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FBX node IDs aren't alphanumerically ordered per logical structure
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1 changed files with 0 additions and 5 deletions
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@ -1481,11 +1481,6 @@ FBXGeometry* FBXReader::extractFBXGeometry(const QVariantHash& mapping, const QS
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}
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}
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while (!remainingModels.isEmpty()) {
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while (!remainingModels.isEmpty()) {
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QString first = *remainingModels.constBegin();
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QString first = *remainingModels.constBegin();
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foreach (const QString& id, remainingModels) {
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if (id < first) {
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first = id;
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}
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}
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QString topID = getTopModelID(_connectionParentMap, models, first, url);
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QString topID = getTopModelID(_connectionParentMap, models, first, url);
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appendModelIDs(_connectionParentMap.value(topID), _connectionChildMap, models, remainingModels, modelIDs, true);
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appendModelIDs(_connectionParentMap.value(topID), _connectionChildMap, models, remainingModels, modelIDs, true);
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}
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}
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