mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-09 08:36:26 +02:00
capitalize filenames for consistency
This commit is contained in:
parent
0ae91cd57e
commit
a5dbbe2511
34 changed files with 246 additions and 246 deletions
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@ -11,7 +11,7 @@
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#include <iostream>
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#include <iostream>
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#include "AudioSource.h"
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#include "AudioSource.h"
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#include "head.h"
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#include "Head.h"
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#include "UDPSocket.h"
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#include "UDPSocket.h"
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class AudioData {
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class AudioData {
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@ -1,12 +1,12 @@
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//
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//
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// marker_acquisition_view.cpp
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// MarkerAcquisitionView.cpp
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// interface
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// interface
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//
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//
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// Created by Kenneth Keiter on 12/12/12.
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// Created by Kenneth Keiter on 12/12/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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//
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#include "marker_acquisition_view.h"
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#include "MarkerAcquisitionView.h"
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#include <GLUT/glut.h>
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#include <GLUT/glut.h>
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#include <opencv2/opencv.hpp>
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#include <opencv2/opencv.hpp>
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//
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//
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// marker_acquisition_view.h
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// MarkerAcquisitionView.h
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// interface
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// interface
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//
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//
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// Created by Kenneth Keiter on 12/12/12.
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// Created by Kenneth Keiter on 12/12/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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//
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#ifndef __interface__marker_acquisition_view__
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#ifndef __interface__MarkerAcquisitionView__
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#define __interface__marker_acquisition_view__
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#define __interface__MarkerAcquisitionView__
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#include <iostream>
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#include <iostream>
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#include <vector.h>
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#include <vector.h>
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@ -15,7 +15,7 @@
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#include <GLUT/glut.h>
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#include <GLUT/glut.h>
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#include <CVBlob/blob.h>
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#include <CVBlob/blob.h>
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#include <CVBlob/BlobResult.h>
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#include <CVBlob/BlobResult.h>
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#include "markers.h"
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#include "Markers.h"
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#define ACQ_VIEW_RETICLE_RADIUS 10
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#define ACQ_VIEW_RETICLE_RADIUS 10
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@ -3,8 +3,8 @@
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//
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//
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#ifndef interface_SerialInterface_h
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#ifndef __interface__SerialInterface__
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#define interface_SerialInterface_h
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#define __interface__SerialInterface__
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int init_port (int baud);
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int init_port (int baud);
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int read_sensors(int first_measurement, float * avg_adc_channels, int * adc_channels, int * samples_averaged, int * LED_state);
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int read_sensors(int first_measurement, float * avg_adc_channels, int * adc_channels, int * samples_averaged, int * LED_state);
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//
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//
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// agent.cpp
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// Agent.cpp
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// interface
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// interface
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//
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//
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// Created by Philip Rosedale on 11/20/12.
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// Created by Philip Rosedale on 11/20/12.
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//
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//
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#include <iostream>
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#include <iostream>
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#include "agent.h"
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#include "Agent.h"
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#include "head.h"
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#include "Head.h"
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// Structure to hold references to other agents that are nearby
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// Structure to hold references to other agents that are nearby
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//
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//
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// agent.h
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// Agent.h
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// interface
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// interface
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//
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//
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// Created by Philip Rosedale on 11/20/12.
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// Created by Philip Rosedale on 11/20/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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//
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#ifndef interface_agent_h
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#ifndef __interface__Agent__
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#define interface_agent_h
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#define __interface__Agent__
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#include "glm.hpp"
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#include "glm.hpp"
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#include <sys/socket.h>
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#include <arpa/inet.h>
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#include <fcntl.h>
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#include <fcntl.h>
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#include <string.h>
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#include <string.h>
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#include "network.h"
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#include "Network.h"
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void update_agents(char * data, int length);
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void update_agents(char * data, int length);
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int add_agent(std::string * IP);
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int add_agent(std::string * IP);
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//
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//
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// audio.cpp
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// Audio.cpp
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// interface
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// interface
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//
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//
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// Created by Stephen Birarda on 1/22/13.
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// Created by Stephen Birarda on 1/22/13.
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#include <iostream>
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#include <iostream>
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#include <fstream>
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#include <fstream>
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#include <pthread.h>
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#include <pthread.h>
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#include "audio.h"
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#include "Audio.h"
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#include "util.h"
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#include "Util.h"
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#include "AudioSource.h"
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#include "AudioSource.h"
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#include "UDPSocket.h"
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#include "UDPSocket.h"
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//
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//
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// audio.h
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// Audio.h
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// interface
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// interface
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//
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//
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// Created by Stephen Birarda on 1/22/13.
