removed debug

This commit is contained in:
ZappoMan 2013-10-30 12:15:16 -07:00
parent 3a6f8ea66b
commit 96870f5d66

View file

@ -176,7 +176,6 @@ void VoxelSendThread::deepestLevelVoxelDistributor(Node* node, VoxelNodeData* no
// if our view has changed, we need to reset these things...
if (viewFrustumChanged) {
if (_myServer->wantDumpVoxelsOnMove() || nodeData->hasLodChanged()) {
printf("viewFrustumChanged AND (_myServer->wantDumpVoxelsOnMove() || nodeData->hasLodChanged())... nodeData->nodeBag.deleteAll();\n");
nodeData->nodeBag.deleteAll();
}
nodeData->map.erase();
@ -200,7 +199,6 @@ printf("viewFrustumChanged AND (_myServer->wantDumpVoxelsOnMove() || nodeData->h
// If we're starting a full scene, then definitely we want to empty the nodeBag
if (isFullScene) {
printf("isFullScene... nodeData->nodeBag.deleteAll();\n");
nodeData->nodeBag.deleteAll();
}
nodeData->stats.sceneStarted(isFullScene, viewFrustumChanged, _myServer->getServerTree().rootNode, _myServer->getJurisdiction());