Merge pull request #5923 from jherico/lisa

Fix broken textures in stereo/HMD
This commit is contained in:
samcake 2015-09-28 18:21:08 -07:00
commit 833c31a6a6

View file

@ -117,9 +117,9 @@ void GLBackend::updateInput() {
for (size_t locNum = 0; locNum < locationCount; ++locNum) {
newActivation.set(slot + locNum);
glVertexAttribFormat(slot + locNum, count, type, isNormalized, offset + locNum * perLocationSize);
glVertexAttribDivisor(slot + locNum, attrib._frequency);
glVertexAttribBinding(slot + locNum, attrib._channel);
}
glVertexBindingDivisor(attrib._channel, attrib._frequency);
}
(void) CHECK_GL_ERROR();
}