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// Created by Stephen Birarda on 1/22/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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//
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#ifndef __interface__audio__
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#ifndef __interface__Audio__
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#define __interface__audio__
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#define __interface__Audio__
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#include <iostream>
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#include <iostream>
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#include "portaudio.h"
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#include "portaudio.h"
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#include "head.h"
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#include "Head.h"
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#include "AudioData.h"
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#include "AudioData.h"
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class Audio {
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class Audio {
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//
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//
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// cloud.cpp
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// Cloud.cpp
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// interface
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// interface
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//
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//
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// Created by Philip Rosedale on 11/17/12.
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// Created by Philip Rosedale on 11/17/12.
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//
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//
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#include <iostream>
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#include <iostream>
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#include "cloud.h"
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#include "Cloud.h"
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#include "util.h"
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#include "Util.h"
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#define COLOR_MIN 0.2f // minimum R/G/B value at 0,0,0 - also needs setting in field.cpp
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#define COLOR_MIN 0.2f // minimum R/G/B value at 0,0,0 - also needs setting in field.cpp
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//
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//
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// cloud.h
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// Cloud.h
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// interface
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// interface
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//
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//
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// Created by Philip Rosedale on 11/17/12.
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// Created by Philip Rosedale on 11/17/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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//
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#ifndef interface_cloud_h
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#ifndef __interface__Cloud__
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#define interface_cloud_h
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#define __interface__Cloud__
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#include "field.h"
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#include "Field.h"
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class Cloud {
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class Cloud {
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public:
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public:
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//
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//
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// cube.cpp
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// Cube.cpp
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// interface
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// interface
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//
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//
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// Created by Philip on 12/31/12.
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// Created by Philip on 12/31/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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//
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#include "cube.h"
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#include "Cube.h"
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#define MAX_CUBES 250000
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#define MAX_CUBES 250000
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#define SMALLEST_CUBE 0.2
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#define SMALLEST_CUBE 0.2
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//
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//
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// cube.h
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// Cube.h
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// interface
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// interface
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//
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//
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// Created by Philip on 12/31/12.
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// Created by Philip on 12/31/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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//
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#ifndef interface_cube_h
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#ifndef __interface__Cube__
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#define interface_cube_h
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#define __interface__Cube__
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#include "glm.hpp"
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#include "glm.hpp"
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#include "util.h"
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#include "Util.h"
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#include "world.h"
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#include "world.h"
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#include <GLUT/glut.h>
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#include <GLUT/glut.h>
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#include <iostream>
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#include <iostream>
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//
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//
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// field.cpp
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// Field.cpp
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// interface
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// interface
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//
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//
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// Created by Philip Rosedale on 8/23/12.
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// Created by Philip Rosedale on 8/23/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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//
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#include "field.h"
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#include "Field.h"
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#include "glm.hpp"
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#include "glm.hpp"
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#define FIELD_SCALE 0.00050
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#define FIELD_SCALE 0.00050
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#define COLOR_DRIFT_RATE 0.001f // per-frame drift of particle color towards field element color
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#define COLOR_DRIFT_RATE 0.001f // per-frame drift of particle color towards field element color
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//
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//
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// field.h
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// Field.h
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// interface
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// interface
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//
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//
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// Created by Philip Rosedale on 8/23/12.
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// Created by Philip Rosedale on 8/23/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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//
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#ifndef interface_field_h
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#ifndef __interface__Field__
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#define interface_field_h
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#define __interface__Field__
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#ifdef __APPLE__
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#ifdef __APPLE__
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#include <GLUT/glut.h>
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#include <GLUT/glut.h>
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#endif
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#endif
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#include <iostream>
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#include <iostream>
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#include "world.h"
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#include "world.h"
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#include "util.h"
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#include "Util.h"
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#include "glm.hpp"
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#include "glm.hpp"
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// Field is a lattice of vectors uniformly distributed FIELD_ELEMENTS^(1/3) on side
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// Field is a lattice of vectors uniformly distributed FIELD_ELEMENTS^(1/3) on side
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//
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//
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// finger.cpp
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// Finger.cpp
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// interface
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// interface
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//
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//
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// Created by Philip on 1/21/13.
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// Created by Philip on 1/21/13.
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//
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//
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// finger.h
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// Finger.h
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// interface
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// interface
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//
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//
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// Created by Philip on 1/21/13.
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// Created by Philip on 1/21/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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//
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#ifndef __interface__finger__
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#ifndef __interface__Finger__
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#define __interface__finger__
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#define __interface__Finger__
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#include "glm.hpp"
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#include "glm.hpp"
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#include "util.h"
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#include "Util.h"
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#include "world.h"
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#include "world.h"
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#include <GLUT/glut.h>
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#include <GLUT/glut.h>
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//
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//
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// hand.cpp
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// Hand.cpp
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// interface
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// interface
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//
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//
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// Created by Philip Rosedale on 10/13/12.
