remove Script.require-less code now that the release with Script.require is out.

This commit is contained in:
Thijs Wenker 2017-04-18 18:02:53 +02:00
parent 588ddfde8d
commit 9ea28ab8d6
2 changed files with 0 additions and 21 deletions

View file

@ -40,20 +40,6 @@
if (overrideProperties !== undefined) {
parentProperties.overrideProperties = overrideProperties;
}
// FIXME: HACK: remove when Script.require is in release client (Beta Release 37)
if (Script.require === undefined) {
var request = new XMLHttpRequest();
request.open('GET', importLink, false);
request.send();
try {
var response = JSON.parse(request.responseText);
parentProperties.childEntities = entityListToTree(response.Entities);
return parentProperties;
} catch (e) {
print('Failed importing entities JSON because: ' + JSON.stringify(e));
}
return null;
}
try {
var entityJSONImport = Script.require(importLink).Entities;
parentProperties.childEntities = entityListToTree(entityJSONImport);

View file

@ -15,13 +15,6 @@
var INITIAL_DELAY = 1000;
function getGamesList() {
// FIXME: HACK: remove when Script.require is in release client (Beta Release 37)
if (Script.require === undefined) {
var request = new XMLHttpRequest();
request.open('GET', GAMES_LIST_ENDPOINT, false);
request.send();
return JSON.parse(request.responseText);
}
return Script.require(GAMES_LIST_ENDPOINT);
}