Fixed bug on AMD due to improper alignement issues on UBO with layout(std140) in GLSL

This commit is contained in:
Olivier Prat 2017-07-20 10:31:35 +02:00
parent 9130c51319
commit 7cfccc03a4

View file

@ -16,7 +16,7 @@
<@include Fade_shared.slh@>
uniform fadeParametersBuffer {
layout(std140) uniform fadeParametersBuffer {
FadeParameters fadeParameters[CATEGORY_COUNT];
};
uniform int fadeCategory;