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// Created by Philip Rosedale on 10/13/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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//
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#include "hand.h"
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#include "Hand.h"
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const float DEFAULT_X = 0.0;
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const float DEFAULT_X = 0.0;
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const float DEFAULT_Y = 0.0;
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const float DEFAULT_Y = 0.0;
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//
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//
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// hand.h
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// Hand.h
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// interface
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// interface
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//
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//
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// Created by Philip Rosedale on 10/13/12.
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// Created by Philip Rosedale on 10/13/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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//
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|
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#ifndef interface_hand_h
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#ifndef __interface__Hand__
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#define interface_hand_h
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#define __interface__Hand__
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#include "glm.hpp"
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#include "glm.hpp"
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#include <iostream>
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#include <iostream>
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#include "util.h"
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#include "Util.h"
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#include "field.h"
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#include "Field.h"
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#include "world.h"
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#include "world.h"
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#include <GLUT/glut.h>
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#include <GLUT/glut.h>
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//
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//
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// head.cpp
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// Head.cpp
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// interface
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// interface
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//
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//
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// Created by Philip Rosedale on 9/11/12.
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// Created by Philip Rosedale on 9/11/12.
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//
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//
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|
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#include <iostream>
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#include <iostream>
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#include "head.h"
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#include "Head.h"
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#include "util.h"
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#include "Util.h"
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#include "vector_angle.hpp"
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#include "vector_angle.hpp"
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float skinColor[] = {1.0, 0.84, 0.66};
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float skinColor[] = {1.0, 0.84, 0.66};
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//
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//
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// head.h
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// Head.h
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// interface
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// interface
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//
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//
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// Created by Philip Rosedale on 9/11/12.
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// Created by Philip Rosedale on 9/11/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
|
//
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|
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#ifndef interface_head_h
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#ifndef __interface__head__
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#define interface_head_h
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#define __interface__head__
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#include <iostream>
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#include <iostream>
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#include "field.h"
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#include "Field.h"
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#include "world.h"
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#include "world.h"
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#include <GLUT/glut.h>
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#include <GLUT/glut.h>
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#include "SerialInterface.h"
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#include "SerialInterface.h"
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//
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//
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// lattice.cpp
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// Lattice.cpp
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// interface
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// interface
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//
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//
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// Created by Philip on 1/19/13.
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// Created by Philip on 1/19/13.
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
|
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
|
||||||
//
|
//
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|
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#include "lattice.h"
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#include "Lattice.h"
|
||||||
|
|
||||||
Lattice::Lattice(int w, int h) {
|
Lattice::Lattice(int w, int h) {
|
||||||
width = w;
|
width = w;
|
||||||
|
|
|
@ -1,16 +1,16 @@
|
||||||
//
|
//
|
||||||
// lattice.h
|
// Lattice.h
|
||||||
// interface
|
// interface
|
||||||
//
|
//
|
||||||
// Created by Philip on 1/19/13.
|
// Created by Philip on 1/19/13.
|
||||||
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
|
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
|
||||||
//
|
//
|
||||||
|
|
||||||
#ifndef __interface__lattice__
|
#ifndef __interface__Lattice__
|
||||||
#define __interface__lattice__
|
#define __interface__Lattice__
|
||||||
|
|
||||||
#include "glm.hpp"
|
#include "glm.hpp"
|
||||||
#include "util.h"
|
#include "Util.h"
|
||||||
#include "world.h"
|
#include "world.h"
|
||||||
#include <GLUT/glut.h>
|
#include <GLUT/glut.h>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
|
@ -43,21 +43,21 @@
|
||||||
#include <opencv2/opencv.hpp>
|
#include <opencv2/opencv.hpp>
|
||||||
|
|
||||||
#include "SerialInterface.h"
|
#include "SerialInterface.h"
|
||||||
#include "field.h"
|
#include "Field.h"
|
||||||
#include "world.h"
|
#include "world.h"
|
||||||
#include "util.h"
|
#include "Util.h"
|
||||||
#include "network.h"
|
#include "Network.h"
|
||||||
#include "audio.h"
|
#include "Audio.h"
|
||||||
#include "head.h"
|
#include "Head.h"
|
||||||
#include "hand.h"
|
#include "Hand.h"
|
||||||
#include "particle.h"
|
#include "Particle.h"
|
||||||
#include "texture.h"
|
#include "Texture.h"
|
||||||
#include "cloud.h"
|
#include "Cloud.h"
|
||||||
#include "agent.h"
|
#include "Agent.h"
|
||||||
#include "markers.h"
|
#include "Markers.h"
|
||||||
#include "marker_acquisition_view.h"
|
#include "MarkerAcquisitionView.h"
|
||||||
#include "cube.h"
|
#include "Cube.h"
|
||||||
#include "lattice.h"
|
#include "Lattice.h"
|
||||||
#include "finger.h"
|
#include "finger.h"
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
|
@ -1,12 +1,12 @@
|
||||||
//
|
//
|
||||||
// markers.cpp
|
// Markers.cpp
|
||||||
// interface
|
// interface
|
||||||
//
|
//
|
||||||
// Created by Kenneth Keiter <ken@kenkeiter.com> on 12/11/12.
