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Chat text floats above head, not torso.
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parent
6b854531aa
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1 changed files with 3 additions and 2 deletions
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@ -58,7 +58,7 @@ float lightBlue [] = {0.7, 0.8, 1.0 };
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bool usingBigSphereCollisionTest = true;
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bool usingBigSphereCollisionTest = true;
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float chatMessageScale = 0.0015;
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float chatMessageScale = 0.0015;
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float chatMessageHeight = 0.45;
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float chatMessageHeight = 0.10;
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Avatar::Avatar(bool isMine) :
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Avatar::Avatar(bool isMine) :
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_isMine(isMine),
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_isMine(isMine),
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@ -772,7 +772,8 @@ void Avatar::render(bool lookingInMirror, glm::vec3 cameraPosition) {
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float modelview[16];
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float modelview[16];
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glGetFloatv(GL_MODELVIEW_MATRIX, modelview);
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glGetFloatv(GL_MODELVIEW_MATRIX, modelview);
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glTranslatef(_position.x, _position.y + chatMessageHeight, _position.z);
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//glTranslatef(_position.x, _position.y + chatMessageHeight, _position.z);
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glTranslatef(_joint[AVATAR_JOINT_HEAD_BASE].springyPosition.x, _joint[AVATAR_JOINT_HEAD_BASE].springyPosition.y + chatMessageHeight, _joint[AVATAR_JOINT_HEAD_BASE].springyPosition.z);
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glRotatef(atan2(-modelview[2], -modelview[10]) * 180 / PI, 0, 1, 0);
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glRotatef(atan2(-modelview[2], -modelview[10]) * 180 / PI, 0, 1, 0);
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glColor3f(0, 0.8, 0);
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glColor3f(0, 0.8, 0);
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