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Add start/stop to processes
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parent
ad164d3093
commit
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3 changed files with 71 additions and 29 deletions
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@ -8,12 +8,13 @@
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<h1>Console</h1>
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<h2>Process Statuses</h2>
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<h2>Interface</h2>
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<div id="process-status">
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<div id="process-interface">
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<span class="name">Interface</span>
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<span class="status">unknown</span>
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<button class="power">Turn On</button>
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<button class="power-on">Turn On</button>
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<button class="power-off">Turn Off</button>
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</div>
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</div>
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@ -8,12 +8,24 @@ ready = function() {
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console.log("update", event, arg);
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var state = arg.interface.state;
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$('#process-interface .status').text(state);
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$('#process-interface .power').prop('disabled', state != 'stopped');
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var on = state != 'stopped';
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if (on) {
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$('#process-interface .power-on').hide();
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$('#process-interface .power-off').show();
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} else {
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$('#process-interface .power-on').show();
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$('#process-interface .power-off').hide();
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}
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}
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$('#process-interface .power').click(function() {
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$('#process-interface .power-on').click(function() {
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ipcRenderer.send('start-process', { name: 'interface' });
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});
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$('#process-interface .power-off').click(function() {
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ipcRenderer.send('stop-process', { name: 'interface' });
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});
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ipcRenderer.on('process-update', onProcessUpdate);
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ipcRenderer.send('update');
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};
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@ -22,43 +22,63 @@ const ProcessStates = {
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};
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var ID = 0;
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function Process(name, command) {
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function Process(name, command, commandArgs) {
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events.EventEmitter.call(this);
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this.id = ++ID;
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this.name = name;
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this.command = command;
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this.commandArgs = commandArgs ? commandArgs : [];
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this.child = null;
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this.state = ProcessStates.STOPPED;
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};
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util.inherits(Process, events.EventEmitter);
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Process.prototype.start = function() {
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if (this.state != ProcessStates.STOPPED) {
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console.warn("Can't start process that is not stopped.");
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return;
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}
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console.log("Starting " + this.command);
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try {
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this.child = childProcess.spawn(this.command);
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this.child.on('close', this.childClosed.bind(this));
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this.state = ProcessStates.STARTED;
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console.log("Child process started");
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} catch (e) {
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console.log("Got error starting child process for " + this.name);
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this.child = null;
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Process.prototype = extend(Process.prototype, {
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start: function() {
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if (this.state != ProcessStates.STOPPED) {
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console.warn("Can't start process that is not stopped.");
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return;
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}
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console.log("Starting " + this.command);
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try {
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this.child = childProcess.spawn(this.command, this.commandArgs, {
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detached: false
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});
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//console.log("started ", this.child);
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this.child.on('error', this.onChildStartError.bind(this));
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this.child.on('close', this.onChildClose.bind(this));
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this.state = ProcessStates.STARTED;
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console.log("Child process started");
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} catch (e) {
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console.log("Got error starting child process for " + this.name, e);
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this.child = null;
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this.state = ProcessStates.STOPPED;
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}
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this.emit('state-update');
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},
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stop: function() {
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if (this.state != ProcessStates.STARTED) {
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console.warn("Can't stop process that is not started.");
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return;
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}
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this.child.kill();
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this.state = ProcessStates.STOPPING;
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},
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// Events
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onChildStartError: function(error) {
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console.log("Child process error ", error);
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this.state = ProcessStates.STOPPED;
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this.emit('state-update');
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},
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onChildClose: function(code) {
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console.log("Child process closed with code ", code);
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this.state = ProcessStates.STOPPED;
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this.emit('state-update');
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}
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this.emit('state-update');
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};
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// Events
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Process.prototype.childClosed = function(code) {
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console.log("Child process closed with code ", code);
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this.state = ProcessStates.STOPPED;
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this.emit('state-update');
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};
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});
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// Quit when all windows are closed.
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app.on('window-all-closed', function() {
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@ -105,4 +125,13 @@ app.on('ready', function() {
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pInterface.start();
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sendProcessUpdate();
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});
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ipcMain.on('stop-process', function(event, arg) {
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pInterface.stop();
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sendProcessUpdate();
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});
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ipcMain.on('update', function(event, arg) {
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sendProcessUpdate();
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});
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sendProcessUpdate();
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});
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