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removed debug
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3a6f8ea66b
commit
96870f5d66
1 changed files with 0 additions and 2 deletions
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@ -176,7 +176,6 @@ void VoxelSendThread::deepestLevelVoxelDistributor(Node* node, VoxelNodeData* no
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// if our view has changed, we need to reset these things...
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// if our view has changed, we need to reset these things...
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if (viewFrustumChanged) {
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if (viewFrustumChanged) {
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if (_myServer->wantDumpVoxelsOnMove() || nodeData->hasLodChanged()) {
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if (_myServer->wantDumpVoxelsOnMove() || nodeData->hasLodChanged()) {
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printf("viewFrustumChanged AND (_myServer->wantDumpVoxelsOnMove() || nodeData->hasLodChanged())... nodeData->nodeBag.deleteAll();\n");
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nodeData->nodeBag.deleteAll();
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nodeData->nodeBag.deleteAll();
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}
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}
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nodeData->map.erase();
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nodeData->map.erase();
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@ -200,7 +199,6 @@ printf("viewFrustumChanged AND (_myServer->wantDumpVoxelsOnMove() || nodeData->h
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// If we're starting a full scene, then definitely we want to empty the nodeBag
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// If we're starting a full scene, then definitely we want to empty the nodeBag
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if (isFullScene) {
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if (isFullScene) {
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printf("isFullScene... nodeData->nodeBag.deleteAll();\n");
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nodeData->nodeBag.deleteAll();
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nodeData->nodeBag.deleteAll();
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}
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}
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nodeData->stats.sceneStarted(isFullScene, viewFrustumChanged, _myServer->getServerTree().rootNode, _myServer->getJurisdiction());
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nodeData->stats.sceneStarted(isFullScene, viewFrustumChanged, _myServer->getServerTree().rootNode, _myServer->getJurisdiction());
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