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https://github.com/HifiExperiments/overte.git
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Correctly handle time-varying buffer size due to loopback resampling
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parent
451cf60e54
commit
a56942e494
1 changed files with 25 additions and 19 deletions
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@ -657,11 +657,11 @@ bool adjustedFormatForAudioDevice(const QAudioDeviceInfo& audioDevice,
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return false; // a supported format could not be found
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}
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bool sampleChannelConversion(const int16_t* sourceSamples, int16_t* destinationSamples, unsigned int numSourceSamples,
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bool sampleChannelConversion(const int16_t* sourceSamples, int16_t* destinationSamples, int numSourceSamples,
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const int sourceChannelCount, const int destinationChannelCount) {
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if (sourceChannelCount == 2 && destinationChannelCount == 1) {
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// loop through the stereo input audio samples and average every two samples
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for (uint i = 0; i < numSourceSamples; i += 2) {
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for (int i = 0; i < numSourceSamples; i += 2) {
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destinationSamples[i / 2] = (sourceSamples[i] / 2) + (sourceSamples[i + 1] / 2);
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}
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@ -669,7 +669,7 @@ bool sampleChannelConversion(const int16_t* sourceSamples, int16_t* destinationS
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} else if (sourceChannelCount == 1 && destinationChannelCount == 2) {
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// loop through the mono input audio and repeat each sample twice
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for (uint i = 0; i < numSourceSamples; ++i) {
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for (int i = 0; i < numSourceSamples; ++i) {
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destinationSamples[i * 2] = destinationSamples[(i * 2) + 1] = sourceSamples[i];
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}
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@ -679,10 +679,13 @@ bool sampleChannelConversion(const int16_t* sourceSamples, int16_t* destinationS
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return false;
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}
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void possibleResampling(AudioSRC* resampler,
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const int16_t* sourceSamples, int16_t* destinationSamples,
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unsigned int numSourceSamples, unsigned int numDestinationSamples,
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const int sourceChannelCount, const int destinationChannelCount) {
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int possibleResampling(AudioSRC* resampler,
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const int16_t* sourceSamples, int16_t* destinationSamples,
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int numSourceSamples, int maxDestinationSamples,
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const int sourceChannelCount, const int destinationChannelCount) {
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int numSourceFrames = numSourceSamples / sourceChannelCount;
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int numDestinationFrames = 0;
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if (numSourceSamples > 0) {
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if (!resampler) {
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@ -691,10 +694,8 @@ void possibleResampling(AudioSRC* resampler,
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// no conversion, we can copy the samples directly across
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memcpy(destinationSamples, sourceSamples, numSourceSamples * AudioConstants::SAMPLE_SIZE);
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}
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numDestinationFrames = numSourceFrames;
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} else {
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int numSourceFrames = numSourceSamples / sourceChannelCount;
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if (sourceChannelCount != destinationChannelCount) {
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int16_t* channelConversionSamples = new int16_t[numSourceFrames * destinationChannelCount];
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@ -702,14 +703,17 @@ void possibleResampling(AudioSRC* resampler,
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sampleChannelConversion(sourceSamples, channelConversionSamples, numSourceSamples,
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sourceChannelCount, destinationChannelCount);
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resampler->render(channelConversionSamples, destinationSamples, numSourceFrames);
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numDestinationFrames = resampler->render(channelConversionSamples, destinationSamples, numSourceFrames);
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delete[] channelConversionSamples;
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} else {
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resampler->render(sourceSamples, destinationSamples, numSourceFrames);
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numDestinationFrames = resampler->render(sourceSamples, destinationSamples, numSourceFrames);
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}
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}
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}
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int numDestinationSamples = numDestinationFrames * destinationChannelCount;
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return numDestinationSamples;
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}
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void AudioClient::start() {
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@ -1104,18 +1108,20 @@ void AudioClient::handleLocalEchoAndReverb(QByteArray& inputByteArray) {
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int numInputSamples = inputByteArray.size() / AudioConstants::SAMPLE_SIZE;
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int numInputFrames = numInputSamples / _inputFormat.channelCount();
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int numLoopbackFrames = (numInputFrames * _outputFormat.sampleRate() + _inputFormat.sampleRate() - 1) / _inputFormat.sampleRate();
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int numLoopbackSamples = numLoopbackFrames * OUTPUT_CHANNEL_COUNT;
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int maxLoopbackFrames = _loopbackResampler ? _loopbackResampler->getMaxOutput(numInputFrames) : numInputFrames;
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int maxLoopbackSamples = maxLoopbackFrames * OUTPUT_CHANNEL_COUNT;
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loopBackByteArray.resize(numLoopbackSamples * AudioConstants::SAMPLE_SIZE);
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loopBackByteArray.resize(maxLoopbackSamples * AudioConstants::SAMPLE_SIZE);
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int16_t* inputSamples = reinterpret_cast<int16_t*>(inputByteArray.data());
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int16_t* loopbackSamples = reinterpret_cast<int16_t*>(loopBackByteArray.data());
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possibleResampling(_loopbackResampler,
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inputSamples, loopbackSamples,
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numInputSamples, numLoopbackSamples,
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_inputFormat.channelCount(), OUTPUT_CHANNEL_COUNT);
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int numLoopbackSamples = possibleResampling(_loopbackResampler,
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inputSamples, loopbackSamples,
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numInputSamples, maxLoopbackSamples,
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_inputFormat.channelCount(), OUTPUT_CHANNEL_COUNT);
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loopBackByteArray.resize(numLoopbackSamples * AudioConstants::SAMPLE_SIZE);
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// apply stereo reverb at the source, to the loopback audio
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if (!_shouldEchoLocally && hasReverb) {
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