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Swap out the lobby model for the one with the correct light value
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@ -92,7 +92,7 @@ function drawLobby() {
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};
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var orbShellProps = {
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url: HIFI_PUBLIC_BUCKET + "models/sets/Lobby/Lobby_v8/forStephen1/LobbyShell1.fbx",
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url: HIFI_PUBLIC_BUCKET + "models/sets/Lobby/Lobby_v8/forStephen1/LobbyShell1.4_LightTag.fbx",
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position: orbPosition,
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rotation: towardsMe,
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dimensions: orbDimensions,
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