mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-08 06:48:09 +02:00
more cleanups
This commit is contained in:
parent
316156db46
commit
895e3d0430
2 changed files with 1 additions and 2 deletions
|
@ -103,7 +103,6 @@ void Application::paintGL() {
|
||||||
_applicationOverlay.renderOverlay(&renderArgs);
|
_applicationOverlay.renderOverlay(&renderArgs);
|
||||||
}
|
}
|
||||||
|
|
||||||
// updateCamera(renderArgs);
|
|
||||||
{
|
{
|
||||||
PROFILE_RANGE(render, "/updateCompositor");
|
PROFILE_RANGE(render, "/updateCompositor");
|
||||||
getApplicationCompositor().setFrameInfo(_frameCount, eyeToWorld, sensorToWorld);
|
getApplicationCompositor().setFrameInfo(_frameCount, eyeToWorld, sensorToWorld);
|
||||||
|
|
|
@ -152,7 +152,7 @@ void Overlays::render3DHUDOverlays(RenderArgs* renderArgs) {
|
||||||
foreach(Overlay::Pointer thisOverlay, _overlays3DHUD) {
|
foreach(Overlay::Pointer thisOverlay, _overlays3DHUD) {
|
||||||
// Reset necessary batch pipeline settings between overlays
|
// Reset necessary batch pipeline settings between overlays
|
||||||
batch.setResourceTexture(0, textureCache->getWhiteTexture()); // FIXME - do we really need to do this??
|
batch.setResourceTexture(0, textureCache->getWhiteTexture()); // FIXME - do we really need to do this??
|
||||||
// batch.setModelTransform(Transform());
|
batch.setModelTransform(Transform());
|
||||||
|
|
||||||
renderArgs->_shapePipeline = _shapePlumber->pickPipeline(renderArgs, thisOverlay->getShapeKey());
|
renderArgs->_shapePipeline = _shapePlumber->pickPipeline(renderArgs, thisOverlay->getShapeKey());
|
||||||
thisOverlay->render(renderArgs);
|
thisOverlay->render(renderArgs);
|
||||||
|
|
Loading…
Reference in a new issue