mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-07-23 15:34:47 +02:00
Bug fix for offset of animated parts of oculus touch controller display
Ensure position/rotations are updated with a consistent scale and are animated correctly as the controller values change.
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parent
572986bfad
commit
7dfa80f666
1 changed files with 74 additions and 79 deletions
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@ -49,6 +49,7 @@ createControllerDisplay = function(config) {
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partOverlays: {},
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partOverlays: {},
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parts: {},
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parts: {},
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mappingName: "mapping-display-" + Math.random(),
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mappingName: "mapping-display-" + Math.random(),
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partValues: {},
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setVisible: function(visible) {
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setVisible: function(visible) {
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for (var i = 0; i < this.overlays.length; ++i) {
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for (var i = 0; i < this.overlays.length; ++i) {
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@ -109,12 +110,53 @@ createControllerDisplay = function(config) {
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for (var partName in controller.parts) {
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for (var partName in controller.parts) {
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overlayID = this.overlays[i++];
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overlayID = this.overlays[i++];
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var part = controller.parts[partName];
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var part = controller.parts[partName];
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var partPosition = Vec3.multiply(sensorScaleFactor, Vec3.sum(controller.position, Vec3.multiplyQbyV(controller.rotation, part.naturalPosition)));
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localPosition = Vec3.sum(controller.position, Vec3.multiplyQbyV(controller.rotation, part.naturalPosition));
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var partDimensions = Vec3.multiply(sensorScaleFactor, part.naturalDimensions);
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var localRotation;
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var value = this.partValues[partName];
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var offset, rotation;
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if (value !== undefined) {
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if (part.type === "linear") {
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var axis = Vec3.multiplyQbyV(controller.rotation, part.axis);
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offset = Vec3.multiply(part.maxTranslation * value, axis);
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localPosition = Vec3.sum(localPosition, offset);
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localRotation = undefined;
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} else if (part.type === "joystick") {
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rotation = Quat.fromPitchYawRollDegrees(value.y * part.xHalfAngle, 0, value.x * part.yHalfAngle);
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if (part.originOffset) {
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offset = Vec3.multiplyQbyV(rotation, part.originOffset);
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offset = Vec3.subtract(part.originOffset, offset);
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} else {
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offset = { x: 0, y: 0, z: 0 };
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}
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localPosition = Vec3.sum(controller.position, Vec3.multiplyQbyV(controller.rotation, Vec3.sum(offset, part.naturalPosition)));
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localRotation = Quat.multiply(controller.rotation, rotation);
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} else if (part.type === "rotational") {
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value = clamp(value, part.minValue, part.maxValue);
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var pct = (value - part.minValue) / part.maxValue;
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var angle = pct * part.maxAngle;
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rotation = Quat.angleAxis(angle, part.axis);
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if (part.origin) {
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offset = Vec3.multiplyQbyV(rotation, part.origin);
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offset = Vec3.subtract(offset, part.origin);
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} else {
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offset = { x: 0, y: 0, z: 0 };
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}
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localPosition = Vec3.sum(controller.position, Vec3.multiplyQbyV(controller.rotation, Vec3.sum(offset, part.naturalPosition)));
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localRotation = Quat.multiply(controller.rotation, rotation);
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}
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}
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if (localRotation !== undefined) {
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Overlays.editOverlay(overlayID, {
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Overlays.editOverlay(overlayID, {
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dimensions: partDimensions,
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dimensions: Vec3.multiply(sensorScaleFactor, part.naturalDimensions),
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localPosition: partPosition
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localPosition: Vec3.multiply(sensorScaleFactor, localPosition),
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localRotation: localRotation
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});
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});
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} else {
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Overlays.editOverlay(overlayID, {
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dimensions: Vec3.multiply(sensorScaleFactor, part.naturalDimensions),
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localPosition: Vec3.multiply(sensorScaleFactor, localPosition)
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});
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}
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}
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}
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}
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}
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}
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}
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@ -172,29 +214,13 @@ createControllerDisplay = function(config) {
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if (part.type === "rotational") {
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if (part.type === "rotational") {
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var input = resolveHardware(part.input);
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var input = resolveHardware(part.input);
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print("Mapping to: ", part.input, input);
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print("Mapping to: ", part.input, input);
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mapping.from([input]).peek().to(function(controller, overlayID, part) {
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mapping.from([input]).peek().to(function(partName) {
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return function(value) {
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return function(value) {
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value = clamp(value, part.minValue, part.maxValue);
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// insert the most recent controller value into controllerDisplay.partValues.
