString modelUrl) {
|
||||
ui.faceURLEdit->setText(modelUrl);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::setSkeletonUrl(QString modelUrl) {
|
||||
ui.skeletonURLEdit->setText(modelUrl);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::openFullAvatarModelBrowser() {
|
||||
auto MARKETPLACE_URL = NetworkingConstants::METAVERSE_SERVER_URL.toString() + "/marketplace?category=avatars";
|
||||
auto WIDTH = 900;
|
||||
auto HEIGHT = 700;
|
||||
if (!_marketplaceWindow) {
|
||||
_marketplaceWindow = new WebWindowClass("Marketplace", MARKETPLACE_URL, WIDTH, HEIGHT, false);
|
||||
}
|
||||
_marketplaceWindow->setVisible(true);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::openHeadModelBrowser() {
|
||||
auto MARKETPLACE_URL = NetworkingConstants::METAVERSE_SERVER_URL.toString() + "/marketplace?category=avatars";
|
||||
auto WIDTH = 900;
|
||||
auto HEIGHT = 700;
|
||||
if (!_marketplaceWindow) {
|
||||
_marketplaceWindow = new WebWindowClass("Marketplace", MARKETPLACE_URL, WIDTH, HEIGHT, false);
|
||||
}
|
||||
_marketplaceWindow->setVisible(true);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::openBodyModelBrowser() {
|
||||
auto MARKETPLACE_URL = NetworkingConstants::METAVERSE_SERVER_URL.toString() + "/marketplace?category=avatars";
|
||||
auto WIDTH = 900;
|
||||
auto HEIGHT = 700;
|
||||
if (!_marketplaceWindow) {
|
||||
_marketplaceWindow = new WebWindowClass("Marketplace", MARKETPLACE_URL, WIDTH, HEIGHT, false);
|
||||
}
|
||||
_marketplaceWindow->setVisible(true);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::resizeEvent(QResizeEvent *resizeEvent) {
|
||||
|
||||
// keep buttons panel at the bottom
|
||||
ui.buttonsPanel->setGeometry(0,
|
||||
size().height() - ui.buttonsPanel->height(),
|
||||
size().width(),
|
||||
ui.buttonsPanel->height());
|
||||
|
||||
// set width and height of srcollarea to match bottom panel and width
|
||||
ui.scrollArea->setGeometry(ui.scrollArea->geometry().x(), ui.scrollArea->geometry().y(),
|
||||
size().width(),
|
||||
size().height() - ui.buttonsPanel->height() - ui.scrollArea->geometry().y());
|
||||
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::loadAvatarAppearance() {
|
||||
|
||||
MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
|
||||
_useFullAvatar = myAvatar->getUseFullAvatar();
|
||||
_fullAvatarURLString = myAvatar->getFullAvatarURLFromPreferences().toString();
|
||||
_headURLString = myAvatar->getHeadURLFromPreferences().toString();
|
||||
_bodyURLString = myAvatar->getBodyURLFromPreferences().toString();
|
||||
|
||||
ui.fullAvatarURLEdit->setText(_fullAvatarURLString);
|
||||
ui.faceURLEdit->setText(_headURLString);
|
||||
ui.skeletonURLEdit->setText(_bodyURLString);
|
||||
setUseFullAvatar(_useFullAvatar);
|
||||
}
|
||||
|
||||
void AvatarAppearanceDialog::saveAvatarAppearance() {
|
||||
|
||||
MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
|
||||
QUrl headURL(ui.faceURLEdit->text());
|
||||
QString headURLString = headURL.toString();
|
||||
|
||||
QUrl bodyURL(ui.skeletonURLEdit->text());
|
||||
QString bodyURLString = bodyURL.toString();
|
||||
|
||||
QUrl fullAvatarURL(ui.fullAvatarURLEdit->text());
|
||||
QString fullAvatarURLString = fullAvatarURL.toString();
|
||||
|
||||
bool somethingChanged =
|
||||
_useFullAvatar != myAvatar->getUseFullAvatar() ||
|
||||
fullAvatarURLString != myAvatar->getFullAvatarURLFromPreferences().toString() ||
|
||||
headURLString != myAvatar->getHeadURLFromPreferences().toString() ||
|
||||
bodyURLString != myAvatar->getBodyURLFromPreferences().toString();
|
||||
|
||||
if (somethingChanged) {
|
||||
if (_useFullAvatar) {
|
||||
myAvatar->useFullAvatarURL(fullAvatarURL);
|
||||
} else {
|
||||
myAvatar->useHeadAndBodyURLs(headURL, bodyURL);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,64 +0,0 @@
|
|||
//
|
||||
// AvatarAppearanceDialog.h
|
||||
// interface/src/ui
|
||||
//
|
||||
// Created by Stojce Slavkovski on 2/20/14.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_AvatarAppearanceDialog_h
|
||||
#define hifi_AvatarAppearanceDialog_h
|
||||
|
||||
#include "ui_avatarAppearance.h"
|
||||
|
||||
#include <QDialog>
|
||||
#include <QString>
|
||||
|
||||
#include "scripting/WebWindowClass.h"
|
||||
|
||||
class AvatarAppearanceDialog : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
AvatarAppearanceDialog(QWidget* parent = nullptr);
|
||||
|
||||
protected:
|
||||
void resizeEvent(QResizeEvent* resizeEvent);
|
||||
|
||||
private:
|
