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remvoe commented out cruft
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@ -396,9 +396,6 @@ void AvatarManager::clearOtherAvatars() {
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while (avatarIterator != _avatarHash.end()) {
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auto avatar = std::static_pointer_cast<Avatar>(avatarIterator.value());
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if (avatar != _myAvatar) {
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//auto removedAvatar = avatarIterator.value();
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//avatarIterator = _avatarHash.erase(avatarIterator);
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//handleRemovedAvatar(removedAvatar);
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if (avatar->isInScene()) {
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avatar->removeFromScene(avatar, scene, pendingChanges);
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}
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