explicitely specify localRotations on joint change, otherwise it will be updated by engine

This commit is contained in:
Alexander Ivash 2018-08-18 16:32:31 +03:00
parent ea22fdb400
commit 877bce23d2

View file

@ -286,6 +286,11 @@ Rectangle {
x: positionVector.xvalue,
y: positionVector.yvalue,
z: positionVector.zvalue
},
localRotationAngles: {
x: rotationVector.xvalue,
y: rotationVector.yvalue,
z: rotationVector.zvalue,
}
};