||||
void loadAvatarAppearance();
|
||||
void saveAvatarAppearance();
|
||||
void openHeadModelBrowser();
|
||||
void openBodyModelBrowser();
|
||||
void openFullAvatarModelBrowser();
|
||||
void setUseFullAvatar(bool useFullAvatar);
|
||||
|
||||
Ui_AvatarAppearanceDialog ui;
|
||||
|
||||
bool _useFullAvatar;
|
||||
QString _headURLString;
|
||||
QString _bodyURLString;
|
||||
QString _fullAvatarURLString;
|
||||
|
||||
|
||||
QString _displayNameString;
|
||||
|
||||
WebWindowClass* _marketplaceWindow = NULL;
|
||||
|
||||
private slots:
|
||||
void accept();
|
||||
void setHeadUrl(QString modelUrl);
|
||||
void setSkeletonUrl(QString modelUrl);
|
||||
void headURLChanged(const QString& newValue, const QString& modelName);
|
||||
void bodyURLChanged(const QString& newValue, const QString& modelName);
|
||||
void fullAvatarURLChanged(const QString& newValue, const QString& modelName);
|
||||
void useSeparateBodyAndHead(bool checked);
|
||||
void useFullAvatar(bool checked);
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif // hifi_AvatarAppearanceDialog_h
|
|
@ -32,12 +32,20 @@ void DataWebPage::javaScriptConsoleMessage(const QString& message, int lineNumbe
|
|||
}
|
||||
|
||||
bool DataWebPage::acceptNavigationRequest(QWebFrame* frame, const QNetworkRequest& request, QWebPage::NavigationType type) {
|
||||
// Handle hifi:// links and links to files with particular extensions
|
||||
QString urlString = request.url().toString();
|
||||
if (Application::getInstance()->canAcceptURL(urlString)) {
|
||||
if (Application::getInstance()->acceptURL(urlString)) {
|
||||
return false; // we handled it, so QWebPage doesn't need to handle it
|
||||
}
|
||||
}
|
||||
|
||||
// Make hyperlinks with target="_blank" open in user's Web browser
|
||||
if (type == QWebPage::NavigationTypeLinkClicked && frame == nullptr) {
|
||||
Application::getInstance()->openUrl(request.url());
|
||||
return false; // We handled it.
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -20,7 +20,6 @@
|
|||
#include "AddressBarDialog.h"
|
||||
#include "AnimationsDialog.h"
|
||||
#include "AttachmentsDialog.h"
|
||||
#include "AvatarAppearanceDialog.h"
|
||||
#include "BandwidthDialog.h"
|
||||
#include "CachesSizeDialog.h"
|
||||
#include "DiskCacheEditor.h"
|
||||
|
@ -88,15 +87,6 @@ void DialogsManager::editPreferences() {
|
|||
}
|
||||
}
|
||||
|
||||
void DialogsManager::changeAvatarAppearance() {
|
||||
if (!_avatarAppearanceDialog) {
|
||||
maybeCreateDialog(_avatarAppearanceDialog);
|
||||
_avatarAppearanceDialog->show();
|
||||
} else {
|
||||
_avatarAppearanceDialog->close();
|
||||
}
|
||||
}
|
||||
|
||||
void DialogsManager::editAttachments() {
|
||||
if (!_attachmentsDialog) {
|
||||
maybeCreateDialog(_attachmentsDialog);
|
||||
|
|
|
@ -34,7 +34,6 @@ class OctreeStatsDialog;
|
|||
class PreferencesDialog;
|
||||
class ScriptEditorWindow;
|
||||
class QMessageBox;
|
||||
class AvatarAppearanceDialog;
|
||||
class DomainConnectionDialog;
|
||||
class UpdateDialog;
|
||||
|
||||
|
@ -66,7 +65,6 @@ public slots:
|
|||
void hmdTools(bool showTools);
|
||||
void showScriptEditor();
|
||||
void showIRCLink();
|
||||
void changeAvatarAppearance();
|
||||
void showDomainConnectionDialog();
|
||||
|
||||
// Application Update
|
||||
|
@ -110,7 +108,6 @@ private:
|
|||
QPointer<OctreeStatsDialog> _octreeStatsDialog;
|
||||
QPointer<PreferencesDialog> _preferencesDialog;
|
||||
QPointer<ScriptEditorWindow> _scriptEditor;
|
||||
QPointer<AvatarAppearanceDialog> _avatarAppearanceDialog;
|
||||
QPointer<DomainConnectionDialog> _domainConnectionDialog;
|
||||
QPointer<UpdateDialog> _updateDialog;
|
||||
};
|
||||
|
|
|
@ -47,45 +47,47 @@ PreferencesDialog::PreferencesDialog(QWidget* parent) :
|
|||
connect(ui.buttonBrowseScriptsLocation, &QPushButton::clicked, this, &PreferencesDialog::openScriptsLocationBrowser);
|
||||
connect(ui.buttonReloadDefaultScripts, &QPushButton::clicked, Application::getInstance(), &Application::loadDefaultScripts);
|
||||
|
||||
DialogsManager* dialogsManager = DependencyManager::get<DialogsManager>().data();
|
||||
connect(ui.buttonChangeApperance, &QPushButton::clicked, dialogsManager, &DialogsManager::changeAvatarAppearance);
|
||||
|
||||
connect(Application::getInstance(), &Application::headURLChanged, this, &PreferencesDialog::headURLChanged);
|
||||
connect(Application::getInstance(), &Application::bodyURLChanged, this, &PreferencesDialog::bodyURLChanged);
|
||||