|
// Created by Kenneth Keiter <ken@kenkeiter.com> on 12/11/12.
|
||||||
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
||||||
//
|
//
|
||||||
|
|
||||||
#include "markers.h"
|
#include "Markers.h"
|
||||||
#include <vector.h>
|
#include <vector.h>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
|
|
|
@ -1,13 +1,13 @@
|
||||||
//
|
//
|
||||||
// markers.h
|
// Markers.h
|
||||||
// interface
|
// interface
|
||||||
//
|
//
|
||||||
// Created by Kenneth Keiter on 12/11/12.
|
// Created by Kenneth Keiter on 12/11/12.
|
||||||
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
||||||
//
|
//
|
||||||
|
|
||||||
#ifndef __interface__markers__
|
#ifndef __interface__Markers__
|
||||||
#define __interface__markers__
|
#define __interface__Markers__
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <vector.h>
|
#include <vector.h>
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
//
|
//
|
||||||
// network.cpp
|
// Network.cpp
|
||||||
// interface
|
// interface
|
||||||
//
|
//
|
||||||
// Created by Philip Rosedale on 8/27/12.
|
// Created by Philip Rosedale on 8/27/12.
|
||||||
|
@ -8,7 +8,7 @@
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "network.h"
|
#include "Network.h"
|
||||||
|
|
||||||
|
|
||||||
// Implementation of optional delay behavior using a ring buffer
|
// Implementation of optional delay behavior using a ring buffer
|
||||||
|
|
|
@ -1,20 +1,20 @@
|
||||||
//
|
//
|
||||||
// network.h
|
// Network.h
|
||||||
// interface
|
// interface
|
||||||
//
|
//
|
||||||
// Created by Philip Rosedale on 8/27/12.
|
// Created by Philip Rosedale on 8/27/12.
|
||||||
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
||||||
//
|
//
|
||||||
|
|
||||||
#ifndef interface_network_h
|
#ifndef __interface__Network__
|
||||||
#define interface_network_h
|
#define __interface__Network__
|
||||||
|
|
||||||
#include <sys/socket.h>
|
#include <sys/socket.h>
|
||||||
#include <netinet/in.h>
|
#include <netinet/in.h>
|
||||||
#include <arpa/inet.h>
|
#include <arpa/inet.h>
|
||||||
#include <fcntl.h>
|
#include <fcntl.h>
|
||||||
#include <sys/time.h>
|
#include <sys/time.h>
|
||||||
#include "util.h"
|
#include "Util.h"
|
||||||
|
|
||||||
// Port to use for communicating UDP with other nearby agents
|
// Port to use for communicating UDP with other nearby agents
|
||||||
const int MAX_PACKET_SIZE = 1500;
|
const int MAX_PACKET_SIZE = 1500;
|
||||||
|
|
|
@ -1,12 +1,12 @@
|
||||||
//
|
//
|
||||||
// particle.cpp
|
// Particle.cpp
|
||||||
// interface
|
// interface
|
||||||
//
|
//
|
||||||
// Created by Seiji Emery on 9/4/12.
|
// Created by Seiji Emery on 9/4/12.
|
||||||
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
||||||
//
|
//
|
||||||
|
|
||||||
#include "particle.h"
|
#include "Particle.h"
|
||||||
|
|
||||||
#define NUM_ELEMENTS 4
|
#define NUM_ELEMENTS 4
|
||||||
|
|
||||||
|
|
|
@ -1,16 +1,16 @@
|
||||||
//
|
//
|
||||||
// particle.h
|
// Particle.h
|
||||||
// interface
|
// interface
|
||||||
//
|
//
|
||||||
// Created by Seiji Emery on 9/4/12.
|
// Created by Seiji Emery on 9/4/12.
|
||||||
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
||||||
//
|
//
|
||||||
|
|
||||||
#ifndef interface_particle_h
|
#ifndef __interface__Particle__
|
||||||
#define interface_particle_h
|
#define __interface__Particle__
|
||||||
|
|
||||||
#include "glm.hpp"
|
#include "glm.hpp"
|
||||||
#include "util.h"
|
#include "Util.h"
|
||||||
#include "world.h"
|
#include "world.h"
|
||||||
#include <GLUT/glut.h>
|
#include <GLUT/glut.h>
|
||||||
|
|
||||||
|
|
|
@ -1,12 +1,12 @@
|
||||||
//
|
//
|
||||||
// texture.cpp
|
// Texture.cpp
|
||||||
// interface
|
// interface
|
||||||
//
|
//
|
||||||
// Added by Yoz on 11/5/12.
