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Hopefully fixes the windows compile error
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parent
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commit
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5 changed files with 4 additions and 5 deletions
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@ -13,6 +13,7 @@
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#include "InterfaceConfig.h"
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#include "InterfaceConfig.h"
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#include "OculusManager.h"
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#include "OculusManager.h"
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#include "ui/overlays/Text3DOverlay.h"
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#include <QDesktopWidget>
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#include <QDesktopWidget>
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#include <QGuiApplication>
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#include <QGuiApplication>
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@ -19,8 +19,6 @@
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#include <ProgramObject.h>
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#include <ProgramObject.h>
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#include "ui/overlays/Text3DOverlay.h"
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const float DEFAULT_OCULUS_UI_ANGULAR_SIZE = 72.0f;
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const float DEFAULT_OCULUS_UI_ANGULAR_SIZE = 72.0f;
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class Camera;
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class Camera;
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@ -12,7 +12,7 @@
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#ifndef hifi_EventTypes_h
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#ifndef hifi_EventTypes_h
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#define hifi_EventTypes_h
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#define hifi_EventTypes_h
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#include <qscriptengine.h>
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#include <QScriptEngine>
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void registerEventTypes(QScriptEngine* engine);
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void registerEventTypes(QScriptEngine* engine);
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@ -13,7 +13,7 @@
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#define hifi_KeyEvent_h
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#define hifi_KeyEvent_h
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#include <QKeyEvent>
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#include <QKeyEvent>
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#include <qscriptvalue.h>
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#include <QScriptValue>
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class KeyEvent {
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class KeyEvent {
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public:
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public:
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@ -19,7 +19,7 @@
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#include <unistd.h> // not on windows, not needed for mac or windows
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#include <unistd.h> // not on windows, not needed for mac or windows
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#endif
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#endif
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#include <QtCore/QDebug>
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#include <QDebug>
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const int BYTES_PER_COLOR = 3;
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const int BYTES_PER_COLOR = 3;
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const int BYTES_PER_FLAGS = 1;
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const int BYTES_PER_FLAGS = 1;
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