connect(ui.buttonChangeAppearance, &QPushButton::clicked, this, &PreferencesDialog::openFullAvatarModelBrowser);
|
||||
connect(ui.appearanceDescription, &QLineEdit::textChanged, this, [this](const QString& url) {
|
||||
DependencyManager::get<AvatarManager>()->getMyAvatar()->useFullAvatarURL(url, "");
|
||||
this->fullAvatarURLChanged(url, "");
|
||||
});
|
||||
connect(Application::getInstance(), &Application::fullAvatarURLChanged, this, &PreferencesDialog::fullAvatarURLChanged);
|
||||
|
||||
// move dialog to left side
|
||||
move(parentWidget()->geometry().topLeft());
|
||||
setFixedHeight(parentWidget()->size().height() - PREFERENCES_HEIGHT_PADDING);
|
||||
|
||||
ui.apperanceDescription->setText(DependencyManager::get<AvatarManager>()->getMyAvatar()->getModelDescription());
|
||||
|
||||
UIUtil::scaleWidgetFontSizes(this);
|
||||
}
|
||||
|
||||
void PreferencesDialog::avatarDescriptionChanged() {
|
||||
ui.apperanceDescription->setText(DependencyManager::get<AvatarManager>()->getMyAvatar()->getModelDescription());
|
||||
}
|
||||
|
||||
void PreferencesDialog::headURLChanged(const QString& newValue, const QString& modelName) {
|
||||
ui.apperanceDescription->setText(DependencyManager::get<AvatarManager>()->getMyAvatar()->getModelDescription());
|
||||
}
|
||||
|
||||
void PreferencesDialog::bodyURLChanged(const QString& newValue, const QString& modelName) {
|
||||
ui.apperanceDescription->setText(DependencyManager::get<AvatarManager>()->getMyAvatar()->getModelDescription());
|
||||
}
|
||||
|
||||
void PreferencesDialog::fullAvatarURLChanged(const QString& newValue, const QString& modelName) {
|
||||
ui.apperanceDescription->setText(DependencyManager::get<AvatarManager>()->getMyAvatar()->getModelDescription());
|
||||
ui.appearanceDescription->setText(newValue);
|
||||
const QString APPEARANCE_LABEL_TEXT("Appearance: ");
|
||||
ui.appearanceLabel->setText(APPEARANCE_LABEL_TEXT + modelName);
|
||||
}
|
||||
|
||||
void PreferencesDialog::accept() {
|
||||
MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
_lastGoodAvatarURL = myAvatar->getFullAvatarURLFromPreferences();
|
||||
_lastGoodAvatarName = myAvatar->getFullAvatarModelName();
|
||||
savePreferences();
|
||||
close();
|
||||
delete _marketplaceWindow;
|
||||
_marketplaceWindow = NULL;
|
||||
}
|
||||
|
||||
void PreferencesDialog::restoreLastGoodAvatar() {
|
||||
const QString& url = _lastGoodAvatarURL.toString();
|
||||
fullAvatarURLChanged(url, _lastGoodAvatarName);
|
||||
DependencyManager::get<AvatarManager>()->getMyAvatar()->useFullAvatarURL(url, _lastGoodAvatarName);
|
||||
}
|
||||
|
||||
void PreferencesDialog::reject() {
|
||||
restoreLastGoodAvatar();
|
||||
QDialog::reject();
|
||||
}
|
||||
|
||||
void PreferencesDialog::openSnapshotLocationBrowser() {
|
||||
QString dir = QFileDialog::getExistingDirectory(this, tr("Snapshots Location"),
|
||||
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation),
|
||||
|
@ -103,6 +105,16 @@ void PreferencesDialog::openScriptsLocationBrowser() {
|
|||
ui.scriptsLocationEdit->setText(dir);
|
||||
}
|
||||
}
|
||||
void PreferencesDialog::openFullAvatarModelBrowser() {
|
||||
const auto MARKETPLACE_URL = NetworkingConstants::METAVERSE_SERVER_URL.toString() + "/marketplace?category=avatars";
|
||||
const auto WIDTH = 900;
|
||||
const auto HEIGHT = 700;
|
||||
if (!_marketplaceWindow) {
|
||||
_marketplaceWindow = new WebWindowClass("Marketplace", MARKETPLACE_URL, WIDTH, HEIGHT, false);
|
||||
}
|
||||
_marketplaceWindow->setVisible(true);
|
||||
|
||||
}
|
||||
|
||||
void PreferencesDialog::resizeEvent(QResizeEvent *resizeEvent) {
|
||||
|
||||
|
@ -129,6 +141,10 @@ void PreferencesDialog::loadPreferences() {
|
|||
|
||||
ui.collisionSoundURLEdit->setText(myAvatar->getCollisionSoundURL());
|
||||
|
||||
_lastGoodAvatarURL = myAvatar->getFullAvatarURLFromPreferences();
|
||||
_lastGoodAvatarName = myAvatar->getFullAvatarModelName();
|
||||
fullAvatarURLChanged(_lastGoodAvatarURL.toString(), _lastGoodAvatarName);
|
||||
|
||||
ui.sendDataCheckBox->setChecked(!menuInstance->isOptionChecked(MenuOption::DisableActivityLogger));
|
||||
|
||||
ui.snapshotLocationEdit->setText(Snapshot::snapshotsLocation.get());
|
||||
|
@ -211,6 +227,11 @@ void PreferencesDialog::savePreferences() {
|
|||
|
||||
myAvatar->setCollisionSoundURL(ui.collisionSoundURLEdit->text());
|
||||
|
||||
// MyAvatar persists its own data. If it doesn't agree with what the user has explicitly accepted, set it back to old values.
