fix for avatar packet size in ScriptEngine

This commit is contained in:
Stephen Birarda 2015-07-09 13:18:11 -07:00
parent 6f2e9f4899
commit 7ee08130f0

View file

@ -588,7 +588,7 @@ void ScriptEngine::run() {
const int SCRIPT_AUDIO_BUFFER_BYTES = SCRIPT_AUDIO_BUFFER_SAMPLES * sizeof(int16_t);
QByteArray avatarByteArray = _avatarData->toByteArray();
auto avatarPacket = NLPacket::create(PacketType::AvatarData);
auto avatarPacket = NLPacket::create(PacketType::AvatarData, avatarByteArray.size());
avatarPacket->write(avatarByteArray);