Merge pull request #10550 from sethalves/fix-grab-raypick-props-crash

fix code that was using old raypickInfo.properties field
This commit is contained in:
Seth Alves 2017-05-25 13:27:19 -07:00 committed by GitHub
commit a062c964a9

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@ -2347,10 +2347,11 @@ function MyController(hand) {
var avatar = AvatarList.getAvatar(this.otherGrabbingUUID);
var IN_FRONT_OF_AVATAR = { x: 0, y: 0.2, z: 0.4 }; // Up from hips and in front of avatar.
var startPosition = Vec3.sum(avatar.position, Vec3.multiplyQbyV(avatar.rotation, IN_FRONT_OF_AVATAR));
var finishPisition = Vec3.sum(rayPickInfo.properties.position, // Entity's centroid.
Vec3.multiplyQbyV(rayPickInfo.properties.rotation ,
Vec3.multiplyVbyV(rayPickInfo.properties.dimensions,
Vec3.subtract(DEFAULT_REGISTRATION_POINT, rayPickInfo.properties.registrationPoint))));
var rayHitProps = entityPropertiesCache.getProps(rayPickInfo.entityID);
var finishPisition = Vec3.sum(rayHitProps.position, // Entity's centroid.
Vec3.multiplyQbyV(rayHitProps.rotation,
Vec3.multiplyVbyV(rayHitProps.dimensions,
Vec3.subtract(DEFAULT_REGISTRATION_POINT, rayHitProps.registrationPoint))));
this.otherGrabbingLineOn(startPosition, finishPisition, COLORS_GRAB_DISTANCE_HOLD);
} else {
this.otherGrabbingLineOff();
@ -4154,7 +4155,7 @@ var updateWrapper = function () {
}
Script.setTimeout(updateWrapper, UPDATE_SLEEP_MS);
}
};
Script.setTimeout(updateWrapper, UPDATE_SLEEP_MS);
function cleanup() {