|
||||
if (_lastGoodAvatarURL != myAvatar->getFullAvatarURLFromPreferences()) {
|
||||
restoreLastGoodAvatar();
|
||||
}
|
||||
|
||||
if (!Menu::getInstance()->isOptionChecked(MenuOption::DisableActivityLogger)
|
||||
!= ui.sendDataCheckBox->isChecked()) {
|
||||
Menu::getInstance()->triggerOption(MenuOption::DisableActivityLogger);
|
||||
|
|
|
@ -33,6 +33,9 @@ protected:
|
|||
private:
|
||||
void loadPreferences();
|
||||
void savePreferences();
|
||||
QUrl _lastGoodAvatarURL;
|
||||
QString _lastGoodAvatarName;
|
||||
void restoreLastGoodAvatar();
|
||||
|
||||
Ui_PreferencesDialog ui;
|
||||
|
||||
|
@ -42,10 +45,10 @@ private:
|
|||
|
||||
private slots:
|
||||
void accept();
|
||||
void reject();
|
||||
void openFullAvatarModelBrowser();
|
||||
void openSnapshotLocationBrowser();
|
||||
void openScriptsLocationBrowser();
|
||||
void headURLChanged(const QString& newValue, const QString& modelName);
|
||||
void bodyURLChanged(const QString& newValue, const QString& modelName);
|
||||
void fullAvatarURLChanged(const QString& newValue, const QString& modelName);
|
||||
};
|
||||
|
||||
|
|
|
@ -131,8 +131,8 @@ void Stats::updateStats() {
|
|||
STAT_UPDATE(avatarPing, avatarMixerNode ? avatarMixerNode->getPingMs() : -1);
|
||||
STAT_UPDATE(assetPing, assetServerNode ? assetServerNode->getPingMs() : -1);
|
||||
|
||||
//// Now handle voxel servers, since there could be more than one, we average their ping times
|
||||
unsigned long totalPingOctree = 0;
|
||||
//// Now handle entity servers, since there could be more than one, we average their ping times
|
||||
int totalPingOctree = 0;
|
||||
int octreeServerCount = 0;
|
||||
int pingOctreeMax = 0;
|
||||
nodeList->eachNode([&](const SharedNodePointer& node) {
|
||||
|
@ -145,6 +145,9 @@ void Stats::updateStats() {
|
|||
}
|
||||
}
|
||||
});
|
||||
|
||||
// update the entities ping with the average for all connected entity servers
|
||||
STAT_UPDATE(entitiesPing, octreeServerCount ? totalPingOctree / octreeServerCount : -1);
|
||||
} else {
|
||||
// -2 causes the QML to hide the ping column
|
||||
STAT_UPDATE(audioPing, -2);
|
||||
|
|
|
@ -1,471 +0,0 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>AvatarAppearanceDialog</class>
|
||||
<widget class="QDialog" name="AvatarAppearanceDialog">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>500</width>
|
||||
<height>350</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>500</width>
|
||||
<height>350</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>500</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="font">
|
||||
<font>
|
||||
<pointsize>13</pointsize>
|
||||
</font>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<property name="leftMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QScrollArea" name="scrollArea">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::NoFrame</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Plain</enum>
|
||||
</property>
|
||||
<property name="lineWidth">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="widgetResizable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<widget class="QWidget" name="scrollAreaWidgetContents">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>-107</y>
|
||||
<width>485</width>
|
||||
<height>1550</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>30</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="rightMargin">
|
||||
<number>30</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>10</number>
|
||||
</property>
|
||||
|
||||
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_4">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>7</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>7</number>
|
||||
</property>
|
||||
|
||||
|
||||
|
||||
<item>
|
||||
<widget class="QRadioButton" name="useFullAvatar">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Use single avatar with Body and Head</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
|
||||
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_fullAvatar">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>10</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
|
||||
|
||||
<item>
|
||||
<widget class="QLabel" name="fullAvatarNameLabel">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Full Avatar</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>fullAvatarURLEdit</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_fullAvatar">
|
||||
|
||||
<item>
|
||||
<widget class="QLineEdit" name="fullAvatarURLEdit">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_fullAvatar">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Fixed</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>5</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonBrowseFullAvatar">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Browse</string>
|
||||
</property>
|
||||
<property name="iconSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
|
||||
|
||||
</layout>
|
||||
</item>
|
||||
|
||||
|
||||
|
||||
</layout>
|
||||
|
||||
|
||||
|
||||
|
||||
</item>
|