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controllerDisplay.partValues[partName] = value;
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var pct = (value - part.minValue) / part.maxValue;
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controllerDisplay.resize(MyAvatar.sensorToWorldScale);
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var angle = pct * part.maxAngle;
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var rotation = Quat.angleAxis(angle, part.axis);
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var offset = { x: 0, y: 0, z: 0 };
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if (part.origin) {
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offset = Vec3.multiplyQbyV(rotation, part.origin);
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offset = Vec3.subtract(offset, part.origin);
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}
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var partPosition = Vec3.sum(controller.position,
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Vec3.multiplyQbyV(controller.rotation, Vec3.sum(offset, part.naturalPosition)));
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Overlays.editOverlay(overlayID, {
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localPosition: partPosition,
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localRotation: Quat.multiply(controller.rotation, rotation)
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});
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};
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};
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}(controller, overlayID, part));
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}(partName));
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} else if (part.type === "touchpad") {
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} else if (part.type === "touchpad") {
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var visibleInput = resolveHardware(part.visibleInput);
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var visibleInput = resolveHardware(part.visibleInput);
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var xInput = resolveHardware(part.xInput);
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var xInput = resolveHardware(part.xInput);
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@ -210,69 +236,38 @@ createControllerDisplay = function(config) {
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mapping.from([yInput]).peek().invert().to(function(value) {
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mapping.from([yInput]).peek().invert().to(function(value) {
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});
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});
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} else if (part.type === "joystick") {
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} else if (part.type === "joystick") {
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(function(controller, overlayID, part) {
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(function(part, partName) {
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var xInput = resolveHardware(part.xInput);
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var xInput = resolveHardware(part.xInput);
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var yInput = resolveHardware(part.yInput);
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var yInput = resolveHardware(part.yInput);
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var xvalue = 0;
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var yvalue = 0;
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function calculatePositionAndRotation(xValue, yValue) {
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var rotation = Quat.fromPitchYawRollDegrees(yValue * part.xHalfAngle, 0, xValue * part.yHalfAngle);
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var offset = { x: 0, y: 0, z: 0 };
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if (part.originOffset) {
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offset = Vec3.multiplyQbyV(rotation, part.originOffset);
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offset = Vec3.subtract(part.originOffset, offset);
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}
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var partPosition = Vec3.sum(controller.position,
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Vec3.multiplyQbyV(controller.rotation, Vec3.sum(offset, part.naturalPosition)));
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var partRotation = Quat.multiply(controller.rotation, rotation);
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return {
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position: partPosition,
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rotation: partRotation
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};
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}
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mapping.from([xInput]).peek().to(function(value) {
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mapping.from([xInput]).peek().to(function(value) {
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xvalue = value;
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// insert the most recent controller value into controllerDisplay.partValues.
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var posRot = calculatePositionAndRotation(xvalue, yvalue);
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if (controllerDisplay.partValues[partName]) {
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Overlays.editOverlay(overlayID, {
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controllerDisplay.partValues[partName].x = value;
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localPosition: posRot.position,
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} else {
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localRotation: posRot.rotation
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controllerDisplay.partValues[partName] = {x: value, y: 0};
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}
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controllerDisplay.resize(MyAvatar.sensorToWorldScale);
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});
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});
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});
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mapping.from([yInput]).peek().to(function(value) {
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mapping.from([yInput]).peek().to(function(value) {
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yvalue = value;
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// insert the most recent controller value into controllerDisplay.partValues.
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var posRot = calculatePositionAndRotation(xvalue, yvalue);
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if (controllerDisplay.partValues[partName]) {
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Overlays.editOverlay(overlayID, {
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controllerDisplay.partValues[partName].y = value;
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localPosition: posRot.position,
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} else {
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localRotation: posRot.rotation
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controllerDisplay.partValues[partName] = {x: 0, y: value};
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}
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controllerDisplay.resize(MyAvatar.sensorToWorldScale);
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});
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});
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});
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})(part, partName);
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})(controller, overlayID, part);
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} else if (part.type === "linear") {
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} else if (part.type === "linear") {
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(function(controller, overlayID, part) {
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(function(part, partName) {
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var input = resolveHardware(part.input);
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var input = resolveHardware(part.input);
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mapping.from([input]).peek().to(function(value) {
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mapping.from([input]).peek().to(function(value) {
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var axis = Vec3.multiplyQbyV(controller.rotation, part.axis);
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// insert the most recent controller value into controllerDisplay.partValues.
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var offset = Vec3.multiply(part.maxTranslation * value, axis);
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controllerDisplay.partValues[partName] = value;
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controllerDisplay.resize(MyAvatar.sensorToWorldScale);
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var partPosition = Vec3.sum(controller.position, Vec3.multiplyQbyV(controller.rotation, part.naturalPosition));
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var position = Vec3.sum(partPosition, offset);
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Overlays.editOverlay(overlayID, {
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localPosition: position
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});
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});
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});
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})(part, partName);
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})(controller, overlayID, part);
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} else if (part.type === "static") {
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} else if (part.type === "static") {
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// do nothing
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// do nothing
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