|
// Added by Yoz on 11/5/12.
|
||||||
//
|
//
|
||||||
// Code lifted from http://en.wikibooks.org/wiki/OpenGL_Programming/Intermediate/Textures
|
// Code lifted from http://en.wikibooks.org/wiki/OpenGL_Programming/Intermediate/Textures
|
||||||
|
|
||||||
#include "texture.h"
|
#include "Texture.h"
|
||||||
|
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
#include <GLUT/glut.h>
|
#include <GLUT/glut.h>
|
||||||
|
|
|
@ -1,13 +1,13 @@
|
||||||
//
|
//
|
||||||
// texture.h
|
// Texture.h
|
||||||
// interface
|
// interface
|
||||||
//
|
//
|
||||||
// Created by Yoz Work on 11/5/12.
|
// Created by Yoz Work on 11/5/12.
|
||||||
//
|
//
|
||||||
//
|
//
|
||||||
|
|
||||||
#ifndef __interface__texture__
|
#ifndef __interface__Texture__
|
||||||
#define __interface__texture__
|
#define __interface__Texture__
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
|
|
|
@ -1,13 +1,13 @@
|
||||||
//
|
//
|
||||||
// util.h
|
// Util.h
|
||||||
// interface
|
// interface
|
||||||
//
|
//
|
||||||
// Created by Philip Rosedale on 8/24/12.
|
// Created by Philip Rosedale on 8/24/12.
|
||||||
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
|
||||||
//
|
//
|
||||||
|
|
||||||
#ifndef interface_util_h
|
#ifndef __interface__Util__
|
||||||
#define interface_util_h
|
#define __interface__Util__
|
||||||
|
|
||||||
#include "glm.hpp"
|
#include "glm.hpp"
|
||||||
|
|
||||||
|
|
|
@ -8,8 +8,8 @@
|
||||||
|
|
||||||
// Simulation happens in positive cube with edge of size WORLD_SIZE
|
// Simulation happens in positive cube with edge of size WORLD_SIZE
|
||||||
|
|
||||||
#ifndef interface_world_h
|
#ifndef __interface__world__
|
||||||
#define interface_world_h
|
#define __interface__world__
|
||||||
|
|
||||||
const float WORLD_SIZE = 10.0;
|
const float WORLD_SIZE = 10.0;
|
||||||
#define PI 3.14159265
|
#define PI 3.14159265
|
||||||
|
|
|
@ -7,25 +7,6 @@
|
||||||
objects = {
|
objects = {
|
||||||
|
|
||||||
/* Begin PBXBuildFile section */
|
/* Begin PBXBuildFile section */
|
||||||
5325C25016AF4DBE0051A40B /* agent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C22916AF4DBE0051A40B /* agent.cpp */; };
|
|
||||||
5325C25216AF4DBE0051A40B /* cloud.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C22D16AF4DBE0051A40B /* cloud.cpp */; };
|
|
||||||
5325C25316AF4DBE0051A40B /* cube.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C22F16AF4DBE0051A40B /* cube.cpp */; };
|
|
||||||
5325C25416AF4DBE0051A40B /* field.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C23116AF4DBE0051A40B /* field.cpp */; };
|
|
||||||
5325C25516AF4DBE0051A40B /* finger.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C23316AF4DBE0051A40B /* finger.cpp */; };
|
|
||||||
5325C25616AF4DBE0051A40B /* hand.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C23516AF4DBE0051A40B /* hand.cpp */; };
|
|
||||||
5325C25716AF4DBE0051A40B /* head.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C23A16AF4DBE0051A40B /* head.cpp */; };
|
|
||||||
5325C25816AF4DBE0051A40B /* lattice.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C23C16AF4DBE0051A40B /* lattice.cpp */; };
|
|
||||||
5325C25A16AF4DBE0051A40B /* main.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C24016AF4DBE0051A40B /* main.cpp */; };
|
|
||||||
5325C25B16AF4DBE0051A40B /* marker_acquisition_view.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C24116AF4DBE0051A40B /* marker_acquisition_view.cpp */; };
|
|
||||||