||||
|
||||
<item>
|
||||
<widget class="QRadioButton" name="useSeparateBodyAndHead">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Use separate Body and Head avatar files</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_separateParts_head">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>10</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>7</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>7</number>
|
||||
</property>
|
||||
|
||||
|
||||
|
||||
<item>
|
||||
<widget class="QLabel" name="headNameLabel">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Head</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
|
||||
</property>
|
||||
</widget>
|
||||
|
||||
</item>
|
||||
|
||||
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="faceURLEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Fixed</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>5</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonBrowseHead">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Browse</string>
|
||||
</property>
|
||||
<property name="iconSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
|
||||
|
||||
</layout>
|
||||
</item>
|
||||
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_separateParts_body">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="leftMargin">
|
||||
<number>10</number>
|
||||
</property>
|
||||
<property name="topMargin">
|
||||
<number>7</number>
|
||||
</property>
|
||||
<property name="bottomMargin">
|
||||
<number>7</number>
|
||||
</property>
|
||||
|
||||
<item>
|
||||
<widget class="QLabel" name="bodyNameLabel">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Body</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>skeletonURLEdit</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_skeletonURL">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="skeletonURLEdit">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_10">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Fixed</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>5</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonBrowseBody">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Browse</string>
|
||||
</property>
|
||||
<property name="iconSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
|
||||
|
||||
|
||||
|
||||
</layout>
|
||||
</item>
|
||||
|
||||
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QFrame" name="buttonsPanel">
|
||||
<property name="frameShape">
|
||||
<enum>QFrame::NoFrame</enum>
|
||||
</property>
|
||||
<property name="frameShadow">
|
||||
<enum>QFrame::Raised</enum>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_12">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonsHBox_2">
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_14">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="defaultButton">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Close</string>
|
||||
</property>
|
||||
<property name="default">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="flat">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
</ui>
|
|
@ -275,7 +275,7 @@
|
|||
<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>apperanceDescription</cstring>
|
||||
<cstring>appearanceDescription</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
@ -283,26 +283,21 @@
|
|||
|
||||
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_1_apperanceDescription">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_1_appearanceDescription">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="apperanceDescription">
|
||||
<widget class="QLineEdit" name="appearanceDescription">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
</font>
|
||||
</property>
|
||||
|
||||
<property name="enabled">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer_1_apperanceDescription">
|
||||
<spacer name="horizontalSpacer_1_appearanceDescription">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
|
@ -318,7 +313,7 @@
|
|||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonChangeApperance">
|
||||
<widget class="QPushButton" name="buttonChangeAppearance">
|
||||
<property name="font">
|
||||
<font>
|
||||
<family>Arial</family>
|
||||
|
|
|
@ -3,4 +3,6 @@ set(TARGET_NAME animation)
|
|||
# use setup_hifi_library macro to setup our project and link appropriate Qt modules
|
||||
setup_hifi_library(Network Script)
|
||||
|
||||
setup_memory_debugger()
|
||||
|
||||
link_hifi_libraries(shared gpu model fbx)
|
|
@ -13,6 +13,7 @@
|
|||
#include <QThreadPool>
|
||||
|
||||
#include "AnimationCache.h"
|
||||
#include "AnimationLogging.h"
|
||||
|
||||
static int animationPointerMetaTypeId = qRegisterMetaType<AnimationPointer>();
|
||||
|
||||
|
@ -40,32 +41,42 @@ QSharedPointer<Resource> AnimationCache::createResource(const QUrl& url, const Q
|
|||
|
||||
Animation::Animation(const QUrl& url) : Resource(url) {}
|
||||
|
||||
class AnimationReader : public QRunnable {
|
||||
public:
|
||||
|
||||
AnimationReader(const QWeakPointer<Resource>& animation, QByteArray data, QUrl url);
|
||||
