Changes for debug

This commit is contained in:
Nissim Hadar 2017-10-02 18:13:23 -07:00
parent 999c3201c3
commit 93a2776cb5
3 changed files with 3 additions and 2 deletions

View file

@ -433,7 +433,7 @@ public:
// Don't actually crash in debug builds, in case this apparent deadlock is simply from // Don't actually crash in debug builds, in case this apparent deadlock is simply from
// the developer actively debugging code // the developer actively debugging code
#ifdef NDEBUG #ifdef NDEBUG
deadlockDetectionCrash(); ////deadlockDetectionCrash();
#endif #endif
} }
} }

View file

@ -60,7 +60,7 @@ void ZoneEntityRenderer::onRemoveFromSceneTyped(const TypedEntityPointer& entity
} }
} }
#pragma optimize("", off); #pragma optimize("", off)
void ZoneEntityRenderer::doRender(RenderArgs* args) { void ZoneEntityRenderer::doRender(RenderArgs* args) {
#if 0 #if 0
if (ZoneEntityItem::getDrawZoneBoundaries()) { if (ZoneEntityItem::getDrawZoneBoundaries()) {

View file

@ -334,6 +334,7 @@ void ZoneEntityItem::resetRenderingPropertiesChanged() {
}); });
} }
#pragma optimize("", off)
void ZoneEntityItem::setHazeMode(const HazeMode value) { void ZoneEntityItem::setHazeMode(const HazeMode value) {
_hazeMode = value; _hazeMode = value;
_hazePropertiesChanged = true; _hazePropertiesChanged = true;