5325C25C16AF4DBE0051A40B /* markers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C24316AF4DBE0051A40B /* markers.cpp */; };
|
|
||||||
5325C25D16AF4DBE0051A40B /* network.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C24516AF4DBE0051A40B /* network.cpp */; };
|
|
||||||
5325C25E16AF4DBE0051A40B /* particle.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C24716AF4DBE0051A40B /* particle.cpp */; };
|
|
||||||
5325C25F16AF4DBE0051A40B /* SerialInterface.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C24916AF4DBE0051A40B /* SerialInterface.cpp */; };
|
|
||||||
5325C26016AF4DBE0051A40B /* texture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C24B16AF4DBE0051A40B /* texture.cpp */; };
|
|
||||||
5325C26116AF4DBE0051A40B /* util.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C24D16AF4DBE0051A40B /* util.cpp */; };
|
|
||||||
5325C26416AF4E2C0051A40B /* audio.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5325C26216AF4E2C0051A40B /* audio.cpp */; };
|
|
||||||
5328864616B87E040041A07C /* AudioSource.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5328864416B87E040041A07C /* AudioSource.cpp */; };
|
|
||||||
5328864916B881710041A07C /* AudioData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5328864716B881710041A07C /* AudioData.cpp */; };
|
|
||||||
532C7AF216AF298D00B1A969 /* CVBlob.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 532C792A16AF298900B1A969 /* CVBlob.framework */; };
|
532C7AF216AF298D00B1A969 /* CVBlob.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 532C792A16AF298900B1A969 /* CVBlob.framework */; };
|
||||||
532C7CCC16AF301E00B1A969 /* grayson-particle.png in CopyFiles */ = {isa = PBXBuildFile; fileRef = 532C7AC316AF298D00B1A969 /* grayson-particle.png */; };
|
532C7CCC16AF301E00B1A969 /* grayson-particle.png in CopyFiles */ = {isa = PBXBuildFile; fileRef = 532C7AC316AF298D00B1A969 /* grayson-particle.png */; };
|
||||||
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|
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|
||||||
|
@ -56,7 +37,26 @@
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
53CF372816B9C039001FCB05 /* Texture.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 53CF371016B9C039001FCB05 /* Texture.cpp */; };
|
||||||
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5325C22D16AF4DBE0051A40B /* cloud.cpp */,
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5325C22F16AF4DBE0051A40B /* cube.cpp */,
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5325C23016AF4DBE0051A40B /* cube.h */,
|
53CF36F316B9C039001FCB05 /* AudioSource.h */,
|
||||||
5325C23116AF4DBE0051A40B /* field.cpp */,
|
53CF36F416B9C039001FCB05 /* Cloud.cpp */,
|
||||||
5325C23216AF4DBE0051A40B /* field.h */,
|
53CF36F516B9C039001FCB05 /* Cloud.h */,
|
||||||
5325C23316AF4DBE0051A40B /* finger.cpp */,
|
53CF36F616B9C039001FCB05 /* Cube.cpp */,
|
||||||
5325C23416AF4DBE0051A40B /* finger.h */,
|
53CF36F716B9C039001FCB05 /* Cube.h */,
|
||||||
5325C23516AF4DBE0051A40B /* hand.cpp */,
|
53CF36F816B9C039001FCB05 /* Field.cpp */,
|
||||||
5325C23616AF4DBE0051A40B /* hand.h */,
|
53CF36F916B9C039001FCB05 /* Field.h */,
|
||||||
5325C23716AF4DBE0051A40B /* hardware */,
|
53CF36FA16B9C039001FCB05 /* Finger.cpp */,
|
||||||
5325C23A16AF4DBE0051A40B /* head.cpp */,
|
53CF36FB16B9C039001FCB05 /* Finger.h */,
|
||||||
5325C23B16AF4DBE0051A40B /* head.h */,
|
53CF36FC16B9C039001FCB05 /* Hand.cpp */,
|
||||||
5325C23C16AF4DBE0051A40B /* lattice.cpp */,
|
53CF36FD16B9C039001FCB05 /* Hand.h */,
|
||||||
5325C23D16AF4DBE0051A40B /* lattice.h */,
|
53CF36FE16B9C039001FCB05 /* hardware */,
|
||||||
5325C24016AF4DBE0051A40B /* main.cpp */,
|
53CF370116B9C039001FCB05 /* Head.cpp */,
|
||||||
5325C24116AF4DBE0051A40B /* marker_acquisition_view.cpp */,
|
53CF370216B9C039001FCB05 /* Head.h */,
|
||||||
5325C24216AF4DBE0051A40B /* marker_acquisition_view.h */,
|
53CF370316B9C039001FCB05 /* Lattice.cpp */,
|
||||||
5325C24316AF4DBE0051A40B /* markers.cpp */,
|
53CF370416B9C039001FCB05 /* Lattice.h */,
|
||||||
5325C24416AF4DBE0051A40B /* markers.h */,
|
53CF370516B9C039001FCB05 /* main.cpp */,
|
||||||
5325C24516AF4DBE0051A40B /* network.cpp */,
|
53CF370616B9C039001FCB05 /* MarkerAcquisitionView.cpp */,
|
||||||
5325C24616AF4DBE0051A40B /* network.h */,
|
53CF370716B9C039001FCB05 /* MarkerAcquisitionView.h */,
|
||||||
5325C24716AF4DBE0051A40B /* particle.cpp */,
|
53CF370816B9C039001FCB05 /* Markers.cpp */,
|
||||||
5325C24816AF4DBE0051A40B /* particle.h */,
|
53CF370916B9C039001FCB05 /* Markers.h */,
|
||||||
5325C24916AF4DBE0051A40B /* SerialInterface.cpp */,
|
53CF370A16B9C039001FCB05 /* Network.cpp */,
|
||||||
5325C24A16AF4DBE0051A40B /* SerialInterface.h */,
|
53CF370B16B9C039001FCB05 /* Network.h */,
|
||||||
5325C24B16AF4DBE0051A40B /* texture.cpp */,
|
53CF370C16B9C039001FCB05 /* Particle.cpp */,
|
||||||
5325C24C16AF4DBE0051A40B /* texture.h */,
|
53CF370D16B9C039001FCB05 /* Particle.h */,
|
||||||
5325C24D16AF4DBE0051A40B /* util.cpp */,
|
53CF370E16B9C039001FCB05 /* SerialInterface.cpp */,
|
||||||
5325C24E16AF4DBE0051A40B /* util.h */,
|
53CF370F16B9C039001FCB05 /* SerialInterface.h */,
|
||||||
5325C24F16AF4DBE0051A40B /* world.h */,
|
53CF371016B9C039001FCB05 /* Texture.cpp */,
|
||||||
539853CC16B765EE00B2D585 /* UDPSocket.cpp */,
|
53CF371116B9C039001FCB05 /* Texture.h */,
|
||||||
539853CD16B765EE00B2D585 /* UDPSocket.h */,
|
53CF371216B9C039001FCB05 /* UDPSocket.cpp */,
|
||||||
5328864416B87E040041A07C /* AudioSource.cpp */,
|
53CF371316B9C039001FCB05 /* UDPSocket.h */,
|
||||||
5328864516B87E040041A07C /* AudioSource.h */,
|
53CF371416B9C039001FCB05 /* Util.cpp */,
|
||||||
5328864716B881710041A07C /* AudioData.cpp */,
|
53CF371516B9C039001FCB05 /* Util.h */,
|
||||||
5328864816B881710041A07C /* AudioData.h */,
|
53CF371616B9C039001FCB05 /* world.h */,
|
||||||
);
|
);
|
||||||
path = Source;
|
path = Source;
|
||||||
sourceTree = "<group>";
|
sourceTree = "<group>";
|
||||||
};
|
};
|
||||||
5325C23716AF4DBE0051A40B /* hardware */ = {
|
|
||||||
isa = PBXGroup;
|
|
||||||
children = (
|
|
||||||
5325C23816AF4DBE0051A40B /* head_hand */,
|
|
||||||
);
|
|
||||||
path = hardware;
|
|
||||||
sourceTree = "<group>";
|
|
||||||
};
|
|
||||||
5325C23816AF4DBE0051A40B /* head_hand */ = {
|
|
||||||
isa = PBXGroup;
|
|
||||||
children = (
|
|
||||||
5325C23916AF4DBE0051A40B /* head_hand.pde */,
|
|
||||||
);
|
|
||||||
path = head_hand;
|
|
||||||
sourceTree = "<group>";
|
|
||||||
};
|
|
||||||
532C7AC116AF298D00B1A969 /* Resources */ = {
|
532C7AC116AF298D00B1A969 /* Resources */ = {
|
||||||
isa = PBXGroup;
|
isa = PBXGroup;
|
||||||
children = (
|
children = (
|
||||||
|
@ -1319,6 +1303,22 @@
|
||||||
path = audio;
|
path = audio;
|
||||||
sourceTree = "<group>";
|
sourceTree = "<group>";
|
||||||
};
|
};
|
||||||
|
53CF36FE16B9C039001FCB05 /* hardware */ = {
|
||||||
|
isa = PBXGroup;
|
||||||
|
children = (
|
||||||
|
53CF36FF16B9C039001FCB05 /* head_hand */,
|
||||||
|
);
|
||||||
|
path = hardware;
|
||||||
|
sourceTree = "<group>";
|
||||||
|
};
|
||||||
|
53CF36FF16B9C039001FCB05 /* head_hand */ = {
|
||||||
|
isa = PBXGroup;
|
||||||
|
children = (
|
||||||
|
53CF370016B9C039001FCB05 /* head_hand.pde */,
|
||||||
|
);
|
||||||
|
path = head_hand;
|
||||||
|
sourceTree = "<group>";
|
||||||
|
};
|
||||||
/* End PBXGroup section */
|
/* End PBXGroup section */
|
||||||
|
|
||||||
/* Begin PBXNativeTarget section */
|
/* Begin PBXNativeTarget section */
|
||||||
|
@ -1373,27 +1373,27 @@
|
||||||
isa = PBXSourcesBuildPhase;
|
isa = PBXSourcesBuildPhase;
|
||||||
buildActionMask = 2147483647;
|
buildActionMask = 2147483647;
|
||||||
files = (
|
files = (
|
||||||
5325C25016AF4DBE0051A40B /* agent.cpp in Sources */,
|
|
||||||
5325C25216AF4DBE0051A40B /* cloud.cpp in Sources */,
|
|
||||||
5325C25316AF4DBE0051A40B /* cube.cpp in Sources */,
|
|
||||||
5325C25416AF4DBE0051A40B /* field.cpp in Sources */,
|
|
||||||
5325C25516AF4DBE0051A40B /* finger.cpp in Sources */,
|
|
||||||
5325C25616AF4DBE0051A40B /* hand.cpp in Sources */,
|
|
||||||
5325C25716AF4DBE0051A40B /* head.cpp in Sources */,
|
|
||||||
5325C25816AF4DBE0051A40B /* lattice.cpp in Sources */,
|
|
||||||
5325C25A16AF4DBE0051A40B /* main.cpp in Sources */,
|
|
||||||
5325C25B16AF4DBE0051A40B /* marker_acquisition_view.cpp in Sources */,
|
|
||||||
5325C25C16AF4DBE0051A40B /* markers.cpp in Sources */,
|
|
||||||
5325C25D16AF4DBE0051A40B /* network.cpp in Sources */,
|
|
||||||
5325C25E16AF4DBE0051A40B /* particle.cpp in Sources */,
|
|
||||||
5325C25F16AF4DBE0051A40B /* SerialInterface.cpp in Sources */,
|
|
||||||
5325C26016AF4DBE0051A40B /* texture.cpp in Sources */,
|
|
||||||
5325C26116AF4DBE0051A40B /* util.cpp in Sources */,
|
|
||||||
5325C26416AF4E2C0051A40B /* audio.cpp in Sources */,
|
|
||||||
539853CE16B765EE00B2D585 /* UDPSocket.cpp in Sources */,
|
|
||||||
5328864616B87E040041A07C /* AudioSource.cpp in Sources */,
|
|
||||||
5328864916B881710041A07C /* AudioData.cpp in Sources */,
|
|
||||||
535B821116B9BED400D18440 /* lodepng.cpp in Sources */,
|
535B821116B9BED400D18440 /* lodepng.cpp in Sources */,
|
||||||
|
53CF371716B9C039001FCB05 /* Agent.cpp in Sources */,
|
||||||
|
53CF371816B9C039001FCB05 /* Audio.cpp in Sources */,
|
||||||
|
53CF371916B9C039001FCB05 /* AudioData.cpp in Sources */,
|
||||||
|
53CF371A16B9C039001FCB05 /* AudioSource.cpp in Sources */,
|
||||||
|
53CF371B16B9C039001FCB05 /* Cloud.cpp in Sources */,
|
||||||
|
53CF371C16B9C039001FCB05 /* Cube.cpp in Sources */,
|
||||||
|
53CF371D16B9C039001FCB05 /* Field.cpp in Sources */,
|
||||||
|
53CF371E16B9C039001FCB05 /* Finger.cpp in Sources */,
|
||||||
|
53CF371F16B9C039001FCB05 /* Hand.cpp in Sources */,
|
||||||
|
53CF372016B9C039001FCB05 /* Head.cpp in Sources */,
|
||||||
|
53CF372116B9C039001FCB05 /* Lattice.cpp in Sources */,
|
||||||
|
53CF372216B9C039001FCB05 /* main.cpp in Sources */,
|
||||||
|
53CF372316B9C039001FCB05 /* MarkerAcquisitionView.cpp in Sources */,
|
||||||
|
53CF372416B9C039001FCB05 /* Markers.cpp in Sources */,
|
||||||
|
53CF372516B9C039001FCB05 /* Network.cpp in Sources */,
|
||||||
|
53CF372616B9C039001FCB05 /* Particle.cpp in Sources */,
|
||||||
|
53CF372716B9C039001FCB05 /* SerialInterface.cpp in Sources */,
|
||||||
|
53CF372816B9C039001FCB05 /* Texture.cpp in Sources */,
|
||||||
|
53CF372916B9C039001FCB05 /* UDPSocket.cpp in Sources */,
|
||||||
|
53CF372A16B9C039001FCB05 /* Util.cpp in Sources */,
|
||||||
);
|
);
|
||||||
runOnlyForDeploymentPostprocessing = 0;
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in a new issue