|
||||
virtual void run();
|
||||
|
||||
private:
|
||||
|
||||
QWeakPointer<Resource> _animation;
|
||||
QByteArray _data;
|
||||
QUrl _url;
|
||||
};
|
||||
|
||||
AnimationReader::AnimationReader(const QWeakPointer<Resource>& animation, QByteArray data, QUrl url) :
|
||||
_animation(animation),
|
||||
_data(data),
|
||||
_url(url) {
|
||||
AnimationReader::AnimationReader(const QUrl& url, const QByteArray& data) :
|
||||
_url(url),
|
||||
_data(data) {
|
||||
}
|
||||
|
||||
void AnimationReader::run() {
|
||||
QSharedPointer<Resource> animation = _animation.toStrongRef();
|
||||
if (!animation.isNull()) {
|
||||
QMetaObject::invokeMethod(animation.data(), "setGeometry",
|
||||
Q_ARG(const FBXGeometry&, readFBX(QByteArray(_data), QVariantHash(), _url.path())));
|
||||
try {
|
||||
if (_data.isEmpty()) {
|
||||
throw QString("Reply is NULL ?!");
|
||||
}
|
||||
QString urlname = _url.path().toLower();
|
||||
bool urlValid = true;
|
||||
urlValid &= !urlname.isEmpty();
|
||||
urlValid &= !_url.path().isEmpty();
|
||||
|
||||
if (urlValid) {
|
||||
// Parse the FBX directly from the QNetworkReply
|
||||
FBXGeometry* fbxgeo = nullptr;
|
||||
if (_url.path().toLower().endsWith(".fbx")) {
|
||||
fbxgeo = readFBX(_data, QVariantHash(), _url.path());
|
||||
} else {
|
||||
QString errorStr("usupported format");
|
||||
emit onError(299, errorStr);
|
||||
}
|
||||
emit onSuccess(fbxgeo);
|
||||
} else {
|
||||
throw QString("url is invalid");
|
||||
}
|
||||
|
||||
} catch (const QString& error) {
|
||||
emit onError(299, error);
|
||||
}
|
||||
}
|
||||
|
||||
bool Animation::isLoaded() const {
|
||||
return _loaded && _geometry;
|
||||
}
|
||||
|
||||
QStringList Animation::getJointNames() const {
|
||||
|
@ -76,7 +87,7 @@ QStringList Animation::getJointNames() const {
|
|||
return result;
|
||||
}
|
||||
QStringList names;
|
||||
foreach (const FBXJoint& joint, _geometry.joints) {
|
||||
foreach (const FBXJoint& joint, _geometry->joints) {
|
||||
names.append(joint.name);
|
||||
}
|
||||
return names;
|
||||
|
@ -89,23 +100,33 @@ QVector<FBXAnimationFrame> Animation::getFrames() const {
|
|||
Q_RETURN_ARG(QVector<FBXAnimationFrame>, result));
|
||||
return result;
|
||||
}
|
||||
return _geometry.animationFrames;
|
||||
return _geometry->animationFrames;
|
||||
}
|
||||
|
||||
const QVector<FBXAnimationFrame>& Animation::getFramesReference() const {
|
||||
return _geometry.animationFrames;
|
||||
}
|
||||
|
||||
void Animation::setGeometry(const FBXGeometry& geometry) {
|
||||
_geometry = geometry;
|
||||
finishedLoading(true);
|
||||
return _geometry->animationFrames;
|
||||
}
|
||||
|
||||
void Animation::downloadFinished(const QByteArray& data) {
|
||||
// send the reader off to the thread pool
|
||||
QThreadPool::globalInstance()->start(new AnimationReader(_self, data, _url));
|
||||
// parse the animation/fbx file on a background thread.
|
||||
AnimationReader* animationReader = new AnimationReader(_url, data);
|
||||
connect(animationReader, SIGNAL(onSuccess(FBXGeometry*)), SLOT(animationParseSuccess(FBXGeometry*)));
|
||||
connect(animationReader, SIGNAL(onError(int, QString)), SLOT(animationParseError(int, QString)));
|
||||
QThreadPool::globalInstance()->start(animationReader);
|
||||
}
|
||||
|
||||
void Animation::animationParseSuccess(FBXGeometry* geometry) {
|
||||
|
||||
qCDebug(animation) << "Animation parse success" << _url.toDisplayString();
|
||||
|
||||
_geometry.reset(geometry);
|
||||
finishedLoading(true);
|
||||
}
|
||||
|
||||
void Animation::animationParseError(int error, QString str) {
|
||||
qCCritical(animation) << "Animation failure parsing " << _url.toDisplayString() << "code =" << error << str;
|
||||
emit failed(QNetworkReply::UnknownContentError);
|
||||
}
|
||||
|
||||
AnimationDetails::AnimationDetails() :
|
||||
role(), url(), fps(0.0f), priority(0.0f), loop(false), hold(false),
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#ifndef hifi_AnimationCache_h
|
||||
#define hifi_AnimationCache_h
|
||||
|
||||
#include <QRunnable>
|
||||
#include <QScriptEngine>
|
||||
#include <QScriptValue>
|
||||
|
||||
|
@ -52,7 +53,10 @@ public:
|
|||
|
||||
Animation(const QUrl& url);
|
||||
|
||||
const FBXGeometry& getGeometry() const { return _geometry; }
|
||||
const FBXGeometry& getGeometry() const { return *_geometry; }
|
||||
|
||||
virtual bool isLoaded() const override;
|
||||
|
||||
|
||||
Q_INVOKABLE QStringList getJointNames() const;
|
||||
|
||||
|
@ -61,16 +65,33 @@ public:
|
|||
const QVector<FBXAnimationFrame>& getFramesReference() const;
|
||||
|
||||
protected:
|
||||
|
||||
Q_INVOKABLE void setGeometry(const FBXGeometry& geometry);
|
||||
|
||||
virtual void downloadFinished(const QByteArray& data) override;
|
||||
|
||||
protected slots:
|
||||
void animationParseSuccess(FBXGeometry* geometry);
|
||||
void animationParseError(int error, QString str);
|
||||
|
||||
private:
|
||||
|
||||
FBXGeometry _geometry;
|
||||
std::unique_ptr<FBXGeometry> _geometry;
|
||||
};
|
||||
|
||||
/// Reads geometry in a worker thread.
|
||||
class AnimationReader : public QObject, public QRunnable {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
AnimationReader(const QUrl& url, const QByteArray& data);
|
||||
virtual void run();
|
||||
|
||||
signals:
|
||||
void onSuccess(FBXGeometry* geometry);
|
||||
void onError(int error, QString str);
|
||||
|
||||
private:
|
||||
QUrl _url;
|
||||
QByteArray _data;
|
||||
};
|
||||
|
||||
class AnimationDetails {
|
||||
public:
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
void AnimationHandle::setURL(const QUrl& url) {
|
||||
if (_url != url) {
|
||||
_animation = DependencyManager::get<AnimationCache>()->getAnimation(_url = url);
|
||||
_animation->ensureLoading();
|
||||
QObject::connect(_animation.data(), &Resource::onRefresh, this, &AnimationHandle::clearJoints);
|
||||
_jointMappings.clear();
|
||||
}
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
set(TARGET_NAME audio-client)
|
||||
|
||||
setup_memory_debugger()
|
||||
|
||||
# use setup_hifi_library macro to setup our project and link appropriate Qt modules
|
||||
setup_hifi_library(Network Multimedia)
|
||||
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
set(TARGET_NAME audio)
|
||||
|
||||
setup_memory_debugger()
|
||||
|
||||
# use setup_hifi_library macro to setup our project and link appropriate Qt modules
|
||||
setup_hifi_library(Network)
|
||||
|
||||
|
|
|
@ -77,9 +77,9 @@ void AudioInjector::injectAudio() {
|
|||
int byteOffset = (int) floorf(AudioConstants::SAMPLE_RATE * _options.secondOffset * (_options.stereo ? 2.0f : 1.0f));
|
||||
byteOffset *= sizeof(int16_t);
|
||||
|
||||
_currentSendPosition = byteOffset;
|
||||
_currentSendOffset = byteOffset;
|
||||
} else {
|
||||
_currentSendPosition = 0;
|
||||
_currentSendOffset = 0;
|
||||
}
|
||||
|
||||
if (_options.localOnly) {
|
||||
|
@ -119,7 +119,7 @@ void AudioInjector::injectLocally() {
|
|||
_localBuffer->setVolume(_options.volume);
|
||||
|
||||
// give our current send position to the local buffer
|
||||
_localBuffer->setCurrentOffset(_currentSendPosition);
|
||||
_localBuffer->setCurrentOffset(_currentSendOffset);
|
||||
|
||||
success = _localAudioInterface->outputLocalInjector(_options.stereo, this);
|
||||
|
||||
|
@ -144,9 +144,9 @@ void AudioInjector::injectLocally() {
|
|||
const uchar MAX_INJECTOR_VOLUME = 0xFF;
|
||||
|
||||
void AudioInjector::injectToMixer() {
|
||||
if (_currentSendPosition < 0 ||
|
||||
_currentSendPosition >= _audioData.size()) {
|
||||
_currentSendPosition = 0;
|
||||
if (_currentSendOffset < 0 ||
|
||||
_currentSendOffset >= _audioData.size()) {
|
||||
_currentSendOffset = 0;
|
||||
}
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
@ -203,15 +203,15 @@ void AudioInjector::injectToMixer() {
|
|||
// loop to send off our audio in NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL byte chunks
|
||||
quint16 outgoingInjectedAudioSequenceNumber = 0;
|
||||
|
||||
while (_currentSendPosition < _audioData.size() && !_shouldStop) {
|
||||
while (_currentSendOffset < _audioData.size() && !_shouldStop) {
|
||||
|
||||
int bytesToCopy = std::min(((_options.stereo) ? 2 : 1) * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL,
|
||||
_audioData.size() - _currentSendPosition);
|
||||
_audioData.size() - _currentSendOffset);
|
||||
|
||||
// Measure the loudness of this frame
|
||||
_loudness = 0.0f;
|
||||
for (int i = 0; i < bytesToCopy; i += sizeof(int16_t)) {
|
||||
_loudness += abs(*reinterpret_cast<int16_t*>(_audioData.data() + _currentSendPosition + i)) /
|
||||
_loudness += abs(*reinterpret_cast<int16_t*>(_audioData.data() + _currentSendOffset + i)) /
|
||||
(AudioConstants::MAX_SAMPLE_VALUE / 2.0f);
|
||||
}
|
||||
_loudness /= (float)(bytesToCopy / sizeof(int16_t));
|
||||
|
@ -232,7 +232,7 @@ void AudioInjector::injectToMixer() {
|
|||
audioPacket->seek(audioDataOffset);
|
||||
|
||||
// copy the next NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL bytes to the packet
|
||||
audioPacket->write(_audioData.data() + _currentSendPosition, bytesToCopy);
|
||||
audioPacket->write(_audioData.data() + _currentSendOffset, bytesToCopy);
|
||||
|
||||
// set the correct size used for this packet
|
||||
audioPacket->setPayloadSize(audioPacket->pos());
|
||||
|
@ -246,11 +246,11 @@ void AudioInjector::injectToMixer() {
|
|||
outgoingInjectedAudioSequenceNumber++;
|
||||
}
|
||||
|
||||
_currentSendPosition += bytesToCopy;
|
||||
_currentSendOffset += bytesToCopy;
|
||||
|
||||
// send two packets before the first sleep so the mixer can start playback right away
|
||||
|
||||
if (_currentSendPosition != bytesToCopy && _currentSendPosition < _audioData.size()) {
|
||||
if (_currentSendOffset != bytesToCopy && _currentSendOffset < _audioData.size()) {
|
||||
|
||||
// process events in case we have been told to stop and be deleted
|
||||
QCoreApplication::processEvents();
|
||||
|
@ -268,8 +268,8 @@ void AudioInjector::injectToMixer() {
|
|||
}
|
||||
}
|
||||
|
||||
if (shouldLoop && _currentSendPosition >= _audioData.size()) {
|
||||
_currentSendPosition = 0;
|
||||
if (shouldLoop && _currentSendOffset >= _audioData.size()) {
|
||||
_currentSendOffset = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -31,7 +31,6 @@ class AbstractAudioInterface;
|
|||
class AudioInjector : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
Q_PROPERTY(AudioInjectorOptions options WRITE setOptions READ getOptions)
|
||||
public:
|
||||
AudioInjector(QObject* parent);
|
||||
AudioInjector(Sound* sound, const AudioInjectorOptions& injectorOptions);
|
||||
|
@ -39,7 +38,8 @@ public:
|
|||
|
||||
bool isFinished() const { return _isFinished; }
|
||||
|
||||
int getCurrentSendPosition() const { return _currentSendPosition; }
|
||||
int getCurrentSendOffset() const { return _currentSendOffset; }
|
||||
void setCurrentSendOffset(int currentSendOffset) { _currentSendOffset = currentSendOffset; }
|
||||
|
||||
AudioInjectorLocalBuffer* getLocalBuffer() const { return _localBuffer; }
|
||||
bool isLocalOnly() const { return _options.localOnly; }
|
||||
|
@ -60,7 +60,6 @@ public slots:
|
|||
const AudioInjectorOptions& getOptions() const { return _options; }
|
||||
void setOptions(const AudioInjectorOptions& options) { _options = options; }
|
||||
|
||||
void setCurrentSendPosition(int currentSendPosition) { _currentSendPosition = currentSendPosition; }
|
||||
float getLoudness() const { return _loudness; }
|
||||
bool isPlaying() const { return _isPlaying; }
|
||||
void restartPortionAfterFinished();
|
||||
|
@ -82,7 +81,7 @@ private:
|
|||
bool _isStarted = false;
|
||||
bool _isFinished = false;
|
||||
bool _shouldDeleteAfterFinish = false;
|
||||
int _currentSendPosition = 0;
|
||||
int _currentSendOffset = 0;
|
||||
AbstractAudioInterface* _localAudioInterface = NULL;
|
||||
AudioInjectorLocalBuffer* _localBuffer = NULL;
|
||||
};
|
||||
|
|
|
@ -112,7 +112,7 @@ int InboundAudioStream::parseData(NLPacket& packet) {
|
|||
|
||||
// parse the info after the seq number and before the audio data (the stream properties)
|
||||
int prePropertyPosition = packet.pos();
|
||||
int propertyBytes = parseStreamProperties(packet.getType(), packet.read(packet.bytesLeftToRead()), networkSamples);
|
||||
int propertyBytes = parseStreamProperties(packet.getType(), packet.readWithoutCopy(packet.bytesLeftToRead()), networkSamples);
|
||||
packet.seek(prePropertyPosition + propertyBytes);
|
||||
|
||||
// handle this packet based on its arrival status.
|
||||
|
@ -131,7 +131,7 @@ int InboundAudioStream::parseData(NLPacket& packet) {
|
|||
if (packet.getType() == PacketType::SilentAudioFrame) {
|
||||
writeDroppableSilentSamples(networkSamples);
|
||||
} else {
|
||||
parseAudioData(packet.getType(), packet.read(packet.bytesLeftToRead()), networkSamples);
|
||||
parseAudioData(packet.getType(), packet.readWithoutCopy(packet.bytesLeftToRead()), networkSamples);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -1,3 +1,6 @@
|
|||
set(TARGET_NAME auto-updater)
|
||||
|
||||
setup_memory_debugger()
|
||||
|
||||
setup_hifi_library(Network)
|
||||
link_hifi_libraries(shared networking)
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue