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forgot to update starveHistoryWindowSeconds when window A changes
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@ -316,6 +316,7 @@ void InboundAudioStream::setStaticDesiredJitterBufferFrames(int staticDesiredJit
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void InboundAudioStream::setWindowSecondsForDesiredCalcOnTooManyStarves(int windowSecondsForDesiredCalcOnTooManyStarves) {
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void InboundAudioStream::setWindowSecondsForDesiredCalcOnTooManyStarves(int windowSecondsForDesiredCalcOnTooManyStarves) {
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_timeGapStatsForDesiredCalcOnTooManyStarves.setWindowIntervals(windowSecondsForDesiredCalcOnTooManyStarves);
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_timeGapStatsForDesiredCalcOnTooManyStarves.setWindowIntervals(windowSecondsForDesiredCalcOnTooManyStarves);
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_starveHistoryWindowSeconds = windowSecondsForDesiredCalcOnTooManyStarves;
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}
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}
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void InboundAudioStream::setWindowSecondsForDesiredReduction(int windowSecondsForDesiredReduction) {
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void InboundAudioStream::setWindowSecondsForDesiredReduction(int windowSecondsForDesiredReduction) {
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