revert some code

This commit is contained in:
ZappoMan 2014-04-15 16:26:46 -07:00
parent 585024d70e
commit a7cbf7f667

View file

@ -404,38 +404,18 @@ void Audio::handleAudioInput() {
QByteArray inputByteArray = _inputDevice->readAll();
// we may need to check for resampling our input audio in a couple cases:
// 1) the local loopback is enabled
// 2) spatial audio is enabled
bool spatialAudioEnabled = (_processSpatialAudio && !_muted && _audioOutput);
bool localLoopbackEnabled = (Menu::getInstance()->isOptionChecked(MenuOption::EchoLocalAudio) && !_muted && _audioOutput);
bool possiblyResampleInputAudio = spatialAudioEnabled || localLoopbackEnabled;
bool resampleNeeded = (_inputFormat != _outputFormat);
QByteArray resampledInputByteArray;
if (possiblyResampleInputAudio && resampleNeeded) {
float loopbackOutputToInputRatio = (_outputFormat.sampleRate() / (float) _inputFormat.sampleRate())
* (_outputFormat.channelCount() / _inputFormat.channelCount());
resampledInputByteArray.fill(0, inputByteArray.size() * loopbackOutputToInputRatio);
linearResampling((int16_t*) inputByteArray.data(), (int16_t*) resampledInputByteArray.data(),
inputByteArray.size() / sizeof(int16_t),
resampledInputByteArray.size() / sizeof(int16_t), _inputFormat, _outputFormat);
}
// send our local loopback to any interested parties
if (spatialAudioEnabled) {
if (resampleNeeded) {
if (_processSpatialAudio && !_muted && _audioOutput) {
if (false) {
// local audio is sent already resampled to match the output format, so processors
// can easily handle the audio in a format ready to post back to the audio device
emit processLocalAudio(_spatialAudioStart, resampledInputByteArray, _outputFormat);
//emit processLocalAudio(_spatialAudioStart, resampledInputByteArray, _outputFormat);
} else {
emit processLocalAudio(_spatialAudioStart, inputByteArray, _outputFormat);
}
}
if (localLoopbackEnabled) {
if (Menu::getInstance()->isOptionChecked(MenuOption::EchoLocalAudio) && !_muted && _audioOutput) {
// if this person wants local loopback add that to the locally injected audio
if (!_loopbackOutputDevice && _loopbackAudioOutput) {
@ -444,7 +424,16 @@ void Audio::handleAudioInput() {
}
if (_loopbackOutputDevice) {
if (resampleNeeded) {
if (_inputFormat != _outputFormat) {
float loopbackOutputToInputRatio = (_outputFormat.sampleRate() / (float) _inputFormat.sampleRate())
* (_outputFormat.channelCount() / _inputFormat.channelCount());
QByteArray resampledInputByteArray(inputByteArray.size() * loopbackOutputToInputRatio, 0);
linearResampling((int16_t*) inputByteArray.data(), (int16_t*) resampledInputByteArray.data(),
inputByteArray.size() / sizeof(int16_t),
resampledInputByteArray.size() / sizeof(int16_t), _inputFormat, _outputFormat);
_loopbackOutputDevice->write(resampledInputByteArray);
} else {
_loopbackOutputDevice->write